.. SPDX-License-Identifier: (GPL-2.0 OR BSD-2-Clause) ===================== BPF sk_lookup program ===================== BPF sk_lookup program type (``BPF_PROG_TYPE_SK_LOOKUP``) introduces programmability into the socket lookup performed by the transport layer when a packet is to be delivered locally. When invoked BPF sk_lookup program can select a socket that will receive the incoming packet by calling the ``bpf_sk_assign()`` BPF helper function. Hooks for a common attach point (``BPF_SK_LOOKUP``) exist for both TCP and UDP. Motivation ========== BPF sk_lookup program type was introduced to address setup scenarios where binding sockets to an address with ``bind()`` socket call is impractical, such as: 1. receiving connections on a range of IP addresses, e.g. 192.0.2.0/24, when binding to a wildcard address ``INADRR_ANY`` is not possible due to a port conflict, 2. receiving connections on all or a wide range of ports, i.e. an L7 proxy use case. Such setups would require creating and ``bind()``'ing one socket to each of the IP address/port in the range, leading to resource consumption and potential latency spikes during socket lookup. Attachment ========== BPF sk_lookup program can be attached to a network namespace with ``bpf(BPF_LINK_CREATE, ...)`` syscall using the ``BPF_SK_LOOKUP`` attach type and a netns FD as attachment ``target_fd``. Multiple programs can be attached to one network namespace. Programs will be invoked in the same order as they were attached. Hooks ===== The attached BPF sk_lookup programs run whenever the transport layer needs to find a listening (TCP) or an unconnected (UDP) socket for an incoming packet. Incoming traffic to established (TCP) and connected (UDP) sockets is delivered as usual without triggering the BPF sk_lookup hook. The attached BPF programs must return with either ``SK_PASS`` or ``SK_DROP`` verdict code. As for other BPF program types that are network filters, ``SK_PASS`` signifies that the socket lookup should continue on to regular hashtable-based lookup, while ``SK_DROP`` causes the transport layer to drop the packet. A BPF sk_lookup program can also select a socket to receive the packet by calling ``bpf_sk_assign()`` BPF helper. Typically, the program looks up a socket in a map holding sockets, such as ``SOCKMAP`` or ``SOCKHASH``, and passes a ``struct bpf_sock *`` to ``bpf_sk_assign()`` helper to record the selection. Selecting a socket only takes effect if the program has terminated with ``SK_PASS`` code. When multiple programs are attached, the end result is determined from return codes of all the programs according to the following rules: 1. If any program returned ``SK_PASS`` and selected a valid socket, the socket is used as the result of the socket lookup. 2. If more than one program returned ``SK_PASS`` and selected a socket, the last selection takes effect. 3. If any program returned ``SK_DROP``, and no program returned ``SK_PASS`` and selected a socket, socket lookup fails. 4. If all programs returned ``SK_PASS`` and none of them selected a socket, socket lookup continues on. API === In its context, an instance of ``struct bpf_sk_lookup``, BPF sk_lookup program receives information about the packet that triggered the socket lookup. Namely: * IP version (``AF_INET`` or ``AF_INET6``), * L4 protocol identifier (``IPPROTO_TCP`` or ``IPPROTO_UDP``), * source and destination IP address, * source and destination L4 port, * the socket that has been selected with ``bpf_sk_assign()``. Refer to ``struct bpf_sk_lookup`` declaration in ``linux/bpf.h`` user API header, and `bpf-helpers(7) `_ man-page section for ``bpf_sk_assign()`` for details. Example ======= See ``tools/testing/selftests/bpf/prog_tests/sk_lookup.c`` for the reference implementation.