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author | Josef Bacik <jbacik@fb.com> | 2018-07-03 09:32:35 -0600 |
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committer | Jens Axboe <axboe@kernel.dk> | 2018-07-09 09:07:54 -0600 |
commit | a79050434b45959f397042080fd1d70ffa9bd9df (patch) | |
tree | d5689153d497925d326a8b7e9963f4c3f88685ea /block/blk-rq-qos.c | |
parent | 2ecbf456352d0699f51b4c6d70ea5bf29766579c (diff) | |
download | linux-a79050434b45959f397042080fd1d70ffa9bd9df.tar.gz linux-a79050434b45959f397042080fd1d70ffa9bd9df.tar.bz2 linux-a79050434b45959f397042080fd1d70ffa9bd9df.zip |
blk-rq-qos: refactor out common elements of blk-wbt
blkcg-qos is going to do essentially what wbt does, only on a cgroup
basis. Break out the common code that will be shared between blkcg-qos
and wbt into blk-rq-qos.* so they can both utilize the same
infrastructure.
Signed-off-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'block/blk-rq-qos.c')
-rw-r--r-- | block/blk-rq-qos.c | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/block/blk-rq-qos.c b/block/blk-rq-qos.c new file mode 100644 index 000000000000..d2f2af8aa10c --- /dev/null +++ b/block/blk-rq-qos.c @@ -0,0 +1,178 @@ +#include "blk-rq-qos.h" + +#include "blk-wbt.h" + +/* + * Increment 'v', if 'v' is below 'below'. Returns true if we succeeded, + * false if 'v' + 1 would be bigger than 'below'. + */ +static bool atomic_inc_below(atomic_t *v, int below) +{ + int cur = atomic_read(v); + + for (;;) { + int old; + + if (cur >= below) + return false; + old = atomic_cmpxchg(v, cur, cur + 1); + if (old == cur) + break; + cur = old; + } + + return true; +} + +bool rq_wait_inc_below(struct rq_wait *rq_wait, int limit) +{ + return atomic_inc_below(&rq_wait->inflight, limit); +} + +void rq_qos_cleanup(struct request_queue *q, enum wbt_flags wb_acct) +{ + struct rq_qos *rqos; + + for (rqos = q->rq_qos; rqos; rqos = rqos->next) { + if (rqos->ops->cleanup) + rqos->ops->cleanup(rqos, wb_acct); + } +} + +void rq_qos_done(struct request_queue *q, struct request *rq) +{ + struct rq_qos *rqos; + + for (rqos = q->rq_qos; rqos; rqos = rqos->next) { + if (rqos->ops->done) + rqos->ops->done(rqos, rq); + } +} + +void rq_qos_issue(struct request_queue *q, struct request *rq) +{ + struct rq_qos *rqos; + + for(rqos = q->rq_qos; rqos; rqos = rqos->next) { + if (rqos->ops->issue) + rqos->ops->issue(rqos, rq); + } +} + +void rq_qos_requeue(struct request_queue *q, struct request *rq) +{ + struct rq_qos *rqos; + + for(rqos = q->rq_qos; rqos; rqos = rqos->next) { + if (rqos->ops->requeue) + rqos->ops->requeue(rqos, rq); + } +} + +enum wbt_flags rq_qos_throttle(struct request_queue *q, struct bio *bio, + spinlock_t *lock) +{ + struct rq_qos *rqos; + enum wbt_flags flags = 0; + + for(rqos = q->rq_qos; rqos; rqos = rqos->next) { + if (rqos->ops->throttle) + flags |= rqos->ops->throttle(rqos, bio, lock); + } + return flags; +} + +/* + * Return true, if we can't increase the depth further by scaling + */ +bool rq_depth_calc_max_depth(struct rq_depth *rqd) +{ + unsigned int depth; + bool ret = false; + + /* + * For QD=1 devices, this is a special case. It's important for those + * to have one request ready when one completes, so force a depth of + * 2 for those devices. On the backend, it'll be a depth of 1 anyway, + * since the device can't have more than that in flight. If we're + * scaling down, then keep a setting of 1/1/1. + */ + if (rqd->queue_depth == 1) { + if (rqd->scale_step > 0) + rqd->max_depth = 1; + else { + rqd->max_depth = 2; + ret = true; + } + } else { + /* + * scale_step == 0 is our default state. If we have suffered + * latency spikes, step will be > 0, and we shrink the + * allowed write depths. If step is < 0, we're only doing + * writes, and we allow a temporarily higher depth to + * increase performance. + */ + depth = min_t(unsigned int, rqd->default_depth, + rqd->queue_depth); + if (rqd->scale_step > 0) + depth = 1 + ((depth - 1) >> min(31, rqd->scale_step)); + else if (rqd->scale_step < 0) { + unsigned int maxd = 3 * rqd->queue_depth / 4; + + depth = 1 + ((depth - 1) << -rqd->scale_step); + if (depth > maxd) { + depth = maxd; + ret = true; + } + } + + rqd->max_depth = depth; + } + + return ret; +} + +void rq_depth_scale_up(struct rq_depth *rqd) +{ + /* + * Hit max in previous round, stop here + */ + if (rqd->scaled_max) + return; + + rqd->scale_step--; + + rqd->scaled_max = rq_depth_calc_max_depth(rqd); +} + +/* + * Scale rwb down. If 'hard_throttle' is set, do it quicker, since we + * had a latency violation. + */ +void rq_depth_scale_down(struct rq_depth *rqd, bool hard_throttle) +{ + /* + * Stop scaling down when we've hit the limit. This also prevents + * ->scale_step from going to crazy values, if the device can't + * keep up. + */ + if (rqd->max_depth == 1) + return; + + if (rqd->scale_step < 0 && hard_throttle) + rqd->scale_step = 0; + else + rqd->scale_step++; + + rqd->scaled_max = false; + rq_depth_calc_max_depth(rqd); +} + +void rq_qos_exit(struct request_queue *q) +{ + while (q->rq_qos) { + struct rq_qos *rqos = q->rq_qos; + q->rq_qos = rqos->next; + rqos->ops->exit(rqos); + } +} |