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path: root/net/rxrpc/call_object.c
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2016-07-06rxrpc: Kill off the call hash tableDavid Howells
The call hash table is now no longer used as calls are looked up directly by channel slot on the connection, so kill it off. Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06rxrpc: Prune the contents of the rxrpc_conn_proto structDavid Howells
Prune the contents of the rxrpc_conn_proto struct. Most of the fields aren't used anymore. Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06rxrpc: Call channels should have separate call number spacesDavid Howells
Each channel on a connection has a separate, independent number space from which to allocate callNumber values. It is entirely possible, for example, to have a connection with four active calls, each with call number 1. Note that the callNumber values for any particular channel don't have to start at 1, but they are supposed to increment monotonically for that channel from a client's perspective and may not be reused once the call number is transmitted (until the epoch cycles all the way back round). Currently, however, call numbers are allocated on a per-connection basis and, further, are held in an rb-tree. The rb-tree is redundant as the four channel pointers in the rxrpc_connection struct are entirely capable of pointing to all the calls currently in progress on a connection. To this end, make the following changes: (1) Handle call number allocation independently per channel. (2) Get rid of the conn->calls rb-tree. This is overkill as a connection may have a maximum of four calls in progress at any one time. Use the pointers in the channels[] array instead, indexed by the channel number from the packet. (3) For each channel, save the result of the last call that was in progress on that channel in conn->channels[] so that the final ACK or ABORT packet can be replayed if necessary. Any call earlier than that is just ignored. If we've seen the next call number in a packet, the last one is most definitely defunct. (4) When generating a RESPONSE packet for a connection, the call number counter for each channel must be included in it. (5) When parsing a RESPONSE packet for a connection, the call number counters contained therein should be used to set the minimum expected call numbers on each channel. To do in future commits: (1) Replay terminal packets based on the last call stored in conn->channels[]. (2) Connections should be retired before the callNumber space on any channel runs out. (3) A server is expected to disregard or reject any new incoming call that has a call number less than the current call number counter. The call number counter for that channel must be advanced to the new call number. Note that the server cannot just require that the next call that it sees on a channel be exactly the call number counter + 1 because then there's a scenario that could cause a problem: The client transmits a packet to initiate a connection, the network goes out, the server sends an ACK (which gets lost), the client sends an ABORT (which also gets lost); the network then reconnects, the client then reuses the call number for the next call (it doesn't know the server already saw the call number), but the server thinks it already has the first packet of this call (it doesn't know that the client doesn't know that it saw the call number the first time). Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06rxrpc: Add RCU destruction for connections and callsDavid Howells
Add RCU destruction for connections and calls as the RCU lookup from the transport socket data_ready handler is going to come along shortly. Whilst we're at it, move the cleanup workqueue flushing and RCU barrierage into the destruction code for the objects that need it (locals and connections) and add the extra RCU barrier required for connection cleanup. Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06rxrpc: Release a call's connection ref on call disconnectionDavid Howells
When a call is disconnected, clear the call's pointer to the connection and release the associated ref on that connection. This means that the call no longer pins the connection and the connection can be discarded even before the call is. As the code currently stands, the call struct is effectively pinned by userspace until userspace has enacted a recvmsg() to retrieve the final call state as sk_buffs on the receive queue pin the call to which they're related because: (1) The rxrpc_call struct contains the userspace ID that recvmsg() has to include in the control message buffer to indicate which call is being referred to. This ID must remain valid until the terminal packet is completely read and must be invalidated immediately at that point as userspace is entitled to immediately reuse it. (2) The final ACK to the reply to a client call isn't sent until the last data packet is entirely read (it's probably worth altering this in future to be send the ACK as soon as all the data has been received). This change requires a bit of rearrangement to make sure that the call isn't going to try and access the connection again after protocol completion: (1) Delete the error link earlier when we're releasing the call. Possibly network errors should be distributed via connections at the cost of adding in an access to the rxrpc_connection struct. (2) Remove the call from the connection's call tree before disconnecting the call. The call tree needs to be removed anyway and incoming packets delivered by channel pointer instead. (3) The release call event should be considered last after all other events have been processed so that we don't need access to the connection again. (4) Move the channel_lock taking from rxrpc_release_call() to rxrpc_disconnect_call() where it will be required in future. Signed-off-by: David Howells <dhowells@redhat.com>
2016-07-06rxrpc: Fix handling of connection failure in client call creationDavid Howells
If rxrpc_connect_call() fails during the creation of a client connection, there are two bugs that we can hit that need fixing: (1) The call state should be moved to RXRPC_CALL_DEAD before the call cleanup phase is invoked. If not, this can cause an assertion failure later. (2) call->link should be reinitialised after being deleted in rxrpc_new_client_call() - which otherwise leads to a failure later when the call cleanup attempts to delete the link again. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22rxrpc: Kill off the rxrpc_transport structDavid Howells
The rxrpc_transport struct is now redundant, given that the rxrpc_peer struct is now per peer port rather than per peer host, so get rid of it. Service connection lists are transferred to the rxrpc_peer struct, as is the conn_lock. Previous patches moved the client connection handling out of the rxrpc_transport struct and discarded the connection bundling code. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22rxrpc: Kill the client connection bundle conceptDavid Howells
Kill off the concept of maintaining a bundle of connections to a particular target service to increase the number of call slots available for any beyond four for that service (there are four call slots per connection). This will make cleaning up the connection handling code easier and facilitate removal of the rxrpc_transport struct. Bundling can be reintroduced later if necessary. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22rxrpc: Provide more refcount helper functionsDavid Howells
Provide refcount helper functions for connections so that the code doesn't touch local or connection usage counts directly. Also make it such that local and peer put functions can take a NULL pointer. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22rxrpc: Pass sk_buff * rather than rxrpc_host_header * to functionsDavid Howells
Pass a pointer to struct sk_buff rather than struct rxrpc_host_header to functions so that they can in the future get at transport protocol parameters rather than just RxRPC parameters. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22rxrpc: Replace conn->trans->{local,peer} with conn->params.{local,peer}David Howells
Replace accesses of conn->trans->{local,peer} with conn->params.{local,peer} thus making it easier for a future commit to remove the rxrpc_transport struct. This also reduces the number of memory accesses involved. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-22rxrpc: Use structs to hold connection params and protocol infoDavid Howells
Define and use a structure to hold connection parameters. This makes it easier to pass multiple connection parameters around. Define and use a structure to hold protocol information used to hash a connection for lookup on incoming packet. Most of these fields will be disposed of eventually, including the duplicate local pointer. Whilst we're at it rename "proto" to "family" when referring to a protocol family. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-15rxrpc: Use the peer record to distribute network errorsDavid Howells
Use the peer record to distribute network errors rather than the transport object (which I want to get rid of). An error from a particular peer terminates all calls on that peer. For future consideration: (1) For ICMP-induced errors it might be worth trying to extract the RxRPC header from the offending packet, if one is returned attached to the ICMP packet, to better direct the error. This may be overkill, though, since an ICMP packet would be expected to be relating to the destination port, machine or network. RxRPC ABORT and BUSY packets give notice at RxRPC level. (2) To also abort connection-level communications (such as CHALLENGE packets) where indicted by an error - but that requires some revamping of the connection event handling first. Signed-off-by: David Howells <dhowells@redhat.com>
2016-06-13rxrpc: Rename files matching ar-*.c to git rid of the "ar-" prefixDavid Howells
Rename files matching net/rxrpc/ar-*.c to get rid of the "ar-" prefix. This will aid splitting those files by making easier to come up with new names. Note that the not all files are simply renamed from ar-X.c to X.c. The following exceptions are made: (*) ar-call.c -> call_object.c ar-ack.c -> call_event.c call_object.c is going to contain the core of the call object handling. Call event handling is all going to be in call_event.c. (*) ar-accept.c -> call_accept.c Incoming call handling is going to be here. (*) ar-connection.c -> conn_object.c ar-connevent.c -> conn_event.c The former file is going to have the basic connection object handling, but there will likely be some differentiation between client connections and service connections in additional files later. The latter file will have all the connection-level event handling. (*) ar-local.c -> local_object.c This will have the local endpoint object handling code. The local endpoint event handling code will later be split out into local_event.c. (*) ar-peer.c -> peer_object.c This will have the peer endpoint object handling code. Peer event handling code will be placed in peer_event.c (for the moment, there is none). (*) ar-error.c -> peer_event.c This will become the peer event handling code, though for the moment it's actually driven from the local endpoint's perspective. Note that I haven't renamed ar-transport.c to transport_object.c as the intention is to delete it when the rxrpc_transport struct is excised. The only file that actually has its contents changed is net/rxrpc/Makefile. net/rxrpc/ar-internal.h will need its section marker comments updating, but I'll do that in a separate patch to make it easier for git to follow the history across the rename. I may also want to rename ar-internal.h at some point - but that would mean updating all the #includes and I'd rather do that in a separate step. Signed-off-by: David Howells <dhowells@redhat.com.