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authorFlorian Tobias Schandinat <FlorianSchandinat@gmx.de>2010-04-26 17:31:03 +0000
committerFlorian Tobias Schandinat <FlorianSchandinat@gmx.de>2010-10-24 13:04:53 +0000
commitadac8d65f399b02e8a2222fc75c658e4b8d24f65 (patch)
tree3ba0707db2c4afca3a9ac602214b3b5baf0eb4e3 /Documentation/fb
parent466bc7fc4246d95cbd37edd169eafb8185e41941 (diff)
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viafb: fix hardware acceleration for suspend & resume
This patch splits the acceleration initialization in two parts: The first is only called during probe and is used to allocate resources. The second part is also called on resume to reinitalize the 2D engine. This should fix all acceleration issues after resume most notable an "invisible" cursor and as we do nothing special it is reasonable to assume that it works on all supported IGPs. Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de> Acked-by: Jonathan Corbet <corbet@lwn.net> Cc: Joseph Chan <JosephChan@via.com.tw>
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