/************************************************************************** * * Copyright (c) 2006-2009 Vmware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: Thomas Hellstrom */ #ifndef _TTM_BO_DRIVER_H_ #define _TTM_BO_DRIVER_H_ #include #include #include #include #include #include #include "ttm_bo_api.h" #include "ttm_memory.h" #include "ttm_module.h" #include "ttm_placement.h" #include "ttm_tt.h" /** * struct ttm_bo_driver * * @create_ttm_backend_entry: Callback to create a struct ttm_backend. * @evict_flags: Callback to obtain placement flags when a buffer is evicted. * @move: Callback for a driver to hook in accelerated functions to * move a buffer. * If set to NULL, a potentially slow memcpy() move is used. */ struct ttm_bo_driver { /** * ttm_tt_create * * @bo: The buffer object to create the ttm for. * @page_flags: Page flags as identified by TTM_PAGE_FLAG_XX flags. * * Create a struct ttm_tt to back data with system memory pages. * No pages are actually allocated. * Returns: * NULL: Out of memory. */ struct ttm_tt *(*ttm_tt_create)(struct ttm_buffer_object *bo, uint32_t page_flags); /** * ttm_tt_populate * * @ttm: The struct ttm_tt to contain the backing pages. * * Allocate all backing pages * Returns: * -ENOMEM: Out of memory. */ int (*ttm_tt_populate)(struct ttm_bo_device *bdev, struct ttm_tt *ttm, struct ttm_operation_ctx *ctx); /** * ttm_tt_unpopulate * * @ttm: The struct ttm_tt to contain the backing pages. * * Free all backing page */ void (*ttm_tt_unpopulate)(struct ttm_bo_device *bdev, struct ttm_tt *ttm); /** * ttm_tt_bind * * @bdev: Pointer to a ttm device * @ttm: Pointer to a struct ttm_tt. * @bo_mem: Pointer to a struct ttm_resource describing the * memory type and location for binding. * * Bind the backend pages into the aperture in the location * indicated by @bo_mem. This function should be able to handle * differences between aperture and system page sizes. */ int (*ttm_tt_bind)(struct ttm_bo_device *bdev, struct ttm_tt *ttm, struct ttm_resource *bo_mem); /** * ttm_tt_unbind * * @bdev: Pointer to a ttm device * @ttm: Pointer to a struct ttm_tt. * * Unbind previously bound backend pages. This function should be * able to handle differences between aperture and system page sizes. */ void (*ttm_tt_unbind)(struct ttm_bo_device *bdev, struct ttm_tt *ttm); /** * ttm_tt_destroy * * @bdev: Pointer to a ttm device * @ttm: Pointer to a struct ttm_tt. * * Destroy the backend. This will be call back from ttm_tt_destroy so * don't call ttm_tt_destroy from the callback or infinite loop. */ void (*ttm_tt_destroy)(struct ttm_bo_device *bdev, struct ttm_tt *ttm); /** * struct ttm_bo_driver member eviction_valuable * * @bo: the buffer object to be evicted * @place: placement we need room for * * Check with the driver if it is valuable to evict a BO to make room * for a certain placement. */ bool (*eviction_valuable)(struct ttm_buffer_object *bo, const struct ttm_place *place); /** * struct ttm_bo_driver member evict_flags: * * @bo: the buffer object to be evicted * * Return the bo flags for a buffer which is not mapped to the hardware. * These will be placed in proposed_flags so that when the move is * finished, they'll end up in bo->mem.flags */ void (*evict_flags)(struct ttm_buffer_object *bo, struct ttm_placement *placement); /** * struct ttm_bo_driver member move: * * @bo: the buffer to move * @evict: whether this motion is evicting the buffer from * the graphics address space * @ctx: context for this move with parameters * @new_mem: the new memory region receiving the buffer * * Move a buffer between two memory regions. */ int (*move)(struct ttm_buffer_object *bo, bool evict, struct ttm_operation_ctx *ctx, struct ttm_resource *new_mem); /** * struct ttm_bo_driver_member verify_access * * @bo: Pointer to a buffer object. * @filp: Pointer to a struct file trying to access the object. * * Called from the map / write / read methods to verify that the * caller is permitted to access the buffer object. * This member may be set to NULL, which will refuse this kind of * access for all buffer objects. * This function should return 0 if access is granted, -EPERM otherwise. */ int (*verify_access)(struct ttm_buffer_object *bo, struct file *filp); /** * Hook to notify driver about a driver move so it * can do tiling things and book-keeping. * * @evict: whether this move is evicting the buffer from the graphics * address space */ void (*move_notify)(struct ttm_buffer_object *bo, bool evict, struct ttm_resource *new_mem); /* notify the driver we are taking a fault on this BO * and have reserved it */ int (*fault_reserve_notify)(struct ttm_buffer_object *bo); /** * notify the driver that we're about to swap out this bo */ void (*swap_notify)(struct ttm_buffer_object *bo); /** * Driver callback on when mapping io memory (for bo_move_memcpy * for instance). TTM will take care to call io_mem_free whenever * the mapping is not use anymore. io_mem_reserve & io_mem_free * are balanced. */ int (*io_mem_reserve)(struct ttm_bo_device *bdev, struct ttm_resource *mem); void (*io_mem_free)(struct ttm_bo_device *bdev, struct ttm_resource *mem); /** * Return the pfn for a given page_offset inside the BO. * * @bo: the BO to look up the pfn for * @page_offset: the offset to look up */ unsigned long (*io_mem_pfn)(struct ttm_buffer_object *bo, unsigned long page_offset); /** * Read/write memory buffers for ptrace access * * @bo: the BO to access * @offset: the offset from the start of the BO * @buf: pointer to source/destination buffer * @len: number of bytes to copy * @write: whether to read (0) from or write (non-0) to BO * * If successful, this function should return the number of * bytes copied, -EIO otherwise. If the number of bytes * returned is < len, the function may be called again with * the remainder of the buffer to copy. */ int (*access_memory)(struct ttm_buffer_object *bo, unsigned long offset, void *buf, int len, int write); /** * struct ttm_bo_driver member del_from_lru_notify * * @bo: the buffer object deleted from lru * * notify driver that a BO was deleted from LRU. */ void (*del_from_lru_notify)(struct ttm_buffer_object *bo); /** * Notify the driver that we're about to release a BO * * @bo: BO that is about to be released * * Gives the driver a chance to do any cleanup, including * adding fences that may force a delayed delete */ void (*release_notify)(struct ttm_buffer_object *bo); }; /** * struct ttm_bo_global - Buffer object driver global data. * * @dummy_read_page: Pointer to a dummy page used for mapping requests * of unpopulated pages. * @shrink: A shrink callback object used for buffer object swap. * @device_list_mutex: Mutex protecting the device list. * This mutex is held while traversing the device list for pm options. * @lru_lock: Spinlock protecting the bo subsystem lru lists. * @device_list: List of buffer object devices. * @swap_lru: Lru list of buffer objects used for swapping. */ extern struct ttm_bo_global { /** * Constant after init. */ struct kobject kobj; struct page *dummy_read_page; spinlock_t lru_lock; /** * Protected by ttm_global_mutex. */ struct list_head device_list; /** * Protected by the lru_lock. */ struct list_head swap_lru[TTM_MAX_BO_PRIORITY]; /** * Internal protection. */ atomic_t bo_count; } ttm_bo_glob; #define TTM_NUM_MEM_TYPES 8 /** * struct ttm_bo_device - Buffer object driver device-specific data. * * @driver: Pointer to a struct ttm_bo_driver struct setup by the driver. * @man: An array of resource_managers. * @vma_manager: Address space manager (pointer) * lru_lock: Spinlock that protects the buffer+device lru lists and * ddestroy lists. * @dev_mapping: A pointer to the struct address_space representing the * device address space. * @wq: Work queue structure for the delayed delete workqueue. * @no_retry: Don't retry allocation if it fails * */ struct ttm_bo_device { /* * Constant after bo device init / atomic. */ struct list_head device_list; struct ttm_bo_driver *driver; /* * access via ttm_manager_type. */ struct ttm_resource_manager sysman; struct ttm_resource_manager *man_drv[TTM_NUM_MEM_TYPES]; /* * Protected by internal locks. */ struct drm_vma_offset_manager *vma_manager; /* * Protected by the global:lru lock. */ struct list_head ddestroy; /* * Protected by load / firstopen / lastclose /unload sync. */ struct address_space *dev_mapping; /* * Internal protection. */ struct delayed_work wq; bool need_dma32; bool no_retry; }; static inline struct ttm_resource_manager *ttm_manager_type(struct ttm_bo_device *bdev, int mem_type) { return bdev->man_drv[mem_type]; } static inline void ttm_set_driver_manager(struct ttm_bo_device *bdev, int type, struct ttm_resource_manager *manager) { bdev->man_drv[type] = manager; } /** * struct ttm_lru_bulk_move_pos * * @first: first BO in the bulk move range * @last: last BO in the bulk move range * * Positions for a lru bulk move. */ struct ttm_lru_bulk_move_pos { struct ttm_buffer_object *first; struct ttm_buffer_object *last; }; /** * struct ttm_lru_bulk_move * * @tt: first/last lru entry for BOs in the TT domain * @vram: first/last lru entry for BOs in the VRAM domain * @swap: first/last lru entry for BOs on the swap list * * Helper structure for bulk moves on the LRU list. */ struct ttm_lru_bulk_move { struct ttm_lru_bulk_move_pos tt[TTM_MAX_BO_PRIORITY]; struct ttm_lru_bulk_move_pos vram[TTM_MAX_BO_PRIORITY]; struct ttm_lru_bulk_move_pos swap[TTM_MAX_BO_PRIORITY]; }; /* * ttm_bo.c */ /** * ttm_bo_mem_space * * @bo: Pointer to a struct ttm_buffer_object. the data of which * we want to allocate space for. * @proposed_placement: Proposed new placement for the buffer object. * @mem: A struct ttm_resource. * @interruptible: Sleep interruptible when sliping. * @no_wait_gpu: Return immediately if the GPU is busy. * * Allocate memory space for the buffer object pointed to by @bo, using * the placement flags in @mem, potentially evicting other idle buffer objects. * This function may sleep while waiting for space to become available. * Returns: * -EBUSY: No space available (only if no_wait == 1). * -ENOMEM: Could not allocate memory for the buffer object, either due to * fragmentation or concurrent allocators. * -ERESTARTSYS: An interruptible sleep was interrupted by a signal. */ int ttm_bo_mem_space(struct ttm_buffer_object *bo, struct ttm_placement *placement, struct ttm_resource *mem, struct ttm_operation_ctx *ctx); int ttm_bo_device_release(struct ttm_bo_device *bdev); /** * ttm_bo_device_init * * @bdev: A pointer to a struct ttm_bo_device to initialize. * @glob: A pointer to an initialized struct ttm_bo_global. * @driver: A pointer to a struct ttm_bo_driver set up by the caller. * @mapping: The address space to use for this bo. * @vma_manager: A pointer to a vma manager. * @file_page_offset: Offset into the device address space that is available * for buffer data. This ensures compatibility with other users of the * address space. * * Initializes a struct ttm_bo_device: * Returns: * !0: Failure. */ int ttm_bo_device_init(struct ttm_bo_device *bdev, struct ttm_bo_driver *driver, struct address_space *mapping, struct drm_vma_offset_manager *vma_manager, bool need_dma32); /** * ttm_bo_unmap_virtual * * @bo: tear down the virtual mappings for this BO */ void ttm_bo_unmap_virtual(struct ttm_buffer_object *bo); /** * ttm_bo_unmap_virtual * * @bo: tear down the virtual mappings for this BO * * The caller must take ttm_mem_io_lock before calling this function. */ void ttm_bo_unmap_virtual_locked(struct ttm_buffer_object *bo); /** * ttm_bo_reserve: * * @bo: A pointer to a struct ttm_buffer_object. * @interruptible: Sleep interruptible if waiting. * @no_wait: Don't sleep while trying to reserve, rather return -EBUSY. * @ticket: ticket used to acquire the ww_mutex. * * Locks a buffer object for validation. (Or prevents other processes from * locking it for validation), while taking a number of measures to prevent * deadlocks. * * Returns: * -EDEADLK: The reservation may cause a deadlock. * Release all buffer reservations, wait for @bo to become unreserved and * try again. * -ERESTARTSYS: A wait for the buffer to become unreserved was interrupted by * a signal. Release all buffer reservations and return to user-space. * -EBUSY: The function needed to sleep, but @no_wait was true * -EALREADY: Bo already reserved using @ticket. This error code will only * be returned if @use_ticket is set to true. */ static inline int ttm_bo_reserve(struct ttm_buffer_object *bo, bool interruptible, bool no_wait, struct ww_acquire_ctx *ticket) { int ret = 0; if (no_wait) { bool success; if (WARN_ON(ticket)) return -EBUSY; success = dma_resv_trylock(bo->base.resv); return success ? 0 : -EBUSY; } if (interruptible) ret = dma_resv_lock_interruptible(bo->base.resv, ticket); else ret = dma_resv_lock(bo->base.resv, ticket); if (ret == -EINTR) return -ERESTARTSYS; return ret; } /** * ttm_bo_reserve_slowpath: * @bo: A pointer to a struct ttm_buffer_object. * @interruptible: Sleep interruptible if waiting. * @sequence: Set (@bo)->sequence to this value after lock * * This is called after ttm_bo_reserve returns -EAGAIN and we backed off * from all our other reservations. Because there are no other reservations * held by us, this function cannot deadlock any more. */ static inline int ttm_bo_reserve_slowpath(struct ttm_buffer_object *bo, bool interruptible, struct ww_acquire_ctx *ticket) { if (interruptible) { int ret = dma_resv_lock_slow_interruptible(bo->base.resv, ticket); if (ret == -EINTR) ret = -ERESTARTSYS; return ret; } dma_resv_lock_slow(bo->base.resv, ticket); return 0; } static inline void ttm_bo_move_to_lru_tail_unlocked(struct ttm_buffer_object *bo) { spin_lock(&ttm_bo_glob.lru_lock); ttm_bo_move_to_lru_tail(bo, NULL); spin_unlock(&ttm_bo_glob.lru_lock); } /** * ttm_bo_move_null = assign memory for a buffer object. * @bo: The bo to assign the memory to * @new_mem: The memory to be assigned. * * Assign the memory from new_mem to the memory of the buffer object bo. */ static inline void ttm_bo_move_null(struct ttm_buffer_object *bo, struct ttm_resource *new_mem) { struct ttm_resource *old_mem = &bo->mem; WARN_ON(old_mem->mm_node != NULL); *old_mem = *new_mem; new_mem->mm_node = NULL; } /** * ttm_bo_unreserve * * @bo: A pointer to a struct ttm_buffer_object. * * Unreserve a previous reservation of @bo. */ static inline void ttm_bo_unreserve(struct ttm_buffer_object *bo) { ttm_bo_move_to_lru_tail_unlocked(bo); dma_resv_unlock(bo->base.resv); } /* * ttm_bo_util.c */ int ttm_mem_io_reserve(struct ttm_bo_device *bdev, struct ttm_resource *mem); void ttm_mem_io_free(struct ttm_bo_device *bdev, struct ttm_resource *mem); /** * ttm_bo_move_ttm * * @bo: A pointer to a struct ttm_buffer_object. * @interruptible: Sleep interruptible if waiting. * @no_wait_gpu: Return immediately if the GPU is busy. * @new_mem: struct ttm_resource indicating where to move. * * Optimized move function for a buffer object with both old and * new placement backed by a TTM. The function will, if successful, * free any old aperture space, and set (@new_mem)->mm_node to NULL, * and update the (@bo)->mem placement flags. If unsuccessful, the old * data remains untouched, and it's up to the caller to free the * memory space indicated by @new_mem. * Returns: * !0: Failure. */ int ttm_bo_move_ttm(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx, struct ttm_resource *new_mem); /** * ttm_bo_move_memcpy * * @bo: A pointer to a struct ttm_buffer_object. * @interruptible: Sleep interruptible if waiting. * @no_wait_gpu: Return immediately if the GPU is busy. * @new_mem: struct ttm_resource indicating where to move. * * Fallback move function for a mappable buffer object in mappable memory. * The function will, if successful, * free any old aperture space, and set (@new_mem)->mm_node to NULL, * and update the (@bo)->mem placement flags. If unsuccessful, the old * data remains untouched, and it's up to the caller to free the * memory space indicated by @new_mem. * Returns: * !0: Failure. */ int ttm_bo_move_memcpy(struct ttm_buffer_object *bo, struct ttm_operation_ctx *ctx, struct ttm_resource *new_mem); /** * ttm_bo_free_old_node * * @bo: A pointer to a struct ttm_buffer_object. * * Utility function to free an old placement after a successful move. */ void ttm_bo_free_old_node(struct ttm_buffer_object *bo); /** * ttm_bo_move_accel_cleanup. * * @bo: A pointer to a struct ttm_buffer_object. * @fence: A fence object that signals when moving is complete. * @evict: This is an evict move. Don't return until the buffer is idle. * @new_mem: struct ttm_resource indicating where to move. * * Accelerated move function to be called when an accelerated move * has been scheduled. The function will create a new temporary buffer object * representing the old placement, and put the sync object on both buffer * objects. After that the newly created buffer object is unref'd to be * destroyed when the move is complete. This will help pipeline * buffer moves. */ int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo, struct dma_fence *fence, bool evict, struct ttm_resource *new_mem); /** * ttm_bo_pipeline_move. * * @bo: A pointer to a struct ttm_buffer_object. * @fence: A fence object that signals when moving is complete. * @evict: This is an evict move. Don't return until the buffer is idle. * @new_mem: struct ttm_resource indicating where to move. * * Function for pipelining accelerated moves. Either free the memory * immediately or hang it on a temporary buffer object. */ int ttm_bo_pipeline_move(struct ttm_buffer_object *bo, struct dma_fence *fence, bool evict, struct ttm_resource *new_mem); /** * ttm_bo_pipeline_gutting. * * @bo: A pointer to a struct ttm_buffer_object. * * Pipelined gutting a BO of its backing store. */ int ttm_bo_pipeline_gutting(struct ttm_buffer_object *bo); /** * ttm_io_prot * * @c_state: Caching state. * @tmp: Page protection flag for a normal, cached mapping. * * Utility function that returns the pgprot_t that should be used for * setting up a PTE with the caching model indicated by @c_state. */ pgprot_t ttm_io_prot(uint32_t caching_flags, pgprot_t tmp); /** * ttm_bo_tt_bind * * Bind the object tt to a memory resource. */ int ttm_bo_tt_bind(struct ttm_buffer_object *bo, struct ttm_resource *mem); /** * ttm_bo_tt_bind * * Unbind the object tt from a memory resource. */ void ttm_bo_tt_unbind(struct ttm_buffer_object *bo); /** * ttm_bo_tt_destroy. */ void ttm_bo_tt_destroy(struct ttm_buffer_object *bo); /** * ttm_range_man_init * * @bdev: ttm device * @type: memory manager type * @use_tt: if the memory manager uses tt * @p_size: size of area to be managed in pages. * * Initialise a generic range manager for the selected memory type. * The range manager is installed for this device in the type slot. */ int ttm_range_man_init(struct ttm_bo_device *bdev, unsigned type, bool use_tt, unsigned long p_size); /** * ttm_range_man_fini * * @bdev: ttm device * @type: memory manager type * * Remove the generic range manager from a slot and tear it down. */ int ttm_range_man_fini(struct ttm_bo_device *bdev, unsigned type); #endif