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author | Dave Martin <Dave.Martin@arm.com> | 2017-12-15 18:34:38 +0000 |
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committer | Catalin Marinas <catalin.marinas@arm.com> | 2018-01-16 14:39:50 +0000 |
commit | 0abdeff598a66e2bf9bfcb016eb159b11fc2887a (patch) | |
tree | 5c7010b3b929591ca5982ea9a4acde935ec62d2f /arch/arm64/kernel/fpsimd.c | |
parent | 29d9bef13085e8477f4c9e21aca342edd50847d0 (diff) | |
download | linux-stable-0abdeff598a66e2bf9bfcb016eb159b11fc2887a.tar.gz linux-stable-0abdeff598a66e2bf9bfcb016eb159b11fc2887a.tar.bz2 linux-stable-0abdeff598a66e2bf9bfcb016eb159b11fc2887a.zip |
arm64: fpsimd: Fix state leakage when migrating after sigreturn
When refactoring the sigreturn code to handle SVE, I changed the
sigreturn implementation to store the new FPSIMD state from the
user sigframe into task_struct before reloading the state into the
CPU regs. This makes it easier to convert the data for SVE when
needed.
However, it turns out that the fpsimd_state structure passed into
fpsimd_update_current_state is not fully initialised, so assigning
the structure as a whole corrupts current->thread.fpsimd_state.cpu
with uninitialised data.
This means that if the garbage data written to .cpu happens to be a
valid cpu number, and the task is subsequently migrated to the cpu
identified by the that number, and then tries to enter userspace,
the CPU FPSIMD regs will be assumed to be correct for the task and
not reloaded as they should be. This can result in returning to
userspace with the FPSIMD registers containing data that is stale or
that belongs to another task or to the kernel.
Knowingly handing around a kernel structure that is incompletely
initialised with user data is a potential source of mistakes,
especially across source file boundaries. To help avoid a repeat
of this issue, this patch adapts the relevant internal API to hand
around the user-accessible subset only: struct user_fpsimd_state.
To avoid future surprises, this patch also converts all uses of
struct fpsimd_state that really only access the user subset, to use
struct user_fpsimd_state. A few missing consts are added to
function prototypes for good measure.
Thanks to Will for spotting the cause of the bug here.
Reported-by: Geert Uytterhoeven <geert@linux-m68k.org>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
Diffstat (limited to 'arch/arm64/kernel/fpsimd.c')
-rw-r--r-- | arch/arm64/kernel/fpsimd.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c index 540a1e010eb5..55fb544072f6 100644 --- a/arch/arm64/kernel/fpsimd.c +++ b/arch/arm64/kernel/fpsimd.c @@ -1036,14 +1036,14 @@ void fpsimd_restore_current_state(void) * flag that indicates that the FPSIMD register contents are the most recent * FPSIMD state of 'current' */ -void fpsimd_update_current_state(struct fpsimd_state *state) +void fpsimd_update_current_state(struct user_fpsimd_state const *state) { if (!system_supports_fpsimd()) return; local_bh_disable(); - current->thread.fpsimd_state = *state; + current->thread.fpsimd_state.user_fpsimd = *state; if (system_supports_sve() && test_thread_flag(TIF_SVE)) fpsimd_to_sve(current); |