# EmulatorPkg - Platform CI This ReadMe.md describes the Azure DevOps based Platform CI for EmulatorPkg and how to use the same Pytools based build infrastructure locally. ## Supported Configuration Details This solution for building and running EmulatorPkg has only been validated with Windows 10 with VS2019 and Ubuntu 18.04 with GCC5 toolchain. Four different firmware builds are supported and are described below. | Configuration name | Architectures | DSC File |Additional Flags | | :---- | :----- | :---- | :---- | | IA32 | IA32 | EmulatorPkg.dsc | None | | X64 | X64 | EmulatorPkg.dsc | None | | IA32 Full | IA32 | EmulatorPkg.dsc | SECURE_BOOT_ENABLE=TRUE | | X64 Full | X64 | EmulatorPkg.dsc | SECURE_BOOT_ENABLE=TRUE | ## EDK2 Developer environment - [Python 3.8.x - Download & Install](https://www.python.org/downloads/) - [GIT - Download & Install](https://git-scm.com/download/) - [Edk2 Source](https://github.com/tianocore/edk2) - For building Basetools and other host applications ``` bash sudo apt-get update sudo apt-get install gcc g++ make uuid-dev ``` - For building ARCH IA32 on X64 Ubuntu 18.04 LTS these steps where needed. ``` bash sudo dpkg --add-architecture i386 sudo apt-get update sudo apt-get install libc6-dev:i386 libx11-dev:i386 libxext-dev:i386 lib32gcc-7-dev ``` Note: edksetup, Submodule initialization and manual installation of NASM, iASL, or the required cross-compiler toolchains are **not** required, this is handled by the Pytools build system. ## Building with Pytools for EmulatorPkg 1. [Optional] Create a Python Virtual Environment - generally once per workspace ``` bash python -m venv ``` 2. [Optional] Activate Virtual Environment - each time new shell opened - Linux ```bash source /bin/activate ``` - Windows ``` bash /Scripts/activate.bat ``` 3. Install Pytools - generally once per virtual env or whenever pip-requirements.txt changes ``` bash pip install --upgrade -r pip-requirements.txt ``` 4. Initialize & Update Submodules - only when submodules updated ``` bash stuart_setup -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG= -a ``` 5. Initialize & Update Dependencies - only as needed when ext_deps change ``` bash stuart_update -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG= -a ``` 6. Compile the basetools if necessary - only when basetools C source files change ``` bash python BaseTools/Edk2ToolsBuild.py -t ``` 7. Compile Firmware ``` bash stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG= -a ``` - use `stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py -h` option to see additional options like `--clean` 8. Running Emulator - You can add `--FlashRom` to the end of your build command and the emulator will run after the build is complete. - or use the `--FlashOnly` feature to just run the emulator. ``` bash stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG= -a --FlashOnly ``` ### Notes 1. Configuring *ACTIVE_PLATFORM* and *TARGET_ARCH* in Conf/target.txt is **not** required. This environment is set by PlatformBuild.py based upon the `[-a ]` parameter. **NOTE:** Logging the execution output will be in the normal stuart log as well as to your console. ### Custom Build Options **MAKE_STARTUP_NSH=TRUE** will output a *startup.nsh* file to the location mapped as fs0. This is used in CI in combination with the `--FlashOnly` feature to run the Emulator to the UEFI shell and then execute the contents of *startup.nsh*. ### Passing Build Defines To pass build defines through _stuart_build_, prepend `BLD_*_`to the define name and pass it on the command-line. _stuart_build_ currently requires values to be assigned, so add an`=1` suffix for bare defines. For example, to enable the IP6 Network Stack, the stuart_build command-line would be: `stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py BLD_*_NETWORK_IP6_ENABLE=1` ## References - [Installing and using Pytools](https://github.com/tianocore/edk2-pytool-extensions/blob/master/docs/using.md#installing) - More on [python virtual environments](https://docs.python.org/3/library/venv.html)