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authorGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>2007-06-16 08:05:38 +1000
committerPaul Mackerras <paulus@samba.org>2007-06-28 19:16:42 +1000
commit9e6b99bd4494dadebb189d2db4d1f55ae726b0bb (patch)
tree327eed606e5ff03d898d516f8728cbfb79672724 /include
parent13a5e30cf7407415387b5592b15ef4b352d28283 (diff)
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[POWERPC] PS3: Frame buffer system-bus rework
Convert the ps3fb device from a platform device to a PS3 system bus device. Fix the remove and shutdown methods to support kexec and to make ps3fb a loadable module. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
Diffstat (limited to 'include')
-rw-r--r--include/asm-powerpc/ps3fb.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/include/asm-powerpc/ps3fb.h b/include/asm-powerpc/ps3fb.h
index ad81cf431964..3f121fe4010d 100644
--- a/include/asm-powerpc/ps3fb.h
+++ b/include/asm-powerpc/ps3fb.h
@@ -41,16 +41,4 @@ struct ps3fb_ioctl_res {
__u32 num_frames; /* num of frame buffers */
};
-#ifdef __KERNEL__
-
-#ifdef CONFIG_FB_PS3
-extern void ps3fb_flip_ctl(int on);
-extern void ps3fb_cleanup(void);
-#else
-static inline void ps3fb_flip_ctl(int on) {}
-static inline void ps3fb_cleanup(void) {}
-#endif
-
-#endif /* __KERNEL__ */
-
#endif /* _ASM_POWERPC_PS3FB_H_ */