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author | Antonino A. Daplas <adaplas@gmail.com> | 2005-11-07 01:00:35 -0800 |
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committer | Linus Torvalds <torvalds@g5.osdl.org> | 2005-11-07 07:53:50 -0800 |
commit | c465e05a03209651078b95686158648fd7ed84c5 (patch) | |
tree | e1119586a567a9a6a5ad9bda43d3438772ecf5a4 /drivers/video/skeletonfb.c | |
parent | e764a20196f4e1b497a42fdc6e9d254e7ec290f2 (diff) | |
download | linux-c465e05a03209651078b95686158648fd7ed84c5.tar.gz linux-c465e05a03209651078b95686158648fd7ed84c5.tar.bz2 linux-c465e05a03209651078b95686158648fd7ed84c5.zip |
[PATCH] fbcon/fbdev: Move softcursor out of fbdev to fbcon
According to Jon Smirl, filling in the field fb_cursor with soft_cursor for
drivers that do not support hardware cursors is redundant. The soft_cursor
function is usable by all drivers because it is just a wrapper around
fb_imageblit. And because soft_cursor is an fbcon-specific hook, the file is
moved to the console directory.
Thus, drivers that do not support hardware cursors can leave the fb_cursor
field blank. For drivers that do, they can fill up this field with their own
version.
The end result is a smaller code size. And if the framebuffer console is not
loaded, module/kernel size is also reduced because the soft_cursor module will
also not be loaded.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers/video/skeletonfb.c')
-rw-r--r-- | drivers/video/skeletonfb.c | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/drivers/video/skeletonfb.c b/drivers/video/skeletonfb.c index 7b43716ab665..a01e7ecc15ed 100644 --- a/drivers/video/skeletonfb.c +++ b/drivers/video/skeletonfb.c @@ -457,11 +457,8 @@ void xxxfb_imageblit(struct fb_info *p, const struct fb_image *image) } /** - * xxxfb_cursor - REQUIRED function. If your hardware lacks support - * for a cursor you can use the default cursor whose - * function is called soft_cursor. It will always - * work since it uses xxxfb_imageblit function which - * is required. + * xxxfb_cursor - OPTIONAL. If your hardware lacks support + * for a cursor, leave this field NULL. * * @info: frame buffer structure that represents a single frame buffer * @cursor: structure defining the cursor to draw. @@ -663,7 +660,7 @@ static struct fb_ops xxxfb_ops = { .fb_fillrect = xxxfb_fillrect, /* Needed !!! */ .fb_copyarea = xxxfb_copyarea, /* Needed !!! */ .fb_imageblit = xxxfb_imageblit, /* Needed !!! */ - .fb_cursor = xxxfb_cursor, /* Needed !!! */ + .fb_cursor = xxxfb_cursor, /* Optional !!! */ .fb_rotate = xxxfb_rotate, .fb_poll = xxxfb_poll, .fb_sync = xxxfb_sync, |