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authorChristian König <christian.koenig@amd.com>2016-06-06 10:17:54 +0200
committerAlex Deucher <alexander.deucher@amd.com>2016-07-07 14:54:35 -0400
commit77dfc28bad2c75493125ba8660e4c27c2dcdab57 (patch)
tree9507a0390a013f019196ee211cb4e14ca5f887b2 /include/drm
parent88932a7be27d892aef21ff05428a55fefa091716 (diff)
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drm/ttm: wait for BO idle in ttm_bo_move_memcpy
When we want to pipeline accelerated moves we need to wait in the fallback path. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'include/drm')
-rw-r--r--include/drm/ttm/ttm_bo_driver.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/drm/ttm/ttm_bo_driver.h b/include/drm/ttm/ttm_bo_driver.h
index da6ee17d7c0b..0d1d9d78c650 100644
--- a/include/drm/ttm/ttm_bo_driver.h
+++ b/include/drm/ttm/ttm_bo_driver.h
@@ -970,6 +970,7 @@ extern int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
*
* @bo: A pointer to a struct ttm_buffer_object.
* @evict: 1: This is an eviction. Don't try to pipeline.
+ * @interruptible: Sleep interruptible if waiting.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
@@ -984,7 +985,8 @@ extern int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
*/
extern int ttm_bo_move_memcpy(struct ttm_buffer_object *bo,
- bool evict, bool no_wait_gpu,
+ bool evict, bool interruptible,
+ bool no_wait_gpu,
struct ttm_mem_reg *new_mem);
/**