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Signed-off-by: David S. Miller <davem@davemloft.net>
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Spelling fixes in arch/sparc64/.
Signed-off-by: Simon Arlott <simon@fire.lp0.eu>
Signed-off-by: David S. Miller <davem@davemloft.net>
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By using for_each_node_by_type().
Also, correct a spurioud test in check_cpu_node() on sparc64.
It is only called with nodes that have device_type "cpu".
Signed-off-by: David S. Miller <davem@davemloft.net>
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* master.kernel.org:/pub/scm/linux/kernel/git/davem/sparc-2.6:
[SPARC64]: Kill sun4v virtual device layer.
[SERIAL] sunhv: Convert to of_driver layer.
[SPARC64]: Mask out top 8-bits in physical address when building resources.
[SERIAL] sunsu: Missing return statement in su_probe().
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Replace with a simple IRQ translater in the PROM
device tree builder.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Jörn Engel <joern@wohnheim.fh-wedel.de>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
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Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: David S. Miller <davem@davemloft.net>
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This is the long overdue conversion of sparc64 over to
the generic IRQ layer.
The kernel image is slightly larger, but the BSS is ~60K
smaller due to the reduced size of struct ino_bucket.
A lot of IRQ implementation details, including ino_bucket,
were moved out of asm-sparc64/irq.h and are now private to
arch/sparc64/kernel/irq.c, and most of the code in irq.c
totally disappeared.
One thing that's different at the moment is IRQ distribution,
we do it at enable_irq() time. If the cpu mask is ALL then
we round-robin using a global rotating cpu counter, else
we pick the first cpu in the mask to support single cpu
targetting. This is similar to what powerpc's XICS IRQ
support code does.
This works fine on my UP SB1000, and the SMP build goes
fine and runs on that machine, but lots of testing on
different setups is needed.
Signed-off-by: David S. Miller <davem@davemloft.net>
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And reuse that struct member for virt_irq, which will
be used in future changesets for the implementation of
mapping between real and virtual IRQ numbers.
This nicely kills off a ton of SBUS and PCI controller
PIL assignment code which is no longer necessary.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Don't piggy back the SMP receive signal code to do the
context version change handling.
Instead allocate another fixed PIL number for this
asynchronous cross-call. We can't use smp_call_function()
because this thing is invoked with interrupts disabled
and a few spinlocks held.
Also, fix smp_call_function_mask() to count "cpus" correctly.
There is no guarentee that the local cpu is in the mask
yet that is exactly what this code was assuming.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Need to translate through the interrupt-map{,-mask] properties.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: David S. Miller <davem@davemloft.net>
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This is where we learn how to get the interrupts
for things like the hypervisor console device.
Signed-off-by: David S. Miller <davem@davemloft.net>
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If there is a "cpuid" property, use that. Else suck
it out of the top bits of the "reg" property.
Signed-off-by: David S. Miller <davem@davemloft.net>
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At boot time, determine the D-cache, I-cache and E-cache size and
line-size. Use them in cache flushes when appropriate.
This change was motivated by discovering that the D-cache on
UltraSparc-IIIi and later are 64K not 32K, and the flushes done by the
Cheetah error handlers were assuming a 32K size.
There are still some pieces of code that are hard coding things and
will need to be fixed up at some point.
While we're here, fix the D-cache and I-cache parity error handlers
to run with interrupts disabled, and when the trap occurs at trap
level > 1 log the event via a counter displayed in /proc/cpuinfo.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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