ioctl VIDIOC_G_FBUF, VIDIOC_S_FBUF
&manvol;
VIDIOC_G_FBUFVIDIOC_S_FBUFGet or set frame buffer overlay parametersint ioctlint fdint requeststruct v4l2_framebuffer *argpint ioctlint fdint requestconst struct v4l2_framebuffer *argpArgumentsfd&fd;requestVIDIOC_G_FBUF, VIDIOC_S_FBUFargpDescriptionApplications can use the VIDIOC_G_FBUF and
VIDIOC_S_FBUF ioctl to get and set the
framebuffer parameters for a Video
Overlay or Video Output Overlay
(OSD). The type of overlay is implied by the device type (capture or
output device) and can be determined with the &VIDIOC-QUERYCAP; ioctl.
One /dev/videoN device must not support both
kinds of overlay.The V4L2 API distinguishes destructive and non-destructive
overlays. A destructive overlay copies captured video images into the
video memory of a graphics card. A non-destructive overlay blends
video images into a VGA signal or graphics into a video signal.
Video Output Overlays are always
non-destructive.To get the current parameters applications call the
VIDIOC_G_FBUF ioctl with a pointer to a
v4l2_framebuffer structure. The driver fills
all fields of the structure or returns an &EINVAL; when overlays are
not supported.To set the parameters for a Video Output
Overlay, applications must initialize the
flags field of a struct
v4l2_framebuffer. Since the framebuffer is
implemented on the TV card all other parameters are determined by the
driver. When an application calls VIDIOC_S_FBUF
with a pointer to this structure, the driver prepares for the overlay
and returns the framebuffer parameters as
VIDIOC_G_FBUF does, or it returns an error
code.To set the parameters for a non-destructive
Video Overlay, applications must initialize the
flags field, the
fmt substructure, and call
VIDIOC_S_FBUF. Again the driver prepares for the
overlay and returns the framebuffer parameters as
VIDIOC_G_FBUF does, or it returns an error
code.For a destructive Video Overlay
applications must additionally provide a
base address. Setting up a DMA to a
random memory location can jeopardize the system security, its
stability or even damage the hardware, therefore only the superuser
can set the parameters for a destructive video overlay.
struct v4l2_framebuffer
&cs-ustr;
__u32capabilityOverlay capability flags set by the driver, see
.__u32flagsOverlay control flags set by application and
driver, see void *basePhysical base address of the framebuffer,
that is the address of the pixel in the top left corner of the
framebuffer.A physical base address may not suit all
platforms. GK notes in theory we should pass something like PCI device
+ memory region + offset instead. If you encounter problems please
discuss on the linux-media mailing list: &v4l-ml;.This field is irrelevant to
non-destructive Video Overlays. For
destructive Video Overlays applications must
provide a base address. The driver may accept only base addresses
which are a multiple of two, four or eight bytes. For
Video Output Overlays the driver must return
a valid base address, so applications can find the corresponding Linux
framebuffer device (see ).&v4l2-pix-format;fmtLayout of the frame buffer. The
v4l2_pix_format structure is defined in , for clarification the fields and acceptable values
are listed below:__u32widthWidth of the frame buffer in pixels.__u32heightHeight of the frame buffer in pixels.__u32pixelformatThe pixel format of the
framebuffer.For non-destructive Video
Overlays this field only defines a format for the
&v4l2-window; chromakey field.For destructive Video
Overlays applications must initialize this field. For
Video Output Overlays the driver must return
a valid format.Usually this is an RGB format (for example
V4L2_PIX_FMT_RGB565)
but YUV formats (only packed YUV formats when chroma keying is used,
not including V4L2_PIX_FMT_YUYV and
V4L2_PIX_FMT_UYVY) and the
V4L2_PIX_FMT_PAL8 format are also permitted. The
behavior of the driver when an application requests a compressed
format is undefined. See for information on
pixel formats.&v4l2-field;fieldDrivers and applications shall ignore this field.
If applicable, the field order is selected with the &VIDIOC-S-FMT;
ioctl, using the field field of
&v4l2-window;.__u32bytesperlineDistance in bytes between the leftmost pixels in
two adjacent lines.This field is irrelevant to
non-destructive Video
Overlays.For destructive Video
Overlays both applications and drivers can set this field
to request padding bytes at the end of each line. Drivers however may
ignore the requested value, returning width
times bytes-per-pixel or a larger value required by the hardware. That
implies applications can just set this field to zero to get a
reasonable default.For Video Output
Overlays the driver must return a valid
value.Video hardware may access padding bytes, therefore
they must reside in accessible memory. Consider for example the case
where padding bytes after the last line of an image cross a system
page boundary. Capture devices may write padding bytes, the value is
undefined. Output devices ignore the contents of padding
bytes.When the image format is planar the
bytesperline value applies to the largest
plane and is divided by the same factor as the
width field for any smaller planes. For
example the Cb and Cr planes of a YUV 4:2:0 image have half as many
padding bytes following each line as the Y plane. To avoid ambiguities
drivers must return a bytesperline value
rounded up to a multiple of the scale factor.__u32sizeimageThis field is irrelevant to
non-destructive Video Overlays. For
destructive Video Overlays applications must
initialize this field. For Video Output
Overlays the driver must return a valid
format.Together with base it
defines the framebuffer memory accessible by the
driver.&v4l2-colorspace;colorspaceThis information supplements the
pixelformat and must be set by the driver,
see .__u32privReserved for additional information about custom
(driver defined) formats. When not used drivers and applications must
set this field to zero.
Frame Buffer Capability Flags
&cs-def;
V4L2_FBUF_CAP_EXTERNOVERLAY0x0001The device is capable of non-destructive overlays.
When the driver clears this flag, only destructive overlays are
supported. There are no drivers yet which support both destructive and
non-destructive overlays.V4L2_FBUF_CAP_CHROMAKEY0x0002The device supports clipping by chroma-keying the
images. That is, image pixels replace pixels in the VGA or video
signal only where the latter assume a certain color. Chroma-keying
makes no sense for destructive overlays.V4L2_FBUF_CAP_LIST_CLIPPING0x0004The device supports clipping using a list of clip
rectangles.V4L2_FBUF_CAP_BITMAP_CLIPPING0x0008The device supports clipping using a bit mask.V4L2_FBUF_CAP_LOCAL_ALPHA0x0010The device supports clipping/blending using the
alpha channel of the framebuffer or VGA signal. Alpha blending makes
no sense for destructive overlays.V4L2_FBUF_CAP_GLOBAL_ALPHA0x0020The device supports alpha blending using a global
alpha value. Alpha blending makes no sense for destructive overlays.V4L2_FBUF_CAP_LOCAL_INV_ALPHA0x0040The device supports clipping/blending using the
inverted alpha channel of the framebuffer or VGA signal. Alpha
blending makes no sense for destructive overlays.V4L2_FBUF_CAP_SRC_CHROMAKEY0x0080The device supports Source Chroma-keying. Framebuffer pixels
with the chroma-key colors are replaced by video pixels, which is exactly opposite of
V4L2_FBUF_CAP_CHROMAKEY
Frame Buffer Flags
&cs-def;
V4L2_FBUF_FLAG_PRIMARY0x0001The framebuffer is the primary graphics surface.
In other words, the overlay is destructive. [?]V4L2_FBUF_FLAG_OVERLAY0x0002The frame buffer is an overlay surface the same
size as the capture. [?]The purpose of
V4L2_FBUF_FLAG_PRIMARY and
V4L2_FBUF_FLAG_OVERLAY was never quite clear.
Most drivers seem to ignore these flags. For compatibility with the
bttv driver applications should set the
V4L2_FBUF_FLAG_OVERLAY flag.V4L2_FBUF_FLAG_CHROMAKEY0x0004Use chroma-keying. The chroma-key color is
determined by the chromakey field of
&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see
and
.There are no flags to enable
clipping using a list of clip rectangles or a bitmap. These methods
are negotiated with the &VIDIOC-S-FMT; ioctl, see and .V4L2_FBUF_FLAG_LOCAL_ALPHA0x0008Use the alpha channel of the framebuffer to clip or
blend framebuffer pixels with video images. The blend
function is: output = framebuffer pixel * alpha + video pixel * (1 -
alpha). The actual alpha depth depends on the framebuffer pixel
format.V4L2_FBUF_FLAG_GLOBAL_ALPHA0x0010Use a global alpha value to blend the framebuffer
with video images. The blend function is: output = (framebuffer pixel
* alpha + video pixel * (255 - alpha)) / 255. The alpha value is
determined by the global_alpha field of
&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see
and .V4L2_FBUF_FLAG_LOCAL_INV_ALPHA0x0020Like
V4L2_FBUF_FLAG_LOCAL_ALPHA, use the alpha channel
of the framebuffer to clip or blend framebuffer pixels with video
images, but with an inverted alpha value. The blend function is:
output = framebuffer pixel * (1 - alpha) + video pixel * alpha. The
actual alpha depth depends on the framebuffer pixel format.V4L2_FBUF_FLAG_SRC_CHROMAKEY0x0040Use source chroma-keying. The source chroma-key color is
determined by the chromakey field of
&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see and .
Both chroma-keying are mutual exclusive to each other, so same
chromakey field of &v4l2-window; is being used.
&return-value;
EPERMVIDIOC_S_FBUF can only be called
by a privileged user to negotiate the parameters for a destructive
overlay.EINVALThe VIDIOC_S_FBUF parameters are unsuitable.