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author | Alexey Dobriyan <adobriyan@gmail.com> | 2018-04-20 14:56:06 -0700 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2018-04-20 17:18:36 -0700 |
commit | 9a1015b32faa7cebfe19663c886b0cfe90be1d49 (patch) | |
tree | 76440cbf3440f63c66de2762b053ad0f399cb9cd /arch | |
parent | 2e0ad552f5f8cd0fda02bc45fcd2b89821c62fd1 (diff) | |
download | linux-9a1015b32faa7cebfe19663c886b0cfe90be1d49.tar.gz linux-9a1015b32faa7cebfe19663c886b0cfe90be1d49.tar.bz2 linux-9a1015b32faa7cebfe19663c886b0cfe90be1d49.zip |
proc: fix /proc/loadavg regression
Commit 95846ecf9dac ("pid: replace pid bitmap implementation with IDR
API") changed last field of /proc/loadavg (last pid allocated) to be off
by one:
# unshare -p -f --mount-proc cat /proc/loadavg
0.00 0.00 0.00 1/60 2 <===
It should be 1 after first fork into pid namespace.
This is formally a regression but given how useless this field is I
don't think anyone is affected.
Bug was found by /proc testsuite!
Link: http://lkml.kernel.org/r/20180413175408.GA27246@avx2
Fixes: 95846ecf9dac508 ("pid: replace pid bitmap implementation with IDR API")
Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
Cc: "Eric W. Biederman" <ebiederm@xmission.com>
Cc: Gargi Sharma <gs051095@gmail.com>
Cc: Oleg Nesterov <oleg@redhat.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'arch')
-rw-r--r-- | arch/powerpc/platforms/cell/spufs/sched.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/arch/powerpc/platforms/cell/spufs/sched.c b/arch/powerpc/platforms/cell/spufs/sched.c index 9033c8194eda..ccc421503363 100644 --- a/arch/powerpc/platforms/cell/spufs/sched.c +++ b/arch/powerpc/platforms/cell/spufs/sched.c @@ -1093,7 +1093,7 @@ static int show_spu_loadavg(struct seq_file *s, void *private) LOAD_INT(c), LOAD_FRAC(c), count_active_contexts(), atomic_read(&nr_spu_contexts), - idr_get_cursor(&task_active_pid_ns(current)->idr)); + idr_get_cursor(&task_active_pid_ns(current)->idr) - 1); return 0; } |