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authorPaolo Abeni <pabeni@redhat.com>2017-07-25 17:57:47 +0200
committerDavid S. Miller <davem@davemloft.net>2017-07-25 10:00:58 -0700
commitdce4551cb2adb1ac9a30f8ab5299d614392b3cff (patch)
tree37ebe575b7c880828a938de778803ddf3f943d7d /net
parent9f9e772da2db279c8d8c9206d271b8009c9093f4 (diff)
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udp: preserve head state for IP_CMSG_PASSSEC
Paul Moore reported a SELinux/IP_PASSSEC regression caused by missing skb->sp at recvmsg() time. We need to preserve the skb head state to process the IP_CMSG_PASSSEC cmsg. With this commit we avoid releasing the skb head state in the BH even if a secpath is attached to the current skb, and stores the skb status (with/without head states) in the scratch area, so that we can access it at skb deallocation time, without incurring in cache-miss penalties. This also avoids misusing the skb CB for ipv6 packets, as introduced by the commit 0ddf3fb2c43d ("udp: preserve skb->dst if required for IP options processing"). Clean a bit the scratch area helpers implementation, to reduce the code differences between 32 and 64 bits build. Reported-by: Paul Moore <paul@paul-moore.com> Fixes: 0a463c78d25b ("udp: avoid a cache miss on dequeue") Fixes: 0ddf3fb2c43d ("udp: preserve skb->dst if required for IP options processing") Signed-off-by: Paolo Abeni <pabeni@redhat.com> Tested-by: Paul Moore <paul@paul-moore.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net')
-rw-r--r--net/ipv4/udp.c38
1 files changed, 18 insertions, 20 deletions
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index b057653ceca9..d243772f6efc 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -1163,34 +1163,32 @@ out:
return ret;
}
-#if BITS_PER_LONG == 64
+#define UDP_SKB_IS_STATELESS 0x80000000
+
static void udp_set_dev_scratch(struct sk_buff *skb)
{
- struct udp_dev_scratch *scratch;
+ struct udp_dev_scratch *scratch = udp_skb_scratch(skb);
BUILD_BUG_ON(sizeof(struct udp_dev_scratch) > sizeof(long));
- scratch = (struct udp_dev_scratch *)&skb->dev_scratch;
- scratch->truesize = skb->truesize;
+ scratch->_tsize_state = skb->truesize;
+#if BITS_PER_LONG == 64
scratch->len = skb->len;
scratch->csum_unnecessary = !!skb_csum_unnecessary(skb);
scratch->is_linear = !skb_is_nonlinear(skb);
+#endif
+ if (likely(!skb->_skb_refdst))
+ scratch->_tsize_state |= UDP_SKB_IS_STATELESS;
}
static int udp_skb_truesize(struct sk_buff *skb)
{
- return ((struct udp_dev_scratch *)&skb->dev_scratch)->truesize;
-}
-#else
-static void udp_set_dev_scratch(struct sk_buff *skb)
-{
- skb->dev_scratch = skb->truesize;
+ return udp_skb_scratch(skb)->_tsize_state & ~UDP_SKB_IS_STATELESS;
}
-static int udp_skb_truesize(struct sk_buff *skb)
+static bool udp_skb_has_head_state(struct sk_buff *skb)
{
- return skb->dev_scratch;
+ return !(udp_skb_scratch(skb)->_tsize_state & UDP_SKB_IS_STATELESS);
}
-#endif
/* fully reclaim rmem/fwd memory allocated for skb */
static void udp_rmem_release(struct sock *sk, int size, int partial,
@@ -1388,10 +1386,10 @@ void skb_consume_udp(struct sock *sk, struct sk_buff *skb, int len)
unlock_sock_fast(sk, slow);
}
- /* we cleared the head states previously only if the skb lacks any IP
- * options, see __udp_queue_rcv_skb().
+ /* In the more common cases we cleared the head states previously,
+ * see __udp_queue_rcv_skb().
*/
- if (unlikely(IPCB(skb)->opt.optlen > 0))
+ if (unlikely(udp_skb_has_head_state(skb)))
skb_release_head_state(skb);
consume_stateless_skb(skb);
}
@@ -1784,11 +1782,11 @@ static int __udp_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
sk_mark_napi_id_once(sk, skb);
}
- /* At recvmsg() time we need skb->dst to process IP options-related
- * cmsg, elsewhere can we clear all pending head states while they are
- * hot in the cache
+ /* At recvmsg() time we may access skb->dst or skb->sp depending on
+ * the IP options and the cmsg flags, elsewhere can we clear all
+ * pending head states while they are hot in the cache
*/
- if (likely(IPCB(skb)->opt.optlen == 0))
+ if (likely(IPCB(skb)->opt.optlen == 0 && !skb->sp))
skb_release_head_state(skb);
rc = __udp_enqueue_schedule_skb(sk, skb);