/* SPDX-License-Identifier: GPL-2.0-or-later */ #include "chip.h" #include #include #include #include #include #include #include #include #include /* Fill up PMC resource structure */ int pmc_soc_get_resources(struct pmc_resource_config *cfg) { cfg->pwrmbase_offset = PCI_BASE_ADDRESS_0; cfg->pwrmbase_addr = PCH_PWRM_BASE_ADDRESS; cfg->pwrmbase_size = PMC_BAR0_SIZE; cfg->abase_offset = PCI_BASE_ADDRESS_4; cfg->abase_addr = ACPI_BASE_ADDRESS; cfg->abase_size = ACPI_BASE_SIZE; return 0; } static int choose_slp_s3_assertion_width(int width_usecs) { int i; static const struct { int max_width; int value; } slp_s3_settings[] = { { .max_width = 60, .value = SLP_S3_ASSERT_60_USEC, }, { .max_width = 1 * USECS_PER_MSEC, .value = SLP_S3_ASSERT_1_MSEC, }, { .max_width = 50 * USECS_PER_MSEC, .value = SLP_S3_ASSERT_50_MSEC, }, { .max_width = 2 * USECS_PER_SEC, .value = SLP_S3_ASSERT_2_SEC, }, }; for (i = 0; i < ARRAY_SIZE(slp_s3_settings); i++) { if (width_usecs <= slp_s3_settings[i].max_width) break; } /* Provide conservative default if nothing set in devicetree * or requested assertion width too large. */ if (width_usecs <= 0 || i == ARRAY_SIZE(slp_s3_settings)) i = ARRAY_SIZE(slp_s3_settings) - 1; printk(BIOS_DEBUG, "SLP S3 assertion width: %d usecs\n", slp_s3_settings[i].max_width); return slp_s3_settings[i].value; } static void set_slp_s3_assertion_width(int width_usecs) { uint32_t reg; uintptr_t gen_pmcon3 = soc_read_pmc_base() + GEN_PMCON3; int setting = choose_slp_s3_assertion_width(width_usecs); reg = read32p(gen_pmcon3); reg &= ~SLP_S3_ASSERT_MASK; reg |= setting << SLP_S3_ASSERT_WIDTH_SHIFT; write32p(gen_pmcon3, reg); } void pmc_soc_init(struct device *dev) { const struct soc_intel_apollolake_config *cfg = config_of(dev); /* Set up GPE configuration */ pmc_gpe_init(); pmc_set_acpi_mode(); if (cfg != NULL) set_slp_s3_assertion_width(cfg->slp_s3_assertion_width_usecs); /* Log power state */ pch_log_state(); /* Now that things have been logged clear out the PMC state. */ pmc_clear_prsts(); pmc_set_power_failure_state(true); }