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authorKui-Feng Lee <thinker.li@gmail.com>2024-03-11 18:37:26 -0700
committerAndrii Nakryiko <andrii@kernel.org>2024-03-14 13:34:21 -0700
commitc2a0257c1edf16c6acd2afac7572d7e9043b6577 (patch)
treed68b6bd0f77702745446b0b6e15ce5558efb5d7a /tools/bpf
parent9187210eee7d87eea37b45ea93454a88681894a4 (diff)
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bpftool: Cast pointers for shadow types explicitly.
According to a report, skeletons fail to assign shadow pointers when being compiled with C++ programs. Unlike C doing implicit casting for void pointers, C++ requires an explicit casting. To support C++, we do explicit casting for each shadow pointer. Also add struct_ops_module.skel.h to test_cpp to validate C++ compilation as part of BPF selftests. Signed-off-by: Kui-Feng Lee <thinker.li@gmail.com> Signed-off-by: Andrii Nakryiko <andrii@kernel.org> Acked-by: Yonghong Song <yonghong.song@linux.dev> Acked-by: Quentin Monnet <quentin@isovalent.com> Link: https://lore.kernel.org/bpf/20240312013726.1780720-1-thinker.li@gmail.com
Diffstat (limited to 'tools/bpf')
-rw-r--r--tools/bpf/bpftool/gen.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/tools/bpf/bpftool/gen.c b/tools/bpf/bpftool/gen.c
index 4fa4ade1ce74..3ce277544c24 100644
--- a/tools/bpf/bpftool/gen.c
+++ b/tools/bpf/bpftool/gen.c
@@ -1131,7 +1131,8 @@ static void gen_st_ops_shadow_init(struct btf *btf, struct bpf_object *obj)
continue;
codegen("\
\n\
- obj->struct_ops.%1$s = bpf_map__initial_value(obj->maps.%1$s, NULL);\n\
+ obj->struct_ops.%1$s = (typeof(obj->struct_ops.%1$s))\n\
+ bpf_map__initial_value(obj->maps.%1$s, NULL);\n\
\n\
", ident);
}