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author | Thierry Reding <treding@nvidia.com> | 2019-02-01 14:28:34 +0100 |
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committer | Thierry Reding <treding@nvidia.com> | 2019-02-07 18:29:00 +0100 |
commit | 02be8e4fbb1f352f2ed6251db9fddd646d531b6e (patch) | |
tree | 019e89c703461a0a4a6abae84b08a81c497d2d45 /drivers/gpu/drm/tegra | |
parent | b9f8b09ce256e2e197b9a38984dea64e3404728c (diff) | |
download | linux-02be8e4fbb1f352f2ed6251db9fddd646d531b6e.tar.gz linux-02be8e4fbb1f352f2ed6251db9fddd646d531b6e.tar.bz2 linux-02be8e4fbb1f352f2ed6251db9fddd646d531b6e.zip |
drm/tegra: Restrict IOVA space to DMA mask
On Tegra186 and later, the ARM SMMU provides an input address space that
is 48 bits wide. However, memory clients can only address up to 40 bits.
If the geometry is used as-is, allocations of IOVA space can end up in a
region that cannot be addressed by the memory clients.
To fix this, restrict the IOVA space to the DMA mask of the host1x
device. Note that, technically, the IOVA space needs to be restricted to
the intersection of the DMA masks for all clients that are attached to
the IOMMU domain. In practice using the DMA mask of the host1x device is
sufficient because all host1x clients share the same DMA mask.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'drivers/gpu/drm/tegra')
-rw-r--r-- | drivers/gpu/drm/tegra/drm.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/drivers/gpu/drm/tegra/drm.c b/drivers/gpu/drm/tegra/drm.c index 271c7a5fc954..0c5f1e6a0446 100644 --- a/drivers/gpu/drm/tegra/drm.c +++ b/drivers/gpu/drm/tegra/drm.c @@ -136,11 +136,12 @@ static int tegra_drm_load(struct drm_device *drm, unsigned long flags) if (tegra->domain) { u64 carveout_start, carveout_end, gem_start, gem_end; + u64 dma_mask = dma_get_mask(&device->dev); dma_addr_t start, end; unsigned long order; - start = tegra->domain->geometry.aperture_start; - end = tegra->domain->geometry.aperture_end; + start = tegra->domain->geometry.aperture_start & dma_mask; + end = tegra->domain->geometry.aperture_end & dma_mask; gem_start = start; gem_end = end - CARVEOUT_SZ; |