/** @file Definitions for the Platform Runtime Mechanism (PRM) data buffer structures. Copyright (c) Microsoft Corporation SPDX-License-Identifier: BSD-2-Clause-Patent **/ #ifndef PRM_DATA_BUFFER_H_ #define PRM_DATA_BUFFER_H_ #include #define PRM_DATA_BUFFER_HEADER_SIGNATURE SIGNATURE_32('P','R','M','D') #pragma pack(push, 1) /// /// A generic header that describes the PRM data buffer. /// typedef struct { /// /// PRM Data Buffer signature. /// UINT32 Signature; /// /// Length of the entire data buffer, including the size of the header. /// UINT32 Length; } PRM_DATA_BUFFER_HEADER; /// /// A PRM data buffer is a generic header followed by variable length arbitrary data. /// typedef struct { /// /// The header is required at the beginning of every PRM data buffer. /// PRM_DATA_BUFFER_HEADER Header; /// /// The beginning of data immediately follows the header. /// UINT8 Data[1]; } PRM_DATA_BUFFER; #pragma pack(pop) #endif