diff options
Diffstat (limited to 'drivers/gpu/drm/vc4')
-rw-r--r-- | drivers/gpu/drm/vc4/Kconfig | 4 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_bo.c | 26 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_crtc.c | 23 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_dpi.c | 31 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_drv.c | 41 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_drv.h | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_dsi.c | 21 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_gem.c | 26 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_hdmi.c | 517 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_hvs.c | 12 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_irq.c | 3 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_plane.c | 29 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_regs.h | 107 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_render_cl.c | 4 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_validate.c | 34 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_validate_shaders.c | 21 | ||||
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_vec.c | 6 |
17 files changed, 776 insertions, 131 deletions
diff --git a/drivers/gpu/drm/vc4/Kconfig b/drivers/gpu/drm/vc4/Kconfig index e1517d07cb7d..973b4203c0b2 100644 --- a/drivers/gpu/drm/vc4/Kconfig +++ b/drivers/gpu/drm/vc4/Kconfig @@ -2,11 +2,15 @@ config DRM_VC4 tristate "Broadcom VC4 Graphics" depends on ARCH_BCM2835 || COMPILE_TEST depends on DRM + depends on SND && SND_SOC depends on COMMON_CLK select DRM_KMS_HELPER select DRM_KMS_CMA_HELPER select DRM_GEM_CMA_HELPER select DRM_PANEL + select SND_PCM + select SND_PCM_ELD + select SND_SOC_GENERIC_DMAENGINE_PCM select DRM_MIPI_DSI help Choose this option if you have a system that has a Broadcom diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c index 3f6704cf6608..af29432a6471 100644 --- a/drivers/gpu/drm/vc4/vc4_bo.c +++ b/drivers/gpu/drm/vc4/vc4_bo.c @@ -6,7 +6,8 @@ * published by the Free Software Foundation. */ -/* DOC: VC4 GEM BO management support. +/** + * DOC: VC4 GEM BO management support * * The VC4 GPU architecture (both scanout and rendering) has direct * access to system memory with no MMU in between. To support it, we @@ -186,6 +187,8 @@ out: /** * vc4_gem_create_object - Implementation of driver->gem_create_object. + * @dev: DRM device + * @size: Size in bytes of the memory the object will reference * * This lets the CMA helpers allocate object structs for us, and keep * our BO stats correct. @@ -208,21 +211,22 @@ struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size) } struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size, - bool from_cache) + bool allow_unzeroed) { size_t size = roundup(unaligned_size, PAGE_SIZE); struct vc4_dev *vc4 = to_vc4_dev(dev); struct drm_gem_cma_object *cma_obj; + struct vc4_bo *bo; if (size == 0) return ERR_PTR(-EINVAL); /* First, try to get a vc4_bo from the kernel BO cache. */ - if (from_cache) { - struct vc4_bo *bo = vc4_bo_get_from_cache(dev, size); - - if (bo) - return bo; + bo = vc4_bo_get_from_cache(dev, size); + if (bo) { + if (!allow_unzeroed) + memset(bo->base.vaddr, 0, bo->base.base.size); + return bo; } cma_obj = drm_gem_cma_create(dev, size); @@ -313,6 +317,14 @@ void vc4_free_object(struct drm_gem_object *gem_bo) goto out; } + /* If this object was partially constructed but CMA allocation + * had failed, just free it. + */ + if (!bo->base.vaddr) { + vc4_bo_destroy(bo); + goto out; + } + cache_list = vc4_get_cache_list_for_size(dev, gem_bo->size); if (!cache_list) { vc4_bo_destroy(bo); diff --git a/drivers/gpu/drm/vc4/vc4_crtc.c b/drivers/gpu/drm/vc4/vc4_crtc.c index 9fcf05ca492b..d86c8cce3182 100644 --- a/drivers/gpu/drm/vc4/vc4_crtc.c +++ b/drivers/gpu/drm/vc4/vc4_crtc.c @@ -11,12 +11,13 @@ * * In VC4, the Pixel Valve is what most closely corresponds to the * DRM's concept of a CRTC. The PV generates video timings from the - * output's clock plus its configuration. It pulls scaled pixels from + * encoder's clock plus its configuration. It pulls scaled pixels from * the HVS at that timing, and feeds it to the encoder. * * However, the DRM CRTC also collects the configuration of all the - * DRM planes attached to it. As a result, this file also manages - * setup of the VC4 HVS's display elements on the CRTC. + * DRM planes attached to it. As a result, the CRTC is also + * responsible for writing the display list for the HVS channel that + * the CRTC will use. * * The 2835 has 3 different pixel valves. pv0 in the audio power * domain feeds DSI0 or DPI, while pv1 feeds DS1 or SMI. pv2 in the @@ -313,7 +314,8 @@ vc4_crtc_lut_load(struct drm_crtc *crtc) static int vc4_crtc_gamma_set(struct drm_crtc *crtc, u16 *r, u16 *g, u16 *b, - uint32_t size) + uint32_t size, + struct drm_modeset_acquire_ctx *ctx) { struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc); u32 i; @@ -654,9 +656,8 @@ static void vc4_crtc_atomic_flush(struct drm_crtc *crtc, } } -int vc4_enable_vblank(struct drm_device *dev, unsigned int crtc_id) +static int vc4_enable_vblank(struct drm_crtc *crtc) { - struct drm_crtc *crtc = drm_crtc_from_index(dev, crtc_id); struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc); CRTC_WRITE(PV_INTEN, PV_INT_VFP_START); @@ -664,9 +665,8 @@ int vc4_enable_vblank(struct drm_device *dev, unsigned int crtc_id) return 0; } -void vc4_disable_vblank(struct drm_device *dev, unsigned int crtc_id) +static void vc4_disable_vblank(struct drm_crtc *crtc) { - struct drm_crtc *crtc = drm_crtc_from_index(dev, crtc_id); struct vc4_crtc *vc4_crtc = to_vc4_crtc(crtc); CRTC_WRITE(PV_INTEN, 0); @@ -808,12 +808,13 @@ static int vc4_async_page_flip(struct drm_crtc *crtc, static int vc4_page_flip(struct drm_crtc *crtc, struct drm_framebuffer *fb, struct drm_pending_vblank_event *event, - uint32_t flags) + uint32_t flags, + struct drm_modeset_acquire_ctx *ctx) { if (flags & DRM_MODE_PAGE_FLIP_ASYNC) return vc4_async_page_flip(crtc, fb, event, flags); else - return drm_atomic_helper_page_flip(crtc, fb, event, flags); + return drm_atomic_helper_page_flip(crtc, fb, event, flags, ctx); } static struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc) @@ -868,6 +869,8 @@ static const struct drm_crtc_funcs vc4_crtc_funcs = { .atomic_duplicate_state = vc4_crtc_duplicate_state, .atomic_destroy_state = vc4_crtc_destroy_state, .gamma_set = vc4_crtc_gamma_set, + .enable_vblank = vc4_enable_vblank, + .disable_vblank = vc4_disable_vblank, }; static const struct drm_crtc_helper_funcs vc4_crtc_helper_funcs = { diff --git a/drivers/gpu/drm/vc4/vc4_dpi.c b/drivers/gpu/drm/vc4/vc4_dpi.c index 1e1f6b8184d0..c6d703903fd9 100644 --- a/drivers/gpu/drm/vc4/vc4_dpi.c +++ b/drivers/gpu/drm/vc4/vc4_dpi.c @@ -18,7 +18,8 @@ * DOC: VC4 DPI module * * The VC4 DPI hardware supports MIPI DPI type 4 and Nokia ViSSI - * signals, which are routed out to GPIO0-27 with the ALT2 function. + * signals. On BCM2835, these can be routed out to GPIO0-27 with the + * ALT2 function. */ #include "drm_atomic_helper.h" @@ -144,17 +145,6 @@ static const struct { DPI_REG(DPI_ID), }; -static void vc4_dpi_dump_regs(struct vc4_dpi *dpi) -{ - int i; - - for (i = 0; i < ARRAY_SIZE(dpi_regs); i++) { - DRM_INFO("0x%04x (%s): 0x%08x\n", - dpi_regs[i].reg, dpi_regs[i].name, - DPI_READ(dpi_regs[i].reg)); - } -} - #ifdef CONFIG_DEBUG_FS int vc4_dpi_debugfs_regs(struct seq_file *m, void *unused) { @@ -366,23 +356,14 @@ static const struct of_device_id vc4_dpi_dt_match[] = { */ static struct drm_panel *vc4_dpi_get_panel(struct device *dev) { - struct device_node *endpoint, *panel_node; + struct device_node *panel_node; struct device_node *np = dev->of_node; struct drm_panel *panel; - endpoint = of_graph_get_next_endpoint(np, NULL); - if (!endpoint) { - dev_err(dev, "no endpoint to fetch DPI panel\n"); - return NULL; - } - /* don't proceed if we have an endpoint but no panel_node tied to it */ - panel_node = of_graph_get_remote_port_parent(endpoint); - of_node_put(endpoint); - if (!panel_node) { - dev_err(dev, "no valid panel node\n"); + panel_node = of_graph_get_remote_node(np, 0, 0); + if (!panel_node) return NULL; - } panel = of_drm_find_panel(panel_node); of_node_put(panel_node); @@ -416,8 +397,6 @@ static int vc4_dpi_bind(struct device *dev, struct device *master, void *data) if (IS_ERR(dpi->regs)) return PTR_ERR(dpi->regs); - vc4_dpi_dump_regs(dpi); - if (DPI_READ(DPI_ID) != DPI_ID_VALUE) { dev_err(dev, "Port returned 0x%08x for ID instead of 0x%08x\n", DPI_READ(DPI_ID), DPI_ID_VALUE); diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c index a459745e96f7..61e674baf3a6 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.c +++ b/drivers/gpu/drm/vc4/vc4_drv.c @@ -7,6 +7,22 @@ * published by the Free Software Foundation. */ +/** + * DOC: Broadcom VC4 Graphics Driver + * + * The Broadcom VideoCore 4 (present in the Raspberry Pi) contains a + * OpenGL ES 2.0-compatible 3D engine called V3D, and a highly + * configurable display output pipeline that supports HDMI, DSI, DPI, + * and Composite TV output. + * + * The 3D engine also has an interface for submitting arbitrary + * compute shader-style jobs using the same shader processor as is + * used for vertex and fragment shaders in GLES 2.0. However, given + * that the hardware isn't able to expose any standard interfaces like + * OpenGL compute shaders or OpenCL, it isn't supported by this + * driver. + */ + #include <linux/clk.h> #include <linux/component.h> #include <linux/device.h> @@ -137,9 +153,6 @@ static struct drm_driver vc4_drm_driver = { .irq_postinstall = vc4_irq_postinstall, .irq_uninstall = vc4_irq_uninstall, - .enable_vblank = vc4_enable_vblank, - .disable_vblank = vc4_disable_vblank, - .get_vblank_counter = drm_vblank_no_hw_counter, .get_scanout_position = vc4_crtc_get_scanoutpos, .get_vblank_timestamp = vc4_crtc_get_vblank_timestamp, @@ -336,26 +349,20 @@ static struct platform_driver vc4_platform_driver = { static int __init vc4_drm_register(void) { - int i, ret; + int ret; + + ret = platform_register_drivers(component_drivers, + ARRAY_SIZE(component_drivers)); + if (ret) + return ret; - for (i = 0; i < ARRAY_SIZE(component_drivers); i++) { - ret = platform_driver_register(component_drivers[i]); - if (ret) { - while (--i >= 0) - platform_driver_unregister(component_drivers[i]); - return ret; - } - } return platform_driver_register(&vc4_platform_driver); } static void __exit vc4_drm_unregister(void) { - int i; - - for (i = ARRAY_SIZE(component_drivers) - 1; i >= 0; i--) - platform_driver_unregister(component_drivers[i]); - + platform_unregister_drivers(component_drivers, + ARRAY_SIZE(component_drivers)); platform_driver_unregister(&vc4_platform_driver); } diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h index 0e59f3ee1b83..dffce6293d87 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.h +++ b/drivers/gpu/drm/vc4/vc4_drv.h @@ -444,8 +444,6 @@ int vc4_bo_stats_debugfs(struct seq_file *m, void *arg); /* vc4_crtc.c */ extern struct platform_driver vc4_crtc_driver; -int vc4_enable_vblank(struct drm_device *dev, unsigned int crtc_id); -void vc4_disable_vblank(struct drm_device *dev, unsigned int crtc_id); bool vc4_event_pending(struct drm_crtc *crtc); int vc4_crtc_debugfs_regs(struct seq_file *m, void *arg); int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id, diff --git a/drivers/gpu/drm/vc4/vc4_dsi.c b/drivers/gpu/drm/vc4/vc4_dsi.c index 2736b0331beb..160f981d1cf4 100644 --- a/drivers/gpu/drm/vc4/vc4_dsi.c +++ b/drivers/gpu/drm/vc4/vc4_dsi.c @@ -771,16 +771,14 @@ static const struct drm_connector_helper_funcs vc4_dsi_connector_helper_funcs = static struct drm_connector *vc4_dsi_connector_init(struct drm_device *dev, struct vc4_dsi *dsi) { - struct drm_connector *connector = NULL; + struct drm_connector *connector; struct vc4_dsi_connector *dsi_connector; - int ret = 0; dsi_connector = devm_kzalloc(dev->dev, sizeof(*dsi_connector), GFP_KERNEL); - if (!dsi_connector) { - ret = -ENOMEM; - goto fail; - } + if (!dsi_connector) + return ERR_PTR(-ENOMEM); + connector = &dsi_connector->base; dsi_connector->dsi = dsi; @@ -796,12 +794,6 @@ static struct drm_connector *vc4_dsi_connector_init(struct drm_device *dev, drm_mode_connector_attach_encoder(connector, dsi->encoder); return connector; - -fail: - if (connector) - vc4_dsi_connector_destroy(connector); - - return ERR_PTR(ret); } static void vc4_dsi_encoder_destroy(struct drm_encoder *encoder) @@ -1461,8 +1453,9 @@ static irqreturn_t vc4_dsi_irq_handler(int irq, void *data) } /** - * Exposes clocks generated by the analog PHY that are consumed by - * CPRMAN (clk-bcm2835.c). + * vc4_dsi_init_phy_clocks - Exposes clocks generated by the analog + * PHY that are consumed by CPRMAN (clk-bcm2835.c). + * @dsi: DSI encoder */ static int vc4_dsi_init_phy_clocks(struct vc4_dsi *dsi) diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c index 1eef98c3331d..e9c381c42139 100644 --- a/drivers/gpu/drm/vc4/vc4_gem.c +++ b/drivers/gpu/drm/vc4/vc4_gem.c @@ -512,9 +512,18 @@ vc4_queue_submit(struct drm_device *dev, struct vc4_exec_info *exec) } /** - * Looks up a bunch of GEM handles for BOs and stores the array for - * use in the command validator that actually writes relocated - * addresses pointing to them. + * vc4_cl_lookup_bos() - Sets up exec->bo[] with the GEM objects + * referenced by the job. + * @dev: DRM device + * @file_priv: DRM file for this fd + * @exec: V3D job being set up + * + * The command validator needs to reference BOs by their index within + * the submitted job's BO list. This does the validation of the job's + * BO list and reference counting for the lifetime of the job. + * + * Note that this function doesn't need to unreference the BOs on + * failure, because that will happen at vc4_complete_exec() time. */ static int vc4_cl_lookup_bos(struct drm_device *dev, @@ -847,9 +856,16 @@ vc4_wait_bo_ioctl(struct drm_device *dev, void *data, } /** - * Submits a command list to the VC4. + * vc4_submit_cl_ioctl() - Submits a job (frame) to the VC4. + * @dev: DRM device + * @data: ioctl argument + * @file_priv: DRM file for this fd * - * This is what is called batchbuffer emitting on other hardware. + * This is the main entrypoint for userspace to submit a 3D frame to + * the GPU. Userspace provides the binner command list (if + * applicable), and the kernel sets up the render command list to draw + * to the framebuffer described in the ioctl, using the command lists + * that the 3D engine's binner will produce. */ int vc4_submit_cl_ioctl(struct drm_device *dev, void *data, diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c index 93d5994f3a04..e9cbe269710b 100644 --- a/drivers/gpu/drm/vc4/vc4_hdmi.c +++ b/drivers/gpu/drm/vc4/vc4_hdmi.c @@ -20,9 +20,26 @@ /** * DOC: VC4 Falcon HDMI module * - * The HDMI core has a state machine and a PHY. Most of the unit - * operates off of the HSM clock from CPRMAN. It also internally uses - * the PLLH_PIX clock for the PHY. + * The HDMI core has a state machine and a PHY. On BCM2835, most of + * the unit operates off of the HSM clock from CPRMAN. It also + * internally uses the PLLH_PIX clock for the PHY. + * + * HDMI infoframes are kept within a small packet ram, where each + * packet can be individually enabled for including in a frame. + * + * HDMI audio is implemented entirely within the HDMI IP block. A + * register in the HDMI encoder takes SPDIF frames from the DMA engine + * and transfers them over an internal MAI (multi-channel audio + * interconnect) bus to the encoder side for insertion into the video + * blank regions. + * + * The driver's HDMI encoder does not yet support power management. + * The HDMI encoder's power domain and the HSM/pixel clocks are kept + * continuously running, and only the HDMI logic and packet ram are + * powered off/on at disable/enable time. + * + * The driver does not yet support CEC control, though the HDMI + * encoder block has CEC support. */ #include "drm_atomic_helper.h" @@ -31,11 +48,27 @@ #include "linux/clk.h" #include "linux/component.h" #include "linux/i2c.h" +#include "linux/of_address.h" #include "linux/of_gpio.h" #include "linux/of_platform.h" +#include "linux/rational.h" +#include "sound/dmaengine_pcm.h" +#include "sound/pcm_drm_eld.h" +#include "sound/pcm_params.h" +#include "sound/soc.h" #include "vc4_drv.h" #include "vc4_regs.h" +/* HDMI audio information */ +struct vc4_hdmi_audio { + struct snd_soc_card card; + struct snd_soc_dai_link link; + int samplerate; + int channels; + struct snd_dmaengine_dai_dma_data dma_data; + struct snd_pcm_substream *substream; +}; + /* General HDMI hardware state. */ struct vc4_hdmi { struct platform_device *pdev; @@ -43,6 +76,8 @@ struct vc4_hdmi { struct drm_encoder *encoder; struct drm_connector *connector; + struct vc4_hdmi_audio audio; + struct i2c_adapter *ddc; void __iomem *hdmicore_regs; void __iomem *hd_regs; @@ -98,6 +133,10 @@ static const struct { HDMI_REG(VC4_HDMI_SW_RESET_CONTROL), HDMI_REG(VC4_HDMI_HOTPLUG_INT), HDMI_REG(VC4_HDMI_HOTPLUG), + HDMI_REG(VC4_HDMI_MAI_CHANNEL_MAP), + HDMI_REG(VC4_HDMI_MAI_CONFIG), + HDMI_REG(VC4_HDMI_MAI_FORMAT), + HDMI_REG(VC4_HDMI_AUDIO_PACKET_CONFIG), HDMI_REG(VC4_HDMI_RAM_PACKET_CONFIG), HDMI_REG(VC4_HDMI_HORZA), HDMI_REG(VC4_HDMI_HORZB), @@ -108,6 +147,7 @@ static const struct { HDMI_REG(VC4_HDMI_VERTB0), HDMI_REG(VC4_HDMI_VERTB1), HDMI_REG(VC4_HDMI_TX_PHY_RESET_CTL), + HDMI_REG(VC4_HDMI_TX_PHY_CTL0), }; static const struct { @@ -116,6 +156,9 @@ static const struct { } hd_regs[] = { HDMI_REG(VC4_HD_M_CTL), HDMI_REG(VC4_HD_MAI_CTL), + HDMI_REG(VC4_HD_MAI_THR), + HDMI_REG(VC4_HD_MAI_FMT), + HDMI_REG(VC4_HD_MAI_SMP), HDMI_REG(VC4_HD_VID_CTL), HDMI_REG(VC4_HD_CSC_CTL), HDMI_REG(VC4_HD_FRAME_COUNT), @@ -215,6 +258,7 @@ static int vc4_hdmi_connector_get_modes(struct drm_connector *connector) drm_mode_connector_update_edid_property(connector, edid); ret = drm_add_edid_modes(connector, edid); + drm_edid_to_eld(connector, edid); return ret; } @@ -300,7 +344,7 @@ static void vc4_hdmi_write_infoframe(struct drm_encoder *encoder, struct drm_device *dev = encoder->dev; struct vc4_dev *vc4 = to_vc4_dev(dev); u32 packet_id = frame->any.type - 0x80; - u32 packet_reg = VC4_HDMI_GCP_0 + VC4_HDMI_PACKET_STRIDE * packet_id; + u32 packet_reg = VC4_HDMI_RAM_PACKET(packet_id); uint8_t buffer[VC4_HDMI_PACKET_STRIDE]; ssize_t len, i; int ret; @@ -381,6 +425,24 @@ static void vc4_hdmi_set_spd_infoframe(struct drm_encoder *encoder) vc4_hdmi_write_infoframe(encoder, &frame); } +static void vc4_hdmi_set_audio_infoframe(struct drm_encoder *encoder) +{ + struct drm_device *drm = encoder->dev; + struct vc4_dev *vc4 = drm->dev_private; + struct vc4_hdmi *hdmi = vc4->hdmi; + union hdmi_infoframe frame; + int ret; + + ret = hdmi_audio_infoframe_init(&frame.audio); + + frame.audio.coding_type = HDMI_AUDIO_CODING_TYPE_STREAM; + frame.audio.sample_frequency = HDMI_AUDIO_SAMPLE_FREQUENCY_STREAM; + frame.audio.sample_size = HDMI_AUDIO_SAMPLE_SIZE_STREAM; + frame.audio.channels = hdmi->audio.channels; + + vc4_hdmi_write_infoframe(encoder, &frame); +} + static void vc4_hdmi_set_infoframes(struct drm_encoder *encoder) { vc4_hdmi_set_avi_infoframe(encoder); @@ -589,6 +651,447 @@ static const struct drm_encoder_helper_funcs vc4_hdmi_encoder_helper_funcs = { .enable = vc4_hdmi_encoder_enable, }; +/* HDMI audio codec callbacks */ +static void vc4_hdmi_audio_set_mai_clock(struct vc4_hdmi *hdmi) +{ + struct drm_device *drm = hdmi->encoder->dev; + struct vc4_dev *vc4 = to_vc4_dev(drm); + u32 hsm_clock = clk_get_rate(hdmi->hsm_clock); + unsigned long n, m; + + rational_best_approximation(hsm_clock, hdmi->audio.samplerate, + VC4_HD_MAI_SMP_N_MASK >> + VC4_HD_MAI_SMP_N_SHIFT, + (VC4_HD_MAI_SMP_M_MASK >> + VC4_HD_MAI_SMP_M_SHIFT) + 1, + &n, &m); + + HD_WRITE(VC4_HD_MAI_SMP, + VC4_SET_FIELD(n, VC4_HD_MAI_SMP_N) | + VC4_SET_FIELD(m - 1, VC4_HD_MAI_SMP_M)); +} + +static void vc4_hdmi_set_n_cts(struct vc4_hdmi *hdmi) +{ + struct drm_encoder *encoder = hdmi->encoder; + struct drm_crtc *crtc = encoder->crtc; + struct drm_device *drm = encoder->dev; + struct vc4_dev *vc4 = to_vc4_dev(drm); + const struct drm_display_mode *mode = &crtc->state->adjusted_mode; + u32 samplerate = hdmi->audio.samplerate; + u32 n, cts; + u64 tmp; + + n = 128 * samplerate / 1000; + tmp = (u64)(mode->clock * 1000) * n; + do_div(tmp, 128 * samplerate); + cts = tmp; + + HDMI_WRITE(VC4_HDMI_CRP_CFG, + VC4_HDMI_CRP_CFG_EXTERNAL_CTS_EN | + VC4_SET_FIELD(n, VC4_HDMI_CRP_CFG_N)); + + /* + * We could get slightly more accurate clocks in some cases by + * providing a CTS_1 value. The two CTS values are alternated + * between based on the period fields + */ + HDMI_WRITE(VC4_HDMI_CTS_0, cts); + HDMI_WRITE(VC4_HDMI_CTS_1, cts); +} + +static inline struct vc4_hdmi *dai_to_hdmi(struct snd_soc_dai *dai) +{ + struct snd_soc_card *card = snd_soc_dai_get_drvdata(dai); + + return snd_soc_card_get_drvdata(card); +} + +static int vc4_hdmi_audio_startup(struct snd_pcm_substream *substream, + struct snd_soc_dai *dai) +{ + struct vc4_hdmi *hdmi = dai_to_hdmi(dai); + struct drm_encoder *encoder = hdmi->encoder; + struct vc4_dev *vc4 = to_vc4_dev(encoder->dev); + int ret; + + if (hdmi->audio.substream && hdmi->audio.substream != substream) + return -EINVAL; + + hdmi->audio.substream = substream; + + /* + * If the HDMI encoder hasn't probed, or the encoder is + * currently in DVI mode, treat the codec dai as missing. + */ + if (!encoder->crtc || !(HDMI_READ(VC4_HDMI_RAM_PACKET_CONFIG) & + VC4_HDMI_RAM_PACKET_ENABLE)) + return -ENODEV; + + ret = snd_pcm_hw_constraint_eld(substream->runtime, + hdmi->connector->eld); + if (ret) + return ret; + + return 0; +} + +static int vc4_hdmi_audio_set_fmt(struct snd_soc_dai *dai, unsigned int fmt) +{ + return 0; +} + +static void vc4_hdmi_audio_reset(struct vc4_hdmi *hdmi) +{ + struct drm_encoder *encoder = hdmi->encoder; + struct drm_device *drm = encoder->dev; + struct device *dev = &hdmi->pdev->dev; + struct vc4_dev *vc4 = to_vc4_dev(drm); + int ret; + + ret = vc4_hdmi_stop_packet(encoder, HDMI_INFOFRAME_TYPE_AUDIO); + if (ret) + dev_err(dev, "Failed to stop audio infoframe: %d\n", ret); + + HD_WRITE(VC4_HD_MAI_CTL, VC4_HD_MAI_CTL_RESET); + HD_WRITE(VC4_HD_MAI_CTL, VC4_HD_MAI_CTL_ERRORF); + HD_WRITE(VC4_HD_MAI_CTL, VC4_HD_MAI_CTL_FLUSH); +} + +static void vc4_hdmi_audio_shutdown(struct snd_pcm_substream *substream, + struct snd_soc_dai *dai) +{ + struct vc4_hdmi *hdmi = dai_to_hdmi(dai); + + if (substream != hdmi->audio.substream) + return; + + vc4_hdmi_audio_reset(hdmi); + + hdmi->audio.substream = NULL; +} + +/* HDMI audio codec callbacks */ +static int vc4_hdmi_audio_hw_params(struct snd_pcm_substream *substream, + struct snd_pcm_hw_params *params, + struct snd_soc_dai *dai) +{ + struct vc4_hdmi *hdmi = dai_to_hdmi(dai); + struct drm_encoder *encoder = hdmi->encoder; + struct drm_device *drm = encoder->dev; + struct device *dev = &hdmi->pdev->dev; + struct vc4_dev *vc4 = to_vc4_dev(drm); + u32 audio_packet_config, channel_mask; + u32 channel_map, i; + + if (substream != hdmi->audio.substream) + return -EINVAL; + + dev_dbg(dev, "%s: %u Hz, %d bit, %d channels\n", __func__, + params_rate(params), params_width(params), + params_channels(params)); + + hdmi->audio.channels = params_channels(params); + hdmi->audio.samplerate = params_rate(params); + + HD_WRITE(VC4_HD_MAI_CTL, + VC4_HD_MAI_CTL_RESET | + VC4_HD_MAI_CTL_FLUSH | + VC4_HD_MAI_CTL_DLATE | + VC4_HD_MAI_CTL_ERRORE | + VC4_HD_MAI_CTL_ERRORF); + + vc4_hdmi_audio_set_mai_clock(hdmi); + + audio_packet_config = + VC4_HDMI_AUDIO_PACKET_ZERO_DATA_ON_SAMPLE_FLAT | + VC4_HDMI_AUDIO_PACKET_ZERO_DATA_ON_INACTIVE_CHANNELS | + VC4_SET_FIELD(0xf, VC4_HDMI_AUDIO_PACKET_B_FRAME_IDENTIFIER); + + channel_mask = GENMASK(hdmi->audio.channels - 1, 0); + audio_packet_config |= VC4_SET_FIELD(channel_mask, + VC4_HDMI_AUDIO_PACKET_CEA_MASK); + + /* Set the MAI threshold. This logic mimics the firmware's. */ + if (hdmi->audio.samplerate > 96000) { + HD_WRITE(VC4_HD_MAI_THR, + VC4_SET_FIELD(0x12, VC4_HD_MAI_THR_DREQHIGH) | + VC4_SET_FIELD(0x12, VC4_HD_MAI_THR_DREQLOW)); + } else if (hdmi->audio.samplerate > 48000) { + HD_WRITE(VC4_HD_MAI_THR, + VC4_SET_FIELD(0x14, VC4_HD_MAI_THR_DREQHIGH) | + VC4_SET_FIELD(0x12, VC4_HD_MAI_THR_DREQLOW)); + } else { + HD_WRITE(VC4_HD_MAI_THR, + VC4_SET_FIELD(0x10, VC4_HD_MAI_THR_PANICHIGH) | + VC4_SET_FIELD(0x10, VC4_HD_MAI_THR_PANICLOW) | + VC4_SET_FIELD(0x10, VC4_HD_MAI_THR_DREQHIGH) | + VC4_SET_FIELD(0x10, VC4_HD_MAI_THR_DREQLOW)); + } + + HDMI_WRITE(VC4_HDMI_MAI_CONFIG, + VC4_HDMI_MAI_CONFIG_BIT_REVERSE | + VC4_SET_FIELD(channel_mask, VC4_HDMI_MAI_CHANNEL_MASK)); + + channel_map = 0; + for (i = 0; i < 8; i++) { + if (channel_mask & BIT(i)) + channel_map |= i << (3 * i); + } + + HDMI_WRITE(VC4_HDMI_MAI_CHANNEL_MAP, channel_map); + HDMI_WRITE(VC4_HDMI_AUDIO_PACKET_CONFIG, audio_packet_config); + vc4_hdmi_set_n_cts(hdmi); + + return 0; +} + +static int vc4_hdmi_audio_trigger(struct snd_pcm_substream *substream, int cmd, + struct snd_soc_dai *dai) +{ + struct vc4_hdmi *hdmi = dai_to_hdmi(dai); + struct drm_encoder *encoder = hdmi->encoder; + struct drm_device *drm = encoder->dev; + struct vc4_dev *vc4 = to_vc4_dev(drm); + + switch (cmd) { + case SNDRV_PCM_TRIGGER_START: + vc4_hdmi_set_audio_infoframe(encoder); + HDMI_WRITE(VC4_HDMI_TX_PHY_CTL0, + HDMI_READ(VC4_HDMI_TX_PHY_CTL0) & + ~VC4_HDMI_TX_PHY_RNG_PWRDN); + HD_WRITE(VC4_HD_MAI_CTL, + VC4_SET_FIELD(hdmi->audio.channels, + VC4_HD_MAI_CTL_CHNUM) | + VC4_HD_MAI_CTL_ENABLE); + break; + case SNDRV_PCM_TRIGGER_STOP: + HD_WRITE(VC4_HD_MAI_CTL, + VC4_HD_MAI_CTL_DLATE | + VC4_HD_MAI_CTL_ERRORE | + VC4_HD_MAI_CTL_ERRORF); + HDMI_WRITE(VC4_HDMI_TX_PHY_CTL0, + HDMI_READ(VC4_HDMI_TX_PHY_CTL0) | + VC4_HDMI_TX_PHY_RNG_PWRDN); + break; + default: + break; + } + + return 0; +} + +static inline struct vc4_hdmi * +snd_component_to_hdmi(struct snd_soc_component *component) +{ + struct snd_soc_card *card = snd_soc_component_get_drvdata(component); + + return snd_soc_card_get_drvdata(card); +} + +static int vc4_hdmi_audio_eld_ctl_info(struct snd_kcontrol *kcontrol, + struct snd_ctl_elem_info *uinfo) +{ + struct snd_soc_component *component = snd_kcontrol_chip(kcontrol); + struct vc4_hdmi *hdmi = snd_component_to_hdmi(component); + + uinfo->type = SNDRV_CTL_ELEM_TYPE_BYTES; + uinfo->count = sizeof(hdmi->connector->eld); + + return 0; +} + +static int vc4_hdmi_audio_eld_ctl_get(struct snd_kcontrol *kcontrol, + struct snd_ctl_elem_value *ucontrol) +{ + struct snd_soc_component *component = snd_kcontrol_chip(kcontrol); + struct vc4_hdmi *hdmi = snd_component_to_hdmi(component); + + memcpy(ucontrol->value.bytes.data, hdmi->connector->eld, + sizeof(hdmi->connector->eld)); + + return 0; +} + +static const struct snd_kcontrol_new vc4_hdmi_audio_controls[] = { + { + .access = SNDRV_CTL_ELEM_ACCESS_READ | + SNDRV_CTL_ELEM_ACCESS_VOLATILE, + .iface = SNDRV_CTL_ELEM_IFACE_PCM, + .name = "ELD", + .info = vc4_hdmi_audio_eld_ctl_info, + .get = vc4_hdmi_audio_eld_ctl_get, + }, +}; + +static const struct snd_soc_dapm_widget vc4_hdmi_audio_widgets[] = { + SND_SOC_DAPM_OUTPUT("TX"), +}; + +static const struct snd_soc_dapm_route vc4_hdmi_audio_routes[] = { + { "TX", NULL, "Playback" }, +}; + +static const struct snd_soc_codec_driver vc4_hdmi_audio_codec_drv = { + .component_driver = { + .controls = vc4_hdmi_audio_controls, + .num_controls = ARRAY_SIZE(vc4_hdmi_audio_controls), + .dapm_widgets = vc4_hdmi_audio_widgets, + .num_dapm_widgets = ARRAY_SIZE(vc4_hdmi_audio_widgets), + .dapm_routes = vc4_hdmi_audio_routes, + .num_dapm_routes = ARRAY_SIZE(vc4_hdmi_audio_routes), + }, +}; + +static const struct snd_soc_dai_ops vc4_hdmi_audio_dai_ops = { + .startup = vc4_hdmi_audio_startup, + .shutdown = vc4_hdmi_audio_shutdown, + .hw_params = vc4_hdmi_audio_hw_params, + .set_fmt = vc4_hdmi_audio_set_fmt, + .trigger = vc4_hdmi_audio_trigger, +}; + +static struct snd_soc_dai_driver vc4_hdmi_audio_codec_dai_drv = { + .name = "vc4-hdmi-hifi", + .playback = { + .stream_name = "Playback", + .channels_min = 2, + .channels_max = 8, + .rates = SNDRV_PCM_RATE_32000 | SNDRV_PCM_RATE_44100 | + SNDRV_PCM_RATE_48000 | SNDRV_PCM_RATE_88200 | + SNDRV_PCM_RATE_96000 | SNDRV_PCM_RATE_176400 | + SNDRV_PCM_RATE_192000, + .formats = SNDRV_PCM_FMTBIT_IEC958_SUBFRAME_LE, + }, +}; + +static const struct snd_soc_component_driver vc4_hdmi_audio_cpu_dai_comp = { + .name = "vc4-hdmi-cpu-dai-component", +}; + +static int vc4_hdmi_audio_cpu_dai_probe(struct snd_soc_dai *dai) +{ + struct vc4_hdmi *hdmi = dai_to_hdmi(dai); + + snd_soc_dai_init_dma_data(dai, &hdmi->audio.dma_data, NULL); + + return 0; +} + +static struct snd_soc_dai_driver vc4_hdmi_audio_cpu_dai_drv = { + .name = "vc4-hdmi-cpu-dai", + .probe = vc4_hdmi_audio_cpu_dai_probe, + .playback = { + .stream_name = "Playback", + .channels_min = 1, + .channels_max = 8, + .rates = SNDRV_PCM_RATE_32000 | SNDRV_PCM_RATE_44100 | + SNDRV_PCM_RATE_48000 | SNDRV_PCM_RATE_88200 | + SNDRV_PCM_RATE_96000 | SNDRV_PCM_RATE_176400 | + SNDRV_PCM_RATE_192000, + .formats = SNDRV_PCM_FMTBIT_IEC958_SUBFRAME_LE, + }, + .ops = &vc4_hdmi_audio_dai_ops, +}; + +static const struct snd_dmaengine_pcm_config pcm_conf = { + .chan_names[SNDRV_PCM_STREAM_PLAYBACK] = "audio-rx", + .prepare_slave_config = snd_dmaengine_pcm_prepare_slave_config, +}; + +static int vc4_hdmi_audio_init(struct vc4_hdmi *hdmi) +{ + struct snd_soc_dai_link *dai_link = &hdmi->audio.link; + struct snd_soc_card *card = &hdmi->audio.card; + struct device *dev = &hdmi->pdev->dev; + const __be32 *addr; + int ret; + + if (!of_find_property(dev->of_node, "dmas", NULL)) { + dev_warn(dev, + "'dmas' DT property is missing, no HDMI audio\n"); + return 0; + } + + /* + * Get the physical address of VC4_HD_MAI_DATA. We need to retrieve + * the bus address specified in the DT, because the physical address + * (the one returned by platform_get_resource()) is not appropriate + * for DMA transfers. + * This VC/MMU should probably be exposed to avoid this kind of hacks. + */ + addr = of_get_address(dev->of_node, 1, NULL, NULL); + hdmi->audio.dma_data.addr = be32_to_cpup(addr) + VC4_HD_MAI_DATA; + hdmi->audio.dma_data.addr_width = DMA_SLAVE_BUSWIDTH_4_BYTES; + hdmi->audio.dma_data.maxburst = 2; + + ret = devm_snd_dmaengine_pcm_register(dev, &pcm_conf, 0); + if (ret) { + dev_err(dev, "Could not register PCM component: %d\n", ret); + return ret; + } + + ret = devm_snd_soc_register_component(dev, &vc4_hdmi_audio_cpu_dai_comp, + &vc4_hdmi_audio_cpu_dai_drv, 1); + if (ret) { + dev_err(dev, "Could not register CPU DAI: %d\n", ret); + return ret; + } + + /* register codec and codec dai */ + ret = snd_soc_register_codec(dev, &vc4_hdmi_audio_codec_drv, + &vc4_hdmi_audio_codec_dai_drv, 1); + if (ret) { + dev_err(dev, "Could not register codec: %d\n", ret); + return ret; + } + + dai_link->name = "MAI"; + dai_link->stream_name = "MAI PCM"; + dai_link->codec_dai_name = vc4_hdmi_audio_codec_dai_drv.name; + dai_link->cpu_dai_name = dev_name(dev); + dai_link->codec_name = dev_name(dev); + dai_link->platform_name = dev_name(dev); + + card->dai_link = dai_link; + card->num_links = 1; + card->name = "vc4-hdmi"; + card->dev = dev; + + /* + * Be careful, snd_soc_register_card() calls dev_set_drvdata() and + * stores a pointer to the snd card object in dev->driver_data. This + * means we cannot use it for something else. The hdmi back-pointer is + * now stored in card->drvdata and should be retrieved with + * snd_soc_card_get_drvdata() if needed. + */ + snd_soc_card_set_drvdata(card, hdmi); + ret = devm_snd_soc_register_card(dev, card); + if (ret) { + dev_err(dev, "Could not register sound card: %d\n", ret); + goto unregister_codec; + } + + return 0; + +unregister_codec: + snd_soc_unregister_codec(dev); + + return ret; +} + +static void vc4_hdmi_audio_cleanup(struct vc4_hdmi *hdmi) +{ + struct device *dev = &hdmi->pdev->dev; + + /* + * If drvdata is not set this means the audio card was not + * registered, just skip codec unregistration in this case. + */ + if (dev_get_drvdata(dev)) + snd_soc_unregister_codec(dev); +} + static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data) { struct platform_device *pdev = to_platform_device(dev); @@ -720,6 +1223,10 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data) goto err_destroy_encoder; } + ret = vc4_hdmi_audio_init(hdmi); + if (ret) + goto err_destroy_encoder; + return 0; err_destroy_encoder: @@ -741,6 +1248,8 @@ static void vc4_hdmi_unbind(struct device *dev, struct device *master, struct vc4_dev *vc4 = drm->dev_private; struct vc4_hdmi *hdmi = vc4->hdmi; + vc4_hdmi_audio_cleanup(hdmi); + vc4_hdmi_connector_destroy(hdmi->connector); vc4_hdmi_encoder_destroy(hdmi->encoder); diff --git a/drivers/gpu/drm/vc4/vc4_hvs.c b/drivers/gpu/drm/vc4/vc4_hvs.c index f7f7677f6d8d..fd421ba3c5d7 100644 --- a/drivers/gpu/drm/vc4/vc4_hvs.c +++ b/drivers/gpu/drm/vc4/vc4_hvs.c @@ -9,12 +9,12 @@ /** * DOC: VC4 HVS module. * - * The HVS is the piece of hardware that does translation, scaling, - * colorspace conversion, and compositing of pixels stored in - * framebuffers into a FIFO of pixels going out to the Pixel Valve - * (CRTC). It operates at the system clock rate (the system audio - * clock gate, specifically), which is much higher than the pixel - * clock rate. + * The Hardware Video Scaler (HVS) is the piece of hardware that does + * translation, scaling, colorspace conversion, and compositing of + * pixels stored in framebuffers into a FIFO of pixels going out to + * the Pixel Valve (CRTC). It operates at the system clock rate (the + * system audio clock gate, specifically), which is much higher than + * the pixel clock rate. * * There is a single global HVS, with multiple output FIFOs that can * be consumed by the PVs. This file just manages the resources for diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c index 094bc6a475c1..cdc6e6760705 100644 --- a/drivers/gpu/drm/vc4/vc4_irq.c +++ b/drivers/gpu/drm/vc4/vc4_irq.c @@ -21,7 +21,8 @@ * IN THE SOFTWARE. */ -/** DOC: Interrupt management for the V3D engine. +/** + * DOC: Interrupt management for the V3D engine * * We have an interrupt status register (V3D_INTCTL) which reports * interrupts, and where writing 1 bits clears those interrupts. diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c index f7a229df572d..d34cd5393a9b 100644 --- a/drivers/gpu/drm/vc4/vc4_plane.c +++ b/drivers/gpu/drm/vc4/vc4_plane.c @@ -20,6 +20,7 @@ #include "vc4_drv.h" #include "vc4_regs.h" +#include "drm_atomic.h" #include "drm_atomic_helper.h" #include "drm_fb_cma_helper.h" #include "drm_plane_helper.h" @@ -755,7 +756,8 @@ vc4_update_plane(struct drm_plane *plane, int crtc_x, int crtc_y, unsigned int crtc_w, unsigned int crtc_h, uint32_t src_x, uint32_t src_y, - uint32_t src_w, uint32_t src_h) + uint32_t src_w, uint32_t src_h, + struct drm_modeset_acquire_ctx *ctx) { struct drm_plane_state *plane_state; struct vc4_plane_state *vc4_state; @@ -769,12 +771,6 @@ vc4_update_plane(struct drm_plane *plane, if (!plane_state) goto out; - /* If we're changing the cursor contents, do that in the - * normal vblank-synced atomic path. - */ - if (fb != plane_state->fb) - goto out; - /* No configuring new scaling in the fast path. */ if (crtc_w != plane_state->crtc_w || crtc_h != plane_state->crtc_h || @@ -783,6 +779,11 @@ vc4_update_plane(struct drm_plane *plane, goto out; } + if (fb != plane_state->fb) { + drm_atomic_set_fb_for_plane(plane->state, fb); + vc4_plane_async_set_fb(plane, fb); + } + /* Set the cursor's position on the screen. This is the * expected change from the drm_mode_cursor_universal() * helper. @@ -817,7 +818,8 @@ out: crtc_x, crtc_y, crtc_w, crtc_h, src_x, src_y, - src_w, src_h); + src_w, src_h, + ctx); } static const struct drm_plane_funcs vc4_plane_funcs = { @@ -842,10 +844,8 @@ struct drm_plane *vc4_plane_init(struct drm_device *dev, vc4_plane = devm_kzalloc(dev->dev, sizeof(*vc4_plane), GFP_KERNEL); - if (!vc4_plane) { - ret = -ENOMEM; - goto fail; - } + if (!vc4_plane) + return ERR_PTR(-ENOMEM); for (i = 0; i < ARRAY_SIZE(hvs_formats); i++) { /* Don't allow YUV in cursor planes, since that means @@ -866,9 +866,4 @@ struct drm_plane *vc4_plane_init(struct drm_device *dev, drm_plane_helper_add(plane, &vc4_plane_helper_funcs); return plane; -fail: - if (plane) - vc4_plane_destroy(plane); - - return ERR_PTR(ret); } diff --git a/drivers/gpu/drm/vc4/vc4_regs.h b/drivers/gpu/drm/vc4/vc4_regs.h index 385405a2df05..932093936178 100644 --- a/drivers/gpu/drm/vc4/vc4_regs.h +++ b/drivers/gpu/drm/vc4/vc4_regs.h @@ -446,11 +446,62 @@ #define VC4_HDMI_HOTPLUG 0x00c # define VC4_HDMI_HOTPLUG_CONNECTED BIT(0) +/* 3 bits per field, where each field maps from that corresponding MAI + * bus channel to the given HDMI channel. + */ +#define VC4_HDMI_MAI_CHANNEL_MAP 0x090 + +#define VC4_HDMI_MAI_CONFIG 0x094 +# define VC4_HDMI_MAI_CONFIG_FORMAT_REVERSE BIT(27) +# define VC4_HDMI_MAI_CONFIG_BIT_REVERSE BIT(26) +# define VC4_HDMI_MAI_CHANNEL_MASK_MASK VC4_MASK(15, 0) +# define VC4_HDMI_MAI_CHANNEL_MASK_SHIFT 0 + +/* Last received format word on the MAI bus. */ +#define VC4_HDMI_MAI_FORMAT 0x098 + +#define VC4_HDMI_AUDIO_PACKET_CONFIG 0x09c +# define VC4_HDMI_AUDIO_PACKET_ZERO_DATA_ON_SAMPLE_FLAT BIT(29) +# define VC4_HDMI_AUDIO_PACKET_ZERO_DATA_ON_INACTIVE_CHANNELS BIT(24) +# define VC4_HDMI_AUDIO_PACKET_FORCE_SAMPLE_PRESENT BIT(19) +# define VC4_HDMI_AUDIO_PACKET_FORCE_B_FRAME BIT(18) +# define VC4_HDMI_AUDIO_PACKET_B_FRAME_IDENTIFIER_MASK VC4_MASK(13, 10) +# define VC4_HDMI_AUDIO_PACKET_B_FRAME_IDENTIFIER_SHIFT 10 +/* If set, then multichannel, otherwise 2 channel. */ +# define VC4_HDMI_AUDIO_PACKET_AUDIO_LAYOUT BIT(9) +/* If set, then AUDIO_LAYOUT overrides audio_cea_mask */ +# define VC4_HDMI_AUDIO_PACKET_FORCE_AUDIO_LAYOUT BIT(8) +# define VC4_HDMI_AUDIO_PACKET_CEA_MASK_MASK VC4_MASK(7, 0) +# define VC4_HDMI_AUDIO_PACKET_CEA_MASK_SHIFT 0 + #define VC4_HDMI_RAM_PACKET_CONFIG 0x0a0 # define VC4_HDMI_RAM_PACKET_ENABLE BIT(16) #define VC4_HDMI_RAM_PACKET_STATUS 0x0a4 +#define VC4_HDMI_CRP_CFG 0x0a8 +/* When set, the CTS_PERIOD counts based on MAI bus sync pulse instead + * of pixel clock. + */ +# define VC4_HDMI_CRP_USE_MAI_BUS_SYNC_FOR_CTS BIT(26) +/* When set, no CRP packets will be sent. */ +# define VC4_HDMI_CRP_CFG_DISABLE BIT(25) +/* If set, generates CTS values based on N, audio clock, and video + * clock. N must be divisible by 128. + */ +# define VC4_HDMI_CRP_CFG_EXTERNAL_CTS_EN BIT(24) +# define VC4_HDMI_CRP_CFG_N_MASK VC4_MASK(19, 0) +# define VC4_HDMI_CRP_CFG_N_SHIFT 0 + +/* 20-bit fields containing CTS values to be transmitted if !EXTERNAL_CTS_EN */ +#define VC4_HDMI_CTS_0 0x0ac +#define VC4_HDMI_CTS_1 0x0b0 +/* 20-bit fields containing number of clocks to send CTS0/1 before + * switching to the other one. + */ +#define VC4_HDMI_CTS_PERIOD_0 0x0b4 +#define VC4_HDMI_CTS_PERIOD_1 0x0b8 + #define VC4_HDMI_HORZA 0x0c4 # define VC4_HDMI_HORZA_VPOS BIT(14) # define VC4_HDMI_HORZA_HPOS BIT(13) @@ -512,7 +563,11 @@ #define VC4_HDMI_TX_PHY_RESET_CTL 0x2c0 -#define VC4_HDMI_GCP_0 0x400 +#define VC4_HDMI_TX_PHY_CTL0 0x2c4 +# define VC4_HDMI_TX_PHY_RNG_PWRDN BIT(25) + +#define VC4_HDMI_GCP(x) (0x400 + ((x) * 0x4)) +#define VC4_HDMI_RAM_PACKET(x) (0x400 + ((x) * 0x24)) #define VC4_HDMI_PACKET_STRIDE 0x24 #define VC4_HD_M_CTL 0x00c @@ -522,6 +577,56 @@ # define VC4_HD_M_ENABLE BIT(0) #define VC4_HD_MAI_CTL 0x014 +/* Set when audio stream is received at a slower rate than the + * sampling period, so MAI fifo goes empty. Write 1 to clear. + */ +# define VC4_HD_MAI_CTL_DLATE BIT(15) +# define VC4_HD_MAI_CTL_BUSY BIT(14) +# define VC4_HD_MAI_CTL_CHALIGN BIT(13) +# define VC4_HD_MAI_CTL_WHOLSMP BIT(12) +# define VC4_HD_MAI_CTL_FULL BIT(11) +# define VC4_HD_MAI_CTL_EMPTY BIT(10) +# define VC4_HD_MAI_CTL_FLUSH BIT(9) +/* If set, MAI bus generates SPDIF (bit 31) parity instead of passing + * through. + */ +# define VC4_HD_MAI_CTL_PAREN BIT(8) +# define VC4_HD_MAI_CTL_CHNUM_MASK VC4_MASK(7, 4) +# define VC4_HD_MAI_CTL_CHNUM_SHIFT 4 +# define VC4_HD_MAI_CTL_ENABLE BIT(3) +/* Underflow error status bit, write 1 to clear. */ +# define VC4_HD_MAI_CTL_ERRORE BIT(2) +/* Overflow error status bit, write 1 to clear. */ +# define VC4_HD_MAI_CTL_ERRORF BIT(1) +/* Single-shot reset bit. Read value is undefined. */ +# define VC4_HD_MAI_CTL_RESET BIT(0) + +#define VC4_HD_MAI_THR 0x018 +# define VC4_HD_MAI_THR_PANICHIGH_MASK VC4_MASK(29, 24) +# define VC4_HD_MAI_THR_PANICHIGH_SHIFT 24 +# define VC4_HD_MAI_THR_PANICLOW_MASK VC4_MASK(21, 16) +# define VC4_HD_MAI_THR_PANICLOW_SHIFT 16 +# define VC4_HD_MAI_THR_DREQHIGH_MASK VC4_MASK(13, 8) +# define VC4_HD_MAI_THR_DREQHIGH_SHIFT 8 +# define VC4_HD_MAI_THR_DREQLOW_MASK VC4_MASK(5, 0) +# define VC4_HD_MAI_THR_DREQLOW_SHIFT 0 + +/* Format header to be placed on the MAI data. Unused. */ +#define VC4_HD_MAI_FMT 0x01c + +/* Register for DMAing in audio data to be transported over the MAI + * bus to the Falcon core. + */ +#define VC4_HD_MAI_DATA 0x020 + +/* Divider from HDMI HSM clock to MAI serial clock. Sampling period + * converges to N / (M + 1) cycles. + */ +#define VC4_HD_MAI_SMP 0x02c +# define VC4_HD_MAI_SMP_N_MASK VC4_MASK(31, 8) +# define VC4_HD_MAI_SMP_N_SHIFT 8 +# define VC4_HD_MAI_SMP_M_MASK VC4_MASK(7, 0) +# define VC4_HD_MAI_SMP_M_SHIFT 0 #define VC4_HD_VID_CTL 0x038 # define VC4_HD_VID_CTL_ENABLE BIT(31) diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c index 5cdd003605f5..4339471f517f 100644 --- a/drivers/gpu/drm/vc4/vc4_render_cl.c +++ b/drivers/gpu/drm/vc4/vc4_render_cl.c @@ -24,6 +24,10 @@ /** * DOC: Render command list generation * + * In the V3D hardware, render command lists are what load and store + * tiles of a framebuffer and optionally call out to binner-generated + * command lists to do the 3D drawing for that tile. + * * In the VC4 driver, render command list generation is performed by the * kernel instead of userspace. We do this because validating a * user-submitted command list is hard to get right and has high CPU overhead, diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c index 9fd171c361c2..da6f1e138e8d 100644 --- a/drivers/gpu/drm/vc4/vc4_validate.c +++ b/drivers/gpu/drm/vc4/vc4_validate.c @@ -22,21 +22,25 @@ */ /** - * Command list validator for VC4. + * DOC: Command list validator for VC4. * - * The VC4 has no IOMMU between it and system memory. So, a user with - * access to execute command lists could escalate privilege by + * Since the VC4 has no IOMMU between it and system memory, a user + * with access to execute command lists could escalate privilege by * overwriting system memory (drawing to it as a framebuffer) or - * reading system memory it shouldn't (reading it as a texture, or - * uniform data, or vertex data). + * reading system memory it shouldn't (reading it as a vertex buffer + * or index buffer) * - * This validates command lists to ensure that all accesses are within - * the bounds of the GEM objects referenced. It explicitly whitelists - * packets, and looks at the offsets in any address fields to make - * sure they're constrained within the BOs they reference. + * We validate binner command lists to ensure that all accesses are + * within the bounds of the GEM objects referenced by the submitted + * job. It explicitly whitelists packets, and looks at the offsets in + * any address fields to make sure they're contained within the BOs + * they reference. * - * Note that because of the validation that's happening anyway, this - * is where GEM relocation processing happens. + * Note that because CL validation is already reading the + * user-submitted CL and writing the validated copy out to the memory + * that the GPU will actually read, this is also where GEM relocation + * processing (turning BO references into actual addresses for the GPU + * to use) happens. */ #include "uapi/drm/vc4_drm.h" @@ -84,8 +88,12 @@ utile_height(int cpp) } /** - * The texture unit decides what tiling format a particular miplevel is using - * this function, so we lay out our miptrees accordingly. + * size_is_lt() - Returns whether a miplevel of the given size will + * use the lineartile (LT) tiling layout rather than the normal T + * tiling layout. + * @width: Width in pixels of the miplevel + * @height: Height in pixels of the miplevel + * @cpp: Bytes per pixel of the pixel format */ static bool size_is_lt(uint32_t width, uint32_t height, int cpp) diff --git a/drivers/gpu/drm/vc4/vc4_validate_shaders.c b/drivers/gpu/drm/vc4/vc4_validate_shaders.c index 5dba13dd1e9b..0b2df5c6efb4 100644 --- a/drivers/gpu/drm/vc4/vc4_validate_shaders.c +++ b/drivers/gpu/drm/vc4/vc4_validate_shaders.c @@ -24,16 +24,21 @@ /** * DOC: Shader validator for VC4. * - * The VC4 has no IOMMU between it and system memory, so a user with - * access to execute shaders could escalate privilege by overwriting - * system memory (using the VPM write address register in the - * general-purpose DMA mode) or reading system memory it shouldn't - * (reading it as a texture, or uniform data, or vertex data). + * Since the VC4 has no IOMMU between it and system memory, a user + * with access to execute shaders could escalate privilege by + * overwriting system memory (using the VPM write address register in + * the general-purpose DMA mode) or reading system memory it shouldn't + * (reading it as a texture, uniform data, or direct-addressed TMU + * lookup). * - * This walks over a shader BO, ensuring that its accesses are - * appropriately bounded, and recording how many texture accesses are - * made and where so that we can do relocations for them in the + * The shader validator walks over a shader's BO, ensuring that its + * accesses are appropriately bounded, and recording where texture + * accesses are made so that we can do relocations for them in the * uniform stream. + * + * Shader BO are immutable for their lifetimes (enforced by not + * allowing mmaps, GEM prime export, or rendering to from a CL), so + * this validation is only performed at BO creation time. */ #include "vc4_drv.h" diff --git a/drivers/gpu/drm/vc4/vc4_vec.c b/drivers/gpu/drm/vc4/vc4_vec.c index 32bb8ef985fb..09c1e05765fa 100644 --- a/drivers/gpu/drm/vc4/vc4_vec.c +++ b/drivers/gpu/drm/vc4/vc4_vec.c @@ -16,6 +16,12 @@ /** * DOC: VC4 SDTV module + * + * The VEC encoder generates PAL or NTSC composite video output. + * + * TV mode selection is done by an atomic property on the encoder, + * because a drm_mode_modeinfo is insufficient to distinguish between + * PAL and PAL-M or NTSC and NTSC-J. */ #include <drm/drm_atomic_helper.h> |