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author | Dave Airlie <airlied@redhat.com> | 2016-09-17 07:57:55 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2016-09-17 07:57:55 +1000 |
commit | 09cb5b78af52208afb9f1b194c8a9154df4a4782 (patch) | |
tree | c9b698aaf0265a4191241afcbf1444029b65a00d | |
parent | 9929c09767da8c5936dda6ea6d5054e4c1bc5f6e (diff) | |
parent | ea90383837334bcebe842e719ad4d8c966f4ef51 (diff) | |
download | linux-09cb5b78af52208afb9f1b194c8a9154df4a4782.tar.gz linux-09cb5b78af52208afb9f1b194c8a9154df4a4782.tar.bz2 linux-09cb5b78af52208afb9f1b194c8a9154df4a4782.zip |
Merge tag 'drm-vc4-fixes-2016-09-14' of https://github.com/anholt/linux into drm-fixes
This pull request brings in a fix for crashes in X on VC4.
* tag 'drm-vc4-fixes-2016-09-14' of https://github.com/anholt/linux:
drm/vc4: mark vc4_bo_cache_purge() static
drm/vc4: Allow some more signals to be packed with uniform resets.
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_bo.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_validate_shaders.c | 10 |
2 files changed, 9 insertions, 3 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c index 59adcf8532dd..3f6704cf6608 100644 --- a/drivers/gpu/drm/vc4/vc4_bo.c +++ b/drivers/gpu/drm/vc4/vc4_bo.c @@ -144,7 +144,7 @@ static struct list_head *vc4_get_cache_list_for_size(struct drm_device *dev, return &vc4->bo_cache.size_list[page_index]; } -void vc4_bo_cache_purge(struct drm_device *dev) +static void vc4_bo_cache_purge(struct drm_device *dev) { struct vc4_dev *vc4 = to_vc4_dev(dev); diff --git a/drivers/gpu/drm/vc4/vc4_validate_shaders.c b/drivers/gpu/drm/vc4/vc4_validate_shaders.c index 46527e989ce3..2543cf5b8b51 100644 --- a/drivers/gpu/drm/vc4/vc4_validate_shaders.c +++ b/drivers/gpu/drm/vc4/vc4_validate_shaders.c @@ -309,8 +309,14 @@ validate_uniform_address_write(struct vc4_validated_shader_info *validated_shade * of uniforms on each side. However, this scheme is easy to * validate so it's all we allow for now. */ - - if (QPU_GET_FIELD(inst, QPU_SIG) != QPU_SIG_NONE) { + switch (QPU_GET_FIELD(inst, QPU_SIG)) { + case QPU_SIG_NONE: + case QPU_SIG_SCOREBOARD_UNLOCK: + case QPU_SIG_COLOR_LOAD: + case QPU_SIG_LOAD_TMU0: + case QPU_SIG_LOAD_TMU1: + break; + default: DRM_ERROR("uniforms address change must be " "normal math\n"); return false; |