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authorEric Miao <eric.y.miao@gmail.com>2009-03-03 09:41:00 +0800
committerMark Brown <broonie@opensource.wolfsonmicro.com>2009-03-04 22:29:47 +0000
commit6335d05548eece40092000aa91b64a50310d69d5 (patch)
treeac72c74562f349879a127b4067827476a7875c88 /include/sound
parentff09d49ad0176a5f52a398c137a7ff5f669d6be4 (diff)
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ASoC: make ops a pointer in 'struct snd_soc_dai'
Considering the fact that most cpu_dai or codec_dai are using a same 'snd_soc_dai_ops' for several similar interfaces, 'ops' would be better made a pointer instead, to make sharing easier and code a bit cleaner. The patch below is rather preliminary since the asoc tree is being actively developed, and this touches almost every piece of code, (and possibly many others in development need to be changed as well). Building of all codecs are OK, yet to every SoC, I didn't test that. Signed-off-by: Eric Miao <eric.miao@marvell.com> Acked-by: Timur Tabi <timur@freescale.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Diffstat (limited to 'include/sound')
-rw-r--r--include/sound/soc-dai.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h
index 24247f763608..13676472ddfc 100644
--- a/include/sound/soc-dai.h
+++ b/include/sound/soc-dai.h
@@ -203,7 +203,7 @@ struct snd_soc_dai {
int (*resume)(struct snd_soc_dai *dai);
/* ops */
- struct snd_soc_dai_ops ops;
+ struct snd_soc_dai_ops *ops;
/* DAI capabilities */
struct snd_soc_pcm_stream capture;