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author | Daniel Borkmann <dborkman@redhat.com> | 2013-12-06 11:36:15 +0100 |
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committer | David S. Miller <davem@davemloft.net> | 2013-12-09 20:09:20 -0500 |
commit | 66e56cd46b93ef407c60adcac62cf33b06119d50 (patch) | |
tree | d10e5ec58ce412c66700626e39fc363d87c71165 /Documentation | |
parent | 98bfd23cdb30e68e90571d7a2607e9479f8a50ec (diff) | |
download | linux-66e56cd46b93ef407c60adcac62cf33b06119d50.tar.gz linux-66e56cd46b93ef407c60adcac62cf33b06119d50.tar.bz2 linux-66e56cd46b93ef407c60adcac62cf33b06119d50.zip |
packet: fix send path when running with proto == 0
Commit e40526cb20b5 introduced a cached dev pointer, that gets
hooked into register_prot_hook(), __unregister_prot_hook() to
update the device used for the send path.
We need to fix this up, as otherwise this will not work with
sockets created with protocol = 0, plus with sll_protocol = 0
passed via sockaddr_ll when doing the bind.
So instead, assign the pointer directly. The compiler can inline
these helper functions automagically.
While at it, also assume the cached dev fast-path as likely(),
and document this variant of socket creation as it seems it is
not widely used (seems not even the author of TX_RING was aware
of that in his reference example [1]). Tested with reproducer
from e40526cb20b5.
[1] http://wiki.ipxwarzone.com/index.php5?title=Linux_packet_mmap#Example
Fixes: e40526cb20b5 ("packet: fix use after free race in send path when dev is released")
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Tested-by: Salam Noureddine <noureddine@aristanetworks.com>
Tested-by: Jesper Dangaard Brouer <brouer@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'Documentation')
-rw-r--r-- | Documentation/networking/packet_mmap.txt | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Documentation/networking/packet_mmap.txt b/Documentation/networking/packet_mmap.txt index c01223628a87..8e48e3b14227 100644 --- a/Documentation/networking/packet_mmap.txt +++ b/Documentation/networking/packet_mmap.txt @@ -123,6 +123,16 @@ Transmission process is similar to capture as shown below. [shutdown] close() --------> destruction of the transmission socket and deallocation of all associated resources. +Socket creation and destruction is also straight forward, and is done +the same way as in capturing described in the previous paragraph: + + int fd = socket(PF_PACKET, mode, 0); + +The protocol can optionally be 0 in case we only want to transmit +via this socket, which avoids an expensive call to packet_rcv(). +In this case, you also need to bind(2) the TX_RING with sll_protocol = 0 +set. Otherwise, htons(ETH_P_ALL) or any other protocol, for example. + Binding the socket to your network interface is mandatory (with zero copy) to know the header size of frames used in the circular buffer. |