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authorLiu Yu <b13201@freescale.com>2007-12-10 13:00:52 +0800
committerKumar Gala <galak@kernel.crashing.org>2007-12-13 22:59:00 -0600
commitc89686210542f6946e48a907772a356b9fce03f0 (patch)
tree10cb6d3d857ad3534fb487bef292582428aff996
parente8b5f43f7b572a898c7b17e9949b26e7362e7f31 (diff)
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[POWERPC] Fix rounding bug in emulation for double float operating
This patch fixes rounding bug in emulation for double float operating on PowerPC platform. When pack double float operand, it need to truncate the tail due to the limited precision. If the truncated part is not zero, the last bit of work bit (totally 3 bits) need to '|' 1. This patch is completed in _FP_FRAC_SRS_2(X,N,sz) (arch/powerpc/math-emu/op-2.h). Originally the code leftwards rotates the operand to just keep the truncated part, then check whether it is zero. However, the number it rotates is not correct when N is not smaller than _FP_W_TYPE_SIZE, and it will cause the work bit '|' 1 in the improper case. This patch fixes this issue. Signed-off-by: Liu Yu <b13201@freescale.com> Signed-off-by: Kumar Gala <galak@kernel.crashing.org>
-rw-r--r--arch/powerpc/math-emu/op-2.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/arch/powerpc/math-emu/op-2.h b/arch/powerpc/math-emu/op-2.h
index b9b06b4c6ea1..7d6f17cc2929 100644
--- a/arch/powerpc/math-emu/op-2.h
+++ b/arch/powerpc/math-emu/op-2.h
@@ -59,7 +59,8 @@
else \
{ \
X##_f0 = (X##_f1 >> ((N) - _FP_W_TYPE_SIZE) | \
- (((X##_f1 << (sz - (N))) | X##_f0) != 0)); \
+ (((X##_f1 << (2 * _FP_W_TYPE_SIZE - (N))) | \
+ X##_f0) != 0)); \
X##_f1 = 0; \
} \
} while (0)