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authorIngo Molnar <mingo@kernel.org>2017-11-02 10:57:24 +0100
committerIngo Molnar <mingo@kernel.org>2017-11-02 10:57:24 +0100
commit3357b0d3c7323d73806571192e9f633bb6ba3d54 (patch)
treea92fb225bfdda901783ad662a1fea0baddfb81e1 /include/linux/swait.h
parent82c62fa0c49aa305104013cee4468772799bb391 (diff)
parente27c310af5c05cf876d9cad006928076c27f54d4 (diff)
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Merge branch 'x86/mpx/prep' into x86/asm
Pick up some of the MPX commits that modify the syscall entry code, to have a common base and to reduce conflicts. Signed-off-by: Ingo Molnar <mingo@kernel.org>
Diffstat (limited to 'include/linux/swait.h')
-rw-r--r--include/linux/swait.h27
1 files changed, 16 insertions, 11 deletions
diff --git a/include/linux/swait.h b/include/linux/swait.h
index 73e97a08d3d0..cf30f5022472 100644
--- a/include/linux/swait.h
+++ b/include/linux/swait.h
@@ -9,13 +9,16 @@
/*
* Simple wait queues
*
- * While these are very similar to the other/complex wait queues (wait.h) the
- * most important difference is that the simple waitqueue allows for
- * deterministic behaviour -- IOW it has strictly bounded IRQ and lock hold
- * times.
+ * While these are very similar to regular wait queues (wait.h) the most
+ * important difference is that the simple waitqueue allows for deterministic
+ * behaviour -- IOW it has strictly bounded IRQ and lock hold times.
*
- * In order to make this so, we had to drop a fair number of features of the
- * other waitqueue code; notably:
+ * Mainly, this is accomplished by two things. Firstly not allowing swake_up_all
+ * from IRQ disabled, and dropping the lock upon every wakeup, giving a higher
+ * priority task a chance to run.
+ *
+ * Secondly, we had to drop a fair number of features of the other waitqueue
+ * code; notably:
*
* - mixing INTERRUPTIBLE and UNINTERRUPTIBLE sleeps on the same waitqueue;
* all wakeups are TASK_NORMAL in order to avoid O(n) lookups for the right
@@ -24,12 +27,14 @@
* - the exclusive mode; because this requires preserving the list order
* and this is hard.
*
- * - custom wake functions; because you cannot give any guarantees about
- * random code.
- *
- * As a side effect of this; the data structures are slimmer.
+ * - custom wake callback functions; because you cannot give any guarantees
+ * about random code. This also allows swait to be used in RT, such that
+ * raw spinlock can be used for the swait queue head.
*
- * One would recommend using this wait queue where possible.
+ * As a side effect of these; the data structures are slimmer albeit more ad-hoc.
+ * For all the above, note that simple wait queues should _only_ be used under
+ * very specific realtime constraints -- it is best to stick with the regular
+ * wait queues in most cases.
*/
struct task_struct;