diff options
-rw-r--r-- | block/bfq-iosched.h | 22 | ||||
-rw-r--r-- | block/bfq-wf2q.c | 142 |
2 files changed, 95 insertions, 69 deletions
diff --git a/block/bfq-iosched.h b/block/bfq-iosched.h index 63e771ab56d8..859f0a8c97c8 100644 --- a/block/bfq-iosched.h +++ b/block/bfq-iosched.h @@ -71,17 +71,29 @@ struct bfq_service_tree { * * bfq_sched_data is the basic scheduler queue. It supports three * ioprio_classes, and can be used either as a toplevel queue or as an - * intermediate queue on a hierarchical setup. @next_in_service - * points to the active entity of the sched_data service trees that - * will be scheduled next. It is used to reduce the number of steps - * needed for each hierarchical-schedule update. + * intermediate queue in a hierarchical setup. * * The supported ioprio_classes are the same as in CFQ, in descending * priority order, IOPRIO_CLASS_RT, IOPRIO_CLASS_BE, IOPRIO_CLASS_IDLE. * Requests from higher priority queues are served before all the * requests from lower priority queues; among requests of the same * queue requests are served according to B-WF2Q+. - * All the fields are protected by the queue lock of the containing bfqd. + * + * The schedule is implemented by the service trees, plus the field + * @next_in_service, which points to the entity on the active trees + * that will be served next, if 1) no changes in the schedule occurs + * before the current in-service entity is expired, 2) the in-service + * queue becomes idle when it expires, and 3) if the entity pointed by + * in_service_entity is not a queue, then the in-service child entity + * of the entity pointed by in_service_entity becomes idle on + * expiration. This peculiar definition allows for the following + * optimization, not yet exploited: while a given entity is still in + * service, we already know which is the best candidate for next + * service among the other active entitities in the same parent + * entity. We can then quickly compare the timestamps of the + * in-service entity with those of such best candidate. + * + * All fields are protected by the lock of the containing bfqd. */ struct bfq_sched_data { /* entity in service */ diff --git a/block/bfq-wf2q.c b/block/bfq-wf2q.c index 881bbe5e1827..911aa7431dbe 100644 --- a/block/bfq-wf2q.c +++ b/block/bfq-wf2q.c @@ -188,21 +188,23 @@ static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) /* * This function tells whether entity stops being a candidate for next - * service, according to the following logic. + * service, according to the restrictive definition of the field + * next_in_service. In particular, this function is invoked for an + * entity that is about to be set in service. * - * This function is invoked for an entity that is about to be set in - * service. If such an entity is a queue, then the entity is no longer - * a candidate for next service (i.e, a candidate entity to serve - * after the in-service entity is expired). The function then returns - * true. + * If entity is a queue, then the entity is no longer a candidate for + * next service according to the that definition, because entity is + * about to become the in-service queue. This function then returns + * true if entity is a queue. * - * In contrast, the entity could stil be a candidate for next service - * if it is not a queue, and has more than one child. In fact, even if - * one of its children is about to be set in service, other children - * may still be the next to serve. As a consequence, a non-queue - * entity is not a candidate for next-service only if it has only one - * child. And only if this condition holds, then the function returns - * true for a non-queue entity. + * In contrast, entity could still be a candidate for next service if + * it is not a queue, and has more than one active child. In fact, + * even if one of its children is about to be set in service, other + * active children may still be the next to serve, for the parent + * entity, even according to the above definition. As a consequence, a + * non-queue entity is not a candidate for next-service only if it has + * only one active child. And only if this condition holds, then this + * function returns true for a non-queue entity. */ static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) { @@ -213,6 +215,18 @@ static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) bfqg = container_of(entity, struct bfq_group, entity); + /* + * The field active_entities does not always contain the + * actual number of active children entities: it happens to + * not account for the in-service entity in case the latter is + * removed from its active tree (which may get done after + * invoking the function bfq_no_longer_next_in_service in + * bfq_get_next_queue). Fortunately, here, i.e., while + * bfq_no_longer_next_in_service is not yet completed in + * bfq_get_next_queue, bfq_active_extract has not yet been + * invoked, and thus active_entities still coincides with the + * actual number of active entities. + */ if (bfqg->active_entities == 1) return true; @@ -954,7 +968,7 @@ static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, * one of its children receives a new request. * * Basically, this function updates the timestamps of entity and - * inserts entity into its active tree, ater possible extracting it + * inserts entity into its active tree, ater possibly extracting it * from its idle tree. */ static void __bfq_activate_entity(struct bfq_entity *entity, @@ -1048,7 +1062,7 @@ static void __bfq_requeue_entity(struct bfq_entity *entity) entity->start = entity->finish; /* * In addition, if the entity had more than one child - * when set in service, then was not extracted from + * when set in service, then it was not extracted from * the active tree. This implies that the position of * the entity in the active tree may need to be * changed now, because we have just updated the start @@ -1056,9 +1070,8 @@ static void __bfq_requeue_entity(struct bfq_entity *entity) * time in a moment (the requeueing is then, more * precisely, a repositioning in this case). To * implement this repositioning, we: 1) dequeue the - * entity here, 2) update the finish time and - * requeue the entity according to the new - * timestamps below. + * entity here, 2) update the finish time and requeue + * the entity according to the new timestamps below. */ if (entity->tree) bfq_active_extract(st, entity); @@ -1105,9 +1118,10 @@ static void __bfq_activate_requeue_entity(struct bfq_entity *entity, /** - * bfq_activate_entity - activate or requeue an entity representing a bfq_queue, - * and activate, requeue or reposition all ancestors - * for which such an update becomes necessary. + * bfq_activate_requeue_entity - activate or requeue an entity representing a + * bfq_queue, and activate, requeue or reposition + * all ancestors for which such an update becomes + * necessary. * @entity: the entity to activate. * @non_blocking_wait_rq: true if this entity was waiting for a request * @requeue: true if this is a requeue, which implies that bfqq is @@ -1135,9 +1149,9 @@ static void bfq_activate_requeue_entity(struct bfq_entity *entity, * @ins_into_idle_tree: if false, the entity will not be put into the * idle tree. * - * Deactivates an entity, independently from its previous state. Must + * Deactivates an entity, independently of its previous state. Must * be invoked only if entity is on a service tree. Extracts the entity - * from that tree, and if necessary and allowed, puts it on the idle + * from that tree, and if necessary and allowed, puts it into the idle * tree. */ bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) @@ -1179,7 +1193,7 @@ bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) /** * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. * @entity: the entity to deactivate. - * @ins_into_idle_tree: true if the entity can be put on the idle tree + * @ins_into_idle_tree: true if the entity can be put into the idle tree */ static void bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree, @@ -1210,16 +1224,29 @@ static void bfq_deactivate_entity(struct bfq_entity *entity, */ bfq_update_next_in_service(sd, NULL); - if (sd->next_in_service) + if (sd->next_in_service || sd->in_service_entity) { /* - * The parent entity is still backlogged, - * because next_in_service is not NULL. So, no - * further upwards deactivation must be - * performed. Yet, next_in_service has - * changed. Then the schedule does need to be - * updated upwards. + * The parent entity is still active, because + * either next_in_service or in_service_entity + * is not NULL. So, no further upwards + * deactivation must be performed. Yet, + * next_in_service has changed. Then the + * schedule does need to be updated upwards. + * + * NOTE If in_service_entity is not NULL, then + * next_in_service may happen to be NULL, + * although the parent entity is evidently + * active. This happens if 1) the entity + * pointed by in_service_entity is the only + * active entity in the parent entity, and 2) + * according to the definition of + * next_in_service, the in_service_entity + * cannot be considered as + * next_in_service. See the comments on the + * definition of next_in_service for details. */ break; + } /* * If we get here, then the parent is no more @@ -1496,47 +1523,34 @@ struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) /* * If entity is no longer a candidate for next - * service, then we extract it from its active tree, - * for the following reason. To further boost the - * throughput in some special case, BFQ needs to know - * which is the next candidate entity to serve, while - * there is already an entity in service. In this - * respect, to make it easy to compute/update the next - * candidate entity to serve after the current - * candidate has been set in service, there is a case - * where it is necessary to extract the current - * candidate from its service tree. Such a case is - * when the entity just set in service cannot be also - * a candidate for next service. Details about when - * this conditions holds are reported in the comments - * on the function bfq_no_longer_next_in_service() - * invoked below. + * service, then it must be extracted from its active + * tree, so as to make sure that it won't be + * considered when computing next_in_service. See the + * comments on the function + * bfq_no_longer_next_in_service() for details. */ if (bfq_no_longer_next_in_service(entity)) bfq_active_extract(bfq_entity_service_tree(entity), entity); /* - * For the same reason why we may have just extracted - * entity from its active tree, we may need to update - * next_in_service for the sched_data of entity too, - * regardless of whether entity has been extracted. - * In fact, even if entity has not been extracted, a - * descendant entity may get extracted. Such an event - * would cause a change in next_in_service for the - * level of the descendant entity, and thus possibly - * back to upper levels. + * Even if entity is not to be extracted according to + * the above check, a descendant entity may get + * extracted in one of the next iterations of this + * loop. Such an event could cause a change in + * next_in_service for the level of the descendant + * entity, and thus possibly back to this level. * - * We cannot perform the resulting needed update - * before the end of this loop, because, to know which - * is the correct next-to-serve candidate entity for - * each level, we need first to find the leaf entity - * to set in service. In fact, only after we know - * which is the next-to-serve leaf entity, we can - * discover whether the parent entity of the leaf - * entity becomes the next-to-serve, and so on. + * However, we cannot perform the resulting needed + * update of next_in_service for this level before the + * end of the whole loop, because, to know which is + * the correct next-to-serve candidate entity for each + * level, we need first to find the leaf entity to set + * in service. In fact, only after we know which is + * the next-to-serve leaf entity, we can discover + * whether the parent entity of the leaf entity + * becomes the next-to-serve, and so on. */ - } bfqq = bfq_entity_to_bfqq(entity); |