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Diffstat (limited to 'target/linux/brcm2708/patches-4.4/0195-drm-vc4-Fix-the-clear-color-for-the-first-tile-rende.patch')
-rw-r--r--target/linux/brcm2708/patches-4.4/0195-drm-vc4-Fix-the-clear-color-for-the-first-tile-rende.patch48
1 files changed, 0 insertions, 48 deletions
diff --git a/target/linux/brcm2708/patches-4.4/0195-drm-vc4-Fix-the-clear-color-for-the-first-tile-rende.patch b/target/linux/brcm2708/patches-4.4/0195-drm-vc4-Fix-the-clear-color-for-the-first-tile-rende.patch
deleted file mode 100644
index 7cb9bcf7c6..0000000000
--- a/target/linux/brcm2708/patches-4.4/0195-drm-vc4-Fix-the-clear-color-for-the-first-tile-rende.patch
+++ /dev/null
@@ -1,48 +0,0 @@
-From 3804cf13fbe66de0ffac009021b7e18e667f44a0 Mon Sep 17 00:00:00 2001
-From: Eric Anholt <eric@anholt.net>
-Date: Mon, 25 Jan 2016 13:52:41 -0800
-Subject: [PATCH] drm/vc4: Fix the clear color for the first tile rendered.
-
-Apparently in hardware (as opposed to simulation), the clear colors
-need to be uploaded before the render config, otherwise they won't
-take effect. Fixes igt's vc4_wait_bo/used-bo-* subtests.
-
-Signed-off-by: Eric Anholt <eric@anholt.net>
----
- drivers/gpu/drm/vc4/vc4_render_cl.c | 18 +++++++++---------
- 1 file changed, 9 insertions(+), 9 deletions(-)
-
---- a/drivers/gpu/drm/vc4/vc4_render_cl.c
-+++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
-@@ -321,15 +321,6 @@ static int vc4_create_rcl_bo(struct drm_
- list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head,
- &exec->unref_list);
-
-- rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
-- rcl_u32(setup,
-- (setup->color_write ? (setup->color_write->paddr +
-- args->color_write.offset) :
-- 0));
-- rcl_u16(setup, args->width);
-- rcl_u16(setup, args->height);
-- rcl_u16(setup, args->color_write.bits);
--
- /* The tile buffer gets cleared when the previous tile is stored. If
- * the clear values changed between frames, then the tile buffer has
- * stale clear values in it, so we have to do a store in None mode (no
-@@ -349,6 +340,15 @@ static int vc4_create_rcl_bo(struct drm_
- rcl_u32(setup, 0); /* no address, since we're in None mode */
- }
-
-+ rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
-+ rcl_u32(setup,
-+ (setup->color_write ? (setup->color_write->paddr +
-+ args->color_write.offset) :
-+ 0));
-+ rcl_u16(setup, args->width);
-+ rcl_u16(setup, args->height);
-+ rcl_u16(setup, args->color_write.bits);
-+
- for (y = min_y_tile; y <= max_y_tile; y++) {
- for (x = min_x_tile; x <= max_x_tile; x++) {
- bool first = (x == min_x_tile && y == min_y_tile);