#!/bin/bash # # Copyright (c) 2008 - 2011, Apple Inc. All rights reserved.
# Copyright (c) 2010 - 2019, Intel Corporation. All rights reserved.
# # SPDX-License-Identifier: BSD-2-Clause-Patent # set -e shopt -s nocasematch # # Setup workspace if it is not set # if [ -z "$WORKSPACE" ] then echo Initializing workspace if [ ! -e `pwd`/edksetup.sh ] then cd .. fi # This version is for the tools in the BaseTools project. # this assumes svn pulls have the same root dir # export EDK_TOOLS_PATH=`pwd`/../BaseTools # This version is for the tools source in edk2 export EDK_TOOLS_PATH=`pwd`/BaseTools echo $EDK_TOOLS_PATH source edksetup.sh BaseTools else echo Building from: $WORKSPACE fi # # Configure defaults for various options # PROCESSOR= BUILDTARGET=DEBUG BUILD_OPTIONS= PLATFORMFILE= LAST_ARG= RUN_EMULATOR=no CLEAN_TYPE=none TARGET_TOOLS=GCC48 NETWORK_SUPPORT= BUILD_NEW_SHELL= BUILD_FAT= HOST_PROCESSOR=X64 case `uname` in CYGWIN*) echo Cygwin not fully supported yet. ;; Darwin*) Major=$(uname -r | cut -f 1 -d '.') if [[ $Major == 9 ]] then echo UnixPkg requires Snow Leopard or later OS exit 1 else CLANG_VER=$(clang -ccc-host-triple x86_64-pc-win32-macho 2>&1 >/dev/null) || true if [[ "$CLANG_VER" == *-ccc-host-triple* ]] then # only older versions of Xcode support -ccc-host-triple, for newer versions # it is -target HOST_TOOLS=XCODE5 TARGET_TOOLS=XCODE5 else HOST_TOOLS=XCODE32 TARGET_TOOLS=XCLANG fi fi BUILD_NEW_SHELL="-D BUILD_NEW_SHELL" BUILD_FAT="-D BUILD_FAT" ;; Linux*) case `uname -m` in i386) HOST_PROCESSOR=IA32 ;; i686) HOST_PROCESSOR=IA32 ;; x86_64) HOST_PROCESSOR=X64 ;; esac gcc_version=$(gcc -v 2>&1 | tail -1 | awk '{print $3}') case $gcc_version in [1-3].*|4.[0-7].*) echo EmulatorPkg requires GCC4.8 or later exit 1 ;; 4.8.*) TARGET_TOOLS=GCC48 ;; 4.9.*|6.[0-2].*) TARGET_TOOLS=GCC49 ;; *) TARGET_TOOLS=GCC5 ;; esac ;; esac # # Scan command line to override defaults # for arg in "$@" do if [ -z "$LAST_ARG" ]; then case $arg in -a|-b|-t|-p) LAST_ARG=$arg ;; run) RUN_EMULATOR=yes shift break ;; clean|cleanall) CLEAN_TYPE=$arg shift break ;; *) BUILD_OPTIONS="$BUILD_OPTIONS $arg" ;; esac else case $LAST_ARG in -a) PROCESSOR=$arg ;; -b) BUILDTARGET=$arg ;; -p) PLATFORMFILE=$arg ;; -t) HOST_TOOLS=$arg ;; *) BUILD_OPTIONS="$BUILD_OPTIONS $arg" ;; esac LAST_ARG= fi shift done if [ -z "$HOST_TOOLS" ] then HOST_TOOLS=$TARGET_TOOLS fi if [ -z "$PROCESSOR" ] then PROCESSOR=$HOST_PROCESSOR fi BUILD_OUTPUT_DIR=$WORKSPACE/Build/Emulator$PROCESSOR case $PROCESSOR in IA32) ARCH_SIZE=32 LIB_NAMES="ld-linux.so.2 libdl.so.2 crt1.o crti.o crtn.o" LIB_SEARCH_PATHS="/usr/lib/i386-linux-gnu /usr/lib32 /lib32 /usr/lib /lib" ;; X64) ARCH_SIZE=64 LIB_NAMES="ld-linux-x86-64.so.2 libdl.so.2 crt1.o crti.o crtn.o" LIB_SEARCH_PATHS="/usr/lib/x86_64-linux-gnu /usr/lib64 /lib64 /usr/lib /lib" ;; esac for libname in $LIB_NAMES do for dirname in $LIB_SEARCH_PATHS do if [ -e $dirname/$libname ]; then export HOST_DLINK_PATHS="$HOST_DLINK_PATHS $dirname/$libname" break fi done done PLATFORMFILE=$WORKSPACE/EmulatorPkg/EmulatorPkg.dsc BUILD_DIR="$BUILD_OUTPUT_DIR/${BUILDTARGET}_$TARGET_TOOLS" BUILD_ROOT_ARCH=$BUILD_DIR/$PROCESSOR if [[ ! -f `which build` || ! -f `which GenFv` ]]; then # build the tools if they don't yet exist. Bin scheme echo Building tools as they are not in the path make -C $WORKSPACE/BaseTools elif [[ ( -f `which build` || -f `which GenFv` ) && ! -d $EDK_TOOLS_PATH/Source/C/bin ]]; then # build the tools if they don't yet exist. BinWrapper scheme echo Building tools no $EDK_TOOLS_PATH/Source/C/bin directory make -C $WORKSPACE/BaseTools else echo using prebuilt tools fi if [[ "$RUN_EMULATOR" == "yes" ]]; then case `uname` in Darwin*) cd $BUILD_ROOT_ARCH /usr/bin/lldb \ -o "command script import $WORKSPACE/EmulatorPkg/Unix/lldbefi.py" \ -o 'script lldb.debugger.SetAsync(True)' \ -o "run" ./Host exit $? ;; esac /usr/bin/gdb $BUILD_ROOT_ARCH/Host -q -cd=$BUILD_ROOT_ARCH -x $WORKSPACE/EmulatorPkg/Unix/GdbRun.sh exit fi case $CLEAN_TYPE in clean) build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -n 3 clean build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean exit $? ;; cleanall) make -C $WORKSPACE/BaseTools clean build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -n 3 clean build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean build -p $WORKSPACE/ShellPkg/ShellPkg.dsc -a IA32 -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean exit $? ;; esac # # Build the edk2 EmulatorPkg # if [[ $HOST_TOOLS == $TARGET_TOOLS ]]; then build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_$ARCH_SIZE $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 else build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D BUILD_$ARCH_SIZE -D SKIP_MAIN_BUILD -n 3 modules build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_$ARCH_SIZE $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3 cp "$BUILD_OUTPUT_DIR/${BUILDTARGET}_$HOST_TOOLS/$PROCESSOR/Host" $BUILD_ROOT_ARCH fi exit $?