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authorDan Carpenter <dan.carpenter@oracle.com>2014-10-29 18:47:07 +0300
committerAlex Deucher <alexander.deucher@amd.com>2014-10-29 12:24:15 -0400
commit072c44bf24b3384e1e9873df5ddefe2be3aaac8e (patch)
treeb97655c231b2994d844a4635130f8a2e28d92088 /block/blk-cgroup.h
parent8c3e434769b1707fd2d24de5a2eb25fedc634c4a (diff)
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drm/radeon: remove some buggy dead code
The calculation of "num_shader_engines" has a precedence bug because the right shift happens before the mask, but this variable is never used so we can just delete it. Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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