diff options
author | Johannes Berg <johannes@sipsolutions.net> | 2009-01-15 18:22:31 +0100 |
---|---|---|
committer | Takashi Iwai <tiwai@suse.de> | 2009-01-15 18:28:37 +0100 |
commit | 5f17e79cdf530b1a6090c65730e5656ac9c19eaa (patch) | |
tree | 4fd5886309ed84755e5c43096cd039850bef7525 /sound | |
parent | 45e513b689b8b0a01ec2b01cc21816e4780d7ea6 (diff) | |
download | linux-5f17e79cdf530b1a6090c65730e5656ac9c19eaa.tar.gz linux-5f17e79cdf530b1a6090c65730e5656ac9c19eaa.tar.bz2 linux-5f17e79cdf530b1a6090c65730e5656ac9c19eaa.zip |
ALSA: snd-aoa: handle master-amp if present
Some machines have a master amp GPIO that needs to be toggled to
get sound output, in addition to speaker/headphone/line-out amps.
This makes snd-aoa handle it, if present in the device tree, thus
making snd-aoa be able to output sound on PowerMac3,6, which was
previously handled by snd-powermac which also doesn't use the
master amp GPIO.
Signed-off-by: Johannes Berg <johannes@sipsolutions.net>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound')
-rw-r--r-- | sound/aoa/aoa-gpio.h | 2 | ||||
-rw-r--r-- | sound/aoa/core/gpio-feature.c | 17 | ||||
-rw-r--r-- | sound/aoa/fabrics/layout.c | 7 |
3 files changed, 25 insertions, 1 deletions
diff --git a/sound/aoa/aoa-gpio.h b/sound/aoa/aoa-gpio.h index ee64f5de8966..6065b0344e23 100644 --- a/sound/aoa/aoa-gpio.h +++ b/sound/aoa/aoa-gpio.h @@ -34,10 +34,12 @@ struct gpio_methods { void (*set_headphone)(struct gpio_runtime *rt, int on); void (*set_speakers)(struct gpio_runtime *rt, int on); void (*set_lineout)(struct gpio_runtime *rt, int on); + void (*set_master)(struct gpio_runtime *rt, int on); int (*get_headphone)(struct gpio_runtime *rt); int (*get_speakers)(struct gpio_runtime *rt); int (*get_lineout)(struct gpio_runtime *rt); + int (*get_master)(struct gpio_runtime *rt); void (*set_hw_reset)(struct gpio_runtime *rt, int on); diff --git a/sound/aoa/core/gpio-feature.c b/sound/aoa/core/gpio-feature.c index c93ad5dec66b..de8e03afa97b 100644 --- a/sound/aoa/core/gpio-feature.c +++ b/sound/aoa/core/gpio-feature.c @@ -14,7 +14,7 @@ #include <linux/interrupt.h> #include "../aoa.h" -/* TODO: these are 20 global variables +/* TODO: these are lots of global variables * that aren't used on most machines... * Move them into a dynamically allocated * structure and use that. @@ -23,6 +23,7 @@ /* these are the GPIO numbers (register addresses as offsets into * the GPIO space) */ static int headphone_mute_gpio; +static int master_mute_gpio; static int amp_mute_gpio; static int lineout_mute_gpio; static int hw_reset_gpio; @@ -32,6 +33,7 @@ static int linein_detect_gpio; /* see the SWITCH_GPIO macro */ static int headphone_mute_gpio_activestate; +static int master_mute_gpio_activestate; static int amp_mute_gpio_activestate; static int lineout_mute_gpio_activestate; static int hw_reset_gpio_activestate; @@ -156,6 +158,7 @@ static int ftr_gpio_get_##name(struct gpio_runtime *rt) \ FTR_GPIO(headphone, 0); FTR_GPIO(amp, 1); FTR_GPIO(lineout, 2); +FTR_GPIO(master, 3); static void ftr_gpio_set_hw_reset(struct gpio_runtime *rt, int on) { @@ -172,6 +175,8 @@ static void ftr_gpio_set_hw_reset(struct gpio_runtime *rt, int on) hw_reset_gpio, v); } +static struct gpio_methods methods; + static void ftr_gpio_all_amps_off(struct gpio_runtime *rt) { int saved; @@ -181,6 +186,8 @@ static void ftr_gpio_all_amps_off(struct gpio_runtime *rt) ftr_gpio_set_headphone(rt, 0); ftr_gpio_set_amp(rt, 0); ftr_gpio_set_lineout(rt, 0); + if (methods.set_master) + ftr_gpio_set_master(rt, 0); rt->implementation_private = saved; } @@ -193,6 +200,8 @@ static void ftr_gpio_all_amps_restore(struct gpio_runtime *rt) ftr_gpio_set_headphone(rt, (s>>0)&1); ftr_gpio_set_amp(rt, (s>>1)&1); ftr_gpio_set_lineout(rt, (s>>2)&1); + if (methods.set_master) + ftr_gpio_set_master(rt, (s>>3)&1); } static void ftr_handle_notify(struct work_struct *work) @@ -231,6 +240,12 @@ static void ftr_gpio_init(struct gpio_runtime *rt) get_gpio("hw-reset", "audio-hw-reset", &hw_reset_gpio, &hw_reset_gpio_activestate); + if (get_gpio("master-mute", NULL, + &master_mute_gpio, + &master_mute_gpio_activestate)) { + methods.set_master = ftr_gpio_set_master; + methods.get_master = ftr_gpio_get_master; + } headphone_detect_node = get_gpio("headphone-detect", NULL, &headphone_detect_gpio, diff --git a/sound/aoa/fabrics/layout.c b/sound/aoa/fabrics/layout.c index d9b1d22a62c0..fbf5c933baa4 100644 --- a/sound/aoa/fabrics/layout.c +++ b/sound/aoa/fabrics/layout.c @@ -600,6 +600,7 @@ struct layout_dev { struct snd_kcontrol *headphone_ctrl; struct snd_kcontrol *lineout_ctrl; struct snd_kcontrol *speaker_ctrl; + struct snd_kcontrol *master_ctrl; struct snd_kcontrol *headphone_detected_ctrl; struct snd_kcontrol *lineout_detected_ctrl; @@ -651,6 +652,7 @@ static struct snd_kcontrol_new n##_ctl = { \ AMP_CONTROL(headphone, "Headphone Switch"); AMP_CONTROL(speakers, "Speakers Switch"); AMP_CONTROL(lineout, "Line-Out Switch"); +AMP_CONTROL(master, "Master Switch"); static int detect_choice_get(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) @@ -891,6 +893,11 @@ static void layout_attached_codec(struct aoa_codec *codec) lineout = codec->gpio->methods->get_detect(codec->gpio, AOA_NOTIFY_LINE_OUT); + if (codec->gpio->methods->set_master) { + ctl = snd_ctl_new1(&master_ctl, codec->gpio); + ldev->master_ctrl = ctl; + aoa_snd_ctl_add(ctl); + } while (cc->connected) { if (cc->connected & CC_SPEAKERS) { if (headphones <= 0 && lineout <= 0) |