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authorTakashi Sakamoto <o-takashi@sakamocchi.jp>2015-03-10 21:58:48 +0900
committerTakashi Iwai <tiwai@suse.de>2015-03-10 15:26:25 +0100
commit5b1274efe2a24eb5a85a00cc48c334b1cdfc75aa (patch)
treedf94c26c208fe040fb450227b69f432bebecc671
parenta1f3f1ca66bd12c339b17a0c2ef93a093f90a277 (diff)
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Revert "ALSA: dice: fix wrong offsets for Dice interface"
This reverts commit 8cdebf71098c07168ef6335e2f1f35d85dbe3049. The reverted commit breaks out-stream functionality of Dice driver. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
-rw-r--r--sound/firewire/dice/dice-interface.h18
-rw-r--r--sound/firewire/dice/dice-proc.c4
2 files changed, 11 insertions, 11 deletions
diff --git a/sound/firewire/dice/dice-interface.h b/sound/firewire/dice/dice-interface.h
index de7602bd69b5..27b044f84c81 100644
--- a/sound/firewire/dice/dice-interface.h
+++ b/sound/firewire/dice/dice-interface.h
@@ -299,23 +299,23 @@
#define RX_ISOCHRONOUS 0x008
/*
+ * Index of first quadlet to be interpreted; read/write. If > 0, that many
+ * quadlets at the beginning of each data block will be ignored, and all the
+ * audio and MIDI quadlets will follow.
+ */
+#define RX_SEQ_START 0x00c
+
+/*
* The number of audio channels; read-only. There will be one quadlet per
* channel.
*/
-#define RX_NUMBER_AUDIO 0x00c
+#define RX_NUMBER_AUDIO 0x010
/*
* The number of MIDI ports, 0-8; read-only. If > 0, there will be one
* additional quadlet in each data block, following the audio quadlets.
*/
-#define RX_NUMBER_MIDI 0x010
-
-/*
- * Index of first quadlet to be interpreted; read/write. If > 0, that many
- * quadlets at the beginning of each data block will be ignored, and all the
- * audio and MIDI quadlets will follow.
- */
-#define RX_SEQ_START 0x014
+#define RX_NUMBER_MIDI 0x014
/*
* Names of all audio channels; read-only. Quadlets are byte-swapped. Names
diff --git a/sound/firewire/dice/dice-proc.c b/sound/firewire/dice/dice-proc.c
index ecfe20fd4de5..f5c1d1bced59 100644
--- a/sound/firewire/dice/dice-proc.c
+++ b/sound/firewire/dice/dice-proc.c
@@ -99,9 +99,9 @@ static void dice_proc_read(struct snd_info_entry *entry,
} tx;
struct {
u32 iso;
+ u32 seq_start;
u32 number_audio;
u32 number_midi;
- u32 seq_start;
char names[RX_NAMES_SIZE];
u32 ac3_caps;
u32 ac3_enable;
@@ -204,10 +204,10 @@ static void dice_proc_read(struct snd_info_entry *entry,
break;
snd_iprintf(buffer, "rx %u:\n", stream);
snd_iprintf(buffer, " iso channel: %d\n", (int)buf.rx.iso);
+ snd_iprintf(buffer, " sequence start: %u\n", buf.rx.seq_start);
snd_iprintf(buffer, " audio channels: %u\n",
buf.rx.number_audio);
snd_iprintf(buffer, " midi ports: %u\n", buf.rx.number_midi);
- snd_iprintf(buffer, " sequence start: %u\n", buf.rx.seq_start);
if (quadlets >= 68) {
dice_proc_fixup_string(buf.rx.names, RX_NAMES_SIZE);
snd_iprintf(buffer, " names: %s\n", buf.rx.names);