summaryrefslogtreecommitdiffstats
path: root/drivers/char/drm/r300_reg.h
diff options
context:
space:
mode:
authorDave Airlie <airlied@starflyer.(none)>2005-09-25 14:28:13 +1000
committerDave Airlie <airlied@linux.ie>2005-09-25 14:28:13 +1000
commitb5e89ed53ed8d24f83ba1941c07382af00ed238e (patch)
tree747bae7a565f88a2e1d5974776eeb054a932c505 /drivers/char/drm/r300_reg.h
parent99a2657a29e2d623c3568cd86b27cac13fb63140 (diff)
downloadlinux-b5e89ed53ed8d24f83ba1941c07382af00ed238e.tar.gz
linux-b5e89ed53ed8d24f83ba1941c07382af00ed238e.tar.bz2
linux-b5e89ed53ed8d24f83ba1941c07382af00ed238e.zip
drm: lindent the drm directory.
I've been threatening this for a while, so no point hanging around. This lindents the DRM code which was always really bad in tabbing department. I've also fixed some misnamed files in comments and removed some trailing whitespace. Signed-off-by: Dave Airlie <airlied@linux.ie>
Diffstat (limited to 'drivers/char/drm/r300_reg.h')
-rw-r--r--drivers/char/drm/r300_reg.h192
1 files changed, 93 insertions, 99 deletions
diff --git a/drivers/char/drm/r300_reg.h b/drivers/char/drm/r300_reg.h
index c3e7ca3dbe3d..e5b73c002394 100644
--- a/drivers/char/drm/r300_reg.h
+++ b/drivers/char/drm/r300_reg.h
@@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24
# define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28
-
#define R300_MC_INIT_GFX_LAT_TIMER 0x154
# define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0
# define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4
@@ -62,7 +61,6 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_SE_VPORT_ZSCALE 0x1DA8
#define R300_SE_VPORT_ZOFFSET 0x1DAC
-
/* This register is written directly and also starts data section in many 3d CP_PACKET3's */
#define R300_VAP_VF_CNTL 0x2084
@@ -93,17 +91,17 @@ I am fairly certain that they are correct unless stated otherwise in comments.
/* index size - when not set the indices are assumed to be 16 bit */
# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11)
- /* number of vertices */
+ /* number of vertices */
# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16
/* BEGIN: Wild guesses */
#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090
# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0)
# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1)
-# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */
-# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */
-# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */
-# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */
+# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */
+# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */
+# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */
+# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */
#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094
# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
@@ -159,14 +157,14 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0)
# define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0)
# define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0)
-# define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */
+# define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */
# define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8
-# define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */
+# define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */
# define R300_VAP_INPUT_ROUTE_END (1 << 13)
-# define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */
-# define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */
-# define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */
-# define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */
+# define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */
+# define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */
+# define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */
+# define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */
#define R300_VAP_INPUT_ROUTE_0_1 0x2154
#define R300_VAP_INPUT_ROUTE_0_2 0x2158
#define R300_VAP_INPUT_ROUTE_0_3 0x215C
@@ -188,12 +186,12 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_INPUT_CNTL_COLOR 0x00000004
# define R300_INPUT_CNTL_TC0 0x00000400
# define R300_INPUT_CNTL_TC1 0x00000800
-# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */
-# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */
-# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */
-# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */
-# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */
-# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */
+# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */
+# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */
+# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */
+# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */
+# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */
+# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */
/* gap */
/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
@@ -270,12 +268,12 @@ I am fairly certain that they are correct unless stated otherwise in comments.
// rendering commands and overwriting vertex program parameters.
// Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
// avoids bugs caused by still running shaders reading bad data from memory. */
-#define R300_VAP_PVS_WAITIDLE 0x2284 /* GUESS */
+#define R300_VAP_PVS_WAITIDLE 0x2284 /* GUESS */
/* Absolutely no clue what this register is about. */
#define R300_VAP_UNKNOWN_2288 0x2288
-# define R300_2288_R300 0x00750000 /* -- nh */
-# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */
+# define R300_2288_R300 0x00750000 /* -- nh */
+# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */
/* gap */
/* Addresses are relative to the vertex program instruction area of the
@@ -286,10 +284,10 @@ I am fairly certain that they are correct unless stated otherwise in comments.
// experiments so far have shown that both *must* point to an instruction
// inside the vertex program, otherwise the GPU locks up.
// fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
-// CNTL_1_UNKNOWN points to instruction where last write to position takes place.
+// CNTL_1_UNKNOWN points to instruction where last write to position takes place.
// Most likely this is used to ignore rest of the program in cases where group of verts arent visible.
// For some reason this "section" is sometimes accepted other instruction that have
-// no relationship with position calculations.
+// no relationship with position calculations.
*/
#define R300_VAP_PVS_CNTL_1 0x22D0
# define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0
@@ -308,13 +306,13 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_VAP_VTX_COLOR_R 0x2464
#define R300_VAP_VTX_COLOR_G 0x2468
#define R300_VAP_VTX_COLOR_B 0x246C
-#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */
+#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */
#define R300_VAP_VTX_POS_0_Y_1 0x2494
-#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */
-#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */
+#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */
+#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */
#define R300_VAP_VTX_POS_0_Y_2 0x24A4
#define R300_VAP_VTX_POS_0_Z_2 0x24A8
-#define R300_VAP_VTX_END_OF_PKT 0x24AC /* write 0 to indicate end of packet? */
+#define R300_VAP_VTX_END_OF_PKT 0x24AC /* write 0 to indicate end of packet? */
/* gap */
@@ -385,7 +383,6 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_GB_MSPOS1__MS_Y5_SHIFT 20
# define R300_GB_MSPOS1__MSBD1 24
-
#define R300_GB_TILE_CONFIG 0x4018
# define R300_GB_TILE_ENABLE (1<<0)
# define R300_GB_TILE_PIPE_COUNT_RV300 0
@@ -478,9 +475,9 @@ I am fairly certain that they are correct unless stated otherwise in comments.
// framebuffer. */
#define R300_RE_POINTSIZE 0x421C
# define R300_POINTSIZE_Y_SHIFT 0
-# define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */
+# define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */
# define R300_POINTSIZE_X_SHIFT 16
-# define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */
+# define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */
# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6)
/* The line width is given in multiples of 6.
@@ -491,7 +488,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
*/
#define R300_RE_LINE_CNT 0x4234
# define R300_LINESIZE_SHIFT 0
-# define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */
+# define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */
# define R300_LINESIZE_MAX (R300_LINESIZE_MASK / 6)
# define R300_LINE_CNT_HO (1 << 16)
# define R300_LINE_CNT_VE (1 << 17)
@@ -513,8 +510,8 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_PM_BACK_LINE (1 << 7)
# define R300_PM_BACK_FILL (1 << 8)
-/* Not sure why there are duplicate of factor and constant values.
- My best guess so far is that there are seperate zbiases for test and write.
+/* Not sure why there are duplicate of factor and constant values.
+ My best guess so far is that there are seperate zbiases for test and write.
Ordering might be wrong.
Some of the tests indicate that fgl has a fallback implementation of zbias
via pixel shaders. */
@@ -540,7 +537,6 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_FRONT_FACE_CCW (0 << 2)
# define R300_FRONT_FACE_CW (1 << 2)
-
/* BEGIN: Rasterization / Interpolators - many guesses
// 0_UNKNOWN_18 has always been set except for clear operations.
// TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
@@ -548,7 +544,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_RS_CNTL_0 0x4300
# define R300_RS_CNTL_TC_CNT_SHIFT 2
# define R300_RS_CNTL_TC_CNT_MASK (7 << 2)
-# define R300_RS_CNTL_CI_CNT_SHIFT 7 /* number of color interpolators used */
+# define R300_RS_CNTL_CI_CNT_SHIFT 7 /* number of color interpolators used */
# define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18)
/* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n register. */
#define R300_RS_CNTL_1 0x4304
@@ -585,29 +581,29 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_RS_ROUTE_0 0x4330
#define R300_RS_ROUTE_1 0x4334
#define R300_RS_ROUTE_2 0x4338
-#define R300_RS_ROUTE_3 0x433C /* GUESS */
-#define R300_RS_ROUTE_4 0x4340 /* GUESS */
-#define R300_RS_ROUTE_5 0x4344 /* GUESS */
-#define R300_RS_ROUTE_6 0x4348 /* GUESS */
-#define R300_RS_ROUTE_7 0x434C /* GUESS */
+#define R300_RS_ROUTE_3 0x433C /* GUESS */
+#define R300_RS_ROUTE_4 0x4340 /* GUESS */
+#define R300_RS_ROUTE_5 0x4344 /* GUESS */
+#define R300_RS_ROUTE_6 0x4348 /* GUESS */
+#define R300_RS_ROUTE_7 0x434C /* GUESS */
# define R300_RS_ROUTE_SOURCE_INTERP_0 0
# define R300_RS_ROUTE_SOURCE_INTERP_1 1
# define R300_RS_ROUTE_SOURCE_INTERP_2 2
# define R300_RS_ROUTE_SOURCE_INTERP_3 3
# define R300_RS_ROUTE_SOURCE_INTERP_4 4
-# define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */
-# define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */
-# define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */
-# define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */
+# define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */
+# define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */
+# define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */
+# define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */
# define R300_RS_ROUTE_DEST_SHIFT 6
-# define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */
+# define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */
/* Special handling for color: When the fragment program uses color,
// the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the
// color register index. */
# define R300_RS_ROUTE_0_COLOR (1 << 14)
# define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17
-# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */
+# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */
/* As above, but for secondary color */
# define R300_RS_ROUTE_1_COLOR1 (1 << 14)
# define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17
@@ -721,7 +717,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_TX_HEIGHTMASK_SHIFT 11
# define R300_TX_HEIGHTMASK_MASK (2047 << 11)
# define R300_TX_UNK23 (1 << 23)
-# define R300_TX_SIZE_SHIFT 26 /* largest of width, height */
+# define R300_TX_SIZE_SHIFT 26 /* largest of width, height */
# define R300_TX_SIZE_MASK (15 << 26)
#define R300_TX_FORMAT_0 0x44C0
/* The interpretation of the format word by Wladimir van der Laan */
@@ -746,12 +742,12 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_TX_FORMAT_DXT1 0xF
# define R300_TX_FORMAT_DXT3 0x10
# define R300_TX_FORMAT_DXT5 0x11
-# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */
-# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */
-# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */
-# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */
+# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */
+# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */
+# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */
+# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */
/* 0x16 - some 16 bit green format.. ?? */
-# define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */
+# define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */
/* gap */
/* Floating point formats */
@@ -777,8 +773,8 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_TX_FORMAT_W 3
# define R300_TX_FORMAT_ZERO 4
# define R300_TX_FORMAT_ONE 5
-# define R300_TX_FORMAT_CUT_Z 6 /* 2.0*Z, everything above 1.0 is set to 0.0 */
-# define R300_TX_FORMAT_CUT_W 7 /* 2.0*W, everything above 1.0 is set to 0.0 */
+# define R300_TX_FORMAT_CUT_Z 6 /* 2.0*Z, everything above 1.0 is set to 0.0 */
+# define R300_TX_FORMAT_CUT_W 7 /* 2.0*W, everything above 1.0 is set to 0.0 */
# define R300_TX_FORMAT_B_SHIFT 18
# define R300_TX_FORMAT_G_SHIFT 15
@@ -811,7 +807,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_TXO_OFFSET_SHIFT 5
/* END */
#define R300_TX_UNK4_0 0x4580
-#define R300_TX_BORDER_COLOR_0 0x45C0 //ff00ff00 == { 0, 1.0, 0, 1.0 }
+#define R300_TX_BORDER_COLOR_0 0x45C0 //ff00ff00 == { 0, 1.0, 0, 1.0 }
/* END */
@@ -844,9 +840,9 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_PFS_CNTL_ALU_END_SHIFT 6
# define R300_PFS_CNTL_ALU_END_MASK (63 << 0)
# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12
-# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */
+# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */
# define R300_PFS_CNTL_TEX_END_SHIFT 18
-# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */
+# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */
/* gap */
/* Nodes are stored backwards. The last active node is always stored in
@@ -877,11 +873,11 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_PFS_TEXI_0 0x4620
# define R300_FPITX_SRC_SHIFT 0
# define R300_FPITX_SRC_MASK (31 << 0)
-# define R300_FPITX_SRC_CONST (1 << 5) /* GUESS */
+# define R300_FPITX_SRC_CONST (1 << 5) /* GUESS */
# define R300_FPITX_DST_SHIFT 6
# define R300_FPITX_DST_MASK (31 << 6)
# define R300_FPITX_IMAGE_SHIFT 11
-# define R300_FPITX_IMAGE_MASK (15 << 11) /* GUESS based on layout and native limits */
+# define R300_FPITX_IMAGE_MASK (15 << 11) /* GUESS based on layout and native limits */
/* Unsure if these are opcodes, or some kind of bitfield, but this is how
* they were set when I checked
*/
@@ -1003,7 +999,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_FPI0_ARGC_SRC1C_LRP 15
# define R300_FPI0_ARGC_ZERO 20
# define R300_FPI0_ARGC_ONE 21
-# define R300_FPI0_ARGC_HALF 22 /* GUESS */
+# define R300_FPI0_ARGC_HALF 22 /* GUESS */
# define R300_FPI0_ARGC_SRC0C_YZX 23
# define R300_FPI0_ARGC_SRC1C_YZX 24
# define R300_FPI0_ARGC_SRC2C_YZX 25
@@ -1054,20 +1050,20 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_FPI2_ARGA_SRC1A_LRP 15
# define R300_FPI2_ARGA_ZERO 16
# define R300_FPI2_ARGA_ONE 17
-# define R300_FPI2_ARGA_HALF 18 /* GUESS */
+# define R300_FPI2_ARGA_HALF 18 /* GUESS */
# define R300_FPI2_ARG0A_SHIFT 0
# define R300_FPI2_ARG0A_MASK (31 << 0)
# define R300_FPI2_ARG0A_NEG (1 << 5)
-# define R300_FPI2_ARG0A_ABS (1 << 6) /* GUESS */
+# define R300_FPI2_ARG0A_ABS (1 << 6) /* GUESS */
# define R300_FPI2_ARG1A_SHIFT 7
# define R300_FPI2_ARG1A_MASK (31 << 7)
# define R300_FPI2_ARG1A_NEG (1 << 12)
-# define R300_FPI2_ARG1A_ABS (1 << 13) /* GUESS */
+# define R300_FPI2_ARG1A_ABS (1 << 13) /* GUESS */
# define R300_FPI2_ARG2A_SHIFT 14
# define R300_FPI2_ARG2A_MASK (31 << 14)
# define R300_FPI2_ARG2A_NEG (1 << 19)
-# define R300_FPI2_ARG2A_ABS (1 << 20) /* GUESS */
+# define R300_FPI2_ARG2A_ABS (1 << 20) /* GUESS */
# define R300_FPI2_SPECIAL_LRP (1 << 21)
# define R300_FPI2_OUTA_MAD (0 << 23)
# define R300_FPI2_OUTA_DP4 (1 << 23)
@@ -1157,26 +1153,26 @@ I am fairly certain that they are correct unless stated otherwise in comments.
/* gap */
#define R300_RB3D_COLOROFFSET0 0x4E28
-# define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */
-#define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */
-#define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */
-#define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */
+# define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */
+#define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */
+#define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */
+#define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */
/* gap */
/* Bit 16: Larger tiles
// Bit 17: 4x2 tiles
// Bit 18: Extremely weird tile like, but some pixels duplicated? */
#define R300_RB3D_COLORPITCH0 0x4E38
-# define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */
-# define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */
-# define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */
-# define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */
-# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */
-# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */
+# define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */
+# define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */
+# define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */
+# define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */
+# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */
+# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */
# define R300_COLOR_FORMAT_RGB565 (2 << 22)
# define R300_COLOR_FORMAT_ARGB8888 (3 << 22)
-#define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */
-#define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */
-#define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */
+#define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */
+#define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */
+#define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */
/* gap */
/* Guess by Vladimir.
@@ -1189,8 +1185,8 @@ I am fairly certain that they are correct unless stated otherwise in comments.
/* There seems to be no "write only" setting, so use Z-test = ALWAYS for this. */
/* Bit (1<<8) is the "test" bit. so plain write is 6 - vd */
#define R300_RB3D_ZSTENCIL_CNTL_0 0x4F00
-# define R300_RB3D_Z_DISABLED_1 0x00000010 /* GUESS */
-# define R300_RB3D_Z_DISABLED_2 0x00000014 /* GUESS */
+# define R300_RB3D_Z_DISABLED_1 0x00000010 /* GUESS */
+# define R300_RB3D_Z_DISABLED_2 0x00000014 /* GUESS */
# define R300_RB3D_Z_TEST 0x00000012
# define R300_RB3D_Z_TEST_AND_WRITE 0x00000016
# define R300_RB3D_Z_WRITE_ONLY 0x00000006
@@ -1233,8 +1229,6 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT 21
# define R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT 24
-
-
#define R300_RB3D_ZSTENCIL_CNTL_2 0x4F08
# define R300_RB3D_ZS2_STENCIL_REF_SHIFT 0
# define R300_RB3D_ZS2_STENCIL_MASK 0xFF
@@ -1250,12 +1244,12 @@ I am fairly certain that they are correct unless stated otherwise in comments.
/* gap */
#define R300_RB3D_DEPTHOFFSET 0x4F20
#define R300_RB3D_DEPTHPITCH 0x4F24
-# define R300_DEPTHPITCH_MASK 0x00001FF8 /* GUESS */
-# define R300_DEPTH_TILE_ENABLE (1 << 16) /* GUESS */
-# define R300_DEPTH_MICROTILE_ENABLE (1 << 17) /* GUESS */
-# define R300_DEPTH_ENDIAN_NO_SWAP (0 << 18) /* GUESS */
-# define R300_DEPTH_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */
-# define R300_DEPTH_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */
+# define R300_DEPTHPITCH_MASK 0x00001FF8 /* GUESS */
+# define R300_DEPTH_TILE_ENABLE (1 << 16) /* GUESS */
+# define R300_DEPTH_MICROTILE_ENABLE (1 << 17) /* GUESS */
+# define R300_DEPTH_ENDIAN_NO_SWAP (0 << 18) /* GUESS */
+# define R300_DEPTH_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */
+# define R300_DEPTH_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */
/* BEGIN: Vertex program instruction set
// Every instruction is four dwords long:
@@ -1295,26 +1289,26 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_VPI_OUT_OP_MIN (8 << 0)
#define R300_VPI_OUT_OP_SGE (9 << 0)
#define R300_VPI_OUT_OP_SLT (10 << 0)
-#define R300_VPI_OUT_OP_UNK12 (12 << 0) /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */
+#define R300_VPI_OUT_OP_UNK12 (12 << 0) /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */
#define R300_VPI_OUT_OP_EXP (65 << 0)
#define R300_VPI_OUT_OP_LOG (66 << 0)
-#define R300_VPI_OUT_OP_UNK67 (67 << 0) /* Used in fog computations, scalar(scalar) */
+#define R300_VPI_OUT_OP_UNK67 (67 << 0) /* Used in fog computations, scalar(scalar) */
#define R300_VPI_OUT_OP_LIT (68 << 0)
#define R300_VPI_OUT_OP_POW (69 << 0)
#define R300_VPI_OUT_OP_RCP (70 << 0)
#define R300_VPI_OUT_OP_RSQ (72 << 0)
-#define R300_VPI_OUT_OP_UNK73 (73 << 0) /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */
+#define R300_VPI_OUT_OP_UNK73 (73 << 0) /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */
#define R300_VPI_OUT_OP_EX2 (75 << 0)
#define R300_VPI_OUT_OP_LG2 (76 << 0)
#define R300_VPI_OUT_OP_MAD_2 (128 << 0)
-#define R300_VPI_OUT_OP_UNK129 (129 << 0) /* all temps, vector(scalar, vector, vector) */
+#define R300_VPI_OUT_OP_UNK129 (129 << 0) /* all temps, vector(scalar, vector, vector) */
#define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8)
#define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8)
#define R300_VPI_OUT_REG_CLASS_MASK (31 << 8)
#define R300_VPI_OUT_REG_INDEX_SHIFT 13
-#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) /* GUESS based on fglrx native limits */
+#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) /* GUESS based on fglrx native limits */
#define R300_VPI_OUT_WRITE_X (1 << 20)
#define R300_VPI_OUT_WRITE_Y (1 << 21)
@@ -1325,10 +1319,10 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0)
#define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0)
#define R300_VPI_IN_REG_CLASS_NONE (9 << 0)
-#define R300_VPI_IN_REG_CLASS_MASK (31 << 0) /* GUESS */
+#define R300_VPI_IN_REG_CLASS_MASK (31 << 0) /* GUESS */
#define R300_VPI_IN_REG_INDEX_SHIFT 5
-#define R300_VPI_IN_REG_INDEX_MASK (255 << 5) /* GUESS based on fglrx native limits */
+#define R300_VPI_IN_REG_INDEX_MASK (255 << 5) /* GUESS based on fglrx native limits */
/* The R300 can select components from the input register arbitrarily.
// Use the following constants, shifted by the component shift you
@@ -1366,7 +1360,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_PRIM_TYPE_RECT_LIST (8 << 0)
#define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
#define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
-#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0) // GUESS (based on r200)
+#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0) // GUESS (based on r200)
#define R300_PRIM_TYPE_LINE_LOOP (12 << 0)
#define R300_PRIM_TYPE_QUADS (13 << 0)
#define R300_PRIM_TYPE_QUAD_STRIP (14 << 0)
@@ -1376,8 +1370,8 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_PRIM_WALK_LIST (2 << 4)
#define R300_PRIM_WALK_RING (3 << 4)
#define R300_PRIM_WALK_MASK (3 << 4)
-#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6) // GUESS (based on r200)
-#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6) // GUESS
+#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6) // GUESS (based on r200)
+#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6) // GUESS
#define R300_PRIM_NUM_VERTICES_SHIFT 16
// Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
@@ -1409,4 +1403,4 @@ I am fairly certain that they are correct unless stated otherwise in comments.
//END
-#endif /* _R300_REG_H */
+#endif /* _R300_REG_H */