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authorGreg Kroah-Hartman <gregkh@suse.de>2009-01-26 09:12:12 -0800
committerGreg Kroah-Hartman <gregkh@suse.de>2009-03-24 16:38:23 -0700
commit54ca5412b5576fdb0a4ea4fedf6565bd6f34150c (patch)
tree6adae1289602fd4b0d14a19624f8538926c4b596
parent5df5852446196c9713e897ab5f9b8a168d971a00 (diff)
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PS3: replace bus_id usage
These simple debug statments should be using dev_dbg() instead of accessing bus_id directly (or they should use device_name). As bus_id is going away, this patch is necessary. Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
-rw-r--r--arch/powerpc/platforms/ps3/system-bus.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/arch/powerpc/platforms/ps3/system-bus.c b/arch/powerpc/platforms/ps3/system-bus.c
index 58311a867851..a705fffbb498 100644
--- a/arch/powerpc/platforms/ps3/system-bus.c
+++ b/arch/powerpc/platforms/ps3/system-bus.c
@@ -376,7 +376,7 @@ static int ps3_system_bus_probe(struct device *_dev)
struct ps3_system_bus_driver *drv;
BUG_ON(!dev);
- pr_debug(" -> %s:%d: %s\n", __func__, __LINE__, _dev->bus_id);
+ dev_dbg(_dev, "%s:%d\n", __func__, __LINE__);
drv = ps3_system_bus_dev_to_system_bus_drv(dev);
BUG_ON(!drv);
@@ -398,7 +398,7 @@ static int ps3_system_bus_remove(struct device *_dev)
struct ps3_system_bus_driver *drv;
BUG_ON(!dev);
- pr_debug(" -> %s:%d: %s\n", __func__, __LINE__, _dev->bus_id);
+ dev_dbg(_dev, "%s:%d\n", __func__, __LINE__);
drv = ps3_system_bus_dev_to_system_bus_drv(dev);
BUG_ON(!drv);