diff options
Diffstat (limited to 'kernel/cgroup.c')
-rw-r--r-- | kernel/cgroup.c | 30 |
1 files changed, 27 insertions, 3 deletions
diff --git a/kernel/cgroup.c b/kernel/cgroup.c index 4c62513fe19f..a7b98ee35ef7 100644 --- a/kernel/cgroup.c +++ b/kernel/cgroup.c @@ -90,6 +90,14 @@ static DEFINE_MUTEX(cgroup_mutex); static DEFINE_MUTEX(cgroup_root_mutex); /* + * cgroup destruction makes heavy use of work items and there can be a lot + * of concurrent destructions. Use a separate workqueue so that cgroup + * destruction work items don't end up filling up max_active of system_wq + * which may lead to deadlock. + */ +static struct workqueue_struct *cgroup_destroy_wq; + +/* * Generate an array of cgroup subsystem pointers. At boot time, this is * populated with the built in subsystems, and modular subsystems are * registered after that. The mutable section of this array is protected by @@ -871,7 +879,7 @@ static void cgroup_free_rcu(struct rcu_head *head) struct cgroup *cgrp = container_of(head, struct cgroup, rcu_head); INIT_WORK(&cgrp->destroy_work, cgroup_free_fn); - schedule_work(&cgrp->destroy_work); + queue_work(cgroup_destroy_wq, &cgrp->destroy_work); } static void cgroup_diput(struct dentry *dentry, struct inode *inode) @@ -4249,7 +4257,7 @@ static void css_free_rcu_fn(struct rcu_head *rcu_head) * css_put(). dput() requires process context which we don't have. */ INIT_WORK(&css->destroy_work, css_free_work_fn); - schedule_work(&css->destroy_work); + queue_work(cgroup_destroy_wq, &css->destroy_work); } static void css_release(struct percpu_ref *ref) @@ -4539,7 +4547,7 @@ static void css_killed_ref_fn(struct percpu_ref *ref) container_of(ref, struct cgroup_subsys_state, refcnt); INIT_WORK(&css->destroy_work, css_killed_work_fn); - schedule_work(&css->destroy_work); + queue_work(cgroup_destroy_wq, &css->destroy_work); } /** @@ -5063,6 +5071,22 @@ out: return err; } +static int __init cgroup_wq_init(void) +{ + /* + * There isn't much point in executing destruction path in + * parallel. Good chunk is serialized with cgroup_mutex anyway. + * Use 1 for @max_active. + * + * We would prefer to do this in cgroup_init() above, but that + * is called before init_workqueues(): so leave this until after. + */ + cgroup_destroy_wq = alloc_workqueue("cgroup_destroy", 0, 1); + BUG_ON(!cgroup_destroy_wq); + return 0; +} +core_initcall(cgroup_wq_init); + /* * proc_cgroup_show() * - Print task's cgroup paths into seq_file, one line for each hierarchy |