/** @file Implementation of the EfiSetMem routine. This function is broken out into its own source file so that it can be excluded from a build for a particular platform easily if an optimized version is desired. Copyright (c) 2006 - 2010, Intel Corporation. All rights reserved.
Copyright (c) 2012 - 2013, ARM Ltd. All rights reserved.
Copyright (c) 2016, Linaro Ltd. All rights reserved.
SPDX-License-Identifier: BSD-2-Clause-Patent **/ #include "MemLibInternals.h" /** Set Buffer to Value for Size bytes. @param Buffer The memory to set. @param Length The number of bytes to set. @param Value The value of the set operation. @return Buffer **/ VOID * EFIAPI InternalMemSetMem ( OUT VOID *Buffer, IN UINTN Length, IN UINT8 Value ) { // // Declare the local variables that actually move the data elements as // volatile to prevent the optimizer from replacing this function with // the intrinsic memset() // volatile UINT8 *Pointer8; volatile UINT32 *Pointer32; volatile UINT64 *Pointer64; UINT32 Value32; UINT64 Value64; if ((((UINTN)Buffer & 0x7) == 0) && (Length >= 8)) { // Generate the 64bit value Value32 = (Value << 24) | (Value << 16) | (Value << 8) | Value; Value64 = LShiftU64 (Value32, 32) | Value32; Pointer64 = (UINT64*)Buffer; while (Length >= 8) { *(Pointer64++) = Value64; Length -= 8; } // Finish with bytes if needed Pointer8 = (UINT8*)Pointer64; } else if ((((UINTN)Buffer & 0x3) == 0) && (Length >= 4)) { // Generate the 32bit value Value32 = (Value << 24) | (Value << 16) | (Value << 8) | Value; Pointer32 = (UINT32*)Buffer; while (Length >= 4) { *(Pointer32++) = Value32; Length -= 4; } // Finish with bytes if needed Pointer8 = (UINT8*)Pointer32; } else { Pointer8 = (UINT8*)Buffer; } while (Length-- > 0) { *(Pointer8++) = Value; } return Buffer; }