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author | Rusty Russell <rusty@rustcorp.com.au> | 2007-10-22 11:03:30 +1000 |
---|---|---|
committer | Rusty Russell <rusty@rustcorp.com.au> | 2007-10-23 15:49:52 +1000 |
commit | cc6d4fbcef328acdc9fa7023e69f39f753f72fe1 (patch) | |
tree | 860672e7da1a3516e36dd40f962552451ef0bcf2 /drivers | |
parent | 4614a3a3b638dfd7a67d0237944f6a76331af61d (diff) | |
download | linux-cc6d4fbcef328acdc9fa7023e69f39f753f72fe1.tar.gz linux-cc6d4fbcef328acdc9fa7023e69f39f753f72fe1.tar.bz2 linux-cc6d4fbcef328acdc9fa7023e69f39f753f72fe1.zip |
Introduce "hcall" pointer to indicate pending hypercall.
Currently we look at the "trapnum" to see if the Guest wants a
hypercall. But once the hypercall is done we have to reset trapnum to
a bogus value, otherwise if we exit to userspace and return, we'd run
the same hypercall twice (that was a nasty bug to find!).
This has two main effects:
1) When Jes's patch changes the hypercall args to be a generic "struct
hcall_args" we simply change the type of "lg->hcall". It's set by
arch code, so if it has to copy args or something it can do so, and
point "hcall" into lg->arch somewhere.
2) Async hypercalls only get run when an actual hypercall is pending.
This simplfies the code a little and is a more logical semantic.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/lguest/core.c | 8 | ||||
-rw-r--r-- | drivers/lguest/hypercalls.c | 48 | ||||
-rw-r--r-- | drivers/lguest/lg.h | 3 | ||||
-rw-r--r-- | drivers/lguest/x86/core.c | 13 |
4 files changed, 34 insertions, 38 deletions
diff --git a/drivers/lguest/core.c b/drivers/lguest/core.c index 06869a2d3b40..02556bae9e9f 100644 --- a/drivers/lguest/core.c +++ b/drivers/lguest/core.c @@ -198,10 +198,10 @@ int run_guest(struct lguest *lg, unsigned long __user *user) { /* We stop running once the Guest is dead. */ while (!lg->dead) { - /* First we run any hypercalls the Guest wants done: either in - * the hypercall ring in "struct lguest_data", or directly by - * using int 31 (LGUEST_TRAP_ENTRY). */ - do_hypercalls(lg); + /* First we run any hypercalls the Guest wants done. */ + if (lg->hcall) + do_hypercalls(lg); + /* It's possible the Guest did a SEND_DMA hypercall to the * Launcher, in which case we return from the read() now. */ if (lg->dma_is_pending) { diff --git a/drivers/lguest/hypercalls.c b/drivers/lguest/hypercalls.c index 8bde20934f91..0175a9f03347 100644 --- a/drivers/lguest/hypercalls.c +++ b/drivers/lguest/hypercalls.c @@ -241,19 +241,6 @@ static void initialize(struct lguest *lg) * is one other way we can do things for the Guest, as we see in * emulate_insn(). */ -/*H:110 Tricky point: we mark the hypercall as "done" once we've done it. - * Normally we don't need to do this: the Guest will run again and update the - * trap number before we come back around the run_guest() loop to - * do_hypercalls(). - * - * However, if we are signalled or the Guest sends DMA to the Launcher, that - * loop will exit without running the Guest. When it comes back it would try - * to re-run the hypercall. */ -static void clear_hcall(struct lguest *lg) -{ - lg->regs->trapnum = 255; -} - /*H:100 * Hypercalls * @@ -262,16 +249,12 @@ static void clear_hcall(struct lguest *lg) */ void do_hypercalls(struct lguest *lg) { - /* Not initialized yet? */ + /* Not initialized yet? This hypercall must do it. */ if (unlikely(!lg->lguest_data)) { - /* Did the Guest make a hypercall? We might have come back for - * some other reason (an interrupt, a different trap). */ - if (lg->regs->trapnum == LGUEST_TRAP_ENTRY) { - /* Set up the "struct lguest_data" */ - initialize(lg); - /* The hypercall is done. */ - clear_hcall(lg); - } + /* Set up the "struct lguest_data" */ + initialize(lg); + /* Hcall is done. */ + lg->hcall = NULL; return; } @@ -281,12 +264,21 @@ void do_hypercalls(struct lguest *lg) do_async_hcalls(lg); /* If we stopped reading the hypercall ring because the Guest did a - * SEND_DMA to the Launcher, we want to return now. Otherwise if the - * Guest asked us to do a hypercall, we do it. */ - if (!lg->dma_is_pending && lg->regs->trapnum == LGUEST_TRAP_ENTRY) { - do_hcall(lg, lg->regs); - /* The hypercall is done. */ - clear_hcall(lg); + * SEND_DMA to the Launcher, we want to return now. Otherwise we do + * the hypercall. */ + if (!lg->dma_is_pending) { + do_hcall(lg, lg->hcall); + /* Tricky point: we reset the hcall pointer to mark the + * hypercall as "done". We use the hcall pointer rather than + * the trap number to indicate a hypercall is pending. + * Normally it doesn't matter: the Guest will run again and + * update the trap number before we come back here. + * + * However, if we are signalled or the Guest sends DMA to the + * Launcher, the run_guest() loop will exit without running the + * Guest. When it comes back it would try to re-run the + * hypercall. */ + lg->hcall = NULL; } } diff --git a/drivers/lguest/lg.h b/drivers/lguest/lg.h index 203d3100c3b4..662994b776cc 100644 --- a/drivers/lguest/lg.h +++ b/drivers/lguest/lg.h @@ -106,6 +106,9 @@ struct lguest u32 esp1; u8 ss1; + /* If a hypercall was asked for, this points to the arguments. */ + struct lguest_regs *hcall; + /* Do we need to stop what we're doing and return to userspace? */ int break_out; wait_queue_head_t break_wq; diff --git a/drivers/lguest/x86/core.c b/drivers/lguest/x86/core.c index e2f46b16ce31..0cc251cbc72a 100644 --- a/drivers/lguest/x86/core.c +++ b/drivers/lguest/x86/core.c @@ -316,13 +316,14 @@ void lguest_arch_handle_trap(struct lguest *lg) return; break; case 32 ... 255: - /* These values mean a real interrupt occurred, in - * which case the Host handler has already been run. - * We just do a friendly check if another process - * should now be run, then fall through to loop - * around: */ + /* These values mean a real interrupt occurred, in which case + * the Host handler has already been run. We just do a + * friendly check if another process should now be run, then + * return to run the Guest again */ cond_resched(); - case LGUEST_TRAP_ENTRY: /* Handled before re-entering Guest */ + return; + case LGUEST_TRAP_ENTRY: + lg->hcall = lg->regs; return; } |