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authorMauro Carvalho Chehab <mchehab@osg.samsung.com>2015-12-11 07:44:40 -0200
committerMauro Carvalho Chehab <mchehab@osg.samsung.com>2016-01-11 12:19:03 -0200
commitab22e77cd3d3073c8cac51b59713ef635678dfbe (patch)
treedfe14b163cd094531b260cab7e7d69d035b751da /Documentation/zh_CN
parentb83e250833e6c40a9e92935ea6fc125b64792357 (diff)
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[media] media framework: rename pads init function to media_entity_pads_init()
With the MC next gen rework, what's left for media_entity_init() is to just initialize the PADs. However, certain devices, like a FLASH led/light doesn't have any input or output PAD. So, there's no reason why calling media_entity_init() would be mandatory. Also, despite its name, what this function actually does is to initialize the PADs data. So, rename it to media_entity_pads_init() in order to reflect that. The media entity actual init happens during entity register, at media_device_register_entity(). We should move init of num_links and num_backlinks to it. Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Diffstat (limited to 'Documentation/zh_CN')
-rw-r--r--Documentation/zh_CN/video4linux/v4l2-framework.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/Documentation/zh_CN/video4linux/v4l2-framework.txt b/Documentation/zh_CN/video4linux/v4l2-framework.txt
index ff815cb92031..698660b7f21f 100644
--- a/Documentation/zh_CN/video4linux/v4l2-framework.txt
+++ b/Documentation/zh_CN/video4linux/v4l2-framework.txt
@@ -289,13 +289,13 @@ struct v4l2_subdev_ops {
然后,你必须用一个唯一的名字初始化 subdev->name,并初始化模块的
owner 域。若使用 i2c 辅助函数,这些都会帮你处理好。
-若需同媒体框架整合,你必须调用 media_entity_init() 初始化 v4l2_subdev
+若需同媒体框架整合,你必须调用 media_entity_pads_init() 初始化 v4l2_subdev
结构体中的 media_entity 结构体(entity 域):
struct media_pad *pads = &my_sd->pads;
int err;
- err = media_entity_init(&sd->entity, npads, pads);
+ err = media_entity_pads_init(&sd->entity, npads, pads);
pads 数组必须预先初始化。无须手动设置 media_entity 的 type 和
name 域,但如有必要,revision 域必须初始化。
@@ -596,13 +596,13 @@ void v4l2_disable_ioctl(struct video_device *vdev, unsigned int cmd);
v4l2_file_operations 结构体是 file_operations 的一个子集。其主要
区别在于:因 inode 参数从未被使用,它将被忽略。
-如果需要与媒体框架整合,你必须通过调用 media_entity_init() 初始化
+如果需要与媒体框架整合,你必须通过调用 media_entity_pads_init() 初始化
嵌入在 video_device 结构体中的 media_entity(entity 域)结构体:
struct media_pad *pad = &my_vdev->pad;
int err;
- err = media_entity_init(&vdev->entity, 1, pad);
+ err = media_entity_pads_init(&vdev->entity, 1, pad);
pads 数组必须预先初始化。没有必要手动设置 media_entity 的 type 和
name 域。