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author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2019-11-04 18:38:01 +0100 |
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committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2019-11-06 11:24:14 +0100 |
commit | 6b1ce0a2009b7e73cf31c1d737f1b8e487f5e8f8 (patch) | |
tree | d42024925fa86f97831ab97a4346481f003afc6f /include/drm/ttm/ttm_bo_api.h | |
parent | 03e0d26fcf791e48164ff7c280c71225c361a89e (diff) | |
download | linux-6b1ce0a2009b7e73cf31c1d737f1b8e487f5e8f8.tar.gz linux-6b1ce0a2009b7e73cf31c1d737f1b8e487f5e8f8.tar.bz2 linux-6b1ce0a2009b7e73cf31c1d737f1b8e487f5e8f8.zip |
drm/ttm: remove ttm_bo_wait_unreserved
With nouveau fixed all ttm-using drives have the correct nesting of
mmap_sem vs dma_resv, and we can just lock the buffer.
Assuming I didn't screw up anything with my audit of course.
v2:
- Dont forget wu_mutex (Christian König)
- Keep the mmap_sem-less wait optimization (Thomas)
- Use _lock_interruptible to be good citizens (Thomas)
v3: Rebase over fault handler helperification.
Reviewed-by: Christian König <christian.koenig@amd.com> (v2)
Reviewed-by: Thomas Hellström <thellstrom@vmware.com> (v2)
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Cc: Christian Koenig <christian.koenig@amd.com>
Cc: Huang Rui <ray.huang@amd.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: "VMware Graphics" <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191104173801.2972-3-daniel.vetter@ffwll.ch
Diffstat (limited to 'include/drm/ttm/ttm_bo_api.h')
-rw-r--r-- | include/drm/ttm/ttm_bo_api.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/include/drm/ttm/ttm_bo_api.h b/include/drm/ttm/ttm_bo_api.h index 65e399d280f7..e8b0f0c66059 100644 --- a/include/drm/ttm/ttm_bo_api.h +++ b/include/drm/ttm/ttm_bo_api.h @@ -154,7 +154,6 @@ struct ttm_tt; * @offset: The current GPU offset, which can have different meanings * depending on the memory type. For SYSTEM type memory, it should be 0. * @cur_placement: Hint of current placement. - * @wu_mutex: Wait unreserved mutex. * * Base class for TTM buffer object, that deals with data placement and CPU * mappings. GPU mappings are really up to the driver, but for simpler GPUs @@ -222,8 +221,6 @@ struct ttm_buffer_object { uint64_t offset; /* GPU address space is independent of CPU word size */ struct sg_table *sg; - - struct mutex wu_mutex; }; /** @@ -707,7 +704,6 @@ ssize_t ttm_bo_io(struct ttm_bo_device *bdev, struct file *filp, int ttm_bo_swapout(struct ttm_bo_global *glob, struct ttm_operation_ctx *ctx); void ttm_bo_swapout_all(struct ttm_bo_device *bdev); -int ttm_bo_wait_unreserved(struct ttm_buffer_object *bo); /** * ttm_bo_uses_embedded_gem_object - check if the given bo uses the |