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author | Eric Dumazet <edumazet@google.com> | 2014-06-02 05:26:03 -0700 |
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committer | David S. Miller <davem@davemloft.net> | 2014-06-02 11:00:41 -0700 |
commit | 73f156a6e8c1074ac6327e0abd1169e95eb66463 (patch) | |
tree | 2c8b222f21784e738c397ba95dee70a8f256ea64 /net/ipv4/inetpeer.c | |
parent | e067ee336a9d3f038ffa9699c59f2abec3376bf7 (diff) | |
download | linux-73f156a6e8c1074ac6327e0abd1169e95eb66463.tar.gz linux-73f156a6e8c1074ac6327e0abd1169e95eb66463.tar.bz2 linux-73f156a6e8c1074ac6327e0abd1169e95eb66463.zip |
inetpeer: get rid of ip_id_count
Ideally, we would need to generate IP ID using a per destination IP
generator.
linux kernels used inet_peer cache for this purpose, but this had a huge
cost on servers disabling MTU discovery.
1) each inet_peer struct consumes 192 bytes
2) inetpeer cache uses a binary tree of inet_peer structs,
with a nominal size of ~66000 elements under load.
3) lookups in this tree are hitting a lot of cache lines, as tree depth
is about 20.
4) If server deals with many tcp flows, we have a high probability of
not finding the inet_peer, allocating a fresh one, inserting it in
the tree with same initial ip_id_count, (cf secure_ip_id())
5) We garbage collect inet_peer aggressively.
IP ID generation do not have to be 'perfect'
Goal is trying to avoid duplicates in a short period of time,
so that reassembly units have a chance to complete reassembly of
fragments belonging to one message before receiving other fragments
with a recycled ID.
We simply use an array of generators, and a Jenkin hash using the dst IP
as a key.
ipv6_select_ident() is put back into net/ipv6/ip6_output.c where it
belongs (it is only used from this file)
secure_ip_id() and secure_ipv6_id() no longer are needed.
Rename ip_select_ident_more() to ip_select_ident_segs() to avoid
unnecessary decrement/increment of the number of segments.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net/ipv4/inetpeer.c')
-rw-r--r-- | net/ipv4/inetpeer.c | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/net/ipv4/inetpeer.c b/net/ipv4/inetpeer.c index c98cf141f4ed..4ced1b9a97f0 100644 --- a/net/ipv4/inetpeer.c +++ b/net/ipv4/inetpeer.c @@ -26,20 +26,7 @@ * Theory of operations. * We keep one entry for each peer IP address. The nodes contains long-living * information about the peer which doesn't depend on routes. - * At this moment this information consists only of ID field for the next - * outgoing IP packet. This field is incremented with each packet as encoded - * in inet_getid() function (include/net/inetpeer.h). - * At the moment of writing this notes identifier of IP packets is generated - * to be unpredictable using this code only for packets subjected - * (actually or potentially) to defragmentation. I.e. DF packets less than - * PMTU in size when local fragmentation is disabled use a constant ID and do - * not use this code (see ip_select_ident() in include/net/ip.h). * - * Route cache entries hold references to our nodes. - * New cache entries get references via lookup by destination IP address in - * the avl tree. The reference is grabbed only when it's needed i.e. only - * when we try to output IP packet which needs an unpredictable ID (see - * __ip_select_ident() in net/ipv4/route.c). * Nodes are removed only when reference counter goes to 0. * When it's happened the node may be removed when a sufficient amount of * time has been passed since its last use. The less-recently-used entry can @@ -62,7 +49,6 @@ * refcnt: atomically against modifications on other CPU; * usually under some other lock to prevent node disappearing * daddr: unchangeable - * ip_id_count: atomic value (no lock needed) */ static struct kmem_cache *peer_cachep __read_mostly; @@ -497,10 +483,6 @@ relookup: p->daddr = *daddr; atomic_set(&p->refcnt, 1); atomic_set(&p->rid, 0); - atomic_set(&p->ip_id_count, - (daddr->family == AF_INET) ? - secure_ip_id(daddr->addr.a4) : - secure_ipv6_id(daddr->addr.a6)); p->metrics[RTAX_LOCK-1] = INETPEER_METRICS_NEW; p->rate_tokens = 0; /* 60*HZ is arbitrary, but chosen enough high so that the first |