diff options
-rw-r--r-- | rust/bindings/bindings_helper.h | 1 | ||||
-rw-r--r-- | rust/kernel/lib.rs | 1 | ||||
-rw-r--r-- | rust/kernel/workqueue.rs | 109 |
3 files changed, 111 insertions, 0 deletions
diff --git a/rust/bindings/bindings_helper.h b/rust/bindings/bindings_helper.h index c91a3c24f607..85f013ed4ca4 100644 --- a/rust/bindings/bindings_helper.h +++ b/rust/bindings/bindings_helper.h @@ -12,6 +12,7 @@ #include <linux/refcount.h> #include <linux/wait.h> #include <linux/sched.h> +#include <linux/workqueue.h> /* `bindgen` gets confused at certain things. */ const size_t BINDINGS_ARCH_SLAB_MINALIGN = ARCH_SLAB_MINALIGN; diff --git a/rust/kernel/lib.rs b/rust/kernel/lib.rs index 9f75d6f3d07b..d3b98b867a5e 100644 --- a/rust/kernel/lib.rs +++ b/rust/kernel/lib.rs @@ -46,6 +46,7 @@ pub mod str; pub mod sync; pub mod task; pub mod types; +pub mod workqueue; #[doc(hidden)] pub use bindings; diff --git a/rust/kernel/workqueue.rs b/rust/kernel/workqueue.rs new file mode 100644 index 000000000000..19e5c50127af --- /dev/null +++ b/rust/kernel/workqueue.rs @@ -0,0 +1,109 @@ +// SPDX-License-Identifier: GPL-2.0 + +//! Work queues. +//! +//! C header: [`include/linux/workqueue.h`](../../../../include/linux/workqueue.h) + +use crate::{bindings, types::Opaque}; + +/// A kernel work queue. +/// +/// Wraps the kernel's C `struct workqueue_struct`. +/// +/// It allows work items to be queued to run on thread pools managed by the kernel. Several are +/// always available, for example, `system`, `system_highpri`, `system_long`, etc. +#[repr(transparent)] +pub struct Queue(Opaque<bindings::workqueue_struct>); + +// SAFETY: Accesses to workqueues used by [`Queue`] are thread-safe. +unsafe impl Send for Queue {} +// SAFETY: Accesses to workqueues used by [`Queue`] are thread-safe. +unsafe impl Sync for Queue {} + +impl Queue { + /// Use the provided `struct workqueue_struct` with Rust. + /// + /// # Safety + /// + /// The caller must ensure that the provided raw pointer is not dangling, that it points at a + /// valid workqueue, and that it remains valid until the end of 'a. + pub unsafe fn from_raw<'a>(ptr: *const bindings::workqueue_struct) -> &'a Queue { + // SAFETY: The `Queue` type is `#[repr(transparent)]`, so the pointer cast is valid. The + // caller promises that the pointer is not dangling. + unsafe { &*(ptr as *const Queue) } + } + + /// Enqueues a work item. + /// + /// This may fail if the work item is already enqueued in a workqueue. + /// + /// The work item will be submitted using `WORK_CPU_UNBOUND`. + pub fn enqueue<W, const ID: u64>(&self, w: W) -> W::EnqueueOutput + where + W: RawWorkItem<ID> + Send + 'static, + { + let queue_ptr = self.0.get(); + + // SAFETY: We only return `false` if the `work_struct` is already in a workqueue. The other + // `__enqueue` requirements are not relevant since `W` is `Send` and static. + // + // The call to `bindings::queue_work_on` will dereference the provided raw pointer, which + // is ok because `__enqueue` guarantees that the pointer is valid for the duration of this + // closure. + // + // Furthermore, if the C workqueue code accesses the pointer after this call to + // `__enqueue`, then the work item was successfully enqueued, and `bindings::queue_work_on` + // will have returned true. In this case, `__enqueue` promises that the raw pointer will + // stay valid until we call the function pointer in the `work_struct`, so the access is ok. + unsafe { + w.__enqueue(move |work_ptr| { + bindings::queue_work_on(bindings::WORK_CPU_UNBOUND as _, queue_ptr, work_ptr) + }) + } + } +} + +/// A raw work item. +/// +/// This is the low-level trait that is designed for being as general as possible. +/// +/// The `ID` parameter to this trait exists so that a single type can provide multiple +/// implementations of this trait. For example, if a struct has multiple `work_struct` fields, then +/// you will implement this trait once for each field, using a different id for each field. The +/// actual value of the id is not important as long as you use different ids for different fields +/// of the same struct. (Fields of different structs need not use different ids.) +/// +/// Note that the id is used only to select the right method to call during compilation. It wont be +/// part of the final executable. +/// +/// # Safety +/// +/// Implementers must ensure that any pointers passed to a `queue_work_on` closure by `__enqueue` +/// remain valid for the duration specified in the guarantees section of the documentation for +/// `__enqueue`. +pub unsafe trait RawWorkItem<const ID: u64> { + /// The return type of [`Queue::enqueue`]. + type EnqueueOutput; + + /// Enqueues this work item on a queue using the provided `queue_work_on` method. + /// + /// # Guarantees + /// + /// If this method calls the provided closure, then the raw pointer is guaranteed to point at a + /// valid `work_struct` for the duration of the call to the closure. If the closure returns + /// true, then it is further guaranteed that the pointer remains valid until someone calls the + /// function pointer stored in the `work_struct`. + /// + /// # Safety + /// + /// The provided closure may only return `false` if the `work_struct` is already in a workqueue. + /// + /// If the work item type is annotated with any lifetimes, then you must not call the function + /// pointer after any such lifetime expires. (Never calling the function pointer is okay.) + /// + /// If the work item type is not [`Send`], then the function pointer must be called on the same + /// thread as the call to `__enqueue`. + unsafe fn __enqueue<F>(self, queue_work_on: F) -> Self::EnqueueOutput + where + F: FnOnce(*mut bindings::work_struct) -> bool; +} |