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authorIngo Molnar <mingo@elte.hu>2008-10-27 10:50:54 +0100
committerIngo Molnar <mingo@elte.hu>2008-10-27 10:50:54 +0100
commit4944dd62de21230af039eda7cd218e9a09021d11 (patch)
treebac70f7bab8506c7e1b0408bacbdb0b1d77262e9 /include/asm-x86/vga.h
parentf17845e5d97ead8fbdadfd40039e058ec7cf4a42 (diff)
parent0173a3265b228da319ceb9c1ec6a5682fd1b2d92 (diff)
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Merge commit 'v2.6.28-rc2' into tracing/urgent
Diffstat (limited to 'include/asm-x86/vga.h')
-rw-r--r--include/asm-x86/vga.h20
1 files changed, 0 insertions, 20 deletions
diff --git a/include/asm-x86/vga.h b/include/asm-x86/vga.h
deleted file mode 100644
index b9e493d07d07..000000000000
--- a/include/asm-x86/vga.h
+++ /dev/null
@@ -1,20 +0,0 @@
-/*
- * Access to VGA videoram
- *
- * (c) 1998 Martin Mares <mj@ucw.cz>
- */
-
-#ifndef ASM_X86__VGA_H
-#define ASM_X86__VGA_H
-
-/*
- * On the PC, we can just recalculate addresses and then
- * access the videoram directly without any black magic.
- */
-
-#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
-
-#define vga_readb(x) (*(x))
-#define vga_writeb(x, y) (*(y) = (x))
-
-#endif /* ASM_X86__VGA_H */