diff options
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_bo.c')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_bo.c | 31 |
1 files changed, 30 insertions, 1 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c index d185a522da49..a75a2f98b82f 100644 --- a/drivers/gpu/drm/vc4/vc4_bo.c +++ b/drivers/gpu/drm/vc4/vc4_bo.c @@ -796,13 +796,36 @@ vc4_prime_import_sg_table(struct drm_device *dev, return obj; } +static int vc4_grab_bin_bo(struct vc4_dev *vc4, struct vc4_file *vc4file) +{ + int ret; + + if (!vc4->v3d) + return -ENODEV; + + if (vc4file->bin_bo_used) + return 0; + + ret = vc4_v3d_bin_bo_get(vc4, &vc4file->bin_bo_used); + if (ret) + return ret; + + return 0; +} + int vc4_create_bo_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv) { struct drm_vc4_create_bo *args = data; + struct vc4_file *vc4file = file_priv->driver_priv; + struct vc4_dev *vc4 = to_vc4_dev(dev); struct vc4_bo *bo = NULL; int ret; + ret = vc4_grab_bin_bo(vc4, vc4file); + if (ret) + return ret; + /* * We can't allocate from the BO cache, because the BOs don't * get zeroed, and that might leak data between users. @@ -843,6 +866,8 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv) { struct drm_vc4_create_shader_bo *args = data; + struct vc4_file *vc4file = file_priv->driver_priv; + struct vc4_dev *vc4 = to_vc4_dev(dev); struct vc4_bo *bo = NULL; int ret; @@ -862,6 +887,10 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, return -EINVAL; } + ret = vc4_grab_bin_bo(vc4, vc4file); + if (ret) + return ret; + bo = vc4_bo_create(dev, args->size, true, VC4_BO_TYPE_V3D_SHADER); if (IS_ERR(bo)) return PTR_ERR(bo); @@ -891,7 +920,7 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, */ ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); - fail: +fail: drm_gem_object_put_unlocked(&bo->base.base); return ret; |