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-rw-r--r--src/soc/amd/mendocino/aoac.c60
1 files changed, 60 insertions, 0 deletions
diff --git a/src/soc/amd/mendocino/aoac.c b/src/soc/amd/mendocino/aoac.c
new file mode 100644
index 000000000000..ab5254418947
--- /dev/null
+++ b/src/soc/amd/mendocino/aoac.c
@@ -0,0 +1,60 @@
+/* SPDX-License-Identifier: GPL-2.0-only */
+
+#include <stdint.h>
+#include <amdblocks/acpimmio.h>
+#include <amdblocks/aoac.h>
+#include <soc/aoac_defs.h>
+#include <soc/southbridge.h>
+#include <delay.h>
+
+#define FCH_AOAC_UART_FOR_CONSOLE \
+ (CONFIG_UART_FOR_CONSOLE == 0 ? FCH_AOAC_DEV_UART0 \
+ : CONFIG_UART_FOR_CONSOLE == 1 ? FCH_AOAC_DEV_UART1 \
+ : CONFIG_UART_FOR_CONSOLE == 2 ? FCH_AOAC_DEV_UART2 \
+ : CONFIG_UART_FOR_CONSOLE == 3 ? FCH_AOAC_DEV_UART3 \
+ : CONFIG_UART_FOR_CONSOLE == 4 ? FCH_AOAC_DEV_UART4 \
+ : -1)
+#if CONFIG(AMD_SOC_CONSOLE_UART) && FCH_AOAC_UART_FOR_CONSOLE == -1
+# error Unsupported UART_FOR_CONSOLE chosen
+#endif
+
+/*
+ * Table of devices that need their AOAC registers enabled and waited
+ * upon (usually about .55 milliseconds). Instead of individual delays
+ * waiting for each device to become available, a single delay will be
+ * executed. The console UART is handled separately from this table.
+ *
+ * TODO: Find out which I2C controllers we really need to enable here.
+ */
+const static unsigned int aoac_devs[] = {
+ FCH_AOAC_DEV_AMBA,
+ FCH_AOAC_DEV_I2C0,
+ FCH_AOAC_DEV_I2C1,
+ FCH_AOAC_DEV_I2C2,
+ FCH_AOAC_DEV_I2C3,
+ FCH_AOAC_DEV_ESPI,
+};
+
+void wait_for_aoac_enabled(unsigned int dev)
+{
+ while (!is_aoac_device_enabled(dev))
+ udelay(100);
+}
+
+void enable_aoac_devices(void)
+{
+ unsigned int i;
+
+ for (i = 0; i < ARRAY_SIZE(aoac_devs); i++)
+ power_on_aoac_device(aoac_devs[i]);
+
+ if (CONFIG(AMD_SOC_CONSOLE_UART))
+ power_on_aoac_device(FCH_AOAC_UART_FOR_CONSOLE);
+
+ /* Wait for AOAC devices to indicate power and clock OK */
+ for (i = 0; i < ARRAY_SIZE(aoac_devs); i++)
+ wait_for_aoac_enabled(aoac_devs[i]);
+
+ if (CONFIG(AMD_SOC_CONSOLE_UART))
+ wait_for_aoac_enabled(FCH_AOAC_UART_FOR_CONSOLE);
+}