/* * This file is part of the coreboot project. * * Copyright (C) 2013 Google, Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include /* The stack frame looks like the following. */ struct pushed_regs { u32 r4; u32 r5; u32 r6; u32 r7; u32 r8; u32 r9; u32 r10; u32 r11; u32 lr; }; static inline uintptr_t push_stack(uintptr_t cur_stack, uintptr_t value) { uintptr_t *addr; cur_stack -= sizeof(value); addr = (uintptr_t *)cur_stack; *addr = value; return cur_stack; } void arch_prepare_thread(struct thread *t, void asmlinkage(*thread_entry)(void *), void *arg) { uintptr_t stack = t->stack_current; int i; uintptr_t poison = 0xdeadbeef; /* Push the LR. thread_entry() * is assumed to never return. */ stack = push_stack(stack, (uintptr_t)thread_entry); /* Make room for the registers. * Poison the initial stack. This is good hygiene and finds bugs. * Poisoning the stack with different values helps when you're * hunting for (e.g.) misaligned stacks or other such * weirdness. The -1 is because we already pushed lr. */ for (i = 0; i < sizeof(struct pushed_regs) / sizeof(u32) - 1; i++) stack = push_stack(stack, poison++); t->stack_current = stack; } /* We could write this as a .S and the first time around that's how we * did it. But there's always the question of matching our ARM * directives in the .S with how gcc is doing things. It seems best * to follow the pattern of the rest of the ARM port and just use * inline assembly and let gcc get all the ELF magic right. */ void __attribute__((naked)) switch_to_thread(uintptr_t new_stack, uintptr_t *saved_stack) { /* Definitions for those of us not totally familiar with ARM: * R15 -- PC, R14 -- LR, R13 -- SP * R0-R3 need not be saved, nor R12. * on entry, the only saved state is in LR -- the old PC. * The args are in R0,R1. * R0 is the new stack * R1 is a pointer to the old stack save location * Push R4-R11 and LR * then switch stacks * then pop R0-R12 and LR * then mov PC,LR * * stack layout * +------------+ * | LR | <-- sp + 0x20 * +------------+ * | R11 | <-- sp + 0x1c * +------------+ * | R10 | <-- sp + 0x18 * +------------+ * | R9 | <-- sp + 0x14 * +------------+ * | R8 | <-- sp + 0x10 * +------------+ * | R7 | <-- sp + 0x0c * +------------+ * | R6 | <-- sp + 0x08 * +------------+ * | R5 | <-- sp + 0x04 * +------------+ * | R4 | <-- sp + 0x00 * +------------+ */ asm volatile ( /* save context. */ "push {r4-r11,lr}\n\t" /* Save the current stack */ "str sp,[r1]\n\t" /* switch to the new stack */ "mov sp,r0\n\t" /* restore the registers */ "pop {r4-r11,lr}\n\t" /* resume other thread. */ "mov pc,lr\n\t" ); } void *arch_get_thread_stackbase(void) { return (void *)CONFIG_STACK_BOTTOM; }