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author | Dan Carpenter <dan.carpenter@oracle.com> | 2014-10-29 18:47:07 +0300 |
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committer | Alex Deucher <alexander.deucher@amd.com> | 2014-10-29 12:24:15 -0400 |
commit | 072c44bf24b3384e1e9873df5ddefe2be3aaac8e (patch) | |
tree | b97655c231b2994d844a4635130f8a2e28d92088 /block/Makefile | |
parent | 8c3e434769b1707fd2d24de5a2eb25fedc634c4a (diff) | |
download | linux-072c44bf24b3384e1e9873df5ddefe2be3aaac8e.tar.gz linux-072c44bf24b3384e1e9873df5ddefe2be3aaac8e.tar.bz2 linux-072c44bf24b3384e1e9873df5ddefe2be3aaac8e.zip |
drm/radeon: remove some buggy dead code
The calculation of "num_shader_engines" has a precedence bug because
the right shift happens before the mask, but this variable is never used
so we can just delete it.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'block/Makefile')
0 files changed, 0 insertions, 0 deletions