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authorPavel Emelyanov <xemul@openvz.org>2008-02-23 20:19:20 -0800
committerDavid S. Miller <davem@davemloft.net>2008-02-23 20:19:20 -0800
commit34cc7ba6398203aab4056917fa1e2aa5988487aa (patch)
tree40fc152c1d9722ca70154bd6d989694fff526280 /include
parent55b01e8681cba392ccda4ff6184054d38968115d (diff)
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[IP_TUNNEL]: Don't limit the number of tunnels with generic name explicitly.
Use the added dev_alloc_name() call to create tunnel device name, rather than iterate in a hand-made loop with an artificial limit. Thanks Patrick for noticing this. [ The way this works is, when the device is actually registered, the generic code noticed the '%' in the name and invokes dev_alloc_name() to fully resolve the name. -DaveM ] Signed-off-by: Pavel Emelyanov <xemul@openvz.org> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include')
-rw-r--r--include/net/ip6_tunnel.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/include/net/ip6_tunnel.h b/include/net/ip6_tunnel.h
index c17fa1fdc356..6512d85f11b3 100644
--- a/include/net/ip6_tunnel.h
+++ b/include/net/ip6_tunnel.h
@@ -14,8 +14,6 @@
/* capable of receiving packets */
#define IP6_TNL_F_CAP_RCV 0x20000
-#define IP6_TNL_MAX 128
-
/* IPv6 tunnel */
struct ip6_tnl {