summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorPaolo Valente <paolo.valente@linaro.org>2017-04-19 08:48:24 -0600
committerJens Axboe <axboe@fb.com>2017-04-19 08:48:24 -0600
commitea25da48086d3bbebf3a2eeff387ea00ed96f5c4 (patch)
tree1e7858910a647ae1a174ad019304bc3ffc2b5926
parent6fa3e8d34204d532268ddb4dc5d2a904197c972d (diff)
downloadlinux-stable-ea25da48086d3bbebf3a2eeff387ea00ed96f5c4.tar.gz
linux-stable-ea25da48086d3bbebf3a2eeff387ea00ed96f5c4.tar.bz2
linux-stable-ea25da48086d3bbebf3a2eeff387ea00ed96f5c4.zip
block, bfq: split bfq-iosched.c into multiple source files
The BFQ I/O scheduler features an optimal fair-queuing (proportional-share) scheduling algorithm, enriched with several mechanisms to boost throughput and reduce latency for interactive and real-time applications. This makes BFQ a large and complex piece of code. This commit addresses this issue by splitting BFQ into three main, independent components, and by moving each component into a separate source file: 1. Main algorithm: handles the interaction with the kernel, and decides which requests to dispatch; it uses the following two further components to achieve its goals. 2. Scheduling engine (Hierarchical B-WF2Q+ scheduling algorithm): computes the schedule, using weights and budgets provided by the above component. 3. cgroups support: handles group operations (creation, destruction, move, ...). Signed-off-by: Paolo Valente <paolo.valente@linaro.org> Signed-off-by: Jens Axboe <axboe@fb.com>
-rw-r--r--block/Makefile3
-rw-r--r--block/bfq-cgroup.c1139
-rw-r--r--block/bfq-iosched.c3663
-rw-r--r--block/bfq-iosched.h942
-rw-r--r--block/bfq-wf2q.c1616
5 files changed, 3738 insertions, 3625 deletions
diff --git a/block/Makefile b/block/Makefile
index 4c1d68cb49dd..2b281cf258a0 100644
--- a/block/Makefile
+++ b/block/Makefile
@@ -21,7 +21,8 @@ obj-$(CONFIG_IOSCHED_DEADLINE) += deadline-iosched.o
obj-$(CONFIG_IOSCHED_CFQ) += cfq-iosched.o
obj-$(CONFIG_MQ_IOSCHED_DEADLINE) += mq-deadline.o
obj-$(CONFIG_MQ_IOSCHED_KYBER) += kyber-iosched.o
-obj-$(CONFIG_IOSCHED_BFQ) += bfq-iosched.o
+bfq-y := bfq-iosched.o bfq-wf2q.o bfq-cgroup.o
+obj-$(CONFIG_IOSCHED_BFQ) += bfq.o
obj-$(CONFIG_BLOCK_COMPAT) += compat_ioctl.o
obj-$(CONFIG_BLK_CMDLINE_PARSER) += cmdline-parser.o
diff --git a/block/bfq-cgroup.c b/block/bfq-cgroup.c
new file mode 100644
index 000000000000..c8a32fb345cf
--- /dev/null
+++ b/block/bfq-cgroup.c
@@ -0,0 +1,1139 @@
+/*
+ * cgroups support for the BFQ I/O scheduler.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of the
+ * License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ */
+#include <linux/module.h>
+#include <linux/slab.h>
+#include <linux/blkdev.h>
+#include <linux/cgroup.h>
+#include <linux/elevator.h>
+#include <linux/ktime.h>
+#include <linux/rbtree.h>
+#include <linux/ioprio.h>
+#include <linux/sbitmap.h>
+#include <linux/delay.h>
+
+#include "bfq-iosched.h"
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+
+/* bfqg stats flags */
+enum bfqg_stats_flags {
+ BFQG_stats_waiting = 0,
+ BFQG_stats_idling,
+ BFQG_stats_empty,
+};
+
+#define BFQG_FLAG_FNS(name) \
+static void bfqg_stats_mark_##name(struct bfqg_stats *stats) \
+{ \
+ stats->flags |= (1 << BFQG_stats_##name); \
+} \
+static void bfqg_stats_clear_##name(struct bfqg_stats *stats) \
+{ \
+ stats->flags &= ~(1 << BFQG_stats_##name); \
+} \
+static int bfqg_stats_##name(struct bfqg_stats *stats) \
+{ \
+ return (stats->flags & (1 << BFQG_stats_##name)) != 0; \
+} \
+
+BFQG_FLAG_FNS(waiting)
+BFQG_FLAG_FNS(idling)
+BFQG_FLAG_FNS(empty)
+#undef BFQG_FLAG_FNS
+
+/* This should be called with the queue_lock held. */
+static void bfqg_stats_update_group_wait_time(struct bfqg_stats *stats)
+{
+ unsigned long long now;
+
+ if (!bfqg_stats_waiting(stats))
+ return;
+
+ now = sched_clock();
+ if (time_after64(now, stats->start_group_wait_time))
+ blkg_stat_add(&stats->group_wait_time,
+ now - stats->start_group_wait_time);
+ bfqg_stats_clear_waiting(stats);
+}
+
+/* This should be called with the queue_lock held. */
+static void bfqg_stats_set_start_group_wait_time(struct bfq_group *bfqg,
+ struct bfq_group *curr_bfqg)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+
+ if (bfqg_stats_waiting(stats))
+ return;
+ if (bfqg == curr_bfqg)
+ return;
+ stats->start_group_wait_time = sched_clock();
+ bfqg_stats_mark_waiting(stats);
+}
+
+/* This should be called with the queue_lock held. */
+static void bfqg_stats_end_empty_time(struct bfqg_stats *stats)
+{
+ unsigned long long now;
+
+ if (!bfqg_stats_empty(stats))
+ return;
+
+ now = sched_clock();
+ if (time_after64(now, stats->start_empty_time))
+ blkg_stat_add(&stats->empty_time,
+ now - stats->start_empty_time);
+ bfqg_stats_clear_empty(stats);
+}
+
+void bfqg_stats_update_dequeue(struct bfq_group *bfqg)
+{
+ blkg_stat_add(&bfqg->stats.dequeue, 1);
+}
+
+void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+
+ if (blkg_rwstat_total(&stats->queued))
+ return;
+
+ /*
+ * group is already marked empty. This can happen if bfqq got new
+ * request in parent group and moved to this group while being added
+ * to service tree. Just ignore the event and move on.
+ */
+ if (bfqg_stats_empty(stats))
+ return;
+
+ stats->start_empty_time = sched_clock();
+ bfqg_stats_mark_empty(stats);
+}
+
+void bfqg_stats_update_idle_time(struct bfq_group *bfqg)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+
+ if (bfqg_stats_idling(stats)) {
+ unsigned long long now = sched_clock();
+
+ if (time_after64(now, stats->start_idle_time))
+ blkg_stat_add(&stats->idle_time,
+ now - stats->start_idle_time);
+ bfqg_stats_clear_idling(stats);
+ }
+}
+
+void bfqg_stats_set_start_idle_time(struct bfq_group *bfqg)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+
+ stats->start_idle_time = sched_clock();
+ bfqg_stats_mark_idling(stats);
+}
+
+void bfqg_stats_update_avg_queue_size(struct bfq_group *bfqg)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+
+ blkg_stat_add(&stats->avg_queue_size_sum,
+ blkg_rwstat_total(&stats->queued));
+ blkg_stat_add(&stats->avg_queue_size_samples, 1);
+ bfqg_stats_update_group_wait_time(stats);
+}
+
+/*
+ * blk-cgroup policy-related handlers
+ * The following functions help in converting between blk-cgroup
+ * internal structures and BFQ-specific structures.
+ */
+
+static struct bfq_group *pd_to_bfqg(struct blkg_policy_data *pd)
+{
+ return pd ? container_of(pd, struct bfq_group, pd) : NULL;
+}
+
+struct blkcg_gq *bfqg_to_blkg(struct bfq_group *bfqg)
+{
+ return pd_to_blkg(&bfqg->pd);
+}
+
+static struct bfq_group *blkg_to_bfqg(struct blkcg_gq *blkg)
+{
+ return pd_to_bfqg(blkg_to_pd(blkg, &blkcg_policy_bfq));
+}
+
+/*
+ * bfq_group handlers
+ * The following functions help in navigating the bfq_group hierarchy
+ * by allowing to find the parent of a bfq_group or the bfq_group
+ * associated to a bfq_queue.
+ */
+
+static struct bfq_group *bfqg_parent(struct bfq_group *bfqg)
+{
+ struct blkcg_gq *pblkg = bfqg_to_blkg(bfqg)->parent;
+
+ return pblkg ? blkg_to_bfqg(pblkg) : NULL;
+}
+
+struct bfq_group *bfqq_group(struct bfq_queue *bfqq)
+{
+ struct bfq_entity *group_entity = bfqq->entity.parent;
+
+ return group_entity ? container_of(group_entity, struct bfq_group,
+ entity) :
+ bfqq->bfqd->root_group;
+}
+
+/*
+ * The following two functions handle get and put of a bfq_group by
+ * wrapping the related blk-cgroup hooks.
+ */
+
+static void bfqg_get(struct bfq_group *bfqg)
+{
+ return blkg_get(bfqg_to_blkg(bfqg));
+}
+
+void bfqg_put(struct bfq_group *bfqg)
+{
+ return blkg_put(bfqg_to_blkg(bfqg));
+}
+
+void bfqg_stats_update_io_add(struct bfq_group *bfqg, struct bfq_queue *bfqq,
+ unsigned int op)
+{
+ blkg_rwstat_add(&bfqg->stats.queued, op, 1);
+ bfqg_stats_end_empty_time(&bfqg->stats);
+ if (!(bfqq == ((struct bfq_data *)bfqg->bfqd)->in_service_queue))
+ bfqg_stats_set_start_group_wait_time(bfqg, bfqq_group(bfqq));
+}
+
+void bfqg_stats_update_io_remove(struct bfq_group *bfqg, unsigned int op)
+{
+ blkg_rwstat_add(&bfqg->stats.queued, op, -1);
+}
+
+void bfqg_stats_update_io_merged(struct bfq_group *bfqg, unsigned int op)
+{
+ blkg_rwstat_add(&bfqg->stats.merged, op, 1);
+}
+
+void bfqg_stats_update_completion(struct bfq_group *bfqg, uint64_t start_time,
+ uint64_t io_start_time, unsigned int op)
+{
+ struct bfqg_stats *stats = &bfqg->stats;
+ unsigned long long now = sched_clock();
+
+ if (time_after64(now, io_start_time))
+ blkg_rwstat_add(&stats->service_time, op,
+ now - io_start_time);
+ if (time_after64(io_start_time, start_time))
+ blkg_rwstat_add(&stats->wait_time, op,
+ io_start_time - start_time);
+}
+
+/* @stats = 0 */
+static void bfqg_stats_reset(struct bfqg_stats *stats)
+{
+ /* queued stats shouldn't be cleared */
+ blkg_rwstat_reset(&stats->merged);
+ blkg_rwstat_reset(&stats->service_time);
+ blkg_rwstat_reset(&stats->wait_time);
+ blkg_stat_reset(&stats->time);
+ blkg_stat_reset(&stats->avg_queue_size_sum);
+ blkg_stat_reset(&stats->avg_queue_size_samples);
+ blkg_stat_reset(&stats->dequeue);
+ blkg_stat_reset(&stats->group_wait_time);
+ blkg_stat_reset(&stats->idle_time);
+ blkg_stat_reset(&stats->empty_time);
+}
+
+/* @to += @from */
+static void bfqg_stats_add_aux(struct bfqg_stats *to, struct bfqg_stats *from)
+{
+ if (!to || !from)
+ return;
+
+ /* queued stats shouldn't be cleared */
+ blkg_rwstat_add_aux(&to->merged, &from->merged);
+ blkg_rwstat_add_aux(&to->service_time, &from->service_time);
+ blkg_rwstat_add_aux(&to->wait_time, &from->wait_time);
+ blkg_stat_add_aux(&from->time, &from->time);
+ blkg_stat_add_aux(&to->avg_queue_size_sum, &from->avg_queue_size_sum);
+ blkg_stat_add_aux(&to->avg_queue_size_samples,
+ &from->avg_queue_size_samples);
+ blkg_stat_add_aux(&to->dequeue, &from->dequeue);
+ blkg_stat_add_aux(&to->group_wait_time, &from->group_wait_time);
+ blkg_stat_add_aux(&to->idle_time, &from->idle_time);
+ blkg_stat_add_aux(&to->empty_time, &from->empty_time);
+}
+
+/*
+ * Transfer @bfqg's stats to its parent's aux counts so that the ancestors'
+ * recursive stats can still account for the amount used by this bfqg after
+ * it's gone.
+ */
+static void bfqg_stats_xfer_dead(struct bfq_group *bfqg)
+{
+ struct bfq_group *parent;
+
+ if (!bfqg) /* root_group */
+ return;
+
+ parent = bfqg_parent(bfqg);
+
+ lockdep_assert_held(bfqg_to_blkg(bfqg)->q->queue_lock);
+
+ if (unlikely(!parent))
+ return;
+
+ bfqg_stats_add_aux(&parent->stats, &bfqg->stats);
+ bfqg_stats_reset(&bfqg->stats);
+}
+
+void bfq_init_entity(struct bfq_entity *entity, struct bfq_group *bfqg)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+ entity->weight = entity->new_weight;
+ entity->orig_weight = entity->new_weight;
+ if (bfqq) {
+ bfqq->ioprio = bfqq->new_ioprio;
+ bfqq->ioprio_class = bfqq->new_ioprio_class;
+ bfqg_get(bfqg);
+ }
+ entity->parent = bfqg->my_entity; /* NULL for root group */
+ entity->sched_data = &bfqg->sched_data;
+}
+
+static void bfqg_stats_exit(struct bfqg_stats *stats)
+{
+ blkg_rwstat_exit(&stats->merged);
+ blkg_rwstat_exit(&stats->service_time);
+ blkg_rwstat_exit(&stats->wait_time);
+ blkg_rwstat_exit(&stats->queued);
+ blkg_stat_exit(&stats->time);
+ blkg_stat_exit(&stats->avg_queue_size_sum);
+ blkg_stat_exit(&stats->avg_queue_size_samples);
+ blkg_stat_exit(&stats->dequeue);
+ blkg_stat_exit(&stats->group_wait_time);
+ blkg_stat_exit(&stats->idle_time);
+ blkg_stat_exit(&stats->empty_time);
+}
+
+static int bfqg_stats_init(struct bfqg_stats *stats, gfp_t gfp)
+{
+ if (blkg_rwstat_init(&stats->merged, gfp) ||
+ blkg_rwstat_init(&stats->service_time, gfp) ||
+ blkg_rwstat_init(&stats->wait_time, gfp) ||
+ blkg_rwstat_init(&stats->queued, gfp) ||
+ blkg_stat_init(&stats->time, gfp) ||
+ blkg_stat_init(&stats->avg_queue_size_sum, gfp) ||
+ blkg_stat_init(&stats->avg_queue_size_samples, gfp) ||
+ blkg_stat_init(&stats->dequeue, gfp) ||
+ blkg_stat_init(&stats->group_wait_time, gfp) ||
+ blkg_stat_init(&stats->idle_time, gfp) ||
+ blkg_stat_init(&stats->empty_time, gfp)) {
+ bfqg_stats_exit(stats);
+ return -ENOMEM;
+ }
+
+ return 0;
+}
+
+static struct bfq_group_data *cpd_to_bfqgd(struct blkcg_policy_data *cpd)
+{
+ return cpd ? container_of(cpd, struct bfq_group_data, pd) : NULL;
+}
+
+static struct bfq_group_data *blkcg_to_bfqgd(struct blkcg *blkcg)
+{
+ return cpd_to_bfqgd(blkcg_to_cpd(blkcg, &blkcg_policy_bfq));
+}
+
+struct blkcg_policy_data *bfq_cpd_alloc(gfp_t gfp)
+{
+ struct bfq_group_data *bgd;
+
+ bgd = kzalloc(sizeof(*bgd), gfp);
+ if (!bgd)
+ return NULL;
+ return &bgd->pd;
+}
+
+void bfq_cpd_init(struct blkcg_policy_data *cpd)
+{
+ struct bfq_group_data *d = cpd_to_bfqgd(cpd);
+
+ d->weight = cgroup_subsys_on_dfl(io_cgrp_subsys) ?
+ CGROUP_WEIGHT_DFL : BFQ_WEIGHT_LEGACY_DFL;
+}
+
+void bfq_cpd_free(struct blkcg_policy_data *cpd)
+{
+ kfree(cpd_to_bfqgd(cpd));
+}
+
+struct blkg_policy_data *bfq_pd_alloc(gfp_t gfp, int node)
+{
+ struct bfq_group *bfqg;
+
+ bfqg = kzalloc_node(sizeof(*bfqg), gfp, node);
+ if (!bfqg)
+ return NULL;
+
+ if (bfqg_stats_init(&bfqg->stats, gfp)) {
+ kfree(bfqg);
+ return NULL;
+ }
+
+ return &bfqg->pd;
+}
+
+void bfq_pd_init(struct blkg_policy_data *pd)
+{
+ struct blkcg_gq *blkg = pd_to_blkg(pd);
+ struct bfq_group *bfqg = blkg_to_bfqg(blkg);
+ struct bfq_data *bfqd = blkg->q->elevator->elevator_data;
+ struct bfq_entity *entity = &bfqg->entity;
+ struct bfq_group_data *d = blkcg_to_bfqgd(blkg->blkcg);
+
+ entity->orig_weight = entity->weight = entity->new_weight = d->weight;
+ entity->my_sched_data = &bfqg->sched_data;
+ bfqg->my_entity = entity; /*
+ * the root_group's will be set to NULL
+ * in bfq_init_queue()
+ */
+ bfqg->bfqd = bfqd;
+ bfqg->active_entities = 0;
+ bfqg->rq_pos_tree = RB_ROOT;
+}
+
+void bfq_pd_free(struct blkg_policy_data *pd)
+{
+ struct bfq_group *bfqg = pd_to_bfqg(pd);
+
+ bfqg_stats_exit(&bfqg->stats);
+ return kfree(bfqg);
+}
+
+void bfq_pd_reset_stats(struct blkg_policy_data *pd)
+{
+ struct bfq_group *bfqg = pd_to_bfqg(pd);
+
+ bfqg_stats_reset(&bfqg->stats);
+}
+
+static void bfq_group_set_parent(struct bfq_group *bfqg,
+ struct bfq_group *parent)
+{
+ struct bfq_entity *entity;
+
+ entity = &bfqg->entity;
+ entity->parent = parent->my_entity;
+ entity->sched_data = &parent->sched_data;
+}
+
+static struct bfq_group *bfq_lookup_bfqg(struct bfq_data *bfqd,
+ struct blkcg *blkcg)
+{
+ struct blkcg_gq *blkg;
+
+ blkg = blkg_lookup(blkcg, bfqd->queue);
+ if (likely(blkg))
+ return blkg_to_bfqg(blkg);
+ return NULL;
+}
+
+struct bfq_group *bfq_find_set_group(struct bfq_data *bfqd,
+ struct blkcg *blkcg)
+{
+ struct bfq_group *bfqg, *parent;
+ struct bfq_entity *entity;
+
+ bfqg = bfq_lookup_bfqg(bfqd, blkcg);
+
+ if (unlikely(!bfqg))
+ return NULL;
+
+ /*
+ * Update chain of bfq_groups as we might be handling a leaf group
+ * which, along with some of its relatives, has not been hooked yet
+ * to the private hierarchy of BFQ.
+ */
+ entity = &bfqg->entity;
+ for_each_entity(entity) {
+ bfqg = container_of(entity, struct bfq_group, entity);
+ if (bfqg != bfqd->root_group) {
+ parent = bfqg_parent(bfqg);
+ if (!parent)
+ parent = bfqd->root_group;
+ bfq_group_set_parent(bfqg, parent);
+ }
+ }
+
+ return bfqg;
+}
+
+/**
+ * bfq_bfqq_move - migrate @bfqq to @bfqg.
+ * @bfqd: queue descriptor.
+ * @bfqq: the queue to move.
+ * @bfqg: the group to move to.
+ *
+ * Move @bfqq to @bfqg, deactivating it from its old group and reactivating
+ * it on the new one. Avoid putting the entity on the old group idle tree.
+ *
+ * Must be called under the queue lock; the cgroup owning @bfqg must
+ * not disappear (by now this just means that we are called under
+ * rcu_read_lock()).
+ */
+void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ struct bfq_group *bfqg)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+
+ /* If bfqq is empty, then bfq_bfqq_expire also invokes
+ * bfq_del_bfqq_busy, thereby removing bfqq and its entity
+ * from data structures related to current group. Otherwise we
+ * need to remove bfqq explicitly with bfq_deactivate_bfqq, as
+ * we do below.
+ */
+ if (bfqq == bfqd->in_service_queue)
+ bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
+ false, BFQQE_PREEMPTED);
+
+ if (bfq_bfqq_busy(bfqq))
+ bfq_deactivate_bfqq(bfqd, bfqq, false, false);
+ else if (entity->on_st)
+ bfq_put_idle_entity(bfq_entity_service_tree(entity), entity);
+ bfqg_put(bfqq_group(bfqq));
+
+ /*
+ * Here we use a reference to bfqg. We don't need a refcounter
+ * as the cgroup reference will not be dropped, so that its
+ * destroy() callback will not be invoked.
+ */
+ entity->parent = bfqg->my_entity;
+ entity->sched_data = &bfqg->sched_data;
+ bfqg_get(bfqg);
+
+ if (bfq_bfqq_busy(bfqq)) {
+ bfq_pos_tree_add_move(bfqd, bfqq);
+ bfq_activate_bfqq(bfqd, bfqq);
+ }
+
+ if (!bfqd->in_service_queue && !bfqd->rq_in_driver)
+ bfq_schedule_dispatch(bfqd);
+}
+
+/**
+ * __bfq_bic_change_cgroup - move @bic to @cgroup.
+ * @bfqd: the queue descriptor.
+ * @bic: the bic to move.
+ * @blkcg: the blk-cgroup to move to.
+ *
+ * Move bic to blkcg, assuming that bfqd->queue is locked; the caller
+ * has to make sure that the reference to cgroup is valid across the call.
+ *
+ * NOTE: an alternative approach might have been to store the current
+ * cgroup in bfqq and getting a reference to it, reducing the lookup
+ * time here, at the price of slightly more complex code.
+ */
+static struct bfq_group *__bfq_bic_change_cgroup(struct bfq_data *bfqd,
+ struct bfq_io_cq *bic,
+ struct blkcg *blkcg)
+{
+ struct bfq_queue *async_bfqq = bic_to_bfqq(bic, 0);
+ struct bfq_queue *sync_bfqq = bic_to_bfqq(bic, 1);
+ struct bfq_group *bfqg;
+ struct bfq_entity *entity;
+
+ bfqg = bfq_find_set_group(bfqd, blkcg);
+
+ if (unlikely(!bfqg))
+ bfqg = bfqd->root_group;
+
+ if (async_bfqq) {
+ entity = &async_bfqq->entity;
+
+ if (entity->sched_data != &bfqg->sched_data) {
+ bic_set_bfqq(bic, NULL, 0);
+ bfq_log_bfqq(bfqd, async_bfqq,
+ "bic_change_group: %p %d",
+ async_bfqq, async_bfqq->ref);
+ bfq_put_queue(async_bfqq);
+ }
+ }
+
+ if (sync_bfqq) {
+ entity = &sync_bfqq->entity;
+ if (entity->sched_data != &bfqg->sched_data)
+ bfq_bfqq_move(bfqd, sync_bfqq, bfqg);
+ }
+
+ return bfqg;
+}
+
+void bfq_bic_update_cgroup(struct bfq_io_cq *bic, struct bio *bio)
+{
+ struct bfq_data *bfqd = bic_to_bfqd(bic);
+ struct bfq_group *bfqg = NULL;
+ uint64_t serial_nr;
+
+ rcu_read_lock();
+ serial_nr = bio_blkcg(bio)->css.serial_nr;
+
+ /*
+ * Check whether blkcg has changed. The condition may trigger
+ * spuriously on a newly created cic but there's no harm.
+ */
+ if (unlikely(!bfqd) || likely(bic->blkcg_serial_nr == serial_nr))
+ goto out;
+
+ bfqg = __bfq_bic_change_cgroup(bfqd, bic, bio_blkcg(bio));
+ bic->blkcg_serial_nr = serial_nr;
+out:
+ rcu_read_unlock();
+}
+
+/**
+ * bfq_flush_idle_tree - deactivate any entity on the idle tree of @st.
+ * @st: the service tree being flushed.
+ */
+static void bfq_flush_idle_tree(struct bfq_service_tree *st)
+{
+ struct bfq_entity *entity = st->first_idle;
+
+ for (; entity ; entity = st->first_idle)
+ __bfq_deactivate_entity(entity, false);
+}
+
+/**
+ * bfq_reparent_leaf_entity - move leaf entity to the root_group.
+ * @bfqd: the device data structure with the root group.
+ * @entity: the entity to move.
+ */
+static void bfq_reparent_leaf_entity(struct bfq_data *bfqd,
+ struct bfq_entity *entity)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+ bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
+}
+
+/**
+ * bfq_reparent_active_entities - move to the root group all active
+ * entities.
+ * @bfqd: the device data structure with the root group.
+ * @bfqg: the group to move from.
+ * @st: the service tree with the entities.
+ *
+ * Needs queue_lock to be taken and reference to be valid over the call.
+ */
+static void bfq_reparent_active_entities(struct bfq_data *bfqd,
+ struct bfq_group *bfqg,
+ struct bfq_service_tree *st)
+{
+ struct rb_root *active = &st->active;
+ struct bfq_entity *entity = NULL;
+
+ if (!RB_EMPTY_ROOT(&st->active))
+ entity = bfq_entity_of(rb_first(active));
+
+ for (; entity ; entity = bfq_entity_of(rb_first(active)))
+ bfq_reparent_leaf_entity(bfqd, entity);
+
+ if (bfqg->sched_data.in_service_entity)
+ bfq_reparent_leaf_entity(bfqd,
+ bfqg->sched_data.in_service_entity);
+}
+
+/**
+ * bfq_pd_offline - deactivate the entity associated with @pd,
+ * and reparent its children entities.
+ * @pd: descriptor of the policy going offline.
+ *
+ * blkio already grabs the queue_lock for us, so no need to use
+ * RCU-based magic
+ */
+void bfq_pd_offline(struct blkg_policy_data *pd)
+{
+ struct bfq_service_tree *st;
+ struct bfq_group *bfqg = pd_to_bfqg(pd);
+ struct bfq_data *bfqd = bfqg->bfqd;
+ struct bfq_entity *entity = bfqg->my_entity;
+ unsigned long flags;
+ int i;
+
+ if (!entity) /* root group */
+ return;
+
+ spin_lock_irqsave(&bfqd->lock, flags);
+ /*
+ * Empty all service_trees belonging to this group before
+ * deactivating the group itself.
+ */
+ for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) {
+ st = bfqg->sched_data.service_tree + i;
+
+ /*
+ * The idle tree may still contain bfq_queues belonging
+ * to exited task because they never migrated to a different
+ * cgroup from the one being destroyed now. No one else
+ * can access them so it's safe to act without any lock.
+ */
+ bfq_flush_idle_tree(st);
+
+ /*
+ * It may happen that some queues are still active
+ * (busy) upon group destruction (if the corresponding
+ * processes have been forced to terminate). We move
+ * all the leaf entities corresponding to these queues
+ * to the root_group.
+ * Also, it may happen that the group has an entity
+ * in service, which is disconnected from the active
+ * tree: it must be moved, too.
+ * There is no need to put the sync queues, as the
+ * scheduler has taken no reference.
+ */
+ bfq_reparent_active_entities(bfqd, bfqg, st);
+ }
+
+ __bfq_deactivate_entity(entity, false);
+ bfq_put_async_queues(bfqd, bfqg);
+
+ spin_unlock_irqrestore(&bfqd->lock, flags);
+ /*
+ * @blkg is going offline and will be ignored by
+ * blkg_[rw]stat_recursive_sum(). Transfer stats to the parent so
+ * that they don't get lost. If IOs complete after this point, the
+ * stats for them will be lost. Oh well...
+ */
+ bfqg_stats_xfer_dead(bfqg);
+}
+
+void bfq_end_wr_async(struct bfq_data *bfqd)
+{
+ struct blkcg_gq *blkg;
+
+ list_for_each_entry(blkg, &bfqd->queue->blkg_list, q_node) {
+ struct bfq_group *bfqg = blkg_to_bfqg(blkg);
+
+ bfq_end_wr_async_queues(bfqd, bfqg);
+ }
+ bfq_end_wr_async_queues(bfqd, bfqd->root_group);
+}
+
+static int bfq_io_show_weight(struct seq_file *sf, void *v)
+{
+ struct blkcg *blkcg = css_to_blkcg(seq_css(sf));
+ struct bfq_group_data *bfqgd = blkcg_to_bfqgd(blkcg);
+ unsigned int val = 0;
+
+ if (bfqgd)
+ val = bfqgd->weight;
+
+ seq_printf(sf, "%u\n", val);
+
+ return 0;
+}
+
+static int bfq_io_set_weight_legacy(struct cgroup_subsys_state *css,
+ struct cftype *cftype,
+ u64 val)
+{
+ struct blkcg *blkcg = css_to_blkcg(css);
+ struct bfq_group_data *bfqgd = blkcg_to_bfqgd(blkcg);
+ struct blkcg_gq *blkg;
+ int ret = -ERANGE;
+
+ if (val < BFQ_MIN_WEIGHT || val > BFQ_MAX_WEIGHT)
+ return ret;
+
+ ret = 0;
+ spin_lock_irq(&blkcg->lock);
+ bfqgd->weight = (unsigned short)val;
+ hlist_for_each_entry(blkg, &blkcg->blkg_list, blkcg_node) {
+ struct bfq_group *bfqg = blkg_to_bfqg(blkg);
+
+ if (!bfqg)
+ continue;
+ /*
+ * Setting the prio_changed flag of the entity
+ * to 1 with new_weight == weight would re-set
+ * the value of the weight to its ioprio mapping.
+ * Set the flag only if necessary.
+ */
+ if ((unsigned short)val != bfqg->entity.new_weight) {
+ bfqg->entity.new_weight = (unsigned short)val;
+ /*
+ * Make sure that the above new value has been
+ * stored in bfqg->entity.new_weight before
+ * setting the prio_changed flag. In fact,
+ * this flag may be read asynchronously (in
+ * critical sections protected by a different
+ * lock than that held here), and finding this
+ * flag set may cause the execution of the code
+ * for updating parameters whose value may
+ * depend also on bfqg->entity.new_weight (in
+ * __bfq_entity_update_weight_prio).
+ * This barrier makes sure that the new value
+ * of bfqg->entity.new_weight is correctly
+ * seen in that code.
+ */
+ smp_wmb();
+ bfqg->entity.prio_changed = 1;
+ }
+ }
+ spin_unlock_irq(&blkcg->lock);
+
+ return ret;
+}
+
+static ssize_t bfq_io_set_weight(struct kernfs_open_file *of,
+ char *buf, size_t nbytes,
+ loff_t off)
+{
+ u64 weight;
+ /* First unsigned long found in the file is used */
+ int ret = kstrtoull(strim(buf), 0, &weight);
+
+ if (ret)
+ return ret;
+
+ return bfq_io_set_weight_legacy(of_css(of), NULL, weight);
+}
+
+static int bfqg_print_stat(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), blkg_prfill_stat,
+ &blkcg_policy_bfq, seq_cft(sf)->private, false);
+ return 0;
+}
+
+static int bfqg_print_rwstat(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), blkg_prfill_rwstat,
+ &blkcg_policy_bfq, seq_cft(sf)->private, true);
+ return 0;
+}
+
+static u64 bfqg_prfill_stat_recursive(struct seq_file *sf,
+ struct blkg_policy_data *pd, int off)
+{
+ u64 sum = blkg_stat_recursive_sum(pd_to_blkg(pd),
+ &blkcg_policy_bfq, off);
+ return __blkg_prfill_u64(sf, pd, sum);
+}
+
+static u64 bfqg_prfill_rwstat_recursive(struct seq_file *sf,
+ struct blkg_policy_data *pd, int off)
+{
+ struct blkg_rwstat sum = blkg_rwstat_recursive_sum(pd_to_blkg(pd),
+ &blkcg_policy_bfq,
+ off);
+ return __blkg_prfill_rwstat(sf, pd, &sum);
+}
+
+static int bfqg_print_stat_recursive(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ bfqg_prfill_stat_recursive, &blkcg_policy_bfq,
+ seq_cft(sf)->private, false);
+ return 0;
+}
+
+static int bfqg_print_rwstat_recursive(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ bfqg_prfill_rwstat_recursive, &blkcg_policy_bfq,
+ seq_cft(sf)->private, true);
+ return 0;
+}
+
+static u64 bfqg_prfill_sectors(struct seq_file *sf, struct blkg_policy_data *pd,
+ int off)
+{
+ u64 sum = blkg_rwstat_total(&pd->blkg->stat_bytes);
+
+ return __blkg_prfill_u64(sf, pd, sum >> 9);
+}
+
+static int bfqg_print_stat_sectors(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ bfqg_prfill_sectors, &blkcg_policy_bfq, 0, false);
+ return 0;
+}
+
+static u64 bfqg_prfill_sectors_recursive(struct seq_file *sf,
+ struct blkg_policy_data *pd, int off)
+{
+ struct blkg_rwstat tmp = blkg_rwstat_recursive_sum(pd->blkg, NULL,
+ offsetof(struct blkcg_gq, stat_bytes));
+ u64 sum = atomic64_read(&tmp.aux_cnt[BLKG_RWSTAT_READ]) +
+ atomic64_read(&tmp.aux_cnt[BLKG_RWSTAT_WRITE]);
+
+ return __blkg_prfill_u64(sf, pd, sum >> 9);
+}
+
+static int bfqg_print_stat_sectors_recursive(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ bfqg_prfill_sectors_recursive, &blkcg_policy_bfq, 0,
+ false);
+ return 0;
+}
+
+static u64 bfqg_prfill_avg_queue_size(struct seq_file *sf,
+ struct blkg_policy_data *pd, int off)
+{
+ struct bfq_group *bfqg = pd_to_bfqg(pd);
+ u64 samples = blkg_stat_read(&bfqg->stats.avg_queue_size_samples);
+ u64 v = 0;
+
+ if (samples) {
+ v = blkg_stat_read(&bfqg->stats.avg_queue_size_sum);
+ v = div64_u64(v, samples);
+ }
+ __blkg_prfill_u64(sf, pd, v);
+ return 0;
+}
+
+/* print avg_queue_size */
+static int bfqg_print_avg_queue_size(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ bfqg_prfill_avg_queue_size, &blkcg_policy_bfq,
+ 0, false);
+ return 0;
+}
+
+struct bfq_group *bfq_create_group_hierarchy(struct bfq_data *bfqd, int node)
+{
+ int ret;
+
+ ret = blkcg_activate_policy(bfqd->queue, &blkcg_policy_bfq);
+ if (ret)
+ return NULL;
+
+ return blkg_to_bfqg(bfqd->queue->root_blkg);
+}
+
+struct blkcg_policy blkcg_policy_bfq = {
+ .dfl_cftypes = bfq_blkg_files,
+ .legacy_cftypes = bfq_blkcg_legacy_files,
+
+ .cpd_alloc_fn = bfq_cpd_alloc,
+ .cpd_init_fn = bfq_cpd_init,
+ .cpd_bind_fn = bfq_cpd_init,
+ .cpd_free_fn = bfq_cpd_free,
+
+ .pd_alloc_fn = bfq_pd_alloc,
+ .pd_init_fn = bfq_pd_init,
+ .pd_offline_fn = bfq_pd_offline,
+ .pd_free_fn = bfq_pd_free,
+ .pd_reset_stats_fn = bfq_pd_reset_stats,
+};
+
+struct cftype bfq_blkcg_legacy_files[] = {
+ {
+ .name = "bfq.weight",
+ .flags = CFTYPE_NOT_ON_ROOT,
+ .seq_show = bfq_io_show_weight,
+ .write_u64 = bfq_io_set_weight_legacy,
+ },
+
+ /* statistics, covers only the tasks in the bfqg */
+ {
+ .name = "bfq.time",
+ .private = offsetof(struct bfq_group, stats.time),
+ .seq_show = bfqg_print_stat,
+ },
+ {
+ .name = "bfq.sectors",
+ .seq_show = bfqg_print_stat_sectors,
+ },
+ {
+ .name = "bfq.io_service_bytes",
+ .private = (unsigned long)&blkcg_policy_bfq,
+ .seq_show = blkg_print_stat_bytes,
+ },
+ {
+ .name = "bfq.io_serviced",
+ .private = (unsigned long)&blkcg_policy_bfq,
+ .seq_show = blkg_print_stat_ios,
+ },
+ {
+ .name = "bfq.io_service_time",
+ .private = offsetof(struct bfq_group, stats.service_time),
+ .seq_show = bfqg_print_rwstat,
+ },
+ {
+ .name = "bfq.io_wait_time",
+ .private = offsetof(struct bfq_group, stats.wait_time),
+ .seq_show = bfqg_print_rwstat,
+ },
+ {
+ .name = "bfq.io_merged",
+ .private = offsetof(struct bfq_group, stats.merged),
+ .seq_show = bfqg_print_rwstat,
+ },
+ {
+ .name = "bfq.io_queued",
+ .private = offsetof(struct bfq_group, stats.queued),
+ .seq_show = bfqg_print_rwstat,
+ },
+
+ /* the same statictics which cover the bfqg and its descendants */
+ {
+ .name = "bfq.time_recursive",
+ .private = offsetof(struct bfq_group, stats.time),
+ .seq_show = bfqg_print_stat_recursive,
+ },
+ {
+ .name = "bfq.sectors_recursive",
+ .seq_show = bfqg_print_stat_sectors_recursive,
+ },
+ {
+ .name = "bfq.io_service_bytes_recursive",
+ .private = (unsigned long)&blkcg_policy_bfq,
+ .seq_show = blkg_print_stat_bytes_recursive,
+ },
+ {
+ .name = "bfq.io_serviced_recursive",
+ .private = (unsigned long)&blkcg_policy_bfq,
+ .seq_show = blkg_print_stat_ios_recursive,
+ },
+ {
+ .name = "bfq.io_service_time_recursive",
+ .private = offsetof(struct bfq_group, stats.service_time),
+ .seq_show = bfqg_print_rwstat_recursive,
+ },
+ {
+ .name = "bfq.io_wait_time_recursive",
+ .private = offsetof(struct bfq_group, stats.wait_time),
+ .seq_show = bfqg_print_rwstat_recursive,
+ },
+ {
+ .name = "bfq.io_merged_recursive",
+ .private = offsetof(struct bfq_group, stats.merged),
+ .seq_show = bfqg_print_rwstat_recursive,
+ },
+ {
+ .name = "bfq.io_queued_recursive",
+ .private = offsetof(struct bfq_group, stats.queued),
+ .seq_show = bfqg_print_rwstat_recursive,
+ },
+ {
+ .name = "bfq.avg_queue_size",
+ .seq_show = bfqg_print_avg_queue_size,
+ },
+ {
+ .name = "bfq.group_wait_time",
+ .private = offsetof(struct bfq_group, stats.group_wait_time),
+ .seq_show = bfqg_print_stat,
+ },
+ {
+ .name = "bfq.idle_time",
+ .private = offsetof(struct bfq_group, stats.idle_time),
+ .seq_show = bfqg_print_stat,
+ },
+ {
+ .name = "bfq.empty_time",
+ .private = offsetof(struct bfq_group, stats.empty_time),
+ .seq_show = bfqg_print_stat,
+ },
+ {
+ .name = "bfq.dequeue",
+ .private = offsetof(struct bfq_group, stats.dequeue),
+ .seq_show = bfqg_print_stat,
+ },
+ { } /* terminate */
+};
+
+struct cftype bfq_blkg_files[] = {
+ {
+ .name = "bfq.weight",
+ .flags = CFTYPE_NOT_ON_ROOT,
+ .seq_show = bfq_io_show_weight,
+ .write = bfq_io_set_weight,
+ },
+ {} /* terminate */
+};
+
+#else /* CONFIG_BFQ_GROUP_IOSCHED */
+
+void bfqg_stats_update_io_add(struct bfq_group *bfqg, struct bfq_queue *bfqq,
+ unsigned int op) { }
+void bfqg_stats_update_io_remove(struct bfq_group *bfqg, unsigned int op) { }
+void bfqg_stats_update_io_merged(struct bfq_group *bfqg, unsigned int op) { }
+void bfqg_stats_update_completion(struct bfq_group *bfqg, uint64_t start_time,
+ uint64_t io_start_time, unsigned int op) { }
+void bfqg_stats_update_dequeue(struct bfq_group *bfqg) { }
+void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg) { }
+void bfqg_stats_update_idle_time(struct bfq_group *bfqg) { }
+void bfqg_stats_set_start_idle_time(struct bfq_group *bfqg) { }
+void bfqg_stats_update_avg_queue_size(struct bfq_group *bfqg) { }
+
+void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ struct bfq_group *bfqg) {}
+
+void bfq_init_entity(struct bfq_entity *entity, struct bfq_group *bfqg)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+ entity->weight = entity->new_weight;
+ entity->orig_weight = entity->new_weight;
+ if (bfqq) {
+ bfqq->ioprio = bfqq->new_ioprio;
+ bfqq->ioprio_class = bfqq->new_ioprio_class;
+ }
+ entity->sched_data = &bfqg->sched_data;
+}
+
+void bfq_bic_update_cgroup(struct bfq_io_cq *bic, struct bio *bio) {}
+
+void bfq_end_wr_async(struct bfq_data *bfqd)
+{
+ bfq_end_wr_async_queues(bfqd, bfqd->root_group);
+}
+
+struct bfq_group *bfq_find_set_group(struct bfq_data *bfqd, struct blkcg *blkcg)
+{
+ return bfqd->root_group;
+}
+
+struct bfq_group *bfqq_group(struct bfq_queue *bfqq)
+{
+ return bfqq->bfqd->root_group;
+}
+
+struct bfq_group *bfq_create_group_hierarchy(struct bfq_data *bfqd, int node)
+{
+ struct bfq_group *bfqg;
+ int i;
+
+ bfqg = kmalloc_node(sizeof(*bfqg), GFP_KERNEL | __GFP_ZERO, node);
+ if (!bfqg)
+ return NULL;
+
+ for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
+ bfqg->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
+
+ return bfqg;
+}
+#endif /* CONFIG_BFQ_GROUP_IOSCHED */
diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c
index 30bb8f905733..6d14f18c0d45 100644
--- a/block/bfq-iosched.c
+++ b/block/bfq-iosched.c
@@ -102,646 +102,18 @@
#include "blk-mq.h"
#include "blk-mq-tag.h"
#include "blk-mq-sched.h"
-#include <linux/blktrace_api.h>
-#include <linux/hrtimer.h>
-#include <linux/blk-cgroup.h>
-
-#define BFQ_IOPRIO_CLASSES 3
-#define BFQ_CL_IDLE_TIMEOUT (HZ/5)
-
-#define BFQ_MIN_WEIGHT 1
-#define BFQ_MAX_WEIGHT 1000
-#define BFQ_WEIGHT_CONVERSION_COEFF 10
-
-#define BFQ_DEFAULT_QUEUE_IOPRIO 4
-
-#define BFQ_WEIGHT_LEGACY_DFL 100
-#define BFQ_DEFAULT_GRP_IOPRIO 0
-#define BFQ_DEFAULT_GRP_CLASS IOPRIO_CLASS_BE
-
-/*
- * Soft real-time applications are extremely more latency sensitive
- * than interactive ones. Over-raise the weight of the former to
- * privilege them against the latter.
- */
-#define BFQ_SOFTRT_WEIGHT_FACTOR 100
-
-struct bfq_entity;
-
-/**
- * struct bfq_service_tree - per ioprio_class service tree.
- *
- * Each service tree represents a B-WF2Q+ scheduler on its own. Each
- * ioprio_class has its own independent scheduler, and so its own
- * bfq_service_tree. All the fields are protected by the queue lock
- * of the containing bfqd.
- */
-struct bfq_service_tree {
- /* tree for active entities (i.e., those backlogged) */
- struct rb_root active;
- /* tree for idle entities (i.e., not backlogged, with V <= F_i)*/
- struct rb_root idle;
-
- /* idle entity with minimum F_i */
- struct bfq_entity *first_idle;
- /* idle entity with maximum F_i */
- struct bfq_entity *last_idle;
-
- /* scheduler virtual time */
- u64 vtime;
- /* scheduler weight sum; active and idle entities contribute to it */
- unsigned long wsum;
-};
-
-/**
- * struct bfq_sched_data - multi-class scheduler.
- *
- * bfq_sched_data is the basic scheduler queue. It supports three
- * ioprio_classes, and can be used either as a toplevel queue or as an
- * intermediate queue on a hierarchical setup. @next_in_service
- * points to the active entity of the sched_data service trees that
- * will be scheduled next. It is used to reduce the number of steps
- * needed for each hierarchical-schedule update.
- *
- * The supported ioprio_classes are the same as in CFQ, in descending
- * priority order, IOPRIO_CLASS_RT, IOPRIO_CLASS_BE, IOPRIO_CLASS_IDLE.
- * Requests from higher priority queues are served before all the
- * requests from lower priority queues; among requests of the same
- * queue requests are served according to B-WF2Q+.
- * All the fields are protected by the queue lock of the containing bfqd.
- */
-struct bfq_sched_data {
- /* entity in service */
- struct bfq_entity *in_service_entity;
- /* head-of-line entity (see comments above) */
- struct bfq_entity *next_in_service;
- /* array of service trees, one per ioprio_class */
- struct bfq_service_tree service_tree[BFQ_IOPRIO_CLASSES];
- /* last time CLASS_IDLE was served */
- unsigned long bfq_class_idle_last_service;
-
-};
-
-/**
- * struct bfq_weight_counter - counter of the number of all active entities
- * with a given weight.
- */
-struct bfq_weight_counter {
- unsigned int weight; /* weight of the entities this counter refers to */
- unsigned int num_active; /* nr of active entities with this weight */
- /*
- * Weights tree member (see bfq_data's @queue_weights_tree and
- * @group_weights_tree)
- */
- struct rb_node weights_node;
-};
-
-/**
- * struct bfq_entity - schedulable entity.
- *
- * A bfq_entity is used to represent either a bfq_queue (leaf node in the
- * cgroup hierarchy) or a bfq_group into the upper level scheduler. Each
- * entity belongs to the sched_data of the parent group in the cgroup
- * hierarchy. Non-leaf entities have also their own sched_data, stored
- * in @my_sched_data.
- *
- * Each entity stores independently its priority values; this would
- * allow different weights on different devices, but this
- * functionality is not exported to userspace by now. Priorities and
- * weights are updated lazily, first storing the new values into the
- * new_* fields, then setting the @prio_changed flag. As soon as
- * there is a transition in the entity state that allows the priority
- * update to take place the effective and the requested priority
- * values are synchronized.
- *
- * Unless cgroups are used, the weight value is calculated from the
- * ioprio to export the same interface as CFQ. When dealing with
- * ``well-behaved'' queues (i.e., queues that do not spend too much
- * time to consume their budget and have true sequential behavior, and
- * when there are no external factors breaking anticipation) the
- * relative weights at each level of the cgroups hierarchy should be
- * guaranteed. All the fields are protected by the queue lock of the
- * containing bfqd.
- */
-struct bfq_entity {
- /* service_tree member */
- struct rb_node rb_node;
- /* pointer to the weight counter associated with this entity */
- struct bfq_weight_counter *weight_counter;
-
- /*
- * Flag, true if the entity is on a tree (either the active or
- * the idle one of its service_tree) or is in service.
- */
- bool on_st;
-
- /* B-WF2Q+ start and finish timestamps [sectors/weight] */
- u64 start, finish;
-
- /* tree the entity is enqueued into; %NULL if not on a tree */
- struct rb_root *tree;
-
- /*
- * minimum start time of the (active) subtree rooted at this
- * entity; used for O(log N) lookups into active trees
- */
- u64 min_start;
-
- /* amount of service received during the last service slot */
- int service;
-
- /* budget, used also to calculate F_i: F_i = S_i + @budget / @weight */
- int budget;
-
- /* weight of the queue */
- int weight;
- /* next weight if a change is in progress */
- int new_weight;
-
- /* original weight, used to implement weight boosting */
- int orig_weight;
-
- /* parent entity, for hierarchical scheduling */
- struct bfq_entity *parent;
-
- /*
- * For non-leaf nodes in the hierarchy, the associated
- * scheduler queue, %NULL on leaf nodes.
- */
- struct bfq_sched_data *my_sched_data;
- /* the scheduler queue this entity belongs to */
- struct bfq_sched_data *sched_data;
-
- /* flag, set to request a weight, ioprio or ioprio_class change */
- int prio_changed;
-};
-
-struct bfq_group;
-
-/**
- * struct bfq_ttime - per process thinktime stats.
- */
-struct bfq_ttime {
- /* completion time of the last request */
- u64 last_end_request;
-
- /* total process thinktime */
- u64 ttime_total;
- /* number of thinktime samples */
- unsigned long ttime_samples;
- /* average process thinktime */
- u64 ttime_mean;
-};
-
-/**
- * struct bfq_queue - leaf schedulable entity.
- *
- * A bfq_queue is a leaf request queue; it can be associated with an
- * io_context or more, if it is async or shared between cooperating
- * processes. @cgroup holds a reference to the cgroup, to be sure that it
- * does not disappear while a bfqq still references it (mostly to avoid
- * races between request issuing and task migration followed by cgroup
- * destruction).
- * All the fields are protected by the queue lock of the containing bfqd.
- */
-struct bfq_queue {
- /* reference counter */
- int ref;
- /* parent bfq_data */
- struct bfq_data *bfqd;
-
- /* current ioprio and ioprio class */
- unsigned short ioprio, ioprio_class;
- /* next ioprio and ioprio class if a change is in progress */
- unsigned short new_ioprio, new_ioprio_class;
-
- /*
- * Shared bfq_queue if queue is cooperating with one or more
- * other queues.
- */
- struct bfq_queue *new_bfqq;
- /* request-position tree member (see bfq_group's @rq_pos_tree) */
- struct rb_node pos_node;
- /* request-position tree root (see bfq_group's @rq_pos_tree) */
- struct rb_root *pos_root;
-
- /* sorted list of pending requests */
- struct rb_root sort_list;
- /* if fifo isn't expired, next request to serve */
- struct request *next_rq;
- /* number of sync and async requests queued */
- int queued[2];
- /* number of requests currently allocated */
- int allocated;
- /* number of pending metadata requests */
- int meta_pending;
- /* fifo list of requests in sort_list */
- struct list_head fifo;
-
- /* entity representing this queue in the scheduler */
- struct bfq_entity entity;
-
- /* maximum budget allowed from the feedback mechanism */
- int max_budget;
- /* budget expiration (in jiffies) */
- unsigned long budget_timeout;
-
- /* number of requests on the dispatch list or inside driver */
- int dispatched;
-
- /* status flags */
- unsigned long flags;
-
- /* node for active/idle bfqq list inside parent bfqd */
- struct list_head bfqq_list;
-
- /* associated @bfq_ttime struct */
- struct bfq_ttime ttime;
-
- /* bit vector: a 1 for each seeky requests in history */
- u32 seek_history;
-
- /* node for the device's burst list */
- struct hlist_node burst_list_node;
-
- /* position of the last request enqueued */
- sector_t last_request_pos;
-
- /* Number of consecutive pairs of request completion and
- * arrival, such that the queue becomes idle after the
- * completion, but the next request arrives within an idle
- * time slice; used only if the queue's IO_bound flag has been
- * cleared.
- */
- unsigned int requests_within_timer;
-
- /* pid of the process owning the queue, used for logging purposes */
- pid_t pid;
-
- /*
- * Pointer to the bfq_io_cq owning the bfq_queue, set to %NULL
- * if the queue is shared.
- */
- struct bfq_io_cq *bic;
-
- /* current maximum weight-raising time for this queue */
- unsigned long wr_cur_max_time;
- /*
- * Minimum time instant such that, only if a new request is
- * enqueued after this time instant in an idle @bfq_queue with
- * no outstanding requests, then the task associated with the
- * queue it is deemed as soft real-time (see the comments on
- * the function bfq_bfqq_softrt_next_start())
- */
- unsigned long soft_rt_next_start;
- /*
- * Start time of the current weight-raising period if
- * the @bfq-queue is being weight-raised, otherwise
- * finish time of the last weight-raising period.
- */
- unsigned long last_wr_start_finish;
- /* factor by which the weight of this queue is multiplied */
- unsigned int wr_coeff;
- /*
- * Time of the last transition of the @bfq_queue from idle to
- * backlogged.
- */
- unsigned long last_idle_bklogged;
- /*
- * Cumulative service received from the @bfq_queue since the
- * last transition from idle to backlogged.
- */
- unsigned long service_from_backlogged;
-
- /*
- * Value of wr start time when switching to soft rt
- */
- unsigned long wr_start_at_switch_to_srt;
-
- unsigned long split_time; /* time of last split */
-};
-
-/**
- * struct bfq_io_cq - per (request_queue, io_context) structure.
- */
-struct bfq_io_cq {
- /* associated io_cq structure */
- struct io_cq icq; /* must be the first member */
- /* array of two process queues, the sync and the async */
- struct bfq_queue *bfqq[2];
- /* per (request_queue, blkcg) ioprio */
- int ioprio;
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
- uint64_t blkcg_serial_nr; /* the current blkcg serial */
-#endif
- /*
- * Snapshot of the idle window before merging; taken to
- * remember this value while the queue is merged, so as to be
- * able to restore it in case of split.
- */
- bool saved_idle_window;
- /*
- * Same purpose as the previous two fields for the I/O bound
- * classification of a queue.
- */
- bool saved_IO_bound;
-
- /*
- * Same purpose as the previous fields for the value of the
- * field keeping the queue's belonging to a large burst
- */
- bool saved_in_large_burst;
- /*
- * True if the queue belonged to a burst list before its merge
- * with another cooperating queue.
- */
- bool was_in_burst_list;
-
- /*
- * Similar to previous fields: save wr information.
- */
- unsigned long saved_wr_coeff;
- unsigned long saved_last_wr_start_finish;
- unsigned long saved_wr_start_at_switch_to_srt;
- unsigned int saved_wr_cur_max_time;
- struct bfq_ttime saved_ttime;
-};
-
-enum bfq_device_speed {
- BFQ_BFQD_FAST,
- BFQ_BFQD_SLOW,
-};
-
-/**
- * struct bfq_data - per-device data structure.
- *
- * All the fields are protected by @lock.
- */
-struct bfq_data {
- /* device request queue */
- struct request_queue *queue;
- /* dispatch queue */
- struct list_head dispatch;
-
- /* root bfq_group for the device */
- struct bfq_group *root_group;
-
- /*
- * rbtree of weight counters of @bfq_queues, sorted by
- * weight. Used to keep track of whether all @bfq_queues have
- * the same weight. The tree contains one counter for each
- * distinct weight associated to some active and not
- * weight-raised @bfq_queue (see the comments to the functions
- * bfq_weights_tree_[add|remove] for further details).
- */
- struct rb_root queue_weights_tree;
- /*
- * rbtree of non-queue @bfq_entity weight counters, sorted by
- * weight. Used to keep track of whether all @bfq_groups have
- * the same weight. The tree contains one counter for each
- * distinct weight associated to some active @bfq_group (see
- * the comments to the functions bfq_weights_tree_[add|remove]
- * for further details).
- */
- struct rb_root group_weights_tree;
-
- /*
- * Number of bfq_queues containing requests (including the
- * queue in service, even if it is idling).
- */
- int busy_queues;
- /* number of weight-raised busy @bfq_queues */
- int wr_busy_queues;
- /* number of queued requests */
- int queued;
- /* number of requests dispatched and waiting for completion */
- int rq_in_driver;
-
- /*
- * Maximum number of requests in driver in the last
- * @hw_tag_samples completed requests.
- */
- int max_rq_in_driver;
- /* number of samples used to calculate hw_tag */
- int hw_tag_samples;
- /* flag set to one if the driver is showing a queueing behavior */
- int hw_tag;
-
- /* number of budgets assigned */
- int budgets_assigned;
-
- /*
- * Timer set when idling (waiting) for the next request from
- * the queue in service.
- */
- struct hrtimer idle_slice_timer;
-
- /* bfq_queue in service */
- struct bfq_queue *in_service_queue;
-
- /* on-disk position of the last served request */
- sector_t last_position;
-
- /* time of last request completion (ns) */
- u64 last_completion;
-
- /* time of first rq dispatch in current observation interval (ns) */
- u64 first_dispatch;
- /* time of last rq dispatch in current observation interval (ns) */
- u64 last_dispatch;
-
- /* beginning of the last budget */
- ktime_t last_budget_start;
- /* beginning of the last idle slice */
- ktime_t last_idling_start;
-
- /* number of samples in current observation interval */
- int peak_rate_samples;
- /* num of samples of seq dispatches in current observation interval */
- u32 sequential_samples;
- /* total num of sectors transferred in current observation interval */
- u64 tot_sectors_dispatched;
- /* max rq size seen during current observation interval (sectors) */
- u32 last_rq_max_size;
- /* time elapsed from first dispatch in current observ. interval (us) */
- u64 delta_from_first;
- /*
- * Current estimate of the device peak rate, measured in
- * [BFQ_RATE_SHIFT * sectors/usec]. The left-shift by
- * BFQ_RATE_SHIFT is performed to increase precision in
- * fixed-point calculations.
- */
- u32 peak_rate;
-
- /* maximum budget allotted to a bfq_queue before rescheduling */
- int bfq_max_budget;
-
- /* list of all the bfq_queues active on the device */
- struct list_head active_list;
- /* list of all the bfq_queues idle on the device */
- struct list_head idle_list;
-
- /*
- * Timeout for async/sync requests; when it fires, requests
- * are served in fifo order.
- */
- u64 bfq_fifo_expire[2];
- /* weight of backward seeks wrt forward ones */
- unsigned int bfq_back_penalty;
- /* maximum allowed backward seek */
- unsigned int bfq_back_max;
- /* maximum idling time */
- u32 bfq_slice_idle;
-
- /* user-configured max budget value (0 for auto-tuning) */
- int bfq_user_max_budget;
- /*
- * Timeout for bfq_queues to consume their budget; used to
- * prevent seeky queues from imposing long latencies to
- * sequential or quasi-sequential ones (this also implies that
- * seeky queues cannot receive guarantees in the service
- * domain; after a timeout they are charged for the time they
- * have been in service, to preserve fairness among them, but
- * without service-domain guarantees).
- */
- unsigned int bfq_timeout;
-
- /*
- * Number of consecutive requests that must be issued within
- * the idle time slice to set again idling to a queue which
- * was marked as non-I/O-bound (see the definition of the
- * IO_bound flag for further details).
- */
- unsigned int bfq_requests_within_timer;
-
- /*
- * Force device idling whenever needed to provide accurate
- * service guarantees, without caring about throughput
- * issues. CAVEAT: this may even increase latencies, in case
- * of useless idling for processes that did stop doing I/O.
- */
- bool strict_guarantees;
-
- /*
- * Last time at which a queue entered the current burst of
- * queues being activated shortly after each other; for more
- * details about this and the following parameters related to
- * a burst of activations, see the comments on the function
- * bfq_handle_burst.
- */
- unsigned long last_ins_in_burst;
- /*
- * Reference time interval used to decide whether a queue has
- * been activated shortly after @last_ins_in_burst.
- */
- unsigned long bfq_burst_interval;
- /* number of queues in the current burst of queue activations */
- int burst_size;
-
- /* common parent entity for the queues in the burst */
- struct bfq_entity *burst_parent_entity;
- /* Maximum burst size above which the current queue-activation
- * burst is deemed as 'large'.
- */
- unsigned long bfq_large_burst_thresh;
- /* true if a large queue-activation burst is in progress */
- bool large_burst;
- /*
- * Head of the burst list (as for the above fields, more
- * details in the comments on the function bfq_handle_burst).
- */
- struct hlist_head burst_list;
-
- /* if set to true, low-latency heuristics are enabled */
- bool low_latency;
- /*
- * Maximum factor by which the weight of a weight-raised queue
- * is multiplied.
- */
- unsigned int bfq_wr_coeff;
- /* maximum duration of a weight-raising period (jiffies) */
- unsigned int bfq_wr_max_time;
-
- /* Maximum weight-raising duration for soft real-time processes */
- unsigned int bfq_wr_rt_max_time;
- /*
- * Minimum idle period after which weight-raising may be
- * reactivated for a queue (in jiffies).
- */
- unsigned int bfq_wr_min_idle_time;
- /*
- * Minimum period between request arrivals after which
- * weight-raising may be reactivated for an already busy async
- * queue (in jiffies).
- */
- unsigned long bfq_wr_min_inter_arr_async;
-
- /* Max service-rate for a soft real-time queue, in sectors/sec */
- unsigned int bfq_wr_max_softrt_rate;
- /*
- * Cached value of the product R*T, used for computing the
- * maximum duration of weight raising automatically.
- */
- u64 RT_prod;
- /* device-speed class for the low-latency heuristic */
- enum bfq_device_speed device_speed;
-
- /* fallback dummy bfqq for extreme OOM conditions */
- struct bfq_queue oom_bfqq;
-
- spinlock_t lock;
-
- /*
- * bic associated with the task issuing current bio for
- * merging. This and the next field are used as a support to
- * be able to perform the bic lookup, needed by bio-merge
- * functions, before the scheduler lock is taken, and thus
- * avoid taking the request-queue lock while the scheduler
- * lock is being held.
- */
- struct bfq_io_cq *bio_bic;
- /* bfqq associated with the task issuing current bio for merging */
- struct bfq_queue *bio_bfqq;
-};
-
-enum bfqq_state_flags {
- BFQQF_just_created = 0, /* queue just allocated */
- BFQQF_busy, /* has requests or is in service */
- BFQQF_wait_request, /* waiting for a request */
- BFQQF_non_blocking_wait_rq, /*
- * waiting for a request
- * without idling the device
- */
- BFQQF_fifo_expire, /* FIFO checked in this slice */
- BFQQF_idle_window, /* slice idling enabled */
- BFQQF_sync, /* synchronous queue */
- BFQQF_IO_bound, /*
- * bfqq has timed-out at least once
- * having consumed at most 2/10 of
- * its budget
- */
- BFQQF_in_large_burst, /*
- * bfqq activated in a large burst,
- * see comments to bfq_handle_burst.
- */
- BFQQF_softrt_update, /*
- * may need softrt-next-start
- * update
- */
- BFQQF_coop, /* bfqq is shared */
- BFQQF_split_coop /* shared bfqq will be split */
-};
+#include "bfq-iosched.h"
#define BFQ_BFQQ_FNS(name) \
-static void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
+void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
{ \
__set_bit(BFQQF_##name, &(bfqq)->flags); \
} \
-static void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
+void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
{ \
__clear_bit(BFQQF_##name, &(bfqq)->flags); \
} \
-static int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
+int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
{ \
return test_bit(BFQQF_##name, &(bfqq)->flags); \
}
@@ -758,230 +130,7 @@ BFQ_BFQQ_FNS(in_large_burst);
BFQ_BFQQ_FNS(coop);
BFQ_BFQQ_FNS(split_coop);
BFQ_BFQQ_FNS(softrt_update);
-#undef BFQ_BFQQ_FNS
-
-/* Logging facilities. */
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
-static struct bfq_group *bfqq_group(struct bfq_queue *bfqq);
-static struct blkcg_gq *bfqg_to_blkg(struct bfq_group *bfqg);
-
-#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) do { \
- char __pbuf[128]; \
- \
- blkg_path(bfqg_to_blkg(bfqq_group(bfqq)), __pbuf, sizeof(__pbuf)); \
- blk_add_trace_msg((bfqd)->queue, "bfq%d%c %s " fmt, (bfqq)->pid, \
- bfq_bfqq_sync((bfqq)) ? 'S' : 'A', \
- __pbuf, ##args); \
-} while (0)
-
-#define bfq_log_bfqg(bfqd, bfqg, fmt, args...) do { \
- char __pbuf[128]; \
- \
- blkg_path(bfqg_to_blkg(bfqg), __pbuf, sizeof(__pbuf)); \
- blk_add_trace_msg((bfqd)->queue, "%s " fmt, __pbuf, ##args); \
-} while (0)
-
-#else /* CONFIG_BFQ_GROUP_IOSCHED */
-
-#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) \
- blk_add_trace_msg((bfqd)->queue, "bfq%d%c " fmt, (bfqq)->pid, \
- bfq_bfqq_sync((bfqq)) ? 'S' : 'A', \
- ##args)
-#define bfq_log_bfqg(bfqd, bfqg, fmt, args...) do {} while (0)
-
-#endif /* CONFIG_BFQ_GROUP_IOSCHED */
-
-#define bfq_log(bfqd, fmt, args...) \
- blk_add_trace_msg((bfqd)->queue, "bfq " fmt, ##args)
-
-/* Expiration reasons. */
-enum bfqq_expiration {
- BFQQE_TOO_IDLE = 0, /*
- * queue has been idling for
- * too long
- */
- BFQQE_BUDGET_TIMEOUT, /* budget took too long to be used */
- BFQQE_BUDGET_EXHAUSTED, /* budget consumed */
- BFQQE_NO_MORE_REQUESTS, /* the queue has no more requests */
- BFQQE_PREEMPTED /* preemption in progress */
-};
-
-struct bfqg_stats {
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
- /* number of ios merged */
- struct blkg_rwstat merged;
- /* total time spent on device in ns, may not be accurate w/ queueing */
- struct blkg_rwstat service_time;
- /* total time spent waiting in scheduler queue in ns */
- struct blkg_rwstat wait_time;
- /* number of IOs queued up */
- struct blkg_rwstat queued;
- /* total disk time and nr sectors dispatched by this group */
- struct blkg_stat time;
- /* sum of number of ios queued across all samples */
- struct blkg_stat avg_queue_size_sum;
- /* count of samples taken for average */
- struct blkg_stat avg_queue_size_samples;
- /* how many times this group has been removed from service tree */
- struct blkg_stat dequeue;
- /* total time spent waiting for it to be assigned a timeslice. */
- struct blkg_stat group_wait_time;
- /* time spent idling for this blkcg_gq */
- struct blkg_stat idle_time;
- /* total time with empty current active q with other requests queued */
- struct blkg_stat empty_time;
- /* fields after this shouldn't be cleared on stat reset */
- uint64_t start_group_wait_time;
- uint64_t start_idle_time;
- uint64_t start_empty_time;
- uint16_t flags;
-#endif /* CONFIG_BFQ_GROUP_IOSCHED */
-};
-
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
-
-/*
- * struct bfq_group_data - per-blkcg storage for the blkio subsystem.
- *
- * @ps: @blkcg_policy_storage that this structure inherits
- * @weight: weight of the bfq_group
- */
-struct bfq_group_data {
- /* must be the first member */
- struct blkcg_policy_data pd;
-
- unsigned int weight;
-};
-
-/**
- * struct bfq_group - per (device, cgroup) data structure.
- * @entity: schedulable entity to insert into the parent group sched_data.
- * @sched_data: own sched_data, to contain child entities (they may be
- * both bfq_queues and bfq_groups).
- * @bfqd: the bfq_data for the device this group acts upon.
- * @async_bfqq: array of async queues for all the tasks belonging to
- * the group, one queue per ioprio value per ioprio_class,
- * except for the idle class that has only one queue.
- * @async_idle_bfqq: async queue for the idle class (ioprio is ignored).
- * @my_entity: pointer to @entity, %NULL for the toplevel group; used
- * to avoid too many special cases during group creation/
- * migration.
- * @stats: stats for this bfqg.
- * @active_entities: number of active entities belonging to the group;
- * unused for the root group. Used to know whether there
- * are groups with more than one active @bfq_entity
- * (see the comments to the function
- * bfq_bfqq_may_idle()).
- * @rq_pos_tree: rbtree sorted by next_request position, used when
- * determining if two or more queues have interleaving
- * requests (see bfq_find_close_cooperator()).
- *
- * Each (device, cgroup) pair has its own bfq_group, i.e., for each cgroup
- * there is a set of bfq_groups, each one collecting the lower-level
- * entities belonging to the group that are acting on the same device.
- *
- * Locking works as follows:
- * o @bfqd is protected by the queue lock, RCU is used to access it
- * from the readers.
- * o All the other fields are protected by the @bfqd queue lock.
- */
-struct bfq_group {
- /* must be the first member */
- struct blkg_policy_data pd;
-
- struct bfq_entity entity;
- struct bfq_sched_data sched_data;
-
- void *bfqd;
-
- struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR];
- struct bfq_queue *async_idle_bfqq;
-
- struct bfq_entity *my_entity;
-
- int active_entities;
-
- struct rb_root rq_pos_tree;
-
- struct bfqg_stats stats;
-};
-
-#else
-struct bfq_group {
- struct bfq_sched_data sched_data;
-
- struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR];
- struct bfq_queue *async_idle_bfqq;
-
- struct rb_root rq_pos_tree;
-};
-#endif
-
-static struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity);
-
-static unsigned int bfq_class_idx(struct bfq_entity *entity)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
-
- return bfqq ? bfqq->ioprio_class - 1 :
- BFQ_DEFAULT_GRP_CLASS - 1;
-}
-
-static struct bfq_service_tree *
-bfq_entity_service_tree(struct bfq_entity *entity)
-{
- struct bfq_sched_data *sched_data = entity->sched_data;
- unsigned int idx = bfq_class_idx(entity);
-
- return sched_data->service_tree + idx;
-}
-
-static struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
-{
- return bic->bfqq[is_sync];
-}
-
-static void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq,
- bool is_sync)
-{
- bic->bfqq[is_sync] = bfqq;
-}
-
-static struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
-{
- return bic->icq.q->elevator->elevator_data;
-}
-
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
-
-static struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
-{
- struct bfq_entity *group_entity = bfqq->entity.parent;
-
- if (!group_entity)
- group_entity = &bfqq->bfqd->root_group->entity;
-
- return container_of(group_entity, struct bfq_group, entity);
-}
-
-#else
-
-static struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
-{
- return bfqq->bfqd->root_group;
-}
-
-#endif
-
-static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio);
-static void bfq_put_queue(struct bfq_queue *bfqq);
-static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
- struct bio *bio, bool is_sync,
- struct bfq_io_cq *bic);
-static void bfq_end_wr_async_queues(struct bfq_data *bfqd,
- struct bfq_group *bfqg);
-static void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg);
-static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq);
+#undef BFQ_BFQQ_FNS \
/* Expiration time of sync (0) and async (1) requests, in ns. */
static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
@@ -1009,7 +158,7 @@ static const int bfq_default_max_budget = 16 * 1024;
static const int bfq_async_charge_factor = 10;
/* Default timeout values, in jiffies, approximating CFQ defaults. */
-static const int bfq_timeout = HZ / 8;
+const int bfq_timeout = HZ / 8;
static struct kmem_cache *bfq_pool;
@@ -1085,12 +234,24 @@ static int T_slow[2];
static int T_fast[2];
static int device_speed_thresh[2];
-#define BFQ_SERVICE_TREE_INIT ((struct bfq_service_tree) \
- { RB_ROOT, RB_ROOT, NULL, NULL, 0, 0 })
-
#define RQ_BIC(rq) ((struct bfq_io_cq *) (rq)->elv.priv[0])
#define RQ_BFQQ(rq) ((rq)->elv.priv[1])
+struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
+{
+ return bic->bfqq[is_sync];
+}
+
+void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
+{
+ bic->bfqq[is_sync] = bfqq;
+}
+
+struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
+{
+ return bic->icq.q->elevator->elevator_data;
+}
+
/**
* icq_to_bic - convert iocontext queue structure to bfq_io_cq.
* @icq: the iocontext queue.
@@ -1129,7 +290,7 @@ static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
* Scheduler run of queue, if there are requests pending and no one in the
* driver that will restart queueing.
*/
-static void bfq_schedule_dispatch(struct bfq_data *bfqd)
+void bfq_schedule_dispatch(struct bfq_data *bfqd)
{
if (bfqd->queued != 0) {
bfq_log(bfqd, "schedule dispatch");
@@ -1137,2731 +298,6 @@ static void bfq_schedule_dispatch(struct bfq_data *bfqd)
}
}
-/**
- * bfq_gt - compare two timestamps.
- * @a: first ts.
- * @b: second ts.
- *
- * Return @a > @b, dealing with wrapping correctly.
- */
-static int bfq_gt(u64 a, u64 b)
-{
- return (s64)(a - b) > 0;
-}
-
-static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
-{
- struct rb_node *node = tree->rb_node;
-
- return rb_entry(node, struct bfq_entity, rb_node);
-}
-
-static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd);
-
-static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
-
-/**
- * bfq_update_next_in_service - update sd->next_in_service
- * @sd: sched_data for which to perform the update.
- * @new_entity: if not NULL, pointer to the entity whose activation,
- * requeueing or repositionig triggered the invocation of
- * this function.
- *
- * This function is called to update sd->next_in_service, which, in
- * its turn, may change as a consequence of the insertion or
- * extraction of an entity into/from one of the active trees of
- * sd. These insertions/extractions occur as a consequence of
- * activations/deactivations of entities, with some activations being
- * 'true' activations, and other activations being requeueings (i.e.,
- * implementing the second, requeueing phase of the mechanism used to
- * reposition an entity in its active tree; see comments on
- * __bfq_activate_entity and __bfq_requeue_entity for details). In
- * both the last two activation sub-cases, new_entity points to the
- * just activated or requeued entity.
- *
- * Returns true if sd->next_in_service changes in such a way that
- * entity->parent may become the next_in_service for its parent
- * entity.
- */
-static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
- struct bfq_entity *new_entity)
-{
- struct bfq_entity *next_in_service = sd->next_in_service;
- bool parent_sched_may_change = false;
-
- /*
- * If this update is triggered by the activation, requeueing
- * or repositiong of an entity that does not coincide with
- * sd->next_in_service, then a full lookup in the active tree
- * can be avoided. In fact, it is enough to check whether the
- * just-modified entity has a higher priority than
- * sd->next_in_service, or, even if it has the same priority
- * as sd->next_in_service, is eligible and has a lower virtual
- * finish time than sd->next_in_service. If this compound
- * condition holds, then the new entity becomes the new
- * next_in_service. Otherwise no change is needed.
- */
- if (new_entity && new_entity != sd->next_in_service) {
- /*
- * Flag used to decide whether to replace
- * sd->next_in_service with new_entity. Tentatively
- * set to true, and left as true if
- * sd->next_in_service is NULL.
- */
- bool replace_next = true;
-
- /*
- * If there is already a next_in_service candidate
- * entity, then compare class priorities or timestamps
- * to decide whether to replace sd->service_tree with
- * new_entity.
- */
- if (next_in_service) {
- unsigned int new_entity_class_idx =
- bfq_class_idx(new_entity);
- struct bfq_service_tree *st =
- sd->service_tree + new_entity_class_idx;
-
- /*
- * For efficiency, evaluate the most likely
- * sub-condition first.
- */
- replace_next =
- (new_entity_class_idx ==
- bfq_class_idx(next_in_service)
- &&
- !bfq_gt(new_entity->start, st->vtime)
- &&
- bfq_gt(next_in_service->finish,
- new_entity->finish))
- ||
- new_entity_class_idx <
- bfq_class_idx(next_in_service);
- }
-
- if (replace_next)
- next_in_service = new_entity;
- } else /* invoked because of a deactivation: lookup needed */
- next_in_service = bfq_lookup_next_entity(sd);
-
- if (next_in_service) {
- parent_sched_may_change = !sd->next_in_service ||
- bfq_update_parent_budget(next_in_service);
- }
-
- sd->next_in_service = next_in_service;
-
- if (!next_in_service)
- return parent_sched_may_change;
-
- return parent_sched_may_change;
-}
-
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
-/* both next loops stop at one of the child entities of the root group */
-#define for_each_entity(entity) \
- for (; entity ; entity = entity->parent)
-
-/*
- * For each iteration, compute parent in advance, so as to be safe if
- * entity is deallocated during the iteration. Such a deallocation may
- * happen as a consequence of a bfq_put_queue that frees the bfq_queue
- * containing entity.
- */
-#define for_each_entity_safe(entity, parent) \
- for (; entity && ({ parent = entity->parent; 1; }); entity = parent)
-
-/*
- * Returns true if this budget changes may let next_in_service->parent
- * become the next_in_service entity for its parent entity.
- */
-static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
-{
- struct bfq_entity *bfqg_entity;
- struct bfq_group *bfqg;
- struct bfq_sched_data *group_sd;
- bool ret = false;
-
- group_sd = next_in_service->sched_data;
-
- bfqg = container_of(group_sd, struct bfq_group, sched_data);
- /*
- * bfq_group's my_entity field is not NULL only if the group
- * is not the root group. We must not touch the root entity
- * as it must never become an in-service entity.
- */
- bfqg_entity = bfqg->my_entity;
- if (bfqg_entity) {
- if (bfqg_entity->budget > next_in_service->budget)
- ret = true;
- bfqg_entity->budget = next_in_service->budget;
- }
-
- return ret;
-}
-
-/*
- * This function tells whether entity stops being a candidate for next
- * service, according to the following logic.
- *
- * This function is invoked for an entity that is about to be set in
- * service. If such an entity is a queue, then the entity is no longer
- * a candidate for next service (i.e, a candidate entity to serve
- * after the in-service entity is expired). The function then returns
- * true.
- *
- * In contrast, the entity could stil be a candidate for next service
- * if it is not a queue, and has more than one child. In fact, even if
- * one of its children is about to be set in service, other children
- * may still be the next to serve. As a consequence, a non-queue
- * entity is not a candidate for next-service only if it has only one
- * child. And only if this condition holds, then the function returns
- * true for a non-queue entity.
- */
-static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
-{
- struct bfq_group *bfqg;
-
- if (bfq_entity_to_bfqq(entity))
- return true;
-
- bfqg = container_of(entity, struct bfq_group, entity);
-
- if (bfqg->active_entities == 1)
- return true;
-
- return false;
-}
-
-#else /* CONFIG_BFQ_GROUP_IOSCHED */
-/*
- * Next two macros are fake loops when cgroups support is not
- * enabled. I fact, in such a case, there is only one level to go up
- * (to reach the root group).
- */
-#define for_each_entity(entity) \
- for (; entity ; entity = NULL)
-
-#define for_each_entity_safe(entity, parent) \
- for (parent = NULL; entity ; entity = parent)
-
-static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
-{
- return false;
-}
-
-static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
-{
- return true;
-}
-
-#endif /* CONFIG_BFQ_GROUP_IOSCHED */
-
-/*
- * Shift for timestamp calculations. This actually limits the maximum
- * service allowed in one timestamp delta (small shift values increase it),
- * the maximum total weight that can be used for the queues in the system
- * (big shift values increase it), and the period of virtual time
- * wraparounds.
- */
-#define WFQ_SERVICE_SHIFT 22
-
-static struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
-{
- struct bfq_queue *bfqq = NULL;
-
- if (!entity->my_sched_data)
- bfqq = container_of(entity, struct bfq_queue, entity);
-
- return bfqq;
-}
-
-
-/**
- * bfq_delta - map service into the virtual time domain.
- * @service: amount of service.
- * @weight: scale factor (weight of an entity or weight sum).
- */
-static u64 bfq_delta(unsigned long service, unsigned long weight)
-{
- u64 d = (u64)service << WFQ_SERVICE_SHIFT;
-
- do_div(d, weight);
- return d;
-}
-
-/**
- * bfq_calc_finish - assign the finish time to an entity.
- * @entity: the entity to act upon.
- * @service: the service to be charged to the entity.
- */
-static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
-
- entity->finish = entity->start +
- bfq_delta(service, entity->weight);
-
- if (bfqq) {
- bfq_log_bfqq(bfqq->bfqd, bfqq,
- "calc_finish: serv %lu, w %d",
- service, entity->weight);
- bfq_log_bfqq(bfqq->bfqd, bfqq,
- "calc_finish: start %llu, finish %llu, delta %llu",
- entity->start, entity->finish,
- bfq_delta(service, entity->weight));
- }
-}
-
-/**
- * bfq_entity_of - get an entity from a node.
- * @node: the node field of the entity.
- *
- * Convert a node pointer to the relative entity. This is used only
- * to simplify the logic of some functions and not as the generic
- * conversion mechanism because, e.g., in the tree walking functions,
- * the check for a %NULL value would be redundant.
- */
-static struct bfq_entity *bfq_entity_of(struct rb_node *node)
-{
- struct bfq_entity *entity = NULL;
-
- if (node)
- entity = rb_entry(node, struct bfq_entity, rb_node);
-
- return entity;
-}
-
-/**
- * bfq_extract - remove an entity from a tree.
- * @root: the tree root.
- * @entity: the entity to remove.
- */
-static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
-{
- entity->tree = NULL;
- rb_erase(&entity->rb_node, root);
-}
-
-/**
- * bfq_idle_extract - extract an entity from the idle tree.
- * @st: the service tree of the owning @entity.
- * @entity: the entity being removed.
- */
-static void bfq_idle_extract(struct bfq_service_tree *st,
- struct bfq_entity *entity)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
- struct rb_node *next;
-
- if (entity == st->first_idle) {
- next = rb_next(&entity->rb_node);
- st->first_idle = bfq_entity_of(next);
- }
-
- if (entity == st->last_idle) {
- next = rb_prev(&entity->rb_node);
- st->last_idle = bfq_entity_of(next);
- }
-
- bfq_extract(&st->idle, entity);
-
- if (bfqq)
- list_del(&bfqq->bfqq_list);
-}
-
-/**
- * bfq_insert - generic tree insertion.
- * @root: tree root.
- * @entity: entity to insert.
- *
- * This is used for the idle and the active tree, since they are both
- * ordered by finish time.
- */
-static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
-{
- struct bfq_entity *entry;
- struct rb_node **node = &root->rb_node;
- struct rb_node *parent = NULL;
-
- while (*node) {
- parent = *node;
- entry = rb_entry(parent, struct bfq_entity, rb_node);
-
- if (bfq_gt(entry->finish, entity->finish))
- node = &parent->rb_left;
- else
- node = &parent->rb_right;
- }
-
- rb_link_node(&entity->rb_node, parent, node);
- rb_insert_color(&entity->rb_node, root);
-
- entity->tree = root;
-}
-
-/**
- * bfq_update_min - update the min_start field of a entity.
- * @entity: the entity to update.
- * @node: one of its children.
- *
- * This function is called when @entity may store an invalid value for
- * min_start due to updates to the active tree. The function assumes
- * that the subtree rooted at @node (which may be its left or its right
- * child) has a valid min_start value.
- */
-static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
-{
- struct bfq_entity *child;
-
- if (node) {
- child = rb_entry(node, struct bfq_entity, rb_node);
- if (bfq_gt(entity->min_start, child->min_start))
- entity->min_start = child->min_start;
- }
-}
-
-/**
- * bfq_update_active_node - recalculate min_start.
- * @node: the node to update.
- *
- * @node may have changed position or one of its children may have moved,
- * this function updates its min_start value. The left and right subtrees
- * are assumed to hold a correct min_start value.
- */
-static void bfq_update_active_node(struct rb_node *node)
-{
- struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
-
- entity->min_start = entity->start;
- bfq_update_min(entity, node->rb_right);
- bfq_update_min(entity, node->rb_left);
-}
-
-/**
- * bfq_update_active_tree - update min_start for the whole active tree.
- * @node: the starting node.
- *
- * @node must be the deepest modified node after an update. This function
- * updates its min_start using the values held by its children, assuming
- * that they did not change, and then updates all the nodes that may have
- * changed in the path to the root. The only nodes that may have changed
- * are the ones in the path or their siblings.
- */
-static void bfq_update_active_tree(struct rb_node *node)
-{
- struct rb_node *parent;
-
-up:
- bfq_update_active_node(node);
-
- parent = rb_parent(node);
- if (!parent)
- return;
-
- if (node == parent->rb_left && parent->rb_right)
- bfq_update_active_node(parent->rb_right);
- else if (parent->rb_left)
- bfq_update_active_node(parent->rb_left);
-
- node = parent;
- goto up;
-}
-
-static void bfq_weights_tree_add(struct bfq_data *bfqd,
- struct bfq_entity *entity,
- struct rb_root *root);
-
-static void bfq_weights_tree_remove(struct bfq_data *bfqd,
- struct bfq_entity *entity,
- struct rb_root *root);
-
-
-/**
- * bfq_active_insert - insert an entity in the active tree of its
- * group/device.
- * @st: the service tree of the entity.
- * @entity: the entity being inserted.
- *
- * The active tree is ordered by finish time, but an extra key is kept
- * per each node, containing the minimum value for the start times of
- * its children (and the node itself), so it's possible to search for
- * the eligible node with the lowest finish time in logarithmic time.
- */
-static void bfq_active_insert(struct bfq_service_tree *st,
- struct bfq_entity *entity)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
- struct rb_node *node = &entity->rb_node;
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
- struct bfq_sched_data *sd = NULL;
- struct bfq_group *bfqg = NULL;
- struct bfq_data *bfqd = NULL;
-#endif
-
- bfq_insert(&st->active, entity);
-
- if (node->rb_left)
- node = node->rb_left;
- else if (node->rb_right)
- node = node->rb_right;
-
- bfq_update_active_tree(node);
-
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
- sd = entity->sched_data;
- bfqg = container_of(sd, struct bfq_group, sched_data);
- bfqd = (struct bfq_data *)bfqg->bfqd;
-#endif
- if (bfqq)
- list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
- else /* bfq_group */
- bfq_weights_tree_add(bfqd, entity, &bfqd->group_weights_tree);
-
- if (bfqg != bfqd->root_group)
- bfqg->active_entities++;
-#endif
-}
-
-/**
- * bfq_ioprio_to_weight - calc a weight from an ioprio.
- * @ioprio: the ioprio value to convert.
- */
-static unsigned short bfq_ioprio_to_weight(int ioprio)
-{
- return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
-}
-
-/**
- * bfq_weight_to_ioprio - calc an ioprio from a weight.
- * @weight: the weight value to convert.
- *
- * To preserve as much as possible the old only-ioprio user interface,
- * 0 is used as an escape ioprio value for weights (numerically) equal or
- * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
- */
-static unsigned short bfq_weight_to_ioprio(int weight)
-{
- return max_t(int, 0,
- IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight);
-}
-
-static void bfq_get_entity(struct bfq_entity *entity)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
-
- if (bfqq) {
- bfqq->ref++;
- bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
- bfqq, bfqq->ref);
- }
-}
-
-/**
- * bfq_find_deepest - find the deepest node that an extraction can modify.
- * @node: the node being removed.
- *
- * Do the first step of an extraction in an rb tree, looking for the
- * node that will replace @node, and returning the deepest node that
- * the following modifications to the tree can touch. If @node is the
- * last node in the tree return %NULL.
- */
-static struct rb_node *bfq_find_deepest(struct rb_node *node)
-{
- struct rb_node *deepest;
-
- if (!node->rb_right && !node->rb_left)
- deepest = rb_parent(node);
- else if (!node->rb_right)
- deepest = node->rb_left;
- else if (!node->rb_left)
- deepest = node->rb_right;
- else {
- deepest = rb_next(node);
- if (deepest->rb_right)
- deepest = deepest->rb_right;
- else if (rb_parent(deepest) != node)
- deepest = rb_parent(deepest);
- }
-
- return deepest;
-}
-
-/**
- * bfq_active_extract - remove an entity from the active tree.
- * @st: the service_tree containing the tree.
- * @entity: the entity being removed.
- */
-static void bfq_active_extract(struct bfq_service_tree *st,
- struct bfq_entity *entity)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
- struct rb_node *node;
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
- struct bfq_sched_data *sd = NULL;
- struct bfq_group *bfqg = NULL;
- struct bfq_data *bfqd = NULL;
-#endif
-
- node = bfq_find_deepest(&entity->rb_node);
- bfq_extract(&st->active, entity);
-
- if (node)
- bfq_update_active_tree(node);
-
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
- sd = entity->sched_data;
- bfqg = container_of(sd, struct bfq_group, sched_data);
- bfqd = (struct bfq_data *)bfqg->bfqd;
-#endif
- if (bfqq)
- list_del(&bfqq->bfqq_list);
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
- else /* bfq_group */
- bfq_weights_tree_remove(bfqd, entity,
- &bfqd->group_weights_tree);
-
- if (bfqg != bfqd->root_group)
- bfqg->active_entities--;
-#endif
-}
-
-/**
- * bfq_idle_insert - insert an entity into the idle tree.
- * @st: the service tree containing the tree.
- * @entity: the entity to insert.
- */
-static void bfq_idle_insert(struct bfq_service_tree *st,
- struct bfq_entity *entity)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
- struct bfq_entity *first_idle = st->first_idle;
- struct bfq_entity *last_idle = st->last_idle;
-
- if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
- st->first_idle = entity;
- if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
- st->last_idle = entity;
-
- bfq_insert(&st->idle, entity);
-
- if (bfqq)
- list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
-}
-
-/**
- * bfq_forget_entity - do not consider entity any longer for scheduling
- * @st: the service tree.
- * @entity: the entity being removed.
- * @is_in_service: true if entity is currently the in-service entity.
- *
- * Forget everything about @entity. In addition, if entity represents
- * a queue, and the latter is not in service, then release the service
- * reference to the queue (the one taken through bfq_get_entity). In
- * fact, in this case, there is really no more service reference to
- * the queue, as the latter is also outside any service tree. If,
- * instead, the queue is in service, then __bfq_bfqd_reset_in_service
- * will take care of putting the reference when the queue finally
- * stops being served.
- */
-static void bfq_forget_entity(struct bfq_service_tree *st,
- struct bfq_entity *entity,
- bool is_in_service)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
-
- entity->on_st = false;
- st->wsum -= entity->weight;
- if (bfqq && !is_in_service)
- bfq_put_queue(bfqq);
-}
-
-/**
- * bfq_put_idle_entity - release the idle tree ref of an entity.
- * @st: service tree for the entity.
- * @entity: the entity being released.
- */
-static void bfq_put_idle_entity(struct bfq_service_tree *st,
- struct bfq_entity *entity)
-{
- bfq_idle_extract(st, entity);
- bfq_forget_entity(st, entity,
- entity == entity->sched_data->in_service_entity);
-}
-
-/**
- * bfq_forget_idle - update the idle tree if necessary.
- * @st: the service tree to act upon.
- *
- * To preserve the global O(log N) complexity we only remove one entry here;
- * as the idle tree will not grow indefinitely this can be done safely.
- */
-static void bfq_forget_idle(struct bfq_service_tree *st)
-{
- struct bfq_entity *first_idle = st->first_idle;
- struct bfq_entity *last_idle = st->last_idle;
-
- if (RB_EMPTY_ROOT(&st->active) && last_idle &&
- !bfq_gt(last_idle->finish, st->vtime)) {
- /*
- * Forget the whole idle tree, increasing the vtime past
- * the last finish time of idle entities.
- */
- st->vtime = last_idle->finish;
- }
-
- if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
- bfq_put_idle_entity(st, first_idle);
-}
-
-static struct bfq_service_tree *
-__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
- struct bfq_entity *entity)
-{
- struct bfq_service_tree *new_st = old_st;
-
- if (entity->prio_changed) {
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
- unsigned int prev_weight, new_weight;
- struct bfq_data *bfqd = NULL;
- struct rb_root *root;
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
- struct bfq_sched_data *sd;
- struct bfq_group *bfqg;
-#endif
-
- if (bfqq)
- bfqd = bfqq->bfqd;
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
- else {
- sd = entity->my_sched_data;
- bfqg = container_of(sd, struct bfq_group, sched_data);
- bfqd = (struct bfq_data *)bfqg->bfqd;
- }
-#endif
-
- old_st->wsum -= entity->weight;
-
- if (entity->new_weight != entity->orig_weight) {
- if (entity->new_weight < BFQ_MIN_WEIGHT ||
- entity->new_weight > BFQ_MAX_WEIGHT) {
- pr_crit("update_weight_prio: new_weight %d\n",
- entity->new_weight);
- if (entity->new_weight < BFQ_MIN_WEIGHT)
- entity->new_weight = BFQ_MIN_WEIGHT;
- else
- entity->new_weight = BFQ_MAX_WEIGHT;
- }
- entity->orig_weight = entity->new_weight;
- if (bfqq)
- bfqq->ioprio =
- bfq_weight_to_ioprio(entity->orig_weight);
- }
-
- if (bfqq)
- bfqq->ioprio_class = bfqq->new_ioprio_class;
- entity->prio_changed = 0;
-
- /*
- * NOTE: here we may be changing the weight too early,
- * this will cause unfairness. The correct approach
- * would have required additional complexity to defer
- * weight changes to the proper time instants (i.e.,
- * when entity->finish <= old_st->vtime).
- */
- new_st = bfq_entity_service_tree(entity);
-
- prev_weight = entity->weight;
- new_weight = entity->orig_weight *
- (bfqq ? bfqq->wr_coeff : 1);
- /*
- * If the weight of the entity changes, remove the entity
- * from its old weight counter (if there is a counter
- * associated with the entity), and add it to the counter
- * associated with its new weight.
- */
- if (prev_weight != new_weight) {
- root = bfqq ? &bfqd->queue_weights_tree :
- &bfqd->group_weights_tree;
- bfq_weights_tree_remove(bfqd, entity, root);
- }
- entity->weight = new_weight;
- /*
- * Add the entity to its weights tree only if it is
- * not associated with a weight-raised queue.
- */
- if (prev_weight != new_weight &&
- (bfqq ? bfqq->wr_coeff == 1 : 1))
- /* If we get here, root has been initialized. */
- bfq_weights_tree_add(bfqd, entity, root);
-
- new_st->wsum += entity->weight;
-
- if (new_st != old_st)
- entity->start = new_st->vtime;
- }
-
- return new_st;
-}
-
-static void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg);
-static struct bfq_group *bfqq_group(struct bfq_queue *bfqq);
-
-/**
- * bfq_bfqq_served - update the scheduler status after selection for
- * service.
- * @bfqq: the queue being served.
- * @served: bytes to transfer.
- *
- * NOTE: this can be optimized, as the timestamps of upper level entities
- * are synchronized every time a new bfqq is selected for service. By now,
- * we keep it to better check consistency.
- */
-static void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
-{
- struct bfq_entity *entity = &bfqq->entity;
- struct bfq_service_tree *st;
-
- for_each_entity(entity) {
- st = bfq_entity_service_tree(entity);
-
- entity->service += served;
-
- st->vtime += bfq_delta(served, st->wsum);
- bfq_forget_idle(st);
- }
- bfqg_stats_set_start_empty_time(bfqq_group(bfqq));
- bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
-}
-
-/**
- * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
- * of the time interval during which bfqq has been in
- * service.
- * @bfqd: the device
- * @bfqq: the queue that needs a service update.
- * @time_ms: the amount of time during which the queue has received service
- *
- * If a queue does not consume its budget fast enough, then providing
- * the queue with service fairness may impair throughput, more or less
- * severely. For this reason, queues that consume their budget slowly
- * are provided with time fairness instead of service fairness. This
- * goal is achieved through the BFQ scheduling engine, even if such an
- * engine works in the service, and not in the time domain. The trick
- * is charging these queues with an inflated amount of service, equal
- * to the amount of service that they would have received during their
- * service slot if they had been fast, i.e., if their requests had
- * been dispatched at a rate equal to the estimated peak rate.
- *
- * It is worth noting that time fairness can cause important
- * distortions in terms of bandwidth distribution, on devices with
- * internal queueing. The reason is that I/O requests dispatched
- * during the service slot of a queue may be served after that service
- * slot is finished, and may have a total processing time loosely
- * correlated with the duration of the service slot. This is
- * especially true for short service slots.
- */
-static void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- unsigned long time_ms)
-{
- struct bfq_entity *entity = &bfqq->entity;
- int tot_serv_to_charge = entity->service;
- unsigned int timeout_ms = jiffies_to_msecs(bfq_timeout);
-
- if (time_ms > 0 && time_ms < timeout_ms)
- tot_serv_to_charge =
- (bfqd->bfq_max_budget * time_ms) / timeout_ms;
-
- if (tot_serv_to_charge < entity->service)
- tot_serv_to_charge = entity->service;
-
- /* Increase budget to avoid inconsistencies */
- if (tot_serv_to_charge > entity->budget)
- entity->budget = tot_serv_to_charge;
-
- bfq_bfqq_served(bfqq,
- max_t(int, 0, tot_serv_to_charge - entity->service));
-}
-
-static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
- struct bfq_service_tree *st,
- bool backshifted)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
-
- st = __bfq_entity_update_weight_prio(st, entity);
- bfq_calc_finish(entity, entity->budget);
-
- /*
- * If some queues enjoy backshifting for a while, then their
- * (virtual) finish timestamps may happen to become lower and
- * lower than the system virtual time. In particular, if
- * these queues often happen to be idle for short time
- * periods, and during such time periods other queues with
- * higher timestamps happen to be busy, then the backshifted
- * timestamps of the former queues can become much lower than
- * the system virtual time. In fact, to serve the queues with
- * higher timestamps while the ones with lower timestamps are
- * idle, the system virtual time may be pushed-up to much
- * higher values than the finish timestamps of the idle
- * queues. As a consequence, the finish timestamps of all new
- * or newly activated queues may end up being much larger than
- * those of lucky queues with backshifted timestamps. The
- * latter queues may then monopolize the device for a lot of
- * time. This would simply break service guarantees.
- *
- * To reduce this problem, push up a little bit the
- * backshifted timestamps of the queue associated with this
- * entity (only a queue can happen to have the backshifted
- * flag set): just enough to let the finish timestamp of the
- * queue be equal to the current value of the system virtual
- * time. This may introduce a little unfairness among queues
- * with backshifted timestamps, but it does not break
- * worst-case fairness guarantees.
- *
- * As a special case, if bfqq is weight-raised, push up
- * timestamps much less, to keep very low the probability that
- * this push up causes the backshifted finish timestamps of
- * weight-raised queues to become higher than the backshifted
- * finish timestamps of non weight-raised queues.
- */
- if (backshifted && bfq_gt(st->vtime, entity->finish)) {
- unsigned long delta = st->vtime - entity->finish;
-
- if (bfqq)
- delta /= bfqq->wr_coeff;
-
- entity->start += delta;
- entity->finish += delta;
- }
-
- bfq_active_insert(st, entity);
-}
-
-/**
- * __bfq_activate_entity - handle activation of entity.
- * @entity: the entity being activated.
- * @non_blocking_wait_rq: true if entity was waiting for a request
- *
- * Called for a 'true' activation, i.e., if entity is not active and
- * one of its children receives a new request.
- *
- * Basically, this function updates the timestamps of entity and
- * inserts entity into its active tree, ater possible extracting it
- * from its idle tree.
- */
-static void __bfq_activate_entity(struct bfq_entity *entity,
- bool non_blocking_wait_rq)
-{
- struct bfq_service_tree *st = bfq_entity_service_tree(entity);
- bool backshifted = false;
- unsigned long long min_vstart;
-
- /* See comments on bfq_fqq_update_budg_for_activation */
- if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
- backshifted = true;
- min_vstart = entity->finish;
- } else
- min_vstart = st->vtime;
-
- if (entity->tree == &st->idle) {
- /*
- * Must be on the idle tree, bfq_idle_extract() will
- * check for that.
- */
- bfq_idle_extract(st, entity);
- entity->start = bfq_gt(min_vstart, entity->finish) ?
- min_vstart : entity->finish;
- } else {
- /*
- * The finish time of the entity may be invalid, and
- * it is in the past for sure, otherwise the queue
- * would have been on the idle tree.
- */
- entity->start = min_vstart;
- st->wsum += entity->weight;
- /*
- * entity is about to be inserted into a service tree,
- * and then set in service: get a reference to make
- * sure entity does not disappear until it is no
- * longer in service or scheduled for service.
- */
- bfq_get_entity(entity);
-
- entity->on_st = true;
- }
-
- bfq_update_fin_time_enqueue(entity, st, backshifted);
-}
-
-/**
- * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
- * @entity: the entity being requeued or repositioned.
- *
- * Requeueing is needed if this entity stops being served, which
- * happens if a leaf descendant entity has expired. On the other hand,
- * repositioning is needed if the next_inservice_entity for the child
- * entity has changed. See the comments inside the function for
- * details.
- *
- * Basically, this function: 1) removes entity from its active tree if
- * present there, 2) updates the timestamps of entity and 3) inserts
- * entity back into its active tree (in the new, right position for
- * the new values of the timestamps).
- */
-static void __bfq_requeue_entity(struct bfq_entity *entity)
-{
- struct bfq_sched_data *sd = entity->sched_data;
- struct bfq_service_tree *st = bfq_entity_service_tree(entity);
-
- if (entity == sd->in_service_entity) {
- /*
- * We are requeueing the current in-service entity,
- * which may have to be done for one of the following
- * reasons:
- * - entity represents the in-service queue, and the
- * in-service queue is being requeued after an
- * expiration;
- * - entity represents a group, and its budget has
- * changed because one of its child entities has
- * just been either activated or requeued for some
- * reason; the timestamps of the entity need then to
- * be updated, and the entity needs to be enqueued
- * or repositioned accordingly.
- *
- * In particular, before requeueing, the start time of
- * the entity must be moved forward to account for the
- * service that the entity has received while in
- * service. This is done by the next instructions. The
- * finish time will then be updated according to this
- * new value of the start time, and to the budget of
- * the entity.
- */
- bfq_calc_finish(entity, entity->service);
- entity->start = entity->finish;
- /*
- * In addition, if the entity had more than one child
- * when set in service, then was not extracted from
- * the active tree. This implies that the position of
- * the entity in the active tree may need to be
- * changed now, because we have just updated the start
- * time of the entity, and we will update its finish
- * time in a moment (the requeueing is then, more
- * precisely, a repositioning in this case). To
- * implement this repositioning, we: 1) dequeue the
- * entity here, 2) update the finish time and
- * requeue the entity according to the new
- * timestamps below.
- */
- if (entity->tree)
- bfq_active_extract(st, entity);
- } else { /* The entity is already active, and not in service */
- /*
- * In this case, this function gets called only if the
- * next_in_service entity below this entity has
- * changed, and this change has caused the budget of
- * this entity to change, which, finally implies that
- * the finish time of this entity must be
- * updated. Such an update may cause the scheduling,
- * i.e., the position in the active tree, of this
- * entity to change. We handle this change by: 1)
- * dequeueing the entity here, 2) updating the finish
- * time and requeueing the entity according to the new
- * timestamps below. This is the same approach as the
- * non-extracted-entity sub-case above.
- */
- bfq_active_extract(st, entity);
- }
-
- bfq_update_fin_time_enqueue(entity, st, false);
-}
-
-static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
- struct bfq_sched_data *sd,
- bool non_blocking_wait_rq)
-{
- struct bfq_service_tree *st = bfq_entity_service_tree(entity);
-
- if (sd->in_service_entity == entity || entity->tree == &st->active)
- /*
- * in service or already queued on the active tree,
- * requeue or reposition
- */
- __bfq_requeue_entity(entity);
- else
- /*
- * Not in service and not queued on its active tree:
- * the activity is idle and this is a true activation.
- */
- __bfq_activate_entity(entity, non_blocking_wait_rq);
-}
-
-
-/**
- * bfq_activate_entity - activate or requeue an entity representing a bfq_queue,
- * and activate, requeue or reposition all ancestors
- * for which such an update becomes necessary.
- * @entity: the entity to activate.
- * @non_blocking_wait_rq: true if this entity was waiting for a request
- * @requeue: true if this is a requeue, which implies that bfqq is
- * being expired; thus ALL its ancestors stop being served and must
- * therefore be requeued
- */
-static void bfq_activate_requeue_entity(struct bfq_entity *entity,
- bool non_blocking_wait_rq,
- bool requeue)
-{
- struct bfq_sched_data *sd;
-
- for_each_entity(entity) {
- sd = entity->sched_data;
- __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq);
-
- if (!bfq_update_next_in_service(sd, entity) && !requeue)
- break;
- }
-}
-
-/**
- * __bfq_deactivate_entity - deactivate an entity from its service tree.
- * @entity: the entity to deactivate.
- * @ins_into_idle_tree: if false, the entity will not be put into the
- * idle tree.
- *
- * Deactivates an entity, independently from its previous state. Must
- * be invoked only if entity is on a service tree. Extracts the entity
- * from that tree, and if necessary and allowed, puts it on the idle
- * tree.
- */
-static bool __bfq_deactivate_entity(struct bfq_entity *entity,
- bool ins_into_idle_tree)
-{
- struct bfq_sched_data *sd = entity->sched_data;
- struct bfq_service_tree *st = bfq_entity_service_tree(entity);
- int is_in_service = entity == sd->in_service_entity;
-
- if (!entity->on_st) /* entity never activated, or already inactive */
- return false;
-
- if (is_in_service)
- bfq_calc_finish(entity, entity->service);
-
- if (entity->tree == &st->active)
- bfq_active_extract(st, entity);
- else if (!is_in_service && entity->tree == &st->idle)
- bfq_idle_extract(st, entity);
-
- if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
- bfq_forget_entity(st, entity, is_in_service);
- else
- bfq_idle_insert(st, entity);
-
- return true;
-}
-
-/**
- * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
- * @entity: the entity to deactivate.
- * @ins_into_idle_tree: true if the entity can be put on the idle tree
- */
-static void bfq_deactivate_entity(struct bfq_entity *entity,
- bool ins_into_idle_tree,
- bool expiration)
-{
- struct bfq_sched_data *sd;
- struct bfq_entity *parent = NULL;
-
- for_each_entity_safe(entity, parent) {
- sd = entity->sched_data;
-
- if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
- /*
- * entity is not in any tree any more, so
- * this deactivation is a no-op, and there is
- * nothing to change for upper-level entities
- * (in case of expiration, this can never
- * happen).
- */
- return;
- }
-
- if (sd->next_in_service == entity)
- /*
- * entity was the next_in_service entity,
- * then, since entity has just been
- * deactivated, a new one must be found.
- */
- bfq_update_next_in_service(sd, NULL);
-
- if (sd->next_in_service)
- /*
- * The parent entity is still backlogged,
- * because next_in_service is not NULL. So, no
- * further upwards deactivation must be
- * performed. Yet, next_in_service has
- * changed. Then the schedule does need to be
- * updated upwards.
- */
- break;
-
- /*
- * If we get here, then the parent is no more
- * backlogged and we need to propagate the
- * deactivation upwards. Thus let the loop go on.
- */
-
- /*
- * Also let parent be queued into the idle tree on
- * deactivation, to preserve service guarantees, and
- * assuming that who invoked this function does not
- * need parent entities too to be removed completely.
- */
- ins_into_idle_tree = true;
- }
-
- /*
- * If the deactivation loop is fully executed, then there are
- * no more entities to touch and next loop is not executed at
- * all. Otherwise, requeue remaining entities if they are
- * about to stop receiving service, or reposition them if this
- * is not the case.
- */
- entity = parent;
- for_each_entity(entity) {
- /*
- * Invoke __bfq_requeue_entity on entity, even if
- * already active, to requeue/reposition it in the
- * active tree (because sd->next_in_service has
- * changed)
- */
- __bfq_requeue_entity(entity);
-
- sd = entity->sched_data;
- if (!bfq_update_next_in_service(sd, entity) &&
- !expiration)
- /*
- * next_in_service unchanged or not causing
- * any change in entity->parent->sd, and no
- * requeueing needed for expiration: stop
- * here.
- */
- break;
- }
-}
-
-/**
- * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
- * if needed, to have at least one entity eligible.
- * @st: the service tree to act upon.
- *
- * Assumes that st is not empty.
- */
-static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
-{
- struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
-
- if (bfq_gt(root_entity->min_start, st->vtime))
- return root_entity->min_start;
-
- return st->vtime;
-}
-
-static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
-{
- if (new_value > st->vtime) {
- st->vtime = new_value;
- bfq_forget_idle(st);
- }
-}
-
-/**
- * bfq_first_active_entity - find the eligible entity with
- * the smallest finish time
- * @st: the service tree to select from.
- * @vtime: the system virtual to use as a reference for eligibility
- *
- * This function searches the first schedulable entity, starting from the
- * root of the tree and going on the left every time on this side there is
- * a subtree with at least one eligible (start >= vtime) entity. The path on
- * the right is followed only if a) the left subtree contains no eligible
- * entities and b) no eligible entity has been found yet.
- */
-static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
- u64 vtime)
-{
- struct bfq_entity *entry, *first = NULL;
- struct rb_node *node = st->active.rb_node;
-
- while (node) {
- entry = rb_entry(node, struct bfq_entity, rb_node);
-left:
- if (!bfq_gt(entry->start, vtime))
- first = entry;
-
- if (node->rb_left) {
- entry = rb_entry(node->rb_left,
- struct bfq_entity, rb_node);
- if (!bfq_gt(entry->min_start, vtime)) {
- node = node->rb_left;
- goto left;
- }
- }
- if (first)
- break;
- node = node->rb_right;
- }
-
- return first;
-}
-
-/**
- * __bfq_lookup_next_entity - return the first eligible entity in @st.
- * @st: the service tree.
- *
- * If there is no in-service entity for the sched_data st belongs to,
- * then return the entity that will be set in service if:
- * 1) the parent entity this st belongs to is set in service;
- * 2) no entity belonging to such parent entity undergoes a state change
- * that would influence the timestamps of the entity (e.g., becomes idle,
- * becomes backlogged, changes its budget, ...).
- *
- * In this first case, update the virtual time in @st too (see the
- * comments on this update inside the function).
- *
- * In constrast, if there is an in-service entity, then return the
- * entity that would be set in service if not only the above
- * conditions, but also the next one held true: the currently
- * in-service entity, on expiration,
- * 1) gets a finish time equal to the current one, or
- * 2) is not eligible any more, or
- * 3) is idle.
- */
-static struct bfq_entity *
-__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
-{
- struct bfq_entity *entity;
- u64 new_vtime;
-
- if (RB_EMPTY_ROOT(&st->active))
- return NULL;
-
- /*
- * Get the value of the system virtual time for which at
- * least one entity is eligible.
- */
- new_vtime = bfq_calc_vtime_jump(st);
-
- /*
- * If there is no in-service entity for the sched_data this
- * active tree belongs to, then push the system virtual time
- * up to the value that guarantees that at least one entity is
- * eligible. If, instead, there is an in-service entity, then
- * do not make any such update, because there is already an
- * eligible entity, namely the in-service one (even if the
- * entity is not on st, because it was extracted when set in
- * service).
- */
- if (!in_service)
- bfq_update_vtime(st, new_vtime);
-
- entity = bfq_first_active_entity(st, new_vtime);
-
- return entity;
-}
-
-/**
- * bfq_lookup_next_entity - return the first eligible entity in @sd.
- * @sd: the sched_data.
- *
- * This function is invoked when there has been a change in the trees
- * for sd, and we need know what is the new next entity after this
- * change.
- */
-static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd)
-{
- struct bfq_service_tree *st = sd->service_tree;
- struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
- struct bfq_entity *entity = NULL;
- int class_idx = 0;
-
- /*
- * Choose from idle class, if needed to guarantee a minimum
- * bandwidth to this class (and if there is some active entity
- * in idle class). This should also mitigate
- * priority-inversion problems in case a low priority task is
- * holding file system resources.
- */
- if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
- BFQ_CL_IDLE_TIMEOUT)) {
- if (!RB_EMPTY_ROOT(&idle_class_st->active))
- class_idx = BFQ_IOPRIO_CLASSES - 1;
- /* About to be served if backlogged, or not yet backlogged */
- sd->bfq_class_idle_last_service = jiffies;
- }
-
- /*
- * Find the next entity to serve for the highest-priority
- * class, unless the idle class needs to be served.
- */
- for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
- entity = __bfq_lookup_next_entity(st + class_idx,
- sd->in_service_entity);
-
- if (entity)
- break;
- }
-
- if (!entity)
- return NULL;
-
- return entity;
-}
-
-static bool next_queue_may_preempt(struct bfq_data *bfqd)
-{
- struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
-
- return sd->next_in_service != sd->in_service_entity;
-}
-
-/*
- * Get next queue for service.
- */
-static struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
-{
- struct bfq_entity *entity = NULL;
- struct bfq_sched_data *sd;
- struct bfq_queue *bfqq;
-
- if (bfqd->busy_queues == 0)
- return NULL;
-
- /*
- * Traverse the path from the root to the leaf entity to
- * serve. Set in service all the entities visited along the
- * way.
- */
- sd = &bfqd->root_group->sched_data;
- for (; sd ; sd = entity->my_sched_data) {
- /*
- * WARNING. We are about to set the in-service entity
- * to sd->next_in_service, i.e., to the (cached) value
- * returned by bfq_lookup_next_entity(sd) the last
- * time it was invoked, i.e., the last time when the
- * service order in sd changed as a consequence of the
- * activation or deactivation of an entity. In this
- * respect, if we execute bfq_lookup_next_entity(sd)
- * in this very moment, it may, although with low
- * probability, yield a different entity than that
- * pointed to by sd->next_in_service. This rare event
- * happens in case there was no CLASS_IDLE entity to
- * serve for sd when bfq_lookup_next_entity(sd) was
- * invoked for the last time, while there is now one
- * such entity.
- *
- * If the above event happens, then the scheduling of
- * such entity in CLASS_IDLE is postponed until the
- * service of the sd->next_in_service entity
- * finishes. In fact, when the latter is expired,
- * bfq_lookup_next_entity(sd) gets called again,
- * exactly to update sd->next_in_service.
- */
-
- /* Make next_in_service entity become in_service_entity */
- entity = sd->next_in_service;
- sd->in_service_entity = entity;
-
- /*
- * Reset the accumulator of the amount of service that
- * the entity is about to receive.
- */
- entity->service = 0;
-
- /*
- * If entity is no longer a candidate for next
- * service, then we extract it from its active tree,
- * for the following reason. To further boost the
- * throughput in some special case, BFQ needs to know
- * which is the next candidate entity to serve, while
- * there is already an entity in service. In this
- * respect, to make it easy to compute/update the next
- * candidate entity to serve after the current
- * candidate has been set in service, there is a case
- * where it is necessary to extract the current
- * candidate from its service tree. Such a case is
- * when the entity just set in service cannot be also
- * a candidate for next service. Details about when
- * this conditions holds are reported in the comments
- * on the function bfq_no_longer_next_in_service()
- * invoked below.
- */
- if (bfq_no_longer_next_in_service(entity))
- bfq_active_extract(bfq_entity_service_tree(entity),
- entity);
-
- /*
- * For the same reason why we may have just extracted
- * entity from its active tree, we may need to update
- * next_in_service for the sched_data of entity too,
- * regardless of whether entity has been extracted.
- * In fact, even if entity has not been extracted, a
- * descendant entity may get extracted. Such an event
- * would cause a change in next_in_service for the
- * level of the descendant entity, and thus possibly
- * back to upper levels.
- *
- * We cannot perform the resulting needed update
- * before the end of this loop, because, to know which
- * is the correct next-to-serve candidate entity for
- * each level, we need first to find the leaf entity
- * to set in service. In fact, only after we know
- * which is the next-to-serve leaf entity, we can
- * discover whether the parent entity of the leaf
- * entity becomes the next-to-serve, and so on.
- */
-
- }
-
- bfqq = bfq_entity_to_bfqq(entity);
-
- /*
- * We can finally update all next-to-serve entities along the
- * path from the leaf entity just set in service to the root.
- */
- for_each_entity(entity) {
- struct bfq_sched_data *sd = entity->sched_data;
-
- if (!bfq_update_next_in_service(sd, NULL))
- break;
- }
-
- return bfqq;
-}
-
-static void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
-{
- struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
- struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
- struct bfq_entity *entity = in_serv_entity;
-
- bfq_clear_bfqq_wait_request(in_serv_bfqq);
- hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
- bfqd->in_service_queue = NULL;
-
- /*
- * When this function is called, all in-service entities have
- * been properly deactivated or requeued, so we can safely
- * execute the final step: reset in_service_entity along the
- * path from entity to the root.
- */
- for_each_entity(entity)
- entity->sched_data->in_service_entity = NULL;
-
- /*
- * in_serv_entity is no longer in service, so, if it is in no
- * service tree either, then release the service reference to
- * the queue it represents (taken with bfq_get_entity).
- */
- if (!in_serv_entity->on_st)
- bfq_put_queue(in_serv_bfqq);
-}
-
-static void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- bool ins_into_idle_tree, bool expiration)
-{
- struct bfq_entity *entity = &bfqq->entity;
-
- bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
-}
-
-static void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
-{
- struct bfq_entity *entity = &bfqq->entity;
-
- bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
- false);
- bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
-}
-
-static void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
-{
- struct bfq_entity *entity = &bfqq->entity;
-
- bfq_activate_requeue_entity(entity, false,
- bfqq == bfqd->in_service_queue);
-}
-
-static void bfqg_stats_update_dequeue(struct bfq_group *bfqg);
-
-/*
- * Called when the bfqq no longer has requests pending, remove it from
- * the service tree. As a special case, it can be invoked during an
- * expiration.
- */
-static void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- bool expiration)
-{
- bfq_log_bfqq(bfqd, bfqq, "del from busy");
-
- bfq_clear_bfqq_busy(bfqq);
-
- bfqd->busy_queues--;
-
- if (!bfqq->dispatched)
- bfq_weights_tree_remove(bfqd, &bfqq->entity,
- &bfqd->queue_weights_tree);
-
- if (bfqq->wr_coeff > 1)
- bfqd->wr_busy_queues--;
-
- bfqg_stats_update_dequeue(bfqq_group(bfqq));
-
- bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
-}
-
-/*
- * Called when an inactive queue receives a new request.
- */
-static void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
-{
- bfq_log_bfqq(bfqd, bfqq, "add to busy");
-
- bfq_activate_bfqq(bfqd, bfqq);
-
- bfq_mark_bfqq_busy(bfqq);
- bfqd->busy_queues++;
-
- if (!bfqq->dispatched)
- if (bfqq->wr_coeff == 1)
- bfq_weights_tree_add(bfqd, &bfqq->entity,
- &bfqd->queue_weights_tree);
-
- if (bfqq->wr_coeff > 1)
- bfqd->wr_busy_queues++;
-}
-
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
-
-/* bfqg stats flags */
-enum bfqg_stats_flags {
- BFQG_stats_waiting = 0,
- BFQG_stats_idling,
- BFQG_stats_empty,
-};
-
-#define BFQG_FLAG_FNS(name) \
-static void bfqg_stats_mark_##name(struct bfqg_stats *stats) \
-{ \
- stats->flags |= (1 << BFQG_stats_##name); \
-} \
-static void bfqg_stats_clear_##name(struct bfqg_stats *stats) \
-{ \
- stats->flags &= ~(1 << BFQG_stats_##name); \
-} \
-static int bfqg_stats_##name(struct bfqg_stats *stats) \
-{ \
- return (stats->flags & (1 << BFQG_stats_##name)) != 0; \
-} \
-
-BFQG_FLAG_FNS(waiting)
-BFQG_FLAG_FNS(idling)
-BFQG_FLAG_FNS(empty)
-#undef BFQG_FLAG_FNS
-
-/* This should be called with the queue_lock held. */
-static void bfqg_stats_update_group_wait_time(struct bfqg_stats *stats)
-{
- unsigned long long now;
-
- if (!bfqg_stats_waiting(stats))
- return;
-
- now = sched_clock();
- if (time_after64(now, stats->start_group_wait_time))
- blkg_stat_add(&stats->group_wait_time,
- now - stats->start_group_wait_time);
- bfqg_stats_clear_waiting(stats);
-}
-
-/* This should be called with the queue_lock held. */
-static void bfqg_stats_set_start_group_wait_time(struct bfq_group *bfqg,
- struct bfq_group *curr_bfqg)
-{
- struct bfqg_stats *stats = &bfqg->stats;
-
- if (bfqg_stats_waiting(stats))
- return;
- if (bfqg == curr_bfqg)
- return;
- stats->start_group_wait_time = sched_clock();
- bfqg_stats_mark_waiting(stats);
-}
-
-/* This should be called with the queue_lock held. */
-static void bfqg_stats_end_empty_time(struct bfqg_stats *stats)
-{
- unsigned long long now;
-
- if (!bfqg_stats_empty(stats))
- return;
-
- now = sched_clock();
- if (time_after64(now, stats->start_empty_time))
- blkg_stat_add(&stats->empty_time,
- now - stats->start_empty_time);
- bfqg_stats_clear_empty(stats);
-}
-
-static void bfqg_stats_update_dequeue(struct bfq_group *bfqg)
-{
- blkg_stat_add(&bfqg->stats.dequeue, 1);
-}
-
-static void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg)
-{
- struct bfqg_stats *stats = &bfqg->stats;
-
- if (blkg_rwstat_total(&stats->queued))
- return;
-
- /*
- * group is already marked empty. This can happen if bfqq got new
- * request in parent group and moved to this group while being added
- * to service tree. Just ignore the event and move on.
- */
- if (bfqg_stats_empty(stats))
- return;
-
- stats->start_empty_time = sched_clock();
- bfqg_stats_mark_empty(stats);
-}
-
-static void bfqg_stats_update_idle_time(struct bfq_group *bfqg)
-{
- struct bfqg_stats *stats = &bfqg->stats;
-
- if (bfqg_stats_idling(stats)) {
- unsigned long long now = sched_clock();
-
- if (time_after64(now, stats->start_idle_time))
- blkg_stat_add(&stats->idle_time,
- now - stats->start_idle_time);
- bfqg_stats_clear_idling(stats);
- }
-}
-
-static void bfqg_stats_set_start_idle_time(struct bfq_group *bfqg)
-{
- struct bfqg_stats *stats = &bfqg->stats;
-
- stats->start_idle_time = sched_clock();
- bfqg_stats_mark_idling(stats);
-}
-
-static void bfqg_stats_update_avg_queue_size(struct bfq_group *bfqg)
-{
- struct bfqg_stats *stats = &bfqg->stats;
-
- blkg_stat_add(&stats->avg_queue_size_sum,
- blkg_rwstat_total(&stats->queued));
- blkg_stat_add(&stats->avg_queue_size_samples, 1);
- bfqg_stats_update_group_wait_time(stats);
-}
-
-/*
- * blk-cgroup policy-related handlers
- * The following functions help in converting between blk-cgroup
- * internal structures and BFQ-specific structures.
- */
-
-static struct bfq_group *pd_to_bfqg(struct blkg_policy_data *pd)
-{
- return pd ? container_of(pd, struct bfq_group, pd) : NULL;
-}
-
-static struct blkcg_gq *bfqg_to_blkg(struct bfq_group *bfqg)
-{
- return pd_to_blkg(&bfqg->pd);
-}
-
-static struct blkcg_policy blkcg_policy_bfq;
-
-static struct bfq_group *blkg_to_bfqg(struct blkcg_gq *blkg)
-{
- return pd_to_bfqg(blkg_to_pd(blkg, &blkcg_policy_bfq));
-}
-
-/*
- * bfq_group handlers
- * The following functions help in navigating the bfq_group hierarchy
- * by allowing to find the parent of a bfq_group or the bfq_group
- * associated to a bfq_queue.
- */
-
-static struct bfq_group *bfqg_parent(struct bfq_group *bfqg)
-{
- struct blkcg_gq *pblkg = bfqg_to_blkg(bfqg)->parent;
-
- return pblkg ? blkg_to_bfqg(pblkg) : NULL;
-}
-
-static struct bfq_group *bfqq_group(struct bfq_queue *bfqq)
-{
- struct bfq_entity *group_entity = bfqq->entity.parent;
-
- return group_entity ? container_of(group_entity, struct bfq_group,
- entity) :
- bfqq->bfqd->root_group;
-}
-
-/*
- * The following two functions handle get and put of a bfq_group by
- * wrapping the related blk-cgroup hooks.
- */
-
-static void bfqg_get(struct bfq_group *bfqg)
-{
- return blkg_get(bfqg_to_blkg(bfqg));
-}
-
-static void bfqg_put(struct bfq_group *bfqg)
-{
- return blkg_put(bfqg_to_blkg(bfqg));
-}
-
-static void bfqg_stats_update_io_add(struct bfq_group *bfqg,
- struct bfq_queue *bfqq,
- unsigned int op)
-{
- blkg_rwstat_add(&bfqg->stats.queued, op, 1);
- bfqg_stats_end_empty_time(&bfqg->stats);
- if (!(bfqq == ((struct bfq_data *)bfqg->bfqd)->in_service_queue))
- bfqg_stats_set_start_group_wait_time(bfqg, bfqq_group(bfqq));
-}
-
-static void bfqg_stats_update_io_remove(struct bfq_group *bfqg, unsigned int op)
-{
- blkg_rwstat_add(&bfqg->stats.queued, op, -1);
-}
-
-static void bfqg_stats_update_io_merged(struct bfq_group *bfqg, unsigned int op)
-{
- blkg_rwstat_add(&bfqg->stats.merged, op, 1);
-}
-
-static void bfqg_stats_update_completion(struct bfq_group *bfqg,
- uint64_t start_time, uint64_t io_start_time,
- unsigned int op)
-{
- struct bfqg_stats *stats = &bfqg->stats;
- unsigned long long now = sched_clock();
-
- if (time_after64(now, io_start_time))
- blkg_rwstat_add(&stats->service_time, op,
- now - io_start_time);
- if (time_after64(io_start_time, start_time))
- blkg_rwstat_add(&stats->wait_time, op,
- io_start_time - start_time);
-}
-
-/* @stats = 0 */
-static void bfqg_stats_reset(struct bfqg_stats *stats)
-{
- /* queued stats shouldn't be cleared */
- blkg_rwstat_reset(&stats->merged);
- blkg_rwstat_reset(&stats->service_time);
- blkg_rwstat_reset(&stats->wait_time);
- blkg_stat_reset(&stats->time);
- blkg_stat_reset(&stats->avg_queue_size_sum);
- blkg_stat_reset(&stats->avg_queue_size_samples);
- blkg_stat_reset(&stats->dequeue);
- blkg_stat_reset(&stats->group_wait_time);
- blkg_stat_reset(&stats->idle_time);
- blkg_stat_reset(&stats->empty_time);
-}
-
-/* @to += @from */
-static void bfqg_stats_add_aux(struct bfqg_stats *to, struct bfqg_stats *from)
-{
- if (!to || !from)
- return;
-
- /* queued stats shouldn't be cleared */
- blkg_rwstat_add_aux(&to->merged, &from->merged);
- blkg_rwstat_add_aux(&to->service_time, &from->service_time);
- blkg_rwstat_add_aux(&to->wait_time, &from->wait_time);
- blkg_stat_add_aux(&from->time, &from->time);
- blkg_stat_add_aux(&to->avg_queue_size_sum, &from->avg_queue_size_sum);
- blkg_stat_add_aux(&to->avg_queue_size_samples,
- &from->avg_queue_size_samples);
- blkg_stat_add_aux(&to->dequeue, &from->dequeue);
- blkg_stat_add_aux(&to->group_wait_time, &from->group_wait_time);
- blkg_stat_add_aux(&to->idle_time, &from->idle_time);
- blkg_stat_add_aux(&to->empty_time, &from->empty_time);
-}
-
-/*
- * Transfer @bfqg's stats to its parent's aux counts so that the ancestors'
- * recursive stats can still account for the amount used by this bfqg after
- * it's gone.
- */
-static void bfqg_stats_xfer_dead(struct bfq_group *bfqg)
-{
- struct bfq_group *parent;
-
- if (!bfqg) /* root_group */
- return;
-
- parent = bfqg_parent(bfqg);
-
- lockdep_assert_held(bfqg_to_blkg(bfqg)->q->queue_lock);
-
- if (unlikely(!parent))
- return;
-
- bfqg_stats_add_aux(&parent->stats, &bfqg->stats);
- bfqg_stats_reset(&bfqg->stats);
-}
-
-static void bfq_init_entity(struct bfq_entity *entity,
- struct bfq_group *bfqg)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
-
- entity->weight = entity->new_weight;
- entity->orig_weight = entity->new_weight;
- if (bfqq) {
- bfqq->ioprio = bfqq->new_ioprio;
- bfqq->ioprio_class = bfqq->new_ioprio_class;
- bfqg_get(bfqg);
- }
- entity->parent = bfqg->my_entity; /* NULL for root group */
- entity->sched_data = &bfqg->sched_data;
-}
-
-static void bfqg_stats_exit(struct bfqg_stats *stats)
-{
- blkg_rwstat_exit(&stats->merged);
- blkg_rwstat_exit(&stats->service_time);
- blkg_rwstat_exit(&stats->wait_time);
- blkg_rwstat_exit(&stats->queued);
- blkg_stat_exit(&stats->time);
- blkg_stat_exit(&stats->avg_queue_size_sum);
- blkg_stat_exit(&stats->avg_queue_size_samples);
- blkg_stat_exit(&stats->dequeue);
- blkg_stat_exit(&stats->group_wait_time);
- blkg_stat_exit(&stats->idle_time);
- blkg_stat_exit(&stats->empty_time);
-}
-
-static int bfqg_stats_init(struct bfqg_stats *stats, gfp_t gfp)
-{
- if (blkg_rwstat_init(&stats->merged, gfp) ||
- blkg_rwstat_init(&stats->service_time, gfp) ||
- blkg_rwstat_init(&stats->wait_time, gfp) ||
- blkg_rwstat_init(&stats->queued, gfp) ||
- blkg_stat_init(&stats->time, gfp) ||
- blkg_stat_init(&stats->avg_queue_size_sum, gfp) ||
- blkg_stat_init(&stats->avg_queue_size_samples, gfp) ||
- blkg_stat_init(&stats->dequeue, gfp) ||
- blkg_stat_init(&stats->group_wait_time, gfp) ||
- blkg_stat_init(&stats->idle_time, gfp) ||
- blkg_stat_init(&stats->empty_time, gfp)) {
- bfqg_stats_exit(stats);
- return -ENOMEM;
- }
-
- return 0;
-}
-
-static struct bfq_group_data *cpd_to_bfqgd(struct blkcg_policy_data *cpd)
-{
- return cpd ? container_of(cpd, struct bfq_group_data, pd) : NULL;
-}
-
-static struct bfq_group_data *blkcg_to_bfqgd(struct blkcg *blkcg)
-{
- return cpd_to_bfqgd(blkcg_to_cpd(blkcg, &blkcg_policy_bfq));
-}
-
-static struct blkcg_policy_data *bfq_cpd_alloc(gfp_t gfp)
-{
- struct bfq_group_data *bgd;
-
- bgd = kzalloc(sizeof(*bgd), gfp);
- if (!bgd)
- return NULL;
- return &bgd->pd;
-}
-
-static void bfq_cpd_init(struct blkcg_policy_data *cpd)
-{
- struct bfq_group_data *d = cpd_to_bfqgd(cpd);
-
- d->weight = cgroup_subsys_on_dfl(io_cgrp_subsys) ?
- CGROUP_WEIGHT_DFL : BFQ_WEIGHT_LEGACY_DFL;
-}
-
-static void bfq_cpd_free(struct blkcg_policy_data *cpd)
-{
- kfree(cpd_to_bfqgd(cpd));
-}
-
-static struct blkg_policy_data *bfq_pd_alloc(gfp_t gfp, int node)
-{
- struct bfq_group *bfqg;
-
- bfqg = kzalloc_node(sizeof(*bfqg), gfp, node);
- if (!bfqg)
- return NULL;
-
- if (bfqg_stats_init(&bfqg->stats, gfp)) {
- kfree(bfqg);
- return NULL;
- }
-
- return &bfqg->pd;
-}
-
-static void bfq_pd_init(struct blkg_policy_data *pd)
-{
- struct blkcg_gq *blkg = pd_to_blkg(pd);
- struct bfq_group *bfqg = blkg_to_bfqg(blkg);
- struct bfq_data *bfqd = blkg->q->elevator->elevator_data;
- struct bfq_entity *entity = &bfqg->entity;
- struct bfq_group_data *d = blkcg_to_bfqgd(blkg->blkcg);
-
- entity->orig_weight = entity->weight = entity->new_weight = d->weight;
- entity->my_sched_data = &bfqg->sched_data;
- bfqg->my_entity = entity; /*
- * the root_group's will be set to NULL
- * in bfq_init_queue()
- */
- bfqg->bfqd = bfqd;
- bfqg->active_entities = 0;
- bfqg->rq_pos_tree = RB_ROOT;
-}
-
-static void bfq_pd_free(struct blkg_policy_data *pd)
-{
- struct bfq_group *bfqg = pd_to_bfqg(pd);
-
- bfqg_stats_exit(&bfqg->stats);
- return kfree(bfqg);
-}
-
-static void bfq_pd_reset_stats(struct blkg_policy_data *pd)
-{
- struct bfq_group *bfqg = pd_to_bfqg(pd);
-
- bfqg_stats_reset(&bfqg->stats);
-}
-
-static void bfq_group_set_parent(struct bfq_group *bfqg,
- struct bfq_group *parent)
-{
- struct bfq_entity *entity;
-
- entity = &bfqg->entity;
- entity->parent = parent->my_entity;
- entity->sched_data = &parent->sched_data;
-}
-
-static struct bfq_group *bfq_lookup_bfqg(struct bfq_data *bfqd,
- struct blkcg *blkcg)
-{
- struct blkcg_gq *blkg;
-
- blkg = blkg_lookup(blkcg, bfqd->queue);
- if (likely(blkg))
- return blkg_to_bfqg(blkg);
- return NULL;
-}
-
-static struct bfq_group *bfq_find_set_group(struct bfq_data *bfqd,
- struct blkcg *blkcg)
-{
- struct bfq_group *bfqg, *parent;
- struct bfq_entity *entity;
-
- bfqg = bfq_lookup_bfqg(bfqd, blkcg);
-
- if (unlikely(!bfqg))
- return NULL;
-
- /*
- * Update chain of bfq_groups as we might be handling a leaf group
- * which, along with some of its relatives, has not been hooked yet
- * to the private hierarchy of BFQ.
- */
- entity = &bfqg->entity;
- for_each_entity(entity) {
- bfqg = container_of(entity, struct bfq_group, entity);
- if (bfqg != bfqd->root_group) {
- parent = bfqg_parent(bfqg);
- if (!parent)
- parent = bfqd->root_group;
- bfq_group_set_parent(bfqg, parent);
- }
- }
-
- return bfqg;
-}
-
-static void bfq_pos_tree_add_move(struct bfq_data *bfqd,
- struct bfq_queue *bfqq);
-static void bfq_bfqq_expire(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- bool compensate,
- enum bfqq_expiration reason);
-
-/**
- * bfq_bfqq_move - migrate @bfqq to @bfqg.
- * @bfqd: queue descriptor.
- * @bfqq: the queue to move.
- * @bfqg: the group to move to.
- *
- * Move @bfqq to @bfqg, deactivating it from its old group and reactivating
- * it on the new one. Avoid putting the entity on the old group idle tree.
- *
- * Must be called under the queue lock; the cgroup owning @bfqg must
- * not disappear (by now this just means that we are called under
- * rcu_read_lock()).
- */
-static void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct bfq_group *bfqg)
-{
- struct bfq_entity *entity = &bfqq->entity;
-
- /* If bfqq is empty, then bfq_bfqq_expire also invokes
- * bfq_del_bfqq_busy, thereby removing bfqq and its entity
- * from data structures related to current group. Otherwise we
- * need to remove bfqq explicitly with bfq_deactivate_bfqq, as
- * we do below.
- */
- if (bfqq == bfqd->in_service_queue)
- bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
- false, BFQQE_PREEMPTED);
-
- if (bfq_bfqq_busy(bfqq))
- bfq_deactivate_bfqq(bfqd, bfqq, false, false);
- else if (entity->on_st)
- bfq_put_idle_entity(bfq_entity_service_tree(entity), entity);
- bfqg_put(bfqq_group(bfqq));
-
- /*
- * Here we use a reference to bfqg. We don't need a refcounter
- * as the cgroup reference will not be dropped, so that its
- * destroy() callback will not be invoked.
- */
- entity->parent = bfqg->my_entity;
- entity->sched_data = &bfqg->sched_data;
- bfqg_get(bfqg);
-
- if (bfq_bfqq_busy(bfqq)) {
- bfq_pos_tree_add_move(bfqd, bfqq);
- bfq_activate_bfqq(bfqd, bfqq);
- }
-
- if (!bfqd->in_service_queue && !bfqd->rq_in_driver)
- bfq_schedule_dispatch(bfqd);
-}
-
-/**
- * __bfq_bic_change_cgroup - move @bic to @cgroup.
- * @bfqd: the queue descriptor.
- * @bic: the bic to move.
- * @blkcg: the blk-cgroup to move to.
- *
- * Move bic to blkcg, assuming that bfqd->queue is locked; the caller
- * has to make sure that the reference to cgroup is valid across the call.
- *
- * NOTE: an alternative approach might have been to store the current
- * cgroup in bfqq and getting a reference to it, reducing the lookup
- * time here, at the price of slightly more complex code.
- */
-static struct bfq_group *__bfq_bic_change_cgroup(struct bfq_data *bfqd,
- struct bfq_io_cq *bic,
- struct blkcg *blkcg)
-{
- struct bfq_queue *async_bfqq = bic_to_bfqq(bic, 0);
- struct bfq_queue *sync_bfqq = bic_to_bfqq(bic, 1);
- struct bfq_group *bfqg;
- struct bfq_entity *entity;
-
- bfqg = bfq_find_set_group(bfqd, blkcg);
-
- if (unlikely(!bfqg))
- bfqg = bfqd->root_group;
-
- if (async_bfqq) {
- entity = &async_bfqq->entity;
-
- if (entity->sched_data != &bfqg->sched_data) {
- bic_set_bfqq(bic, NULL, 0);
- bfq_log_bfqq(bfqd, async_bfqq,
- "bic_change_group: %p %d",
- async_bfqq, async_bfqq->ref);
- bfq_put_queue(async_bfqq);
- }
- }
-
- if (sync_bfqq) {
- entity = &sync_bfqq->entity;
- if (entity->sched_data != &bfqg->sched_data)
- bfq_bfqq_move(bfqd, sync_bfqq, bfqg);
- }
-
- return bfqg;
-}
-
-static void bfq_bic_update_cgroup(struct bfq_io_cq *bic, struct bio *bio)
-{
- struct bfq_data *bfqd = bic_to_bfqd(bic);
- struct bfq_group *bfqg = NULL;
- uint64_t serial_nr;
-
- rcu_read_lock();
- serial_nr = bio_blkcg(bio)->css.serial_nr;
-
- /*
- * Check whether blkcg has changed. The condition may trigger
- * spuriously on a newly created cic but there's no harm.
- */
- if (unlikely(!bfqd) || likely(bic->blkcg_serial_nr == serial_nr))
- goto out;
-
- bfqg = __bfq_bic_change_cgroup(bfqd, bic, bio_blkcg(bio));
- bic->blkcg_serial_nr = serial_nr;
-out:
- rcu_read_unlock();
-}
-
-/**
- * bfq_flush_idle_tree - deactivate any entity on the idle tree of @st.
- * @st: the service tree being flushed.
- */
-static void bfq_flush_idle_tree(struct bfq_service_tree *st)
-{
- struct bfq_entity *entity = st->first_idle;
-
- for (; entity ; entity = st->first_idle)
- __bfq_deactivate_entity(entity, false);
-}
-
-/**
- * bfq_reparent_leaf_entity - move leaf entity to the root_group.
- * @bfqd: the device data structure with the root group.
- * @entity: the entity to move.
- */
-static void bfq_reparent_leaf_entity(struct bfq_data *bfqd,
- struct bfq_entity *entity)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
-
- bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
-}
-
-/**
- * bfq_reparent_active_entities - move to the root group all active
- * entities.
- * @bfqd: the device data structure with the root group.
- * @bfqg: the group to move from.
- * @st: the service tree with the entities.
- *
- * Needs queue_lock to be taken and reference to be valid over the call.
- */
-static void bfq_reparent_active_entities(struct bfq_data *bfqd,
- struct bfq_group *bfqg,
- struct bfq_service_tree *st)
-{
- struct rb_root *active = &st->active;
- struct bfq_entity *entity = NULL;
-
- if (!RB_EMPTY_ROOT(&st->active))
- entity = bfq_entity_of(rb_first(active));
-
- for (; entity ; entity = bfq_entity_of(rb_first(active)))
- bfq_reparent_leaf_entity(bfqd, entity);
-
- if (bfqg->sched_data.in_service_entity)
- bfq_reparent_leaf_entity(bfqd,
- bfqg->sched_data.in_service_entity);
-}
-
-/**
- * bfq_pd_offline - deactivate the entity associated with @pd,
- * and reparent its children entities.
- * @pd: descriptor of the policy going offline.
- *
- * blkio already grabs the queue_lock for us, so no need to use
- * RCU-based magic
- */
-static void bfq_pd_offline(struct blkg_policy_data *pd)
-{
- struct bfq_service_tree *st;
- struct bfq_group *bfqg = pd_to_bfqg(pd);
- struct bfq_data *bfqd = bfqg->bfqd;
- struct bfq_entity *entity = bfqg->my_entity;
- unsigned long flags;
- int i;
-
- if (!entity) /* root group */
- return;
-
- spin_lock_irqsave(&bfqd->lock, flags);
- /*
- * Empty all service_trees belonging to this group before
- * deactivating the group itself.
- */
- for (i = 0; i < BFQ_IOPRIO_CLASSES; i++) {
- st = bfqg->sched_data.service_tree + i;
-
- /*
- * The idle tree may still contain bfq_queues belonging
- * to exited task because they never migrated to a different
- * cgroup from the one being destroyed now. No one else
- * can access them so it's safe to act without any lock.
- */
- bfq_flush_idle_tree(st);
-
- /*
- * It may happen that some queues are still active
- * (busy) upon group destruction (if the corresponding
- * processes have been forced to terminate). We move
- * all the leaf entities corresponding to these queues
- * to the root_group.
- * Also, it may happen that the group has an entity
- * in service, which is disconnected from the active
- * tree: it must be moved, too.
- * There is no need to put the sync queues, as the
- * scheduler has taken no reference.
- */
- bfq_reparent_active_entities(bfqd, bfqg, st);
- }
-
- __bfq_deactivate_entity(entity, false);
- bfq_put_async_queues(bfqd, bfqg);
-
- spin_unlock_irqrestore(&bfqd->lock, flags);
- /*
- * @blkg is going offline and will be ignored by
- * blkg_[rw]stat_recursive_sum(). Transfer stats to the parent so
- * that they don't get lost. If IOs complete after this point, the
- * stats for them will be lost. Oh well...
- */
- bfqg_stats_xfer_dead(bfqg);
-}
-
-static void bfq_end_wr_async(struct bfq_data *bfqd)
-{
- struct blkcg_gq *blkg;
-
- list_for_each_entry(blkg, &bfqd->queue->blkg_list, q_node) {
- struct bfq_group *bfqg = blkg_to_bfqg(blkg);
-
- bfq_end_wr_async_queues(bfqd, bfqg);
- }
- bfq_end_wr_async_queues(bfqd, bfqd->root_group);
-}
-
-static int bfq_io_show_weight(struct seq_file *sf, void *v)
-{
- struct blkcg *blkcg = css_to_blkcg(seq_css(sf));
- struct bfq_group_data *bfqgd = blkcg_to_bfqgd(blkcg);
- unsigned int val = 0;
-
- if (bfqgd)
- val = bfqgd->weight;
-
- seq_printf(sf, "%u\n", val);
-
- return 0;
-}
-
-static int bfq_io_set_weight_legacy(struct cgroup_subsys_state *css,
- struct cftype *cftype,
- u64 val)
-{
- struct blkcg *blkcg = css_to_blkcg(css);
- struct bfq_group_data *bfqgd = blkcg_to_bfqgd(blkcg);
- struct blkcg_gq *blkg;
- int ret = -ERANGE;
-
- if (val < BFQ_MIN_WEIGHT || val > BFQ_MAX_WEIGHT)
- return ret;
-
- ret = 0;
- spin_lock_irq(&blkcg->lock);
- bfqgd->weight = (unsigned short)val;
- hlist_for_each_entry(blkg, &blkcg->blkg_list, blkcg_node) {
- struct bfq_group *bfqg = blkg_to_bfqg(blkg);
-
- if (!bfqg)
- continue;
- /*
- * Setting the prio_changed flag of the entity
- * to 1 with new_weight == weight would re-set
- * the value of the weight to its ioprio mapping.
- * Set the flag only if necessary.
- */
- if ((unsigned short)val != bfqg->entity.new_weight) {
- bfqg->entity.new_weight = (unsigned short)val;
- /*
- * Make sure that the above new value has been
- * stored in bfqg->entity.new_weight before
- * setting the prio_changed flag. In fact,
- * this flag may be read asynchronously (in
- * critical sections protected by a different
- * lock than that held here), and finding this
- * flag set may cause the execution of the code
- * for updating parameters whose value may
- * depend also on bfqg->entity.new_weight (in
- * __bfq_entity_update_weight_prio).
- * This barrier makes sure that the new value
- * of bfqg->entity.new_weight is correctly
- * seen in that code.
- */
- smp_wmb();
- bfqg->entity.prio_changed = 1;
- }
- }
- spin_unlock_irq(&blkcg->lock);
-
- return ret;
-}
-
-static ssize_t bfq_io_set_weight(struct kernfs_open_file *of,
- char *buf, size_t nbytes,
- loff_t off)
-{
- u64 weight;
- /* First unsigned long found in the file is used */
- int ret = kstrtoull(strim(buf), 0, &weight);
-
- if (ret)
- return ret;
-
- return bfq_io_set_weight_legacy(of_css(of), NULL, weight);
-}
-
-static int bfqg_print_stat(struct seq_file *sf, void *v)
-{
- blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), blkg_prfill_stat,
- &blkcg_policy_bfq, seq_cft(sf)->private, false);
- return 0;
-}
-
-static int bfqg_print_rwstat(struct seq_file *sf, void *v)
-{
- blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), blkg_prfill_rwstat,
- &blkcg_policy_bfq, seq_cft(sf)->private, true);
- return 0;
-}
-
-static u64 bfqg_prfill_stat_recursive(struct seq_file *sf,
- struct blkg_policy_data *pd, int off)
-{
- u64 sum = blkg_stat_recursive_sum(pd_to_blkg(pd),
- &blkcg_policy_bfq, off);
- return __blkg_prfill_u64(sf, pd, sum);
-}
-
-static u64 bfqg_prfill_rwstat_recursive(struct seq_file *sf,
- struct blkg_policy_data *pd, int off)
-{
- struct blkg_rwstat sum = blkg_rwstat_recursive_sum(pd_to_blkg(pd),
- &blkcg_policy_bfq,
- off);
- return __blkg_prfill_rwstat(sf, pd, &sum);
-}
-
-static int bfqg_print_stat_recursive(struct seq_file *sf, void *v)
-{
- blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
- bfqg_prfill_stat_recursive, &blkcg_policy_bfq,
- seq_cft(sf)->private, false);
- return 0;
-}
-
-static int bfqg_print_rwstat_recursive(struct seq_file *sf, void *v)
-{
- blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
- bfqg_prfill_rwstat_recursive, &blkcg_policy_bfq,
- seq_cft(sf)->private, true);
- return 0;
-}
-
-static u64 bfqg_prfill_sectors(struct seq_file *sf, struct blkg_policy_data *pd,
- int off)
-{
- u64 sum = blkg_rwstat_total(&pd->blkg->stat_bytes);
-
- return __blkg_prfill_u64(sf, pd, sum >> 9);
-}
-
-static int bfqg_print_stat_sectors(struct seq_file *sf, void *v)
-{
- blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
- bfqg_prfill_sectors, &blkcg_policy_bfq, 0, false);
- return 0;
-}
-
-static u64 bfqg_prfill_sectors_recursive(struct seq_file *sf,
- struct blkg_policy_data *pd, int off)
-{
- struct blkg_rwstat tmp = blkg_rwstat_recursive_sum(pd->blkg, NULL,
- offsetof(struct blkcg_gq, stat_bytes));
- u64 sum = atomic64_read(&tmp.aux_cnt[BLKG_RWSTAT_READ]) +
- atomic64_read(&tmp.aux_cnt[BLKG_RWSTAT_WRITE]);
-
- return __blkg_prfill_u64(sf, pd, sum >> 9);
-}
-
-static int bfqg_print_stat_sectors_recursive(struct seq_file *sf, void *v)
-{
- blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
- bfqg_prfill_sectors_recursive, &blkcg_policy_bfq, 0,
- false);
- return 0;
-}
-
-static u64 bfqg_prfill_avg_queue_size(struct seq_file *sf,
- struct blkg_policy_data *pd, int off)
-{
- struct bfq_group *bfqg = pd_to_bfqg(pd);
- u64 samples = blkg_stat_read(&bfqg->stats.avg_queue_size_samples);
- u64 v = 0;
-
- if (samples) {
- v = blkg_stat_read(&bfqg->stats.avg_queue_size_sum);
- v = div64_u64(v, samples);
- }
- __blkg_prfill_u64(sf, pd, v);
- return 0;
-}
-
-/* print avg_queue_size */
-static int bfqg_print_avg_queue_size(struct seq_file *sf, void *v)
-{
- blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
- bfqg_prfill_avg_queue_size, &blkcg_policy_bfq,
- 0, false);
- return 0;
-}
-
-static struct bfq_group *
-bfq_create_group_hierarchy(struct bfq_data *bfqd, int node)
-{
- int ret;
-
- ret = blkcg_activate_policy(bfqd->queue, &blkcg_policy_bfq);
- if (ret)
- return NULL;
-
- return blkg_to_bfqg(bfqd->queue->root_blkg);
-}
-
-static struct cftype bfq_blkcg_legacy_files[] = {
- {
- .name = "bfq.weight",
- .flags = CFTYPE_NOT_ON_ROOT,
- .seq_show = bfq_io_show_weight,
- .write_u64 = bfq_io_set_weight_legacy,
- },
-
- /* statistics, covers only the tasks in the bfqg */
- {
- .name = "bfq.time",
- .private = offsetof(struct bfq_group, stats.time),
- .seq_show = bfqg_print_stat,
- },
- {
- .name = "bfq.sectors",
- .seq_show = bfqg_print_stat_sectors,
- },
- {
- .name = "bfq.io_service_bytes",
- .private = (unsigned long)&blkcg_policy_bfq,
- .seq_show = blkg_print_stat_bytes,
- },
- {
- .name = "bfq.io_serviced",
- .private = (unsigned long)&blkcg_policy_bfq,
- .seq_show = blkg_print_stat_ios,
- },
- {
- .name = "bfq.io_service_time",
- .private = offsetof(struct bfq_group, stats.service_time),
- .seq_show = bfqg_print_rwstat,
- },
- {
- .name = "bfq.io_wait_time",
- .private = offsetof(struct bfq_group, stats.wait_time),
- .seq_show = bfqg_print_rwstat,
- },
- {
- .name = "bfq.io_merged",
- .private = offsetof(struct bfq_group, stats.merged),
- .seq_show = bfqg_print_rwstat,
- },
- {
- .name = "bfq.io_queued",
- .private = offsetof(struct bfq_group, stats.queued),
- .seq_show = bfqg_print_rwstat,
- },
-
- /* the same statictics which cover the bfqg and its descendants */
- {
- .name = "bfq.time_recursive",
- .private = offsetof(struct bfq_group, stats.time),
- .seq_show = bfqg_print_stat_recursive,
- },
- {
- .name = "bfq.sectors_recursive",
- .seq_show = bfqg_print_stat_sectors_recursive,
- },
- {
- .name = "bfq.io_service_bytes_recursive",
- .private = (unsigned long)&blkcg_policy_bfq,
- .seq_show = blkg_print_stat_bytes_recursive,
- },
- {
- .name = "bfq.io_serviced_recursive",
- .private = (unsigned long)&blkcg_policy_bfq,
- .seq_show = blkg_print_stat_ios_recursive,
- },
- {
- .name = "bfq.io_service_time_recursive",
- .private = offsetof(struct bfq_group, stats.service_time),
- .seq_show = bfqg_print_rwstat_recursive,
- },
- {
- .name = "bfq.io_wait_time_recursive",
- .private = offsetof(struct bfq_group, stats.wait_time),
- .seq_show = bfqg_print_rwstat_recursive,
- },
- {
- .name = "bfq.io_merged_recursive",
- .private = offsetof(struct bfq_group, stats.merged),
- .seq_show = bfqg_print_rwstat_recursive,
- },
- {
- .name = "bfq.io_queued_recursive",
- .private = offsetof(struct bfq_group, stats.queued),
- .seq_show = bfqg_print_rwstat_recursive,
- },
- {
- .name = "bfq.avg_queue_size",
- .seq_show = bfqg_print_avg_queue_size,
- },
- {
- .name = "bfq.group_wait_time",
- .private = offsetof(struct bfq_group, stats.group_wait_time),
- .seq_show = bfqg_print_stat,
- },
- {
- .name = "bfq.idle_time",
- .private = offsetof(struct bfq_group, stats.idle_time),
- .seq_show = bfqg_print_stat,
- },
- {
- .name = "bfq.empty_time",
- .private = offsetof(struct bfq_group, stats.empty_time),
- .seq_show = bfqg_print_stat,
- },
- {
- .name = "bfq.dequeue",
- .private = offsetof(struct bfq_group, stats.dequeue),
- .seq_show = bfqg_print_stat,
- },
- { } /* terminate */
-};
-
-static struct cftype bfq_blkg_files[] = {
- {
- .name = "bfq.weight",
- .flags = CFTYPE_NOT_ON_ROOT,
- .seq_show = bfq_io_show_weight,
- .write = bfq_io_set_weight,
- },
- {} /* terminate */
-};
-
-#else /* CONFIG_BFQ_GROUP_IOSCHED */
-
-static inline void bfqg_stats_update_io_add(struct bfq_group *bfqg,
- struct bfq_queue *bfqq, unsigned int op) { }
-static inline void
-bfqg_stats_update_io_remove(struct bfq_group *bfqg, unsigned int op) { }
-static inline void
-bfqg_stats_update_io_merged(struct bfq_group *bfqg, unsigned int op) { }
-static inline void bfqg_stats_update_completion(struct bfq_group *bfqg,
- uint64_t start_time, uint64_t io_start_time,
- unsigned int op) { }
-static inline void
-bfqg_stats_set_start_group_wait_time(struct bfq_group *bfqg,
- struct bfq_group *curr_bfqg) { }
-static inline void bfqg_stats_end_empty_time(struct bfqg_stats *stats) { }
-static inline void bfqg_stats_update_dequeue(struct bfq_group *bfqg) { }
-static inline void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg) { }
-static inline void bfqg_stats_update_idle_time(struct bfq_group *bfqg) { }
-static inline void bfqg_stats_set_start_idle_time(struct bfq_group *bfqg) { }
-static inline void bfqg_stats_update_avg_queue_size(struct bfq_group *bfqg) { }
-
-static void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq,
- struct bfq_group *bfqg) {}
-
-static void bfq_init_entity(struct bfq_entity *entity,
- struct bfq_group *bfqg)
-{
- struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
-
- entity->weight = entity->new_weight;
- entity->orig_weight = entity->new_weight;
- if (bfqq) {
- bfqq->ioprio = bfqq->new_ioprio;
- bfqq->ioprio_class = bfqq->new_ioprio_class;
- }
- entity->sched_data = &bfqg->sched_data;
-}
-
-static void bfq_bic_update_cgroup(struct bfq_io_cq *bic, struct bio *bio) {}
-
-static void bfq_end_wr_async(struct bfq_data *bfqd)
-{
- bfq_end_wr_async_queues(bfqd, bfqd->root_group);
-}
-
-static struct bfq_group *bfq_find_set_group(struct bfq_data *bfqd,
- struct blkcg *blkcg)
-{
- return bfqd->root_group;
-}
-
-static struct bfq_group *bfqq_group(struct bfq_queue *bfqq)
-{
- return bfqq->bfqd->root_group;
-}
-
-static struct bfq_group *bfq_create_group_hierarchy(struct bfq_data *bfqd,
- int node)
-{
- struct bfq_group *bfqg;
- int i;
-
- bfqg = kmalloc_node(sizeof(*bfqg), GFP_KERNEL | __GFP_ZERO, node);
- if (!bfqg)
- return NULL;
-
- for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
- bfqg->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
-
- return bfqg;
-}
-#endif /* CONFIG_BFQ_GROUP_IOSCHED */
-
#define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
#define bfq_class_rt(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_RT)
@@ -4002,7 +438,7 @@ bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
return bfqq;
}
-static void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
struct rb_node **p, *parent;
struct bfq_queue *__bfqq;
@@ -4091,9 +527,8 @@ static bool bfq_symmetric_scenario(struct bfq_data *bfqd)
* In most scenarios, the rate at which nodes are created/destroyed
* should be low too.
*/
-static void bfq_weights_tree_add(struct bfq_data *bfqd,
- struct bfq_entity *entity,
- struct rb_root *root)
+void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_entity *entity,
+ struct rb_root *root)
{
struct rb_node **new = &(root->rb_node), *parent = NULL;
@@ -4161,9 +596,8 @@ inc_counter:
* See the comments to the function bfq_weights_tree_add() for considerations
* about overhead.
*/
-static void bfq_weights_tree_remove(struct bfq_data *bfqd,
- struct bfq_entity *entity,
- struct rb_root *root)
+void bfq_weights_tree_remove(struct bfq_data *bfqd, struct bfq_entity *entity,
+ struct rb_root *root)
{
if (!entity->weight_counter)
return;
@@ -4580,11 +1014,6 @@ static int bfq_min_budget(struct bfq_data *bfqd)
return bfqd->bfq_max_budget / 32;
}
-static void bfq_bfqq_expire(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- bool compensate,
- enum bfqq_expiration reason);
-
/*
* The next function, invoked after the input queue bfqq switches from
* idle to busy, updates the budget of bfqq. The function also tells
@@ -5275,8 +1704,8 @@ static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
bfqq->entity.prio_changed = 1;
}
-static void bfq_end_wr_async_queues(struct bfq_data *bfqd,
- struct bfq_group *bfqg)
+void bfq_end_wr_async_queues(struct bfq_data *bfqd,
+ struct bfq_group *bfqg)
{
int i, j;
@@ -6495,10 +2924,10 @@ static unsigned long bfq_smallest_from_now(void)
* former on a timeslice basis, without violating service domain
* guarantees among the latter.
*/
-static void bfq_bfqq_expire(struct bfq_data *bfqd,
- struct bfq_queue *bfqq,
- bool compensate,
- enum bfqq_expiration reason)
+void bfq_bfqq_expire(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq,
+ bool compensate,
+ enum bfqq_expiration reason)
{
bool slow;
unsigned long delta = 0;
@@ -7204,7 +3633,7 @@ static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
* Scheduler lock must be held here. Recall not to use bfqq after calling
* this function on it.
*/
-static void bfq_put_queue(struct bfq_queue *bfqq)
+void bfq_put_queue(struct bfq_queue *bfqq)
{
#ifdef CONFIG_BFQ_GROUP_IOSCHED
struct bfq_group *bfqg = bfqq_group(bfqq);
@@ -7345,6 +3774,10 @@ bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
bfqq->entity.prio_changed = 1;
}
+static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
+ struct bio *bio, bool is_sync,
+ struct bfq_io_cq *bic);
+
static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
{
struct bfq_data *bfqd = bic_to_bfqd(bic);
@@ -8121,7 +4554,7 @@ static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
* we reparent them to the root cgroup (i.e., the only one that will
* exist for sure until all the requests on a device are gone).
*/
-static void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
+void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
{
int i, j;
@@ -8537,24 +4970,6 @@ static struct elevator_type iosched_bfq_mq = {
.elevator_owner = THIS_MODULE,
};
-#ifdef CONFIG_BFQ_GROUP_IOSCHED
-static struct blkcg_policy blkcg_policy_bfq = {
- .dfl_cftypes = bfq_blkg_files,
- .legacy_cftypes = bfq_blkcg_legacy_files,
-
- .cpd_alloc_fn = bfq_cpd_alloc,
- .cpd_init_fn = bfq_cpd_init,
- .cpd_bind_fn = bfq_cpd_init,
- .cpd_free_fn = bfq_cpd_free,
-
- .pd_alloc_fn = bfq_pd_alloc,
- .pd_init_fn = bfq_pd_init,
- .pd_offline_fn = bfq_pd_offline,
- .pd_free_fn = bfq_pd_free,
- .pd_reset_stats_fn = bfq_pd_reset_stats,
-};
-#endif
-
static int __init bfq_init(void)
{
int ret;
diff --git a/block/bfq-iosched.h b/block/bfq-iosched.h
new file mode 100644
index 000000000000..4ce7915e8d84
--- /dev/null
+++ b/block/bfq-iosched.h
@@ -0,0 +1,942 @@
+/*
+ * Header file for the BFQ I/O scheduler: data structures and
+ * prototypes of interface functions among BFQ components.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of the
+ * License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ */
+#ifndef _BFQ_H
+#define _BFQ_H
+
+#include <linux/blktrace_api.h>
+#include <linux/hrtimer.h>
+#include <linux/blk-cgroup.h>
+
+#define BFQ_IOPRIO_CLASSES 3
+#define BFQ_CL_IDLE_TIMEOUT (HZ/5)
+
+#define BFQ_MIN_WEIGHT 1
+#define BFQ_MAX_WEIGHT 1000
+#define BFQ_WEIGHT_CONVERSION_COEFF 10
+
+#define BFQ_DEFAULT_QUEUE_IOPRIO 4
+
+#define BFQ_WEIGHT_LEGACY_DFL 100
+#define BFQ_DEFAULT_GRP_IOPRIO 0
+#define BFQ_DEFAULT_GRP_CLASS IOPRIO_CLASS_BE
+
+/*
+ * Soft real-time applications are extremely more latency sensitive
+ * than interactive ones. Over-raise the weight of the former to
+ * privilege them against the latter.
+ */
+#define BFQ_SOFTRT_WEIGHT_FACTOR 100
+
+struct bfq_entity;
+
+/**
+ * struct bfq_service_tree - per ioprio_class service tree.
+ *
+ * Each service tree represents a B-WF2Q+ scheduler on its own. Each
+ * ioprio_class has its own independent scheduler, and so its own
+ * bfq_service_tree. All the fields are protected by the queue lock
+ * of the containing bfqd.
+ */
+struct bfq_service_tree {
+ /* tree for active entities (i.e., those backlogged) */
+ struct rb_root active;
+ /* tree for idle entities (i.e., not backlogged, with V <= F_i)*/
+ struct rb_root idle;
+
+ /* idle entity with minimum F_i */
+ struct bfq_entity *first_idle;
+ /* idle entity with maximum F_i */
+ struct bfq_entity *last_idle;
+
+ /* scheduler virtual time */
+ u64 vtime;
+ /* scheduler weight sum; active and idle entities contribute to it */
+ unsigned long wsum;
+};
+
+/**
+ * struct bfq_sched_data - multi-class scheduler.
+ *
+ * bfq_sched_data is the basic scheduler queue. It supports three
+ * ioprio_classes, and can be used either as a toplevel queue or as an
+ * intermediate queue on a hierarchical setup. @next_in_service
+ * points to the active entity of the sched_data service trees that
+ * will be scheduled next. It is used to reduce the number of steps
+ * needed for each hierarchical-schedule update.
+ *
+ * The supported ioprio_classes are the same as in CFQ, in descending
+ * priority order, IOPRIO_CLASS_RT, IOPRIO_CLASS_BE, IOPRIO_CLASS_IDLE.
+ * Requests from higher priority queues are served before all the
+ * requests from lower priority queues; among requests of the same
+ * queue requests are served according to B-WF2Q+.
+ * All the fields are protected by the queue lock of the containing bfqd.
+ */
+struct bfq_sched_data {
+ /* entity in service */
+ struct bfq_entity *in_service_entity;
+ /* head-of-line entity (see comments above) */
+ struct bfq_entity *next_in_service;
+ /* array of service trees, one per ioprio_class */
+ struct bfq_service_tree service_tree[BFQ_IOPRIO_CLASSES];
+ /* last time CLASS_IDLE was served */
+ unsigned long bfq_class_idle_last_service;
+
+};
+
+/**
+ * struct bfq_weight_counter - counter of the number of all active entities
+ * with a given weight.
+ */
+struct bfq_weight_counter {
+ unsigned int weight; /* weight of the entities this counter refers to */
+ unsigned int num_active; /* nr of active entities with this weight */
+ /*
+ * Weights tree member (see bfq_data's @queue_weights_tree and
+ * @group_weights_tree)
+ */
+ struct rb_node weights_node;
+};
+
+/**
+ * struct bfq_entity - schedulable entity.
+ *
+ * A bfq_entity is used to represent either a bfq_queue (leaf node in the
+ * cgroup hierarchy) or a bfq_group into the upper level scheduler. Each
+ * entity belongs to the sched_data of the parent group in the cgroup
+ * hierarchy. Non-leaf entities have also their own sched_data, stored
+ * in @my_sched_data.
+ *
+ * Each entity stores independently its priority values; this would
+ * allow different weights on different devices, but this
+ * functionality is not exported to userspace by now. Priorities and
+ * weights are updated lazily, first storing the new values into the
+ * new_* fields, then setting the @prio_changed flag. As soon as
+ * there is a transition in the entity state that allows the priority
+ * update to take place the effective and the requested priority
+ * values are synchronized.
+ *
+ * Unless cgroups are used, the weight value is calculated from the
+ * ioprio to export the same interface as CFQ. When dealing with
+ * ``well-behaved'' queues (i.e., queues that do not spend too much
+ * time to consume their budget and have true sequential behavior, and
+ * when there are no external factors breaking anticipation) the
+ * relative weights at each level of the cgroups hierarchy should be
+ * guaranteed. All the fields are protected by the queue lock of the
+ * containing bfqd.
+ */
+struct bfq_entity {
+ /* service_tree member */
+ struct rb_node rb_node;
+ /* pointer to the weight counter associated with this entity */
+ struct bfq_weight_counter *weight_counter;
+
+ /*
+ * Flag, true if the entity is on a tree (either the active or
+ * the idle one of its service_tree) or is in service.
+ */
+ bool on_st;
+
+ /* B-WF2Q+ start and finish timestamps [sectors/weight] */
+ u64 start, finish;
+
+ /* tree the entity is enqueued into; %NULL if not on a tree */
+ struct rb_root *tree;
+
+ /*
+ * minimum start time of the (active) subtree rooted at this
+ * entity; used for O(log N) lookups into active trees
+ */
+ u64 min_start;
+
+ /* amount of service received during the last service slot */
+ int service;
+
+ /* budget, used also to calculate F_i: F_i = S_i + @budget / @weight */
+ int budget;
+
+ /* weight of the queue */
+ int weight;
+ /* next weight if a change is in progress */
+ int new_weight;
+
+ /* original weight, used to implement weight boosting */
+ int orig_weight;
+
+ /* parent entity, for hierarchical scheduling */
+ struct bfq_entity *parent;
+
+ /*
+ * For non-leaf nodes in the hierarchy, the associated
+ * scheduler queue, %NULL on leaf nodes.
+ */
+ struct bfq_sched_data *my_sched_data;
+ /* the scheduler queue this entity belongs to */
+ struct bfq_sched_data *sched_data;
+
+ /* flag, set to request a weight, ioprio or ioprio_class change */
+ int prio_changed;
+};
+
+struct bfq_group;
+
+/**
+ * struct bfq_ttime - per process thinktime stats.
+ */
+struct bfq_ttime {
+ /* completion time of the last request */
+ u64 last_end_request;
+
+ /* total process thinktime */
+ u64 ttime_total;
+ /* number of thinktime samples */
+ unsigned long ttime_samples;
+ /* average process thinktime */
+ u64 ttime_mean;
+};
+
+/**
+ * struct bfq_queue - leaf schedulable entity.
+ *
+ * A bfq_queue is a leaf request queue; it can be associated with an
+ * io_context or more, if it is async or shared between cooperating
+ * processes. @cgroup holds a reference to the cgroup, to be sure that it
+ * does not disappear while a bfqq still references it (mostly to avoid
+ * races between request issuing and task migration followed by cgroup
+ * destruction).
+ * All the fields are protected by the queue lock of the containing bfqd.
+ */
+struct bfq_queue {
+ /* reference counter */
+ int ref;
+ /* parent bfq_data */
+ struct bfq_data *bfqd;
+
+ /* current ioprio and ioprio class */
+ unsigned short ioprio, ioprio_class;
+ /* next ioprio and ioprio class if a change is in progress */
+ unsigned short new_ioprio, new_ioprio_class;
+
+ /*
+ * Shared bfq_queue if queue is cooperating with one or more
+ * other queues.
+ */
+ struct bfq_queue *new_bfqq;
+ /* request-position tree member (see bfq_group's @rq_pos_tree) */
+ struct rb_node pos_node;
+ /* request-position tree root (see bfq_group's @rq_pos_tree) */
+ struct rb_root *pos_root;
+
+ /* sorted list of pending requests */
+ struct rb_root sort_list;
+ /* if fifo isn't expired, next request to serve */
+ struct request *next_rq;
+ /* number of sync and async requests queued */
+ int queued[2];
+ /* number of requests currently allocated */
+ int allocated;
+ /* number of pending metadata requests */
+ int meta_pending;
+ /* fifo list of requests in sort_list */
+ struct list_head fifo;
+
+ /* entity representing this queue in the scheduler */
+ struct bfq_entity entity;
+
+ /* maximum budget allowed from the feedback mechanism */
+ int max_budget;
+ /* budget expiration (in jiffies) */
+ unsigned long budget_timeout;
+
+ /* number of requests on the dispatch list or inside driver */
+ int dispatched;
+
+ /* status flags */
+ unsigned long flags;
+
+ /* node for active/idle bfqq list inside parent bfqd */
+ struct list_head bfqq_list;
+
+ /* associated @bfq_ttime struct */
+ struct bfq_ttime ttime;
+
+ /* bit vector: a 1 for each seeky requests in history */
+ u32 seek_history;
+
+ /* node for the device's burst list */
+ struct hlist_node burst_list_node;
+
+ /* position of the last request enqueued */
+ sector_t last_request_pos;
+
+ /* Number of consecutive pairs of request completion and
+ * arrival, such that the queue becomes idle after the
+ * completion, but the next request arrives within an idle
+ * time slice; used only if the queue's IO_bound flag has been
+ * cleared.
+ */
+ unsigned int requests_within_timer;
+
+ /* pid of the process owning the queue, used for logging purposes */
+ pid_t pid;
+
+ /*
+ * Pointer to the bfq_io_cq owning the bfq_queue, set to %NULL
+ * if the queue is shared.
+ */
+ struct bfq_io_cq *bic;
+
+ /* current maximum weight-raising time for this queue */
+ unsigned long wr_cur_max_time;
+ /*
+ * Minimum time instant such that, only if a new request is
+ * enqueued after this time instant in an idle @bfq_queue with
+ * no outstanding requests, then the task associated with the
+ * queue it is deemed as soft real-time (see the comments on
+ * the function bfq_bfqq_softrt_next_start())
+ */
+ unsigned long soft_rt_next_start;
+ /*
+ * Start time of the current weight-raising period if
+ * the @bfq-queue is being weight-raised, otherwise
+ * finish time of the last weight-raising period.
+ */
+ unsigned long last_wr_start_finish;
+ /* factor by which the weight of this queue is multiplied */
+ unsigned int wr_coeff;
+ /*
+ * Time of the last transition of the @bfq_queue from idle to
+ * backlogged.
+ */
+ unsigned long last_idle_bklogged;
+ /*
+ * Cumulative service received from the @bfq_queue since the
+ * last transition from idle to backlogged.
+ */
+ unsigned long service_from_backlogged;
+
+ /*
+ * Value of wr start time when switching to soft rt
+ */
+ unsigned long wr_start_at_switch_to_srt;
+
+ unsigned long split_time; /* time of last split */
+};
+
+/**
+ * struct bfq_io_cq - per (request_queue, io_context) structure.
+ */
+struct bfq_io_cq {
+ /* associated io_cq structure */
+ struct io_cq icq; /* must be the first member */
+ /* array of two process queues, the sync and the async */
+ struct bfq_queue *bfqq[2];
+ /* per (request_queue, blkcg) ioprio */
+ int ioprio;
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ uint64_t blkcg_serial_nr; /* the current blkcg serial */
+#endif
+ /*
+ * Snapshot of the idle window before merging; taken to
+ * remember this value while the queue is merged, so as to be
+ * able to restore it in case of split.
+ */
+ bool saved_idle_window;
+ /*
+ * Same purpose as the previous two fields for the I/O bound
+ * classification of a queue.
+ */
+ bool saved_IO_bound;
+
+ /*
+ * Same purpose as the previous fields for the value of the
+ * field keeping the queue's belonging to a large burst
+ */
+ bool saved_in_large_burst;
+ /*
+ * True if the queue belonged to a burst list before its merge
+ * with another cooperating queue.
+ */
+ bool was_in_burst_list;
+
+ /*
+ * Similar to previous fields: save wr information.
+ */
+ unsigned long saved_wr_coeff;
+ unsigned long saved_last_wr_start_finish;
+ unsigned long saved_wr_start_at_switch_to_srt;
+ unsigned int saved_wr_cur_max_time;
+ struct bfq_ttime saved_ttime;
+};
+
+enum bfq_device_speed {
+ BFQ_BFQD_FAST,
+ BFQ_BFQD_SLOW,
+};
+
+/**
+ * struct bfq_data - per-device data structure.
+ *
+ * All the fields are protected by @lock.
+ */
+struct bfq_data {
+ /* device request queue */
+ struct request_queue *queue;
+ /* dispatch queue */
+ struct list_head dispatch;
+
+ /* root bfq_group for the device */
+ struct bfq_group *root_group;
+
+ /*
+ * rbtree of weight counters of @bfq_queues, sorted by
+ * weight. Used to keep track of whether all @bfq_queues have
+ * the same weight. The tree contains one counter for each
+ * distinct weight associated to some active and not
+ * weight-raised @bfq_queue (see the comments to the functions
+ * bfq_weights_tree_[add|remove] for further details).
+ */
+ struct rb_root queue_weights_tree;
+ /*
+ * rbtree of non-queue @bfq_entity weight counters, sorted by
+ * weight. Used to keep track of whether all @bfq_groups have
+ * the same weight. The tree contains one counter for each
+ * distinct weight associated to some active @bfq_group (see
+ * the comments to the functions bfq_weights_tree_[add|remove]
+ * for further details).
+ */
+ struct rb_root group_weights_tree;
+
+ /*
+ * Number of bfq_queues containing requests (including the
+ * queue in service, even if it is idling).
+ */
+ int busy_queues;
+ /* number of weight-raised busy @bfq_queues */
+ int wr_busy_queues;
+ /* number of queued requests */
+ int queued;
+ /* number of requests dispatched and waiting for completion */
+ int rq_in_driver;
+
+ /*
+ * Maximum number of requests in driver in the last
+ * @hw_tag_samples completed requests.
+ */
+ int max_rq_in_driver;
+ /* number of samples used to calculate hw_tag */
+ int hw_tag_samples;
+ /* flag set to one if the driver is showing a queueing behavior */
+ int hw_tag;
+
+ /* number of budgets assigned */
+ int budgets_assigned;
+
+ /*
+ * Timer set when idling (waiting) for the next request from
+ * the queue in service.
+ */
+ struct hrtimer idle_slice_timer;
+
+ /* bfq_queue in service */
+ struct bfq_queue *in_service_queue;
+
+ /* on-disk position of the last served request */
+ sector_t last_position;
+
+ /* time of last request completion (ns) */
+ u64 last_completion;
+
+ /* time of first rq dispatch in current observation interval (ns) */
+ u64 first_dispatch;
+ /* time of last rq dispatch in current observation interval (ns) */
+ u64 last_dispatch;
+
+ /* beginning of the last budget */
+ ktime_t last_budget_start;
+ /* beginning of the last idle slice */
+ ktime_t last_idling_start;
+
+ /* number of samples in current observation interval */
+ int peak_rate_samples;
+ /* num of samples of seq dispatches in current observation interval */
+ u32 sequential_samples;
+ /* total num of sectors transferred in current observation interval */
+ u64 tot_sectors_dispatched;
+ /* max rq size seen during current observation interval (sectors) */
+ u32 last_rq_max_size;
+ /* time elapsed from first dispatch in current observ. interval (us) */
+ u64 delta_from_first;
+ /*
+ * Current estimate of the device peak rate, measured in
+ * [BFQ_RATE_SHIFT * sectors/usec]. The left-shift by
+ * BFQ_RATE_SHIFT is performed to increase precision in
+ * fixed-point calculations.
+ */
+ u32 peak_rate;
+
+ /* maximum budget allotted to a bfq_queue before rescheduling */
+ int bfq_max_budget;
+
+ /* list of all the bfq_queues active on the device */
+ struct list_head active_list;
+ /* list of all the bfq_queues idle on the device */
+ struct list_head idle_list;
+
+ /*
+ * Timeout for async/sync requests; when it fires, requests
+ * are served in fifo order.
+ */
+ u64 bfq_fifo_expire[2];
+ /* weight of backward seeks wrt forward ones */
+ unsigned int bfq_back_penalty;
+ /* maximum allowed backward seek */
+ unsigned int bfq_back_max;
+ /* maximum idling time */
+ u32 bfq_slice_idle;
+
+ /* user-configured max budget value (0 for auto-tuning) */
+ int bfq_user_max_budget;
+ /*
+ * Timeout for bfq_queues to consume their budget; used to
+ * prevent seeky queues from imposing long latencies to
+ * sequential or quasi-sequential ones (this also implies that
+ * seeky queues cannot receive guarantees in the service
+ * domain; after a timeout they are charged for the time they
+ * have been in service, to preserve fairness among them, but
+ * without service-domain guarantees).
+ */
+ unsigned int bfq_timeout;
+
+ /*
+ * Number of consecutive requests that must be issued within
+ * the idle time slice to set again idling to a queue which
+ * was marked as non-I/O-bound (see the definition of the
+ * IO_bound flag for further details).
+ */
+ unsigned int bfq_requests_within_timer;
+
+ /*
+ * Force device idling whenever needed to provide accurate
+ * service guarantees, without caring about throughput
+ * issues. CAVEAT: this may even increase latencies, in case
+ * of useless idling for processes that did stop doing I/O.
+ */
+ bool strict_guarantees;
+
+ /*
+ * Last time at which a queue entered the current burst of
+ * queues being activated shortly after each other; for more
+ * details about this and the following parameters related to
+ * a burst of activations, see the comments on the function
+ * bfq_handle_burst.
+ */
+ unsigned long last_ins_in_burst;
+ /*
+ * Reference time interval used to decide whether a queue has
+ * been activated shortly after @last_ins_in_burst.
+ */
+ unsigned long bfq_burst_interval;
+ /* number of queues in the current burst of queue activations */
+ int burst_size;
+
+ /* common parent entity for the queues in the burst */
+ struct bfq_entity *burst_parent_entity;
+ /* Maximum burst size above which the current queue-activation
+ * burst is deemed as 'large'.
+ */
+ unsigned long bfq_large_burst_thresh;
+ /* true if a large queue-activation burst is in progress */
+ bool large_burst;
+ /*
+ * Head of the burst list (as for the above fields, more
+ * details in the comments on the function bfq_handle_burst).
+ */
+ struct hlist_head burst_list;
+
+ /* if set to true, low-latency heuristics are enabled */
+ bool low_latency;
+ /*
+ * Maximum factor by which the weight of a weight-raised queue
+ * is multiplied.
+ */
+ unsigned int bfq_wr_coeff;
+ /* maximum duration of a weight-raising period (jiffies) */
+ unsigned int bfq_wr_max_time;
+
+ /* Maximum weight-raising duration for soft real-time processes */
+ unsigned int bfq_wr_rt_max_time;
+ /*
+ * Minimum idle period after which weight-raising may be
+ * reactivated for a queue (in jiffies).
+ */
+ unsigned int bfq_wr_min_idle_time;
+ /*
+ * Minimum period between request arrivals after which
+ * weight-raising may be reactivated for an already busy async
+ * queue (in jiffies).
+ */
+ unsigned long bfq_wr_min_inter_arr_async;
+
+ /* Max service-rate for a soft real-time queue, in sectors/sec */
+ unsigned int bfq_wr_max_softrt_rate;
+ /*
+ * Cached value of the product R*T, used for computing the
+ * maximum duration of weight raising automatically.
+ */
+ u64 RT_prod;
+ /* device-speed class for the low-latency heuristic */
+ enum bfq_device_speed device_speed;
+
+ /* fallback dummy bfqq for extreme OOM conditions */
+ struct bfq_queue oom_bfqq;
+
+ spinlock_t lock;
+
+ /*
+ * bic associated with the task issuing current bio for
+ * merging. This and the next field are used as a support to
+ * be able to perform the bic lookup, needed by bio-merge
+ * functions, before the scheduler lock is taken, and thus
+ * avoid taking the request-queue lock while the scheduler
+ * lock is being held.
+ */
+ struct bfq_io_cq *bio_bic;
+ /* bfqq associated with the task issuing current bio for merging */
+ struct bfq_queue *bio_bfqq;
+};
+
+enum bfqq_state_flags {
+ BFQQF_just_created = 0, /* queue just allocated */
+ BFQQF_busy, /* has requests or is in service */
+ BFQQF_wait_request, /* waiting for a request */
+ BFQQF_non_blocking_wait_rq, /*
+ * waiting for a request
+ * without idling the device
+ */
+ BFQQF_fifo_expire, /* FIFO checked in this slice */
+ BFQQF_idle_window, /* slice idling enabled */
+ BFQQF_sync, /* synchronous queue */
+ BFQQF_IO_bound, /*
+ * bfqq has timed-out at least once
+ * having consumed at most 2/10 of
+ * its budget
+ */
+ BFQQF_in_large_burst, /*
+ * bfqq activated in a large burst,
+ * see comments to bfq_handle_burst.
+ */
+ BFQQF_softrt_update, /*
+ * may need softrt-next-start
+ * update
+ */
+ BFQQF_coop, /* bfqq is shared */
+ BFQQF_split_coop /* shared bfqq will be split */
+};
+
+#define BFQ_BFQQ_FNS(name) \
+void bfq_mark_bfqq_##name(struct bfq_queue *bfqq); \
+void bfq_clear_bfqq_##name(struct bfq_queue *bfqq); \
+int bfq_bfqq_##name(const struct bfq_queue *bfqq);
+
+BFQ_BFQQ_FNS(just_created);
+BFQ_BFQQ_FNS(busy);
+BFQ_BFQQ_FNS(wait_request);
+BFQ_BFQQ_FNS(non_blocking_wait_rq);
+BFQ_BFQQ_FNS(fifo_expire);
+BFQ_BFQQ_FNS(idle_window);
+BFQ_BFQQ_FNS(sync);
+BFQ_BFQQ_FNS(IO_bound);
+BFQ_BFQQ_FNS(in_large_burst);
+BFQ_BFQQ_FNS(coop);
+BFQ_BFQQ_FNS(split_coop);
+BFQ_BFQQ_FNS(softrt_update);
+#undef BFQ_BFQQ_FNS
+
+/* Expiration reasons. */
+enum bfqq_expiration {
+ BFQQE_TOO_IDLE = 0, /*
+ * queue has been idling for
+ * too long
+ */
+ BFQQE_BUDGET_TIMEOUT, /* budget took too long to be used */
+ BFQQE_BUDGET_EXHAUSTED, /* budget consumed */
+ BFQQE_NO_MORE_REQUESTS, /* the queue has no more requests */
+ BFQQE_PREEMPTED /* preemption in progress */
+};
+
+struct bfqg_stats {
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ /* number of ios merged */
+ struct blkg_rwstat merged;
+ /* total time spent on device in ns, may not be accurate w/ queueing */
+ struct blkg_rwstat service_time;
+ /* total time spent waiting in scheduler queue in ns */
+ struct blkg_rwstat wait_time;
+ /* number of IOs queued up */
+ struct blkg_rwstat queued;
+ /* total disk time and nr sectors dispatched by this group */
+ struct blkg_stat time;
+ /* sum of number of ios queued across all samples */
+ struct blkg_stat avg_queue_size_sum;
+ /* count of samples taken for average */
+ struct blkg_stat avg_queue_size_samples;
+ /* how many times this group has been removed from service tree */
+ struct blkg_stat dequeue;
+ /* total time spent waiting for it to be assigned a timeslice. */
+ struct blkg_stat group_wait_time;
+ /* time spent idling for this blkcg_gq */
+ struct blkg_stat idle_time;
+ /* total time with empty current active q with other requests queued */
+ struct blkg_stat empty_time;
+ /* fields after this shouldn't be cleared on stat reset */
+ uint64_t start_group_wait_time;
+ uint64_t start_idle_time;
+ uint64_t start_empty_time;
+ uint16_t flags;
+#endif /* CONFIG_BFQ_GROUP_IOSCHED */
+};
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+
+/*
+ * struct bfq_group_data - per-blkcg storage for the blkio subsystem.
+ *
+ * @ps: @blkcg_policy_storage that this structure inherits
+ * @weight: weight of the bfq_group
+ */
+struct bfq_group_data {
+ /* must be the first member */
+ struct blkcg_policy_data pd;
+
+ unsigned int weight;
+};
+
+/**
+ * struct bfq_group - per (device, cgroup) data structure.
+ * @entity: schedulable entity to insert into the parent group sched_data.
+ * @sched_data: own sched_data, to contain child entities (they may be
+ * both bfq_queues and bfq_groups).
+ * @bfqd: the bfq_data for the device this group acts upon.
+ * @async_bfqq: array of async queues for all the tasks belonging to
+ * the group, one queue per ioprio value per ioprio_class,
+ * except for the idle class that has only one queue.
+ * @async_idle_bfqq: async queue for the idle class (ioprio is ignored).
+ * @my_entity: pointer to @entity, %NULL for the toplevel group; used
+ * to avoid too many special cases during group creation/
+ * migration.
+ * @stats: stats for this bfqg.
+ * @active_entities: number of active entities belonging to the group;
+ * unused for the root group. Used to know whether there
+ * are groups with more than one active @bfq_entity
+ * (see the comments to the function
+ * bfq_bfqq_may_idle()).
+ * @rq_pos_tree: rbtree sorted by next_request position, used when
+ * determining if two or more queues have interleaving
+ * requests (see bfq_find_close_cooperator()).
+ *
+ * Each (device, cgroup) pair has its own bfq_group, i.e., for each cgroup
+ * there is a set of bfq_groups, each one collecting the lower-level
+ * entities belonging to the group that are acting on the same device.
+ *
+ * Locking works as follows:
+ * o @bfqd is protected by the queue lock, RCU is used to access it
+ * from the readers.
+ * o All the other fields are protected by the @bfqd queue lock.
+ */
+struct bfq_group {
+ /* must be the first member */
+ struct blkg_policy_data pd;
+
+ struct bfq_entity entity;
+ struct bfq_sched_data sched_data;
+
+ void *bfqd;
+
+ struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR];
+ struct bfq_queue *async_idle_bfqq;
+
+ struct bfq_entity *my_entity;
+
+ int active_entities;
+
+ struct rb_root rq_pos_tree;
+
+ struct bfqg_stats stats;
+};
+
+#else
+struct bfq_group {
+ struct bfq_sched_data sched_data;
+
+ struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR];
+ struct bfq_queue *async_idle_bfqq;
+
+ struct rb_root rq_pos_tree;
+};
+#endif
+
+struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity);
+
+/* --------------- main algorithm interface ----------------- */
+
+#define BFQ_SERVICE_TREE_INIT ((struct bfq_service_tree) \
+ { RB_ROOT, RB_ROOT, NULL, NULL, 0, 0 })
+
+extern const int bfq_timeout;
+
+struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync);
+void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync);
+struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic);
+void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq);
+void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq);
+void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_entity *entity,
+ struct rb_root *root);
+void bfq_weights_tree_remove(struct bfq_data *bfqd, struct bfq_entity *entity,
+ struct rb_root *root);
+void bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ bool compensate, enum bfqq_expiration reason);
+void bfq_put_queue(struct bfq_queue *bfqq);
+void bfq_end_wr_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg);
+void bfq_schedule_dispatch(struct bfq_data *bfqd);
+void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg);
+
+/* ------------ end of main algorithm interface -------------- */
+
+/* ---------------- cgroups-support interface ---------------- */
+
+extern struct cftype bfq_blkcg_legacy_files[];
+extern struct cftype bfq_blkg_files[];
+
+void bfqg_stats_update_io_add(struct bfq_group *bfqg, struct bfq_queue *bfqq,
+ unsigned int op);
+void bfqg_stats_update_io_remove(struct bfq_group *bfqg, unsigned int op);
+void bfqg_stats_update_io_merged(struct bfq_group *bfqg, unsigned int op);
+void bfqg_stats_update_completion(struct bfq_group *bfqg, uint64_t start_time,
+ uint64_t io_start_time, unsigned int op);
+void bfqg_stats_update_dequeue(struct bfq_group *bfqg);
+void bfqg_stats_set_start_empty_time(struct bfq_group *bfqg);
+void bfqg_stats_update_idle_time(struct bfq_group *bfqg);
+void bfqg_stats_set_start_idle_time(struct bfq_group *bfqg);
+void bfqg_stats_update_avg_queue_size(struct bfq_group *bfqg);
+void bfq_bfqq_move(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ struct bfq_group *bfqg);
+
+void bfq_init_entity(struct bfq_entity *entity, struct bfq_group *bfqg);
+void bfq_bic_update_cgroup(struct bfq_io_cq *bic, struct bio *bio);
+void bfq_end_wr_async(struct bfq_data *bfqd);
+struct bfq_group *bfq_find_set_group(struct bfq_data *bfqd,
+ struct blkcg *blkcg);
+struct blkcg_gq *bfqg_to_blkg(struct bfq_group *bfqg);
+struct bfq_group *bfqq_group(struct bfq_queue *bfqq);
+struct bfq_group *bfq_create_group_hierarchy(struct bfq_data *bfqd, int node);
+void bfqg_put(struct bfq_group *bfqg);
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+extern struct blkcg_policy blkcg_policy_bfq;
+#endif
+
+/* ------------- end of cgroups-support interface ------------- */
+
+/* - interface of the internal hierarchical B-WF2Q+ scheduler - */
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+/* both next loops stop at one of the child entities of the root group */
+#define for_each_entity(entity) \
+ for (; entity ; entity = entity->parent)
+
+/*
+ * For each iteration, compute parent in advance, so as to be safe if
+ * entity is deallocated during the iteration. Such a deallocation may
+ * happen as a consequence of a bfq_put_queue that frees the bfq_queue
+ * containing entity.
+ */
+#define for_each_entity_safe(entity, parent) \
+ for (; entity && ({ parent = entity->parent; 1; }); entity = parent)
+
+#else /* CONFIG_BFQ_GROUP_IOSCHED */
+/*
+ * Next two macros are fake loops when cgroups support is not
+ * enabled. I fact, in such a case, there is only one level to go up
+ * (to reach the root group).
+ */
+#define for_each_entity(entity) \
+ for (; entity ; entity = NULL)
+
+#define for_each_entity_safe(entity, parent) \
+ for (parent = NULL; entity ; entity = parent)
+#endif /* CONFIG_BFQ_GROUP_IOSCHED */
+
+struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq);
+struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity);
+struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity);
+struct bfq_entity *bfq_entity_of(struct rb_node *node);
+unsigned short bfq_ioprio_to_weight(int ioprio);
+void bfq_put_idle_entity(struct bfq_service_tree *st,
+ struct bfq_entity *entity);
+struct bfq_service_tree *
+__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
+ struct bfq_entity *entity);
+void bfq_bfqq_served(struct bfq_queue *bfqq, int served);
+void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ unsigned long time_ms);
+bool __bfq_deactivate_entity(struct bfq_entity *entity,
+ bool ins_into_idle_tree);
+bool next_queue_may_preempt(struct bfq_data *bfqd);
+struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd);
+void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd);
+void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ bool ins_into_idle_tree, bool expiration);
+void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq);
+void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq);
+void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ bool expiration);
+void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq);
+
+/* --------------- end of interface of B-WF2Q+ ---------------- */
+
+/* Logging facilities. */
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+struct bfq_group *bfqq_group(struct bfq_queue *bfqq);
+
+#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) do { \
+ char __pbuf[128]; \
+ \
+ blkg_path(bfqg_to_blkg(bfqq_group(bfqq)), __pbuf, sizeof(__pbuf)); \
+ blk_add_trace_msg((bfqd)->queue, "bfq%d%c %s " fmt, (bfqq)->pid, \
+ bfq_bfqq_sync((bfqq)) ? 'S' : 'A', \
+ __pbuf, ##args); \
+} while (0)
+
+#define bfq_log_bfqg(bfqd, bfqg, fmt, args...) do { \
+ char __pbuf[128]; \
+ \
+ blkg_path(bfqg_to_blkg(bfqg), __pbuf, sizeof(__pbuf)); \
+ blk_add_trace_msg((bfqd)->queue, "%s " fmt, __pbuf, ##args); \
+} while (0)
+
+#else /* CONFIG_BFQ_GROUP_IOSCHED */
+
+#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) \
+ blk_add_trace_msg((bfqd)->queue, "bfq%d%c " fmt, (bfqq)->pid, \
+ bfq_bfqq_sync((bfqq)) ? 'S' : 'A', \
+ ##args)
+#define bfq_log_bfqg(bfqd, bfqg, fmt, args...) do {} while (0)
+
+#endif /* CONFIG_BFQ_GROUP_IOSCHED */
+
+#define bfq_log(bfqd, fmt, args...) \
+ blk_add_trace_msg((bfqd)->queue, "bfq " fmt, ##args)
+
+#endif /* _BFQ_H */
diff --git a/block/bfq-wf2q.c b/block/bfq-wf2q.c
new file mode 100644
index 000000000000..b4fc3e4260b7
--- /dev/null
+++ b/block/bfq-wf2q.c
@@ -0,0 +1,1616 @@
+/*
+ * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
+ * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
+ * scheduler schedules generic entities. The latter can represent
+ * either single bfq queues (associated with processes) or groups of
+ * bfq queues (associated with cgroups).
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of the
+ * License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ */
+#include "bfq-iosched.h"
+
+/**
+ * bfq_gt - compare two timestamps.
+ * @a: first ts.
+ * @b: second ts.
+ *
+ * Return @a > @b, dealing with wrapping correctly.
+ */
+static int bfq_gt(u64 a, u64 b)
+{
+ return (s64)(a - b) > 0;
+}
+
+static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
+{
+ struct rb_node *node = tree->rb_node;
+
+ return rb_entry(node, struct bfq_entity, rb_node);
+}
+
+static unsigned int bfq_class_idx(struct bfq_entity *entity)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+ return bfqq ? bfqq->ioprio_class - 1 :
+ BFQ_DEFAULT_GRP_CLASS - 1;
+}
+
+static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd);
+
+static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
+
+/**
+ * bfq_update_next_in_service - update sd->next_in_service
+ * @sd: sched_data for which to perform the update.
+ * @new_entity: if not NULL, pointer to the entity whose activation,
+ * requeueing or repositionig triggered the invocation of
+ * this function.
+ *
+ * This function is called to update sd->next_in_service, which, in
+ * its turn, may change as a consequence of the insertion or
+ * extraction of an entity into/from one of the active trees of
+ * sd. These insertions/extractions occur as a consequence of
+ * activations/deactivations of entities, with some activations being
+ * 'true' activations, and other activations being requeueings (i.e.,
+ * implementing the second, requeueing phase of the mechanism used to
+ * reposition an entity in its active tree; see comments on
+ * __bfq_activate_entity and __bfq_requeue_entity for details). In
+ * both the last two activation sub-cases, new_entity points to the
+ * just activated or requeued entity.
+ *
+ * Returns true if sd->next_in_service changes in such a way that
+ * entity->parent may become the next_in_service for its parent
+ * entity.
+ */
+static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
+ struct bfq_entity *new_entity)
+{
+ struct bfq_entity *next_in_service = sd->next_in_service;
+ bool parent_sched_may_change = false;
+
+ /*
+ * If this update is triggered by the activation, requeueing
+ * or repositiong of an entity that does not coincide with
+ * sd->next_in_service, then a full lookup in the active tree
+ * can be avoided. In fact, it is enough to check whether the
+ * just-modified entity has a higher priority than
+ * sd->next_in_service, or, even if it has the same priority
+ * as sd->next_in_service, is eligible and has a lower virtual
+ * finish time than sd->next_in_service. If this compound
+ * condition holds, then the new entity becomes the new
+ * next_in_service. Otherwise no change is needed.
+ */
+ if (new_entity && new_entity != sd->next_in_service) {
+ /*
+ * Flag used to decide whether to replace
+ * sd->next_in_service with new_entity. Tentatively
+ * set to true, and left as true if
+ * sd->next_in_service is NULL.
+ */
+ bool replace_next = true;
+
+ /*
+ * If there is already a next_in_service candidate
+ * entity, then compare class priorities or timestamps
+ * to decide whether to replace sd->service_tree with
+ * new_entity.
+ */
+ if (next_in_service) {
+ unsigned int new_entity_class_idx =
+ bfq_class_idx(new_entity);
+ struct bfq_service_tree *st =
+ sd->service_tree + new_entity_class_idx;
+
+ /*
+ * For efficiency, evaluate the most likely
+ * sub-condition first.
+ */
+ replace_next =
+ (new_entity_class_idx ==
+ bfq_class_idx(next_in_service)
+ &&
+ !bfq_gt(new_entity->start, st->vtime)
+ &&
+ bfq_gt(next_in_service->finish,
+ new_entity->finish))
+ ||
+ new_entity_class_idx <
+ bfq_class_idx(next_in_service);
+ }
+
+ if (replace_next)
+ next_in_service = new_entity;
+ } else /* invoked because of a deactivation: lookup needed */
+ next_in_service = bfq_lookup_next_entity(sd);
+
+ if (next_in_service) {
+ parent_sched_may_change = !sd->next_in_service ||
+ bfq_update_parent_budget(next_in_service);
+ }
+
+ sd->next_in_service = next_in_service;
+
+ if (!next_in_service)
+ return parent_sched_may_change;
+
+ return parent_sched_may_change;
+}
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+
+struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
+{
+ struct bfq_entity *group_entity = bfqq->entity.parent;
+
+ if (!group_entity)
+ group_entity = &bfqq->bfqd->root_group->entity;
+
+ return container_of(group_entity, struct bfq_group, entity);
+}
+
+/*
+ * Returns true if this budget changes may let next_in_service->parent
+ * become the next_in_service entity for its parent entity.
+ */
+static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
+{
+ struct bfq_entity *bfqg_entity;
+ struct bfq_group *bfqg;
+ struct bfq_sched_data *group_sd;
+ bool ret = false;
+
+ group_sd = next_in_service->sched_data;
+
+ bfqg = container_of(group_sd, struct bfq_group, sched_data);
+ /*
+ * bfq_group's my_entity field is not NULL only if the group
+ * is not the root group. We must not touch the root entity
+ * as it must never become an in-service entity.
+ */
+ bfqg_entity = bfqg->my_entity;
+ if (bfqg_entity) {
+ if (bfqg_entity->budget > next_in_service->budget)
+ ret = true;
+ bfqg_entity->budget = next_in_service->budget;
+ }
+
+ return ret;
+}
+
+/*
+ * This function tells whether entity stops being a candidate for next
+ * service, according to the following logic.
+ *
+ * This function is invoked for an entity that is about to be set in
+ * service. If such an entity is a queue, then the entity is no longer
+ * a candidate for next service (i.e, a candidate entity to serve
+ * after the in-service entity is expired). The function then returns
+ * true.
+ *
+ * In contrast, the entity could stil be a candidate for next service
+ * if it is not a queue, and has more than one child. In fact, even if
+ * one of its children is about to be set in service, other children
+ * may still be the next to serve. As a consequence, a non-queue
+ * entity is not a candidate for next-service only if it has only one
+ * child. And only if this condition holds, then the function returns
+ * true for a non-queue entity.
+ */
+static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
+{
+ struct bfq_group *bfqg;
+
+ if (bfq_entity_to_bfqq(entity))
+ return true;
+
+ bfqg = container_of(entity, struct bfq_group, entity);
+
+ if (bfqg->active_entities == 1)
+ return true;
+
+ return false;
+}
+
+#else /* CONFIG_BFQ_GROUP_IOSCHED */
+
+struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
+{
+ return bfqq->bfqd->root_group;
+}
+
+static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
+{
+ return false;
+}
+
+static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
+{
+ return true;
+}
+
+#endif /* CONFIG_BFQ_GROUP_IOSCHED */
+
+/*
+ * Shift for timestamp calculations. This actually limits the maximum
+ * service allowed in one timestamp delta (small shift values increase it),
+ * the maximum total weight that can be used for the queues in the system
+ * (big shift values increase it), and the period of virtual time
+ * wraparounds.
+ */
+#define WFQ_SERVICE_SHIFT 22
+
+struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
+{
+ struct bfq_queue *bfqq = NULL;
+
+ if (!entity->my_sched_data)
+ bfqq = container_of(entity, struct bfq_queue, entity);
+
+ return bfqq;
+}
+
+
+/**
+ * bfq_delta - map service into the virtual time domain.
+ * @service: amount of service.
+ * @weight: scale factor (weight of an entity or weight sum).
+ */
+static u64 bfq_delta(unsigned long service, unsigned long weight)
+{
+ u64 d = (u64)service << WFQ_SERVICE_SHIFT;
+
+ do_div(d, weight);
+ return d;
+}
+
+/**
+ * bfq_calc_finish - assign the finish time to an entity.
+ * @entity: the entity to act upon.
+ * @service: the service to be charged to the entity.
+ */
+static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+ entity->finish = entity->start +
+ bfq_delta(service, entity->weight);
+
+ if (bfqq) {
+ bfq_log_bfqq(bfqq->bfqd, bfqq,
+ "calc_finish: serv %lu, w %d",
+ service, entity->weight);
+ bfq_log_bfqq(bfqq->bfqd, bfqq,
+ "calc_finish: start %llu, finish %llu, delta %llu",
+ entity->start, entity->finish,
+ bfq_delta(service, entity->weight));
+ }
+}
+
+/**
+ * bfq_entity_of - get an entity from a node.
+ * @node: the node field of the entity.
+ *
+ * Convert a node pointer to the relative entity. This is used only
+ * to simplify the logic of some functions and not as the generic
+ * conversion mechanism because, e.g., in the tree walking functions,
+ * the check for a %NULL value would be redundant.
+ */
+struct bfq_entity *bfq_entity_of(struct rb_node *node)
+{
+ struct bfq_entity *entity = NULL;
+
+ if (node)
+ entity = rb_entry(node, struct bfq_entity, rb_node);
+
+ return entity;
+}
+
+/**
+ * bfq_extract - remove an entity from a tree.
+ * @root: the tree root.
+ * @entity: the entity to remove.
+ */
+static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
+{
+ entity->tree = NULL;
+ rb_erase(&entity->rb_node, root);
+}
+
+/**
+ * bfq_idle_extract - extract an entity from the idle tree.
+ * @st: the service tree of the owning @entity.
+ * @entity: the entity being removed.
+ */
+static void bfq_idle_extract(struct bfq_service_tree *st,
+ struct bfq_entity *entity)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+ struct rb_node *next;
+
+ if (entity == st->first_idle) {
+ next = rb_next(&entity->rb_node);
+ st->first_idle = bfq_entity_of(next);
+ }
+
+ if (entity == st->last_idle) {
+ next = rb_prev(&entity->rb_node);
+ st->last_idle = bfq_entity_of(next);
+ }
+
+ bfq_extract(&st->idle, entity);
+
+ if (bfqq)
+ list_del(&bfqq->bfqq_list);
+}
+
+/**
+ * bfq_insert - generic tree insertion.
+ * @root: tree root.
+ * @entity: entity to insert.
+ *
+ * This is used for the idle and the active tree, since they are both
+ * ordered by finish time.
+ */
+static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
+{
+ struct bfq_entity *entry;
+ struct rb_node **node = &root->rb_node;
+ struct rb_node *parent = NULL;
+
+ while (*node) {
+ parent = *node;
+ entry = rb_entry(parent, struct bfq_entity, rb_node);
+
+ if (bfq_gt(entry->finish, entity->finish))
+ node = &parent->rb_left;
+ else
+ node = &parent->rb_right;
+ }
+
+ rb_link_node(&entity->rb_node, parent, node);
+ rb_insert_color(&entity->rb_node, root);
+
+ entity->tree = root;
+}
+
+/**
+ * bfq_update_min - update the min_start field of a entity.
+ * @entity: the entity to update.
+ * @node: one of its children.
+ *
+ * This function is called when @entity may store an invalid value for
+ * min_start due to updates to the active tree. The function assumes
+ * that the subtree rooted at @node (which may be its left or its right
+ * child) has a valid min_start value.
+ */
+static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
+{
+ struct bfq_entity *child;
+
+ if (node) {
+ child = rb_entry(node, struct bfq_entity, rb_node);
+ if (bfq_gt(entity->min_start, child->min_start))
+ entity->min_start = child->min_start;
+ }
+}
+
+/**
+ * bfq_update_active_node - recalculate min_start.
+ * @node: the node to update.
+ *
+ * @node may have changed position or one of its children may have moved,
+ * this function updates its min_start value. The left and right subtrees
+ * are assumed to hold a correct min_start value.
+ */
+static void bfq_update_active_node(struct rb_node *node)
+{
+ struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
+
+ entity->min_start = entity->start;
+ bfq_update_min(entity, node->rb_right);
+ bfq_update_min(entity, node->rb_left);
+}
+
+/**
+ * bfq_update_active_tree - update min_start for the whole active tree.
+ * @node: the starting node.
+ *
+ * @node must be the deepest modified node after an update. This function
+ * updates its min_start using the values held by its children, assuming
+ * that they did not change, and then updates all the nodes that may have
+ * changed in the path to the root. The only nodes that may have changed
+ * are the ones in the path or their siblings.
+ */
+static void bfq_update_active_tree(struct rb_node *node)
+{
+ struct rb_node *parent;
+
+up:
+ bfq_update_active_node(node);
+
+ parent = rb_parent(node);
+ if (!parent)
+ return;
+
+ if (node == parent->rb_left && parent->rb_right)
+ bfq_update_active_node(parent->rb_right);
+ else if (parent->rb_left)
+ bfq_update_active_node(parent->rb_left);
+
+ node = parent;
+ goto up;
+}
+
+/**
+ * bfq_active_insert - insert an entity in the active tree of its
+ * group/device.
+ * @st: the service tree of the entity.
+ * @entity: the entity being inserted.
+ *
+ * The active tree is ordered by finish time, but an extra key is kept
+ * per each node, containing the minimum value for the start times of
+ * its children (and the node itself), so it's possible to search for
+ * the eligible node with the lowest finish time in logarithmic time.
+ */
+static void bfq_active_insert(struct bfq_service_tree *st,
+ struct bfq_entity *entity)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+ struct rb_node *node = &entity->rb_node;
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ struct bfq_sched_data *sd = NULL;
+ struct bfq_group *bfqg = NULL;
+ struct bfq_data *bfqd = NULL;
+#endif
+
+ bfq_insert(&st->active, entity);
+
+ if (node->rb_left)
+ node = node->rb_left;
+ else if (node->rb_right)
+ node = node->rb_right;
+
+ bfq_update_active_tree(node);
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ sd = entity->sched_data;
+ bfqg = container_of(sd, struct bfq_group, sched_data);
+ bfqd = (struct bfq_data *)bfqg->bfqd;
+#endif
+ if (bfqq)
+ list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ else /* bfq_group */
+ bfq_weights_tree_add(bfqd, entity, &bfqd->group_weights_tree);
+
+ if (bfqg != bfqd->root_group)
+ bfqg->active_entities++;
+#endif
+}
+
+/**
+ * bfq_ioprio_to_weight - calc a weight from an ioprio.
+ * @ioprio: the ioprio value to convert.
+ */
+unsigned short bfq_ioprio_to_weight(int ioprio)
+{
+ return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
+}
+
+/**
+ * bfq_weight_to_ioprio - calc an ioprio from a weight.
+ * @weight: the weight value to convert.
+ *
+ * To preserve as much as possible the old only-ioprio user interface,
+ * 0 is used as an escape ioprio value for weights (numerically) equal or
+ * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
+ */
+static unsigned short bfq_weight_to_ioprio(int weight)
+{
+ return max_t(int, 0,
+ IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight);
+}
+
+static void bfq_get_entity(struct bfq_entity *entity)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+ if (bfqq) {
+ bfqq->ref++;
+ bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
+ bfqq, bfqq->ref);
+ }
+}
+
+/**
+ * bfq_find_deepest - find the deepest node that an extraction can modify.
+ * @node: the node being removed.
+ *
+ * Do the first step of an extraction in an rb tree, looking for the
+ * node that will replace @node, and returning the deepest node that
+ * the following modifications to the tree can touch. If @node is the
+ * last node in the tree return %NULL.
+ */
+static struct rb_node *bfq_find_deepest(struct rb_node *node)
+{
+ struct rb_node *deepest;
+
+ if (!node->rb_right && !node->rb_left)
+ deepest = rb_parent(node);
+ else if (!node->rb_right)
+ deepest = node->rb_left;
+ else if (!node->rb_left)
+ deepest = node->rb_right;
+ else {
+ deepest = rb_next(node);
+ if (deepest->rb_right)
+ deepest = deepest->rb_right;
+ else if (rb_parent(deepest) != node)
+ deepest = rb_parent(deepest);
+ }
+
+ return deepest;
+}
+
+/**
+ * bfq_active_extract - remove an entity from the active tree.
+ * @st: the service_tree containing the tree.
+ * @entity: the entity being removed.
+ */
+static void bfq_active_extract(struct bfq_service_tree *st,
+ struct bfq_entity *entity)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+ struct rb_node *node;
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ struct bfq_sched_data *sd = NULL;
+ struct bfq_group *bfqg = NULL;
+ struct bfq_data *bfqd = NULL;
+#endif
+
+ node = bfq_find_deepest(&entity->rb_node);
+ bfq_extract(&st->active, entity);
+
+ if (node)
+ bfq_update_active_tree(node);
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ sd = entity->sched_data;
+ bfqg = container_of(sd, struct bfq_group, sched_data);
+ bfqd = (struct bfq_data *)bfqg->bfqd;
+#endif
+ if (bfqq)
+ list_del(&bfqq->bfqq_list);
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ else /* bfq_group */
+ bfq_weights_tree_remove(bfqd, entity,
+ &bfqd->group_weights_tree);
+
+ if (bfqg != bfqd->root_group)
+ bfqg->active_entities--;
+#endif
+}
+
+/**
+ * bfq_idle_insert - insert an entity into the idle tree.
+ * @st: the service tree containing the tree.
+ * @entity: the entity to insert.
+ */
+static void bfq_idle_insert(struct bfq_service_tree *st,
+ struct bfq_entity *entity)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+ struct bfq_entity *first_idle = st->first_idle;
+ struct bfq_entity *last_idle = st->last_idle;
+
+ if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
+ st->first_idle = entity;
+ if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
+ st->last_idle = entity;
+
+ bfq_insert(&st->idle, entity);
+
+ if (bfqq)
+ list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
+}
+
+/**
+ * bfq_forget_entity - do not consider entity any longer for scheduling
+ * @st: the service tree.
+ * @entity: the entity being removed.
+ * @is_in_service: true if entity is currently the in-service entity.
+ *
+ * Forget everything about @entity. In addition, if entity represents
+ * a queue, and the latter is not in service, then release the service
+ * reference to the queue (the one taken through bfq_get_entity). In
+ * fact, in this case, there is really no more service reference to
+ * the queue, as the latter is also outside any service tree. If,
+ * instead, the queue is in service, then __bfq_bfqd_reset_in_service
+ * will take care of putting the reference when the queue finally
+ * stops being served.
+ */
+static void bfq_forget_entity(struct bfq_service_tree *st,
+ struct bfq_entity *entity,
+ bool is_in_service)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+ entity->on_st = false;
+ st->wsum -= entity->weight;
+ if (bfqq && !is_in_service)
+ bfq_put_queue(bfqq);
+}
+
+/**
+ * bfq_put_idle_entity - release the idle tree ref of an entity.
+ * @st: service tree for the entity.
+ * @entity: the entity being released.
+ */
+void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity)
+{
+ bfq_idle_extract(st, entity);
+ bfq_forget_entity(st, entity,
+ entity == entity->sched_data->in_service_entity);
+}
+
+/**
+ * bfq_forget_idle - update the idle tree if necessary.
+ * @st: the service tree to act upon.
+ *
+ * To preserve the global O(log N) complexity we only remove one entry here;
+ * as the idle tree will not grow indefinitely this can be done safely.
+ */
+static void bfq_forget_idle(struct bfq_service_tree *st)
+{
+ struct bfq_entity *first_idle = st->first_idle;
+ struct bfq_entity *last_idle = st->last_idle;
+
+ if (RB_EMPTY_ROOT(&st->active) && last_idle &&
+ !bfq_gt(last_idle->finish, st->vtime)) {
+ /*
+ * Forget the whole idle tree, increasing the vtime past
+ * the last finish time of idle entities.
+ */
+ st->vtime = last_idle->finish;
+ }
+
+ if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
+ bfq_put_idle_entity(st, first_idle);
+}
+
+struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity)
+{
+ struct bfq_sched_data *sched_data = entity->sched_data;
+ unsigned int idx = bfq_class_idx(entity);
+
+ return sched_data->service_tree + idx;
+}
+
+
+struct bfq_service_tree *
+__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
+ struct bfq_entity *entity)
+{
+ struct bfq_service_tree *new_st = old_st;
+
+ if (entity->prio_changed) {
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+ unsigned int prev_weight, new_weight;
+ struct bfq_data *bfqd = NULL;
+ struct rb_root *root;
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ struct bfq_sched_data *sd;
+ struct bfq_group *bfqg;
+#endif
+
+ if (bfqq)
+ bfqd = bfqq->bfqd;
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+ else {
+ sd = entity->my_sched_data;
+ bfqg = container_of(sd, struct bfq_group, sched_data);
+ bfqd = (struct bfq_data *)bfqg->bfqd;
+ }
+#endif
+
+ old_st->wsum -= entity->weight;
+
+ if (entity->new_weight != entity->orig_weight) {
+ if (entity->new_weight < BFQ_MIN_WEIGHT ||
+ entity->new_weight > BFQ_MAX_WEIGHT) {
+ pr_crit("update_weight_prio: new_weight %d\n",
+ entity->new_weight);
+ if (entity->new_weight < BFQ_MIN_WEIGHT)
+ entity->new_weight = BFQ_MIN_WEIGHT;
+ else
+ entity->new_weight = BFQ_MAX_WEIGHT;
+ }
+ entity->orig_weight = entity->new_weight;
+ if (bfqq)
+ bfqq->ioprio =
+ bfq_weight_to_ioprio(entity->orig_weight);
+ }
+
+ if (bfqq)
+ bfqq->ioprio_class = bfqq->new_ioprio_class;
+ entity->prio_changed = 0;
+
+ /*
+ * NOTE: here we may be changing the weight too early,
+ * this will cause unfairness. The correct approach
+ * would have required additional complexity to defer
+ * weight changes to the proper time instants (i.e.,
+ * when entity->finish <= old_st->vtime).
+ */
+ new_st = bfq_entity_service_tree(entity);
+
+ prev_weight = entity->weight;
+ new_weight = entity->orig_weight *
+ (bfqq ? bfqq->wr_coeff : 1);
+ /*
+ * If the weight of the entity changes, remove the entity
+ * from its old weight counter (if there is a counter
+ * associated with the entity), and add it to the counter
+ * associated with its new weight.
+ */
+ if (prev_weight != new_weight) {
+ root = bfqq ? &bfqd->queue_weights_tree :
+ &bfqd->group_weights_tree;
+ bfq_weights_tree_remove(bfqd, entity, root);
+ }
+ entity->weight = new_weight;
+ /*
+ * Add the entity to its weights tree only if it is
+ * not associated with a weight-raised queue.
+ */
+ if (prev_weight != new_weight &&
+ (bfqq ? bfqq->wr_coeff == 1 : 1))
+ /* If we get here, root has been initialized. */
+ bfq_weights_tree_add(bfqd, entity, root);
+
+ new_st->wsum += entity->weight;
+
+ if (new_st != old_st)
+ entity->start = new_st->vtime;
+ }
+
+ return new_st;
+}
+
+/**
+ * bfq_bfqq_served - update the scheduler status after selection for
+ * service.
+ * @bfqq: the queue being served.
+ * @served: bytes to transfer.
+ *
+ * NOTE: this can be optimized, as the timestamps of upper level entities
+ * are synchronized every time a new bfqq is selected for service. By now,
+ * we keep it to better check consistency.
+ */
+void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+ struct bfq_service_tree *st;
+
+ for_each_entity(entity) {
+ st = bfq_entity_service_tree(entity);
+
+ entity->service += served;
+
+ st->vtime += bfq_delta(served, st->wsum);
+ bfq_forget_idle(st);
+ }
+ bfqg_stats_set_start_empty_time(bfqq_group(bfqq));
+ bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
+}
+
+/**
+ * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
+ * of the time interval during which bfqq has been in
+ * service.
+ * @bfqd: the device
+ * @bfqq: the queue that needs a service update.
+ * @time_ms: the amount of time during which the queue has received service
+ *
+ * If a queue does not consume its budget fast enough, then providing
+ * the queue with service fairness may impair throughput, more or less
+ * severely. For this reason, queues that consume their budget slowly
+ * are provided with time fairness instead of service fairness. This
+ * goal is achieved through the BFQ scheduling engine, even if such an
+ * engine works in the service, and not in the time domain. The trick
+ * is charging these queues with an inflated amount of service, equal
+ * to the amount of service that they would have received during their
+ * service slot if they had been fast, i.e., if their requests had
+ * been dispatched at a rate equal to the estimated peak rate.
+ *
+ * It is worth noting that time fairness can cause important
+ * distortions in terms of bandwidth distribution, on devices with
+ * internal queueing. The reason is that I/O requests dispatched
+ * during the service slot of a queue may be served after that service
+ * slot is finished, and may have a total processing time loosely
+ * correlated with the duration of the service slot. This is
+ * especially true for short service slots.
+ */
+void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ unsigned long time_ms)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+ int tot_serv_to_charge = entity->service;
+ unsigned int timeout_ms = jiffies_to_msecs(bfq_timeout);
+
+ if (time_ms > 0 && time_ms < timeout_ms)
+ tot_serv_to_charge =
+ (bfqd->bfq_max_budget * time_ms) / timeout_ms;
+
+ if (tot_serv_to_charge < entity->service)
+ tot_serv_to_charge = entity->service;
+
+ /* Increase budget to avoid inconsistencies */
+ if (tot_serv_to_charge > entity->budget)
+ entity->budget = tot_serv_to_charge;
+
+ bfq_bfqq_served(bfqq,
+ max_t(int, 0, tot_serv_to_charge - entity->service));
+}
+
+static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
+ struct bfq_service_tree *st,
+ bool backshifted)
+{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+ st = __bfq_entity_update_weight_prio(st, entity);
+ bfq_calc_finish(entity, entity->budget);
+
+ /*
+ * If some queues enjoy backshifting for a while, then their
+ * (virtual) finish timestamps may happen to become lower and
+ * lower than the system virtual time. In particular, if
+ * these queues often happen to be idle for short time
+ * periods, and during such time periods other queues with
+ * higher timestamps happen to be busy, then the backshifted
+ * timestamps of the former queues can become much lower than
+ * the system virtual time. In fact, to serve the queues with
+ * higher timestamps while the ones with lower timestamps are
+ * idle, the system virtual time may be pushed-up to much
+ * higher values than the finish timestamps of the idle
+ * queues. As a consequence, the finish timestamps of all new
+ * or newly activated queues may end up being much larger than
+ * those of lucky queues with backshifted timestamps. The
+ * latter queues may then monopolize the device for a lot of
+ * time. This would simply break service guarantees.
+ *
+ * To reduce this problem, push up a little bit the
+ * backshifted timestamps of the queue associated with this
+ * entity (only a queue can happen to have the backshifted
+ * flag set): just enough to let the finish timestamp of the
+ * queue be equal to the current value of the system virtual
+ * time. This may introduce a little unfairness among queues
+ * with backshifted timestamps, but it does not break
+ * worst-case fairness guarantees.
+ *
+ * As a special case, if bfqq is weight-raised, push up
+ * timestamps much less, to keep very low the probability that
+ * this push up causes the backshifted finish timestamps of
+ * weight-raised queues to become higher than the backshifted
+ * finish timestamps of non weight-raised queues.
+ */
+ if (backshifted && bfq_gt(st->vtime, entity->finish)) {
+ unsigned long delta = st->vtime - entity->finish;
+
+ if (bfqq)
+ delta /= bfqq->wr_coeff;
+
+ entity->start += delta;
+ entity->finish += delta;
+ }
+
+ bfq_active_insert(st, entity);
+}
+
+/**
+ * __bfq_activate_entity - handle activation of entity.
+ * @entity: the entity being activated.
+ * @non_blocking_wait_rq: true if entity was waiting for a request
+ *
+ * Called for a 'true' activation, i.e., if entity is not active and
+ * one of its children receives a new request.
+ *
+ * Basically, this function updates the timestamps of entity and
+ * inserts entity into its active tree, ater possible extracting it
+ * from its idle tree.
+ */
+static void __bfq_activate_entity(struct bfq_entity *entity,
+ bool non_blocking_wait_rq)
+{
+ struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+ bool backshifted = false;
+ unsigned long long min_vstart;
+
+ /* See comments on bfq_fqq_update_budg_for_activation */
+ if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
+ backshifted = true;
+ min_vstart = entity->finish;
+ } else
+ min_vstart = st->vtime;
+
+ if (entity->tree == &st->idle) {
+ /*
+ * Must be on the idle tree, bfq_idle_extract() will
+ * check for that.
+ */
+ bfq_idle_extract(st, entity);
+ entity->start = bfq_gt(min_vstart, entity->finish) ?
+ min_vstart : entity->finish;
+ } else {
+ /*
+ * The finish time of the entity may be invalid, and
+ * it is in the past for sure, otherwise the queue
+ * would have been on the idle tree.
+ */
+ entity->start = min_vstart;
+ st->wsum += entity->weight;
+ /*
+ * entity is about to be inserted into a service tree,
+ * and then set in service: get a reference to make
+ * sure entity does not disappear until it is no
+ * longer in service or scheduled for service.
+ */
+ bfq_get_entity(entity);
+
+ entity->on_st = true;
+ }
+
+ bfq_update_fin_time_enqueue(entity, st, backshifted);
+}
+
+/**
+ * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
+ * @entity: the entity being requeued or repositioned.
+ *
+ * Requeueing is needed if this entity stops being served, which
+ * happens if a leaf descendant entity has expired. On the other hand,
+ * repositioning is needed if the next_inservice_entity for the child
+ * entity has changed. See the comments inside the function for
+ * details.
+ *
+ * Basically, this function: 1) removes entity from its active tree if
+ * present there, 2) updates the timestamps of entity and 3) inserts
+ * entity back into its active tree (in the new, right position for
+ * the new values of the timestamps).
+ */
+static void __bfq_requeue_entity(struct bfq_entity *entity)
+{
+ struct bfq_sched_data *sd = entity->sched_data;
+ struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+
+ if (entity == sd->in_service_entity) {
+ /*
+ * We are requeueing the current in-service entity,
+ * which may have to be done for one of the following
+ * reasons:
+ * - entity represents the in-service queue, and the
+ * in-service queue is being requeued after an
+ * expiration;
+ * - entity represents a group, and its budget has
+ * changed because one of its child entities has
+ * just been either activated or requeued for some
+ * reason; the timestamps of the entity need then to
+ * be updated, and the entity needs to be enqueued
+ * or repositioned accordingly.
+ *
+ * In particular, before requeueing, the start time of
+ * the entity must be moved forward to account for the
+ * service that the entity has received while in
+ * service. This is done by the next instructions. The
+ * finish time will then be updated according to this
+ * new value of the start time, and to the budget of
+ * the entity.
+ */
+ bfq_calc_finish(entity, entity->service);
+ entity->start = entity->finish;
+ /*
+ * In addition, if the entity had more than one child
+ * when set in service, then was not extracted from
+ * the active tree. This implies that the position of
+ * the entity in the active tree may need to be
+ * changed now, because we have just updated the start
+ * time of the entity, and we will update its finish
+ * time in a moment (the requeueing is then, more
+ * precisely, a repositioning in this case). To
+ * implement this repositioning, we: 1) dequeue the
+ * entity here, 2) update the finish time and
+ * requeue the entity according to the new
+ * timestamps below.
+ */
+ if (entity->tree)
+ bfq_active_extract(st, entity);
+ } else { /* The entity is already active, and not in service */
+ /*
+ * In this case, this function gets called only if the
+ * next_in_service entity below this entity has
+ * changed, and this change has caused the budget of
+ * this entity to change, which, finally implies that
+ * the finish time of this entity must be
+ * updated. Such an update may cause the scheduling,
+ * i.e., the position in the active tree, of this
+ * entity to change. We handle this change by: 1)
+ * dequeueing the entity here, 2) updating the finish
+ * time and requeueing the entity according to the new
+ * timestamps below. This is the same approach as the
+ * non-extracted-entity sub-case above.
+ */
+ bfq_active_extract(st, entity);
+ }
+
+ bfq_update_fin_time_enqueue(entity, st, false);
+}
+
+static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
+ struct bfq_sched_data *sd,
+ bool non_blocking_wait_rq)
+{
+ struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+
+ if (sd->in_service_entity == entity || entity->tree == &st->active)
+ /*
+ * in service or already queued on the active tree,
+ * requeue or reposition
+ */
+ __bfq_requeue_entity(entity);
+ else
+ /*
+ * Not in service and not queued on its active tree:
+ * the activity is idle and this is a true activation.
+ */
+ __bfq_activate_entity(entity, non_blocking_wait_rq);
+}
+
+
+/**
+ * bfq_activate_entity - activate or requeue an entity representing a bfq_queue,
+ * and activate, requeue or reposition all ancestors
+ * for which such an update becomes necessary.
+ * @entity: the entity to activate.
+ * @non_blocking_wait_rq: true if this entity was waiting for a request
+ * @requeue: true if this is a requeue, which implies that bfqq is
+ * being expired; thus ALL its ancestors stop being served and must
+ * therefore be requeued
+ */
+static void bfq_activate_requeue_entity(struct bfq_entity *entity,
+ bool non_blocking_wait_rq,
+ bool requeue)
+{
+ struct bfq_sched_data *sd;
+
+ for_each_entity(entity) {
+ sd = entity->sched_data;
+ __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq);
+
+ if (!bfq_update_next_in_service(sd, entity) && !requeue)
+ break;
+ }
+}
+
+/**
+ * __bfq_deactivate_entity - deactivate an entity from its service tree.
+ * @entity: the entity to deactivate.
+ * @ins_into_idle_tree: if false, the entity will not be put into the
+ * idle tree.
+ *
+ * Deactivates an entity, independently from its previous state. Must
+ * be invoked only if entity is on a service tree. Extracts the entity
+ * from that tree, and if necessary and allowed, puts it on the idle
+ * tree.
+ */
+bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
+{
+ struct bfq_sched_data *sd = entity->sched_data;
+ struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+ int is_in_service = entity == sd->in_service_entity;
+
+ if (!entity->on_st) /* entity never activated, or already inactive */
+ return false;
+
+ if (is_in_service)
+ bfq_calc_finish(entity, entity->service);
+
+ if (entity->tree == &st->active)
+ bfq_active_extract(st, entity);
+ else if (!is_in_service && entity->tree == &st->idle)
+ bfq_idle_extract(st, entity);
+
+ if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
+ bfq_forget_entity(st, entity, is_in_service);
+ else
+ bfq_idle_insert(st, entity);
+
+ return true;
+}
+
+/**
+ * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
+ * @entity: the entity to deactivate.
+ * @ins_into_idle_tree: true if the entity can be put on the idle tree
+ */
+static void bfq_deactivate_entity(struct bfq_entity *entity,
+ bool ins_into_idle_tree,
+ bool expiration)
+{
+ struct bfq_sched_data *sd;
+ struct bfq_entity *parent = NULL;
+
+ for_each_entity_safe(entity, parent) {
+ sd = entity->sched_data;
+
+ if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
+ /*
+ * entity is not in any tree any more, so
+ * this deactivation is a no-op, and there is
+ * nothing to change for upper-level entities
+ * (in case of expiration, this can never
+ * happen).
+ */
+ return;
+ }
+
+ if (sd->next_in_service == entity)
+ /*
+ * entity was the next_in_service entity,
+ * then, since entity has just been
+ * deactivated, a new one must be found.
+ */
+ bfq_update_next_in_service(sd, NULL);
+
+ if (sd->next_in_service)
+ /*
+ * The parent entity is still backlogged,
+ * because next_in_service is not NULL. So, no
+ * further upwards deactivation must be
+ * performed. Yet, next_in_service has
+ * changed. Then the schedule does need to be
+ * updated upwards.
+ */
+ break;
+
+ /*
+ * If we get here, then the parent is no more
+ * backlogged and we need to propagate the
+ * deactivation upwards. Thus let the loop go on.
+ */
+
+ /*
+ * Also let parent be queued into the idle tree on
+ * deactivation, to preserve service guarantees, and
+ * assuming that who invoked this function does not
+ * need parent entities too to be removed completely.
+ */
+ ins_into_idle_tree = true;
+ }
+
+ /*
+ * If the deactivation loop is fully executed, then there are
+ * no more entities to touch and next loop is not executed at
+ * all. Otherwise, requeue remaining entities if they are
+ * about to stop receiving service, or reposition them if this
+ * is not the case.
+ */
+ entity = parent;
+ for_each_entity(entity) {
+ /*
+ * Invoke __bfq_requeue_entity on entity, even if
+ * already active, to requeue/reposition it in the
+ * active tree (because sd->next_in_service has
+ * changed)
+ */
+ __bfq_requeue_entity(entity);
+
+ sd = entity->sched_data;
+ if (!bfq_update_next_in_service(sd, entity) &&
+ !expiration)
+ /*
+ * next_in_service unchanged or not causing
+ * any change in entity->parent->sd, and no
+ * requeueing needed for expiration: stop
+ * here.
+ */
+ break;
+ }
+}
+
+/**
+ * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
+ * if needed, to have at least one entity eligible.
+ * @st: the service tree to act upon.
+ *
+ * Assumes that st is not empty.
+ */
+static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
+{
+ struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
+
+ if (bfq_gt(root_entity->min_start, st->vtime))
+ return root_entity->min_start;
+
+ return st->vtime;
+}
+
+static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
+{
+ if (new_value > st->vtime) {
+ st->vtime = new_value;
+ bfq_forget_idle(st);
+ }
+}
+
+/**
+ * bfq_first_active_entity - find the eligible entity with
+ * the smallest finish time
+ * @st: the service tree to select from.
+ * @vtime: the system virtual to use as a reference for eligibility
+ *
+ * This function searches the first schedulable entity, starting from the
+ * root of the tree and going on the left every time on this side there is
+ * a subtree with at least one eligible (start >= vtime) entity. The path on
+ * the right is followed only if a) the left subtree contains no eligible
+ * entities and b) no eligible entity has been found yet.
+ */
+static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
+ u64 vtime)
+{
+ struct bfq_entity *entry, *first = NULL;
+ struct rb_node *node = st->active.rb_node;
+
+ while (node) {
+ entry = rb_entry(node, struct bfq_entity, rb_node);
+left:
+ if (!bfq_gt(entry->start, vtime))
+ first = entry;
+
+ if (node->rb_left) {
+ entry = rb_entry(node->rb_left,
+ struct bfq_entity, rb_node);
+ if (!bfq_gt(entry->min_start, vtime)) {
+ node = node->rb_left;
+ goto left;
+ }
+ }
+ if (first)
+ break;
+ node = node->rb_right;
+ }
+
+ return first;
+}
+
+/**
+ * __bfq_lookup_next_entity - return the first eligible entity in @st.
+ * @st: the service tree.
+ *
+ * If there is no in-service entity for the sched_data st belongs to,
+ * then return the entity that will be set in service if:
+ * 1) the parent entity this st belongs to is set in service;
+ * 2) no entity belonging to such parent entity undergoes a state change
+ * that would influence the timestamps of the entity (e.g., becomes idle,
+ * becomes backlogged, changes its budget, ...).
+ *
+ * In this first case, update the virtual time in @st too (see the
+ * comments on this update inside the function).
+ *
+ * In constrast, if there is an in-service entity, then return the
+ * entity that would be set in service if not only the above
+ * conditions, but also the next one held true: the currently
+ * in-service entity, on expiration,
+ * 1) gets a finish time equal to the current one, or
+ * 2) is not eligible any more, or
+ * 3) is idle.
+ */
+static struct bfq_entity *
+__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
+{
+ struct bfq_entity *entity;
+ u64 new_vtime;
+
+ if (RB_EMPTY_ROOT(&st->active))
+ return NULL;
+
+ /*
+ * Get the value of the system virtual time for which at
+ * least one entity is eligible.
+ */
+ new_vtime = bfq_calc_vtime_jump(st);
+
+ /*
+ * If there is no in-service entity for the sched_data this
+ * active tree belongs to, then push the system virtual time
+ * up to the value that guarantees that at least one entity is
+ * eligible. If, instead, there is an in-service entity, then
+ * do not make any such update, because there is already an
+ * eligible entity, namely the in-service one (even if the
+ * entity is not on st, because it was extracted when set in
+ * service).
+ */
+ if (!in_service)
+ bfq_update_vtime(st, new_vtime);
+
+ entity = bfq_first_active_entity(st, new_vtime);
+
+ return entity;
+}
+
+/**
+ * bfq_lookup_next_entity - return the first eligible entity in @sd.
+ * @sd: the sched_data.
+ *
+ * This function is invoked when there has been a change in the trees
+ * for sd, and we need know what is the new next entity after this
+ * change.
+ */
+static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd)
+{
+ struct bfq_service_tree *st = sd->service_tree;
+ struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
+ struct bfq_entity *entity = NULL;
+ int class_idx = 0;
+
+ /*
+ * Choose from idle class, if needed to guarantee a minimum
+ * bandwidth to this class (and if there is some active entity
+ * in idle class). This should also mitigate
+ * priority-inversion problems in case a low priority task is
+ * holding file system resources.
+ */
+ if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
+ BFQ_CL_IDLE_TIMEOUT)) {
+ if (!RB_EMPTY_ROOT(&idle_class_st->active))
+ class_idx = BFQ_IOPRIO_CLASSES - 1;
+ /* About to be served if backlogged, or not yet backlogged */
+ sd->bfq_class_idle_last_service = jiffies;
+ }
+
+ /*
+ * Find the next entity to serve for the highest-priority
+ * class, unless the idle class needs to be served.
+ */
+ for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
+ entity = __bfq_lookup_next_entity(st + class_idx,
+ sd->in_service_entity);
+
+ if (entity)
+ break;
+ }
+
+ if (!entity)
+ return NULL;
+
+ return entity;
+}
+
+bool next_queue_may_preempt(struct bfq_data *bfqd)
+{
+ struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
+
+ return sd->next_in_service != sd->in_service_entity;
+}
+
+/*
+ * Get next queue for service.
+ */
+struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
+{
+ struct bfq_entity *entity = NULL;
+ struct bfq_sched_data *sd;
+ struct bfq_queue *bfqq;
+
+ if (bfqd->busy_queues == 0)
+ return NULL;
+
+ /*
+ * Traverse the path from the root to the leaf entity to
+ * serve. Set in service all the entities visited along the
+ * way.
+ */
+ sd = &bfqd->root_group->sched_data;
+ for (; sd ; sd = entity->my_sched_data) {
+ /*
+ * WARNING. We are about to set the in-service entity
+ * to sd->next_in_service, i.e., to the (cached) value
+ * returned by bfq_lookup_next_entity(sd) the last
+ * time it was invoked, i.e., the last time when the
+ * service order in sd changed as a consequence of the
+ * activation or deactivation of an entity. In this
+ * respect, if we execute bfq_lookup_next_entity(sd)
+ * in this very moment, it may, although with low
+ * probability, yield a different entity than that
+ * pointed to by sd->next_in_service. This rare event
+ * happens in case there was no CLASS_IDLE entity to
+ * serve for sd when bfq_lookup_next_entity(sd) was
+ * invoked for the last time, while there is now one
+ * such entity.
+ *
+ * If the above event happens, then the scheduling of
+ * such entity in CLASS_IDLE is postponed until the
+ * service of the sd->next_in_service entity
+ * finishes. In fact, when the latter is expired,
+ * bfq_lookup_next_entity(sd) gets called again,
+ * exactly to update sd->next_in_service.
+ */
+
+ /* Make next_in_service entity become in_service_entity */
+ entity = sd->next_in_service;
+ sd->in_service_entity = entity;
+
+ /*
+ * Reset the accumulator of the amount of service that
+ * the entity is about to receive.
+ */
+ entity->service = 0;
+
+ /*
+ * If entity is no longer a candidate for next
+ * service, then we extract it from its active tree,
+ * for the following reason. To further boost the
+ * throughput in some special case, BFQ needs to know
+ * which is the next candidate entity to serve, while
+ * there is already an entity in service. In this
+ * respect, to make it easy to compute/update the next
+ * candidate entity to serve after the current
+ * candidate has been set in service, there is a case
+ * where it is necessary to extract the current
+ * candidate from its service tree. Such a case is
+ * when the entity just set in service cannot be also
+ * a candidate for next service. Details about when
+ * this conditions holds are reported in the comments
+ * on the function bfq_no_longer_next_in_service()
+ * invoked below.
+ */
+ if (bfq_no_longer_next_in_service(entity))
+ bfq_active_extract(bfq_entity_service_tree(entity),
+ entity);
+
+ /*
+ * For the same reason why we may have just extracted
+ * entity from its active tree, we may need to update
+ * next_in_service for the sched_data of entity too,
+ * regardless of whether entity has been extracted.
+ * In fact, even if entity has not been extracted, a
+ * descendant entity may get extracted. Such an event
+ * would cause a change in next_in_service for the
+ * level of the descendant entity, and thus possibly
+ * back to upper levels.
+ *
+ * We cannot perform the resulting needed update
+ * before the end of this loop, because, to know which
+ * is the correct next-to-serve candidate entity for
+ * each level, we need first to find the leaf entity
+ * to set in service. In fact, only after we know
+ * which is the next-to-serve leaf entity, we can
+ * discover whether the parent entity of the leaf
+ * entity becomes the next-to-serve, and so on.
+ */
+
+ }
+
+ bfqq = bfq_entity_to_bfqq(entity);
+
+ /*
+ * We can finally update all next-to-serve entities along the
+ * path from the leaf entity just set in service to the root.
+ */
+ for_each_entity(entity) {
+ struct bfq_sched_data *sd = entity->sched_data;
+
+ if (!bfq_update_next_in_service(sd, NULL))
+ break;
+ }
+
+ return bfqq;
+}
+
+void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
+{
+ struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
+ struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
+ struct bfq_entity *entity = in_serv_entity;
+
+ bfq_clear_bfqq_wait_request(in_serv_bfqq);
+ hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
+ bfqd->in_service_queue = NULL;
+
+ /*
+ * When this function is called, all in-service entities have
+ * been properly deactivated or requeued, so we can safely
+ * execute the final step: reset in_service_entity along the
+ * path from entity to the root.
+ */
+ for_each_entity(entity)
+ entity->sched_data->in_service_entity = NULL;
+
+ /*
+ * in_serv_entity is no longer in service, so, if it is in no
+ * service tree either, then release the service reference to
+ * the queue it represents (taken with bfq_get_entity).
+ */
+ if (!in_serv_entity->on_st)
+ bfq_put_queue(in_serv_bfqq);
+}
+
+void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ bool ins_into_idle_tree, bool expiration)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+
+ bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
+}
+
+void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+
+ bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
+ false);
+ bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
+}
+
+void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+
+ bfq_activate_requeue_entity(entity, false,
+ bfqq == bfqd->in_service_queue);
+}
+
+/*
+ * Called when the bfqq no longer has requests pending, remove it from
+ * the service tree. As a special case, it can be invoked during an
+ * expiration.
+ */
+void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ bool expiration)
+{
+ bfq_log_bfqq(bfqd, bfqq, "del from busy");
+
+ bfq_clear_bfqq_busy(bfqq);
+
+ bfqd->busy_queues--;
+
+ if (!bfqq->dispatched)
+ bfq_weights_tree_remove(bfqd, &bfqq->entity,
+ &bfqd->queue_weights_tree);
+
+ if (bfqq->wr_coeff > 1)
+ bfqd->wr_busy_queues--;
+
+ bfqg_stats_update_dequeue(bfqq_group(bfqq));
+
+ bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
+}
+
+/*
+ * Called when an inactive queue receives a new request.
+ */
+void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ bfq_log_bfqq(bfqd, bfqq, "add to busy");
+
+ bfq_activate_bfqq(bfqd, bfqq);
+
+ bfq_mark_bfqq_busy(bfqq);
+ bfqd->busy_queues++;
+
+ if (!bfqq->dispatched)
+ if (bfqq->wr_coeff == 1)
+ bfq_weights_tree_add(bfqd, &bfqq->entity,
+ &bfqd->queue_weights_tree);
+
+ if (bfqq->wr_coeff > 1)
+ bfqd->wr_busy_queues++;
+}