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author | Sebastien Dugue <sebastien.dugue@bull.net> | 2008-12-01 14:09:07 +0100 |
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committer | Ingo Molnar <mingo@elte.hu> | 2009-01-30 22:35:29 +0100 |
commit | 94df7de0289bc2df3d6e85cd2ece52bf42682f45 (patch) | |
tree | b3f614b015adfb9574959687bb9b7ac4c884e23a /include/linux/clockchips.h | |
parent | 7f22391cbe82a80a9f891d8bd10fc28ff248d1e2 (diff) | |
download | linux-stable-94df7de0289bc2df3d6e85cd2ece52bf42682f45.tar.gz linux-stable-94df7de0289bc2df3d6e85cd2ece52bf42682f45.tar.bz2 linux-stable-94df7de0289bc2df3d6e85cd2ece52bf42682f45.zip |
hrtimers: allow the hot-unplugging of all cpus
Impact: fix CPU hotplug hang on Power6 testbox
On architectures that support offlining all cpus (at least powerpc/pseries),
hot-unpluging the tick_do_timer_cpu can result in a system hang.
This comes from the fact that if the cpu going down happens to be the
cpu doing the tick, then as the tick_do_timer_cpu handover happens after the
cpu is dead (via the CPU_DEAD notification), we're left without ticks,
jiffies are frozen and any task relying on timers (msleep, ...) is stuck.
That's particularly the case for the cpu looping in __cpu_die() waiting
for the dying cpu to be dead.
This patch addresses this by having the tick_do_timer_cpu handover happen
earlier during the CPU_DYING notification. For this, a new clockevent
notification type is introduced (CLOCK_EVT_NOTIFY_CPU_DYING) which is triggered
in hrtimer_cpu_notify().
Signed-off-by: Sebastien Dugue <sebastien.dugue@bull.net>
Cc: <stable@kernel.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'include/linux/clockchips.h')
-rw-r--r-- | include/linux/clockchips.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/linux/clockchips.h b/include/linux/clockchips.h index cea153697ec7..3a1dbba4d3ae 100644 --- a/include/linux/clockchips.h +++ b/include/linux/clockchips.h @@ -36,6 +36,7 @@ enum clock_event_nofitiers { CLOCK_EVT_NOTIFY_BROADCAST_EXIT, CLOCK_EVT_NOTIFY_SUSPEND, CLOCK_EVT_NOTIFY_RESUME, + CLOCK_EVT_NOTIFY_CPU_DYING, CLOCK_EVT_NOTIFY_CPU_DEAD, }; |