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authorAdrian Bunk <bunk@stusta.de>2006-01-09 20:54:04 -0800
committerLinus Torvalds <torvalds@g5.osdl.org>2006-01-10 08:01:56 -0800
commita0aa7d0639277f375989071fb52a7ce78beeef97 (patch)
tree5189b4cae286c754f5193f6ac465e3fff31732b6 /drivers/video/i810/i810_main.c
parent1d64ec153e914cbd60cfaaa47ececed55a9d14d7 (diff)
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[PATCH] drivers/video/: possible cleanups
This patch contains the possible cleanups including the following: - every file should #include the headers containing the prototypes for it's global functions - make needlessly global functions static - kyro/STG4000Interface.h: #include video/kyro.h and linux/pci.h instead of a manual "struct pci_dev" - i810_main.{c,h}: prototypes for static functions belong to the C file Signed-off-by: Adrian Bunk <bunk@stusta.de> Acked-by: "Antonino A. Daplas" <adaplas@hotpop.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers/video/i810/i810_main.c')
-rw-r--r--drivers/video/i810/i810_main.c51
1 files changed, 46 insertions, 5 deletions
diff --git a/drivers/video/i810/i810_main.c b/drivers/video/i810/i810_main.c
index d27cd19b7f70..266d0ab92663 100644
--- a/drivers/video/i810/i810_main.c
+++ b/drivers/video/i810/i810_main.c
@@ -46,17 +46,58 @@
#include <asm/io.h>
#include <asm/div64.h>
-
-#ifdef CONFIG_MTRR
-#include <asm/mtrr.h>
-#endif
-
#include <asm/page.h>
#include "i810_regs.h"
#include "i810.h"
#include "i810_main.h"
+/*
+ * voffset - framebuffer offset in MiB from aperture start address. In order for
+ * the driver to work with X, we must try to use memory holes left untouched by X. The
+ * following table lists where X's different surfaces start at.
+ *
+ * ---------------------------------------------
+ * : : 64 MiB : 32 MiB :
+ * ----------------------------------------------
+ * : FrontBuffer : 0 : 0 :
+ * : DepthBuffer : 48 : 16 :
+ * : BackBuffer : 56 : 24 :
+ * ----------------------------------------------
+ *
+ * So for chipsets with 64 MiB Aperture sizes, 32 MiB for v_offset is okay, allowing up to
+ * 15 + 1 MiB of Framebuffer memory. For 32 MiB Aperture sizes, a v_offset of 8 MiB should
+ * work, allowing 7 + 1 MiB of Framebuffer memory.
+ * Note, the size of the hole may change depending on how much memory you allocate to X,
+ * and how the memory is split up between these surfaces.
+ *
+ * Note: Anytime the DepthBuffer or FrontBuffer is overlapped, X would still run but with
+ * DRI disabled. But if the Frontbuffer is overlapped, X will fail to load.
+ *
+ * Experiment with v_offset to find out which works best for you.
+ */
+static u32 v_offset_default __initdata; /* For 32 MiB Aper size, 8 should be the default */
+static u32 voffset __initdata = 0;
+
+static int i810fb_cursor(struct fb_info *info, struct fb_cursor *cursor);
+static int __devinit i810fb_init_pci (struct pci_dev *dev,
+ const struct pci_device_id *entry);
+static void __exit i810fb_remove_pci(struct pci_dev *dev);
+static int i810fb_resume(struct pci_dev *dev);
+static int i810fb_suspend(struct pci_dev *dev, pm_message_t state);
+
+/* Chipset Specific Functions */
+static int i810fb_set_par (struct fb_info *info);
+static int i810fb_getcolreg (u8 regno, u8 *red, u8 *green, u8 *blue,
+ u8 *transp, struct fb_info *info);
+static int i810fb_setcolreg (unsigned regno, unsigned red, unsigned green, unsigned blue,
+ unsigned transp, struct fb_info *info);
+static int i810fb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info);
+static int i810fb_blank (int blank_mode, struct fb_info *info);
+
+/* Initialization */
+static void i810fb_release_resource (struct fb_info *info, struct i810fb_par *par);
+
/* PCI */
static const char *i810_pci_list[] __devinitdata = {
"Intel(R) 810 Framebuffer Device" ,