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author | Takashi Iwai <tiwai@suse.de> | 2015-01-28 16:49:33 +0100 |
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committer | Takashi Iwai <tiwai@suse.de> | 2015-01-28 16:49:33 +0100 |
commit | 6cbbfe1c8ddb6ac1322a87795dff9d8712c3e359 (patch) | |
tree | b3c6aa438adcfdc4e9505aca81b82d9efe2eae3d /sound/pci/trident | |
parent | 37419584abbb3abf3fae6b9eb6869f18c95f6a1d (diff) | |
download | linux-6cbbfe1c8ddb6ac1322a87795dff9d8712c3e359.tar.gz linux-6cbbfe1c8ddb6ac1322a87795dff9d8712c3e359.tar.bz2 linux-6cbbfe1c8ddb6ac1322a87795dff9d8712c3e359.zip |
ALSA: Include linux/io.h instead of asm/io.h
Nowadays it's recommended. Replace all in a shot.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/trident')
-rw-r--r-- | sound/pci/trident/trident_main.c | 3 | ||||
-rw-r--r-- | sound/pci/trident/trident_memory.c | 2 |
2 files changed, 2 insertions, 3 deletions
diff --git a/sound/pci/trident/trident_main.c b/sound/pci/trident/trident_main.c index 2870cbf8cee0..b72be035f785 100644 --- a/sound/pci/trident/trident_main.c +++ b/sound/pci/trident/trident_main.c @@ -36,6 +36,7 @@ #include <linux/gameport.h> #include <linux/dma-mapping.h> #include <linux/export.h> +#include <linux/io.h> #include <sound/core.h> #include <sound/info.h> @@ -44,8 +45,6 @@ #include "trident.h" #include <sound/asoundef.h> -#include <asm/io.h> - static int snd_trident_pcm_mixer_build(struct snd_trident *trident, struct snd_trident_voice * voice, struct snd_pcm_substream *substream); diff --git a/sound/pci/trident/trident_memory.c b/sound/pci/trident/trident_memory.c index 04c474658e3c..b9ebb51893c5 100644 --- a/sound/pci/trident/trident_memory.c +++ b/sound/pci/trident/trident_memory.c @@ -23,7 +23,7 @@ * */ -#include <asm/io.h> +#include <linux/io.h> #include <linux/pci.h> #include <linux/time.h> #include <linux/mutex.h> |