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authorNobutaka Okabe <nob77413@gmail.com>2016-12-13 02:52:58 +0900
committerTakashi Iwai <tiwai@suse.de>2016-12-12 22:43:35 +0100
commit012007309133d21a5a7eae3f552c03ac061a2b51 (patch)
treed4f50860eb63a511612b4495c2386ec149b53e27 /sound
parent7f38ca047b0cb54df7f6d9e4110e292e45dba6ad (diff)
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ALSA: usb-audio: Eliminate noise at the start of DSD playback.
[Problem] In some USB DACs, a terrible pop noise comes to be heard at the start of DSD playback (in the following situations). - play first DSD track - change from PCM track to DSD track - change from DSD64 track to DSD128 track (and etc...) - seek DSD track - Fast-Forward/Rewind DSD track [Cause] At the start of playback, there is a little silence. The silence bit pattern "0x69" is required on DSD mode, but it is not like that. [Solution] This patch adds DSD silence pattern to the endpoint settings. Signed-off-by: Nobutaka Okabe <nob77413@gmail.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound')
-rw-r--r--sound/usb/endpoint.c16
1 files changed, 15 insertions, 1 deletions
diff --git a/sound/usb/endpoint.c b/sound/usb/endpoint.c
index 57b0d9968ec2..a2cdf3370afe 100644
--- a/sound/usb/endpoint.c
+++ b/sound/usb/endpoint.c
@@ -638,7 +638,21 @@ static int data_ep_set_params(struct snd_usb_endpoint *ep,
ep->datainterval = fmt->datainterval;
ep->stride = frame_bits >> 3;
- ep->silence_value = pcm_format == SNDRV_PCM_FORMAT_U8 ? 0x80 : 0;
+
+ switch (pcm_format) {
+ case SNDRV_PCM_FORMAT_U8:
+ ep->silence_value = 0x80;
+ break;
+ case SNDRV_PCM_FORMAT_DSD_U8:
+ case SNDRV_PCM_FORMAT_DSD_U16_LE:
+ case SNDRV_PCM_FORMAT_DSD_U32_LE:
+ case SNDRV_PCM_FORMAT_DSD_U16_BE:
+ case SNDRV_PCM_FORMAT_DSD_U32_BE:
+ ep->silence_value = 0x69;
+ break;
+ default:
+ ep->silence_value = 0;
+ }
/* assume max. frequency is 50% higher than nominal */
ep->freqmax = ep->freqn + (ep->freqn >> 1);